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Koreans selecting WCS NA/EU List - Page 72

Forum Index > SC2 General
1695 CommentsPost a Reply
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dacimvrl
Profile Joined December 2011
Vatican City State582 Posts
Last Edited: 2013-04-10 18:13:58
April 10 2013 18:13 GMT
#1421
On April 11 2013 03:02 DifuntO wrote:
EG,TL,Axiom,Root and Quantic are foreign teams so it makes sense for them to send their korean players in NA to get easy money.

Polt and Violet: Makes total sense for them to play in NA.
MC: German team and he's out of Code S.
MMA and ForGG: as expected.

So there's only Nestea,Mvp,Tails and finale.

So if you think about it it's not as crazy as it seems.


It's pretty understandable for Mvp, because he's in code A this season, and that basically means he has already lost 1/3 of the chance to earn points to participate in WCS Championships. In order for him to have a shot at the WCS Championships in the end, he needs to go to another region.
CiCeRoSC2
Profile Joined October 2012
United States83 Posts
April 10 2013 18:13 GMT
#1422
Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.

Region lock by nationality/residency/lack of region.
(1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could.
(2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it.
(3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.

Four "Region" System. All regions have equal access to championship positions and prize pool.
(1) OSL for Korea
(2) MLG for NA
(3) IEM for EU
(4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.

The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.
hulskiey
Profile Joined March 2013
9 Posts
April 10 2013 18:13 GMT
#1423
Guys take a chill pill. We will soon see how it turns out.
Tobblish
Profile Joined August 2011
Sweden6404 Posts
April 10 2013 18:15 GMT
#1424
On April 11 2013 03:13 Aeroplaneoverthesea wrote:
Show nested quote +
On April 11 2013 02:47 Tobblish wrote:
On April 11 2013 02:36 Aeroplaneoverthesea wrote:
On April 11 2013 02:28 Nachtwind wrote:
On April 11 2013 02:17 ronpaul012 wrote:
Congrats to blizzard on completely mismanaging this tournament. The original idea is to have local tournaments and leagues for each location. While the message never seemed to change, they are now changing it to just 3 code S around the world. The better players will be winning more money, but that seems to be the complete opposite of what the intention for the WCS as initially.


You mean like they showed here? ^^





The idea of a Code S for each region is a way, way better idea that what we had last year. The EU/NA finals were good last year but most of the domestic tournaments sucked and while there is kind of a coolness to seeing who the best player in Bolivia or Peru is it doesn't really improve their scene like having all the American players playing together does.

Blizzard had a great idea for this they just fucked up by not having a residency rule.


Ok so with this residency rule how should players outside of Korea, NA and EU get to play?
You can't get a residence ship that fast lol.

Blizzard have said that they will want to move it to entirely offline so at the end of this year or next year you will pretty much need that anyway to compete in time anyway so it will sort itself out without fucking people in the bum.

So Blizzard did this the right way.


Just let them play? It's Blizzards tournament, they can do anything they want with it.

Wait so you want a residency rule but you want Blizzard to allow players anyway?
Sorry but do you even know what you are typing lol.
The curse is real
LighT.
Profile Joined December 2010
Canada4501 Posts
April 10 2013 18:15 GMT
#1425
On April 11 2013 03:13 CiCeRoSC2 wrote:
Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.

Region lock by nationality/residency/lack of region.
(1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could.
(2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it.
(3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.

Four "Region" System. All regions have equal access to championship positions and prize pool.
(1) OSL for Korea
(2) MLG for NA
(3) IEM for EU
(4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.

The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.

See...ideally the four region system is the way to go..
but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS
and then you're including GSL,I dont think the schedulings can really work mate...
Think about the teams, players and their limitations.
dacimvrl
Profile Joined December 2011
Vatican City State582 Posts
April 10 2013 18:19 GMT
#1426
On April 11 2013 03:15 LighT. wrote:
Show nested quote +
On April 11 2013 03:13 CiCeRoSC2 wrote:
Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.

Region lock by nationality/residency/lack of region.
(1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could.
(2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it.
(3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.

Four "Region" System. All regions have equal access to championship positions and prize pool.
(1) OSL for Korea
(2) MLG for NA
(3) IEM for EU
(4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.

The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.

See...ideally the four region system is the way to go..
but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS
and then you're including GSL,I dont think the schedulings can really work mate...
Think about the teams, players and their limitations.


I think the way it was before this train wreck was the way to go. Have WCS as its own tournament and regional qualifiers. It was just way better.
rename
Profile Joined February 2012
Estonia329 Posts
Last Edited: 2013-04-10 18:21:04
April 10 2013 18:20 GMT
#1427
On April 11 2013 03:13 CiCeRoSC2 wrote:
Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.

Region lock by nationality/residency/lack of region.
(1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could.
(2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it.
(3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.

Four "Region" System. All regions have equal access to championship positions and prize pool.
(1) OSL for Korea
(2) MLG for NA
(3) IEM for EU
(4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.

The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.


First one will happen eventually anyway, when online is phased out.
Second idea accomplishes nothing much, you could only "double tip" OSL + GSL unless online persists.
Effectively it would be just WCS, but WCS-KR having more prize pool, points & games
Sietesoles
Profile Joined June 2011
1 Post
April 10 2013 18:21 GMT
#1428
Why are people saying this is bad? On the contrary, now we get to see extremely good play in NA, EU and Korea! Besides, having NA players compete against this will ultimately improve their skill level. I am aware that on the first few seasons, the koreans will completely domiate, but NA players will definately improve. As for the GSL/OGN tournaments... we still have Flash, Rain, Life, Innovation, Fantasy, Parting, Gumiho, Roro, Symbol.... Things are looking great!
TheHansBecker
Profile Joined February 2011
United States117 Posts
April 10 2013 18:22 GMT
#1429
--- Nuked ---
MstrJinbo
Profile Joined March 2011
United States1251 Posts
April 10 2013 18:25 GMT
#1430
On April 11 2013 02:59 playa wrote:
Show nested quote +
On April 11 2013 02:56 MstrJinbo wrote:
On April 11 2013 02:53 playa wrote:
So not only are like 20 good Koreans competing in NA, some that have won GSLs, but you have to pay 18.75 to compete in the qualifier for a chance to make top 8 to qualify. If this could get any worse, I'd love to see it. They have really set the bar high. Good luck trying to 1 up this.


$18.75 is a high bar? Really?


For a tournament you have .00001% chance of qualifying in unless you're Jaedong, yeah. Amateur players love losing money. Because you know the game they have to spend 14 hours practicing at to have a shot to qualify in pays so well.


If you don't think your chances are worth $18.75, then you need to rethink becoming a progamer. This sense of entitlement is really silly.
govie
Profile Blog Joined November 2012
9334 Posts
April 10 2013 18:26 GMT
#1431
The WCS format isnt broken, its perfect. Whats broken is the foundation for WCS. If u have regional servers, its logical to have regional representatives. As blizzard u have to make a choice :

1. If blizzard chooses regional servers, then u must choose regional representatives (by pasport), else ur regional servers dont have meaning at all. Because we all love our fellow koreans that own everybody (i just want to see the best players).
2. If blizzard chooses for 1 WCS qualifiing server globally, u have no need for regional servers and regional representatives. To me, this would seem more logical. Just make 1 global WCS server which is not nationality based.

Both are good choices, but i feel blizzard must choose either nr. 1 or 2. Because is complete idiocraty that koreans now need to move to compete on antoher server that by pasport they dont represent, that is a joke. So, blizzard will u choose whats behind door nr.1 or door nr. 2?
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
thanhbao86
Profile Joined January 2009
Canada199 Posts
April 10 2013 18:28 GMT
#1432
There are no ways that you can make a system that works in day 1. This is still a experimental step. Eventually, we will have a system that works. Now all we can do is sit, wait and see what's gonna happen.
Fat Dragoon
skipdog172
Profile Joined June 2010
United States331 Posts
April 10 2013 18:29 GMT
#1433
This is horrible for the NA and EU scenes.

Sorry, but the whole 'NA/EU players will just improve if they have to compete with KR players!' is such total BS.

We need team houses and couches in NA/EU. This change pretty much ensures that it will never happen. Our own scenes have to develop and improve.

This change is going to kill esports outside of NA. I know it's just one tournament, but it's a big deal.
playa
Profile Blog Joined December 2010
United States1284 Posts
April 10 2013 18:31 GMT
#1434
On April 11 2013 03:25 MstrJinbo wrote:
Show nested quote +
On April 11 2013 02:59 playa wrote:
On April 11 2013 02:56 MstrJinbo wrote:
On April 11 2013 02:53 playa wrote:
So not only are like 20 good Koreans competing in NA, some that have won GSLs, but you have to pay 18.75 to compete in the qualifier for a chance to make top 8 to qualify. If this could get any worse, I'd love to see it. They have really set the bar high. Good luck trying to 1 up this.


$18.75 is a high bar? Really?


For a tournament you have .00001% chance of qualifying in unless you're Jaedong, yeah. Amateur players love losing money. Because you know the game they have to spend 14 hours practicing at to have a shot to qualify in pays so well.


If you don't think your chances are worth $18.75, then you need to rethink becoming a progamer. This sense of entitlement is really silly.


Go suck off a blizzard employee some more. I didn't realize this was a sit n go. A sit n go with no anti hack. A sit n go with the fraudulent name of NA when half of the people in it have never lived here, if have even been in the NA. I need a break from this site, anyways. Report back on how it tastes.

User was temp banned for this post.
m0ck
Profile Blog Joined November 2010
4194 Posts
April 10 2013 18:34 GMT
#1435
On April 11 2013 03:19 dacimvrl wrote:
Show nested quote +
On April 11 2013 03:15 LighT. wrote:
On April 11 2013 03:13 CiCeRoSC2 wrote:
Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.

Region lock by nationality/residency/lack of region.
(1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could.
(2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it.
(3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.

Four "Region" System. All regions have equal access to championship positions and prize pool.
(1) OSL for Korea
(2) MLG for NA
(3) IEM for EU
(4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.

The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.

See...ideally the four region system is the way to go..
but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS
and then you're including GSL,I dont think the schedulings can really work mate...
Think about the teams, players and their limitations.


I think the way it was before this train wreck was the way to go. Have WCS as its own tournament and regional qualifiers. It was just way better.

WCS was fun, but also a lot of effort not reaching very many people. In the end it more or less came down to the weekend tournaments of the WCS regional finals and the overall final. Having a GSL like tournament running in Europe and NA really have potential to have a much bigger impact, I think. At the moment it doesn't really work out for US, because of the amount of Korean players on EU/US teams being flown over. With a more demanding off-line portion of competition, hopefully it would be possible to dissuade the teams and players from doing that. At least it would require a much larger investment from the people involved.
75
Profile Joined December 2012
Germany4057 Posts
April 10 2013 18:36 GMT
#1436
This WCS thing is changing more than I thought. Looking forward to see where this is going.
yo twitch, as long as I can watch 480p lagfree I'm happy
Al Bundy
Profile Joined April 2010
7257 Posts
April 10 2013 18:37 GMT
#1437
On April 11 2013 03:21 Sietesoles wrote:
Why are people saying this is bad? On the contrary, now we get to see extremely good play in NA, EU and Korea! Besides, having NA players compete against this will ultimately improve their skill level. I am aware that on the first few seasons, the koreans will completely domiate, but NA players will definately improve. As for the GSL/OGN tournaments... we still have Flash, Rain, Life, Innovation, Fantasy, Parting, Gumiho, Roro, Symbol.... Things are looking great!

I agree with the fact that the skill of Foreigners will ultimately improve. They don't have to be afraid, nor apprehensive; if they genuinely desire to be better, they are going to have to face good players.
o choro é livre
LighT.
Profile Joined December 2010
Canada4501 Posts
April 10 2013 18:37 GMT
#1438
On April 11 2013 03:19 dacimvrl wrote:
Show nested quote +
On April 11 2013 03:15 LighT. wrote:
On April 11 2013 03:13 CiCeRoSC2 wrote:
Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.

Region lock by nationality/residency/lack of region.
(1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could.
(2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it.
(3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.

Four "Region" System. All regions have equal access to championship positions and prize pool.
(1) OSL for Korea
(2) MLG for NA
(3) IEM for EU
(4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.

The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.

See...ideally the four region system is the way to go..
but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS
and then you're including GSL,I dont think the schedulings can really work mate...
Think about the teams, players and their limitations.


I think the way it was before this train wreck was the way to go. Have WCS as its own tournament and regional qualifiers. It was just way better.

behind the scenes before this WCS, players were burnt out from jet lag and constant traveling, events kept overlapping each other so people had to cancel/drop out, people locked into team leagues like SPL could not go anywhere.
This creates more order into things with all organizations working as one.
EG.lectR
Profile Blog Joined September 2010
United States617 Posts
April 10 2013 18:37 GMT
#1439
On April 11 2013 00:46 EleanorRIgby wrote:
Show nested quote +
On April 11 2013 00:43 EG.lectR wrote:
This is actually a very good thing for StarCraft II in Europe and North America.


Not if your an upcoming player trying to break out in the scene, it just gets worse and worse.


Are you saying there were a ton of people aspiring to be StarCraft II pro gamers in North America before this announcement?
@colindeshong
Beakyboo
Profile Joined May 2010
United States485 Posts
April 10 2013 18:38 GMT
#1440
On April 11 2013 03:22 TheHansBecker wrote:
Show nested quote +
On April 11 2013 01:28 Beakyboo wrote:
People are overreacting so hard to this. At least half the tournament is guaranteed to be north american players still. That's giving more than plenty of opportunity for foreigners to succeed in WCS. How much more can you really ask for? An all north american tournament would just suck. Winning it would carry so little weight without Koreans, and it'd be impossible to justify a large prize pool. This system seems like a great compromise. It's totally possible for a foreigner to win, and anyone with an invite has huge incentive to put a lot of effort into this.


How did that work out at the last MLG? How many foreigners got Top 8? I forget.....

That wasn't just a bunch of mid tier Koreans though. That MLG was absolutely stacked. Nearly half the Koreans there had GSL championships. Between the rest, you've got like MKP, leenock, parting and a few of the best players out of Kespa. While the Koreans opting for NA WCS are good... it's just not comparable to that at all.
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