On April 11 2013 03:02 DifuntO wrote: EG,TL,Axiom,Root and Quantic are foreign teams so it makes sense for them to send their korean players in NA to get easy money.
Polt and Violet: Makes total sense for them to play in NA. MC: German team and he's out of Code S. MMA and ForGG: as expected.
So there's only Nestea,Mvp,Tails and finale.
So if you think about it it's not as crazy as it seems.
It's pretty understandable for Mvp, because he's in code A this season, and that basically means he has already lost 1/3 of the chance to earn points to participate in WCS Championships. In order for him to have a shot at the WCS Championships in the end, he needs to go to another region.
Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.
Region lock by nationality/residency/lack of region. (1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could. (2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it. (3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.
Four "Region" System. All regions have equal access to championship positions and prize pool. (1) OSL for Korea (2) MLG for NA (3) IEM for EU (4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.
The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.
On April 11 2013 02:17 ronpaul012 wrote: Congrats to blizzard on completely mismanaging this tournament. The original idea is to have local tournaments and leagues for each location. While the message never seemed to change, they are now changing it to just 3 code S around the world. The better players will be winning more money, but that seems to be the complete opposite of what the intention for the WCS as initially.
You mean like they showed here? ^^
The idea of a Code S for each region is a way, way better idea that what we had last year. The EU/NA finals were good last year but most of the domestic tournaments sucked and while there is kind of a coolness to seeing who the best player in Bolivia or Peru is it doesn't really improve their scene like having all the American players playing together does.
Blizzard had a great idea for this they just fucked up by not having a residency rule.
Ok so with this residency rule how should players outside of Korea, NA and EU get to play? You can't get a residence ship that fast lol.
Blizzard have said that they will want to move it to entirely offline so at the end of this year or next year you will pretty much need that anyway to compete in time anyway so it will sort itself out without fucking people in the bum.
So Blizzard did this the right way.
Just let them play? It's Blizzards tournament, they can do anything they want with it.
Wait so you want a residency rule but you want Blizzard to allow players anyway? Sorry but do you even know what you are typing lol.
On April 11 2013 03:13 CiCeRoSC2 wrote: Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.
Region lock by nationality/residency/lack of region. (1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could. (2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it. (3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.
Four "Region" System. All regions have equal access to championship positions and prize pool. (1) OSL for Korea (2) MLG for NA (3) IEM for EU (4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.
The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.
See...ideally the four region system is the way to go.. but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS and then you're including GSL,I dont think the schedulings can really work mate... Think about the teams, players and their limitations.
On April 11 2013 03:13 CiCeRoSC2 wrote: Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.
Region lock by nationality/residency/lack of region. (1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could. (2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it. (3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.
Four "Region" System. All regions have equal access to championship positions and prize pool. (1) OSL for Korea (2) MLG for NA (3) IEM for EU (4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.
The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.
See...ideally the four region system is the way to go.. but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS and then you're including GSL,I dont think the schedulings can really work mate... Think about the teams, players and their limitations.
I think the way it was before this train wreck was the way to go. Have WCS as its own tournament and regional qualifiers. It was just way better.
On April 11 2013 03:13 CiCeRoSC2 wrote: Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.
Region lock by nationality/residency/lack of region. (1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could. (2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it. (3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.
Four "Region" System. All regions have equal access to championship positions and prize pool. (1) OSL for Korea (2) MLG for NA (3) IEM for EU (4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.
The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.
First one will happen eventually anyway, when online is phased out. Second idea accomplishes nothing much, you could only "double tip" OSL + GSL unless online persists. Effectively it would be just WCS, but WCS-KR having more prize pool, points & games
Why are people saying this is bad? On the contrary, now we get to see extremely good play in NA, EU and Korea! Besides, having NA players compete against this will ultimately improve their skill level. I am aware that on the first few seasons, the koreans will completely domiate, but NA players will definately improve. As for the GSL/OGN tournaments... we still have Flash, Rain, Life, Innovation, Fantasy, Parting, Gumiho, Roro, Symbol.... Things are looking great!
On April 11 2013 02:53 playa wrote: So not only are like 20 good Koreans competing in NA, some that have won GSLs, but you have to pay 18.75 to compete in the qualifier for a chance to make top 8 to qualify. If this could get any worse, I'd love to see it. They have really set the bar high. Good luck trying to 1 up this.
$18.75 is a high bar? Really?
For a tournament you have .00001% chance of qualifying in unless you're Jaedong, yeah. Amateur players love losing money. Because you know the game they have to spend 14 hours practicing at to have a shot to qualify in pays so well.
If you don't think your chances are worth $18.75, then you need to rethink becoming a progamer. This sense of entitlement is really silly.
The WCS format isnt broken, its perfect. Whats broken is the foundation for WCS. If u have regional servers, its logical to have regional representatives. As blizzard u have to make a choice :
1. If blizzard chooses regional servers, then u must choose regional representatives (by pasport), else ur regional servers dont have meaning at all. Because we all love our fellow koreans that own everybody (i just want to see the best players). 2. If blizzard chooses for 1 WCS qualifiing server globally, u have no need for regional servers and regional representatives. To me, this would seem more logical. Just make 1 global WCS server which is not nationality based.
Both are good choices, but i feel blizzard must choose either nr. 1 or 2. Because is complete idiocraty that koreans now need to move to compete on antoher server that by pasport they dont represent, that is a joke. So, blizzard will u choose whats behind door nr.1 or door nr. 2?
There are no ways that you can make a system that works in day 1. This is still a experimental step. Eventually, we will have a system that works. Now all we can do is sit, wait and see what's gonna happen.
On April 11 2013 02:53 playa wrote: So not only are like 20 good Koreans competing in NA, some that have won GSLs, but you have to pay 18.75 to compete in the qualifier for a chance to make top 8 to qualify. If this could get any worse, I'd love to see it. They have really set the bar high. Good luck trying to 1 up this.
$18.75 is a high bar? Really?
For a tournament you have .00001% chance of qualifying in unless you're Jaedong, yeah. Amateur players love losing money. Because you know the game they have to spend 14 hours practicing at to have a shot to qualify in pays so well.
If you don't think your chances are worth $18.75, then you need to rethink becoming a progamer. This sense of entitlement is really silly.
Go suck off a blizzard employee some more. I didn't realize this was a sit n go. A sit n go with no anti hack. A sit n go with the fraudulent name of NA when half of the people in it have never lived here, if have even been in the NA. I need a break from this site, anyways. Report back on how it tastes.
On April 11 2013 03:13 CiCeRoSC2 wrote: Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.
Region lock by nationality/residency/lack of region. (1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could. (2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it. (3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.
Four "Region" System. All regions have equal access to championship positions and prize pool. (1) OSL for Korea (2) MLG for NA (3) IEM for EU (4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.
The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.
See...ideally the four region system is the way to go.. but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS and then you're including GSL,I dont think the schedulings can really work mate... Think about the teams, players and their limitations.
I think the way it was before this train wreck was the way to go. Have WCS as its own tournament and regional qualifiers. It was just way better.
WCS was fun, but also a lot of effort not reaching very many people. In the end it more or less came down to the weekend tournaments of the WCS regional finals and the overall final. Having a GSL like tournament running in Europe and NA really have potential to have a much bigger impact, I think. At the moment it doesn't really work out for US, because of the amount of Korean players on EU/US teams being flown over. With a more demanding off-line portion of competition, hopefully it would be possible to dissuade the teams and players from doing that. At least it would require a much larger investment from the people involved.
On April 11 2013 03:21 Sietesoles wrote: Why are people saying this is bad? On the contrary, now we get to see extremely good play in NA, EU and Korea! Besides, having NA players compete against this will ultimately improve their skill level. I am aware that on the first few seasons, the koreans will completely domiate, but NA players will definately improve. As for the GSL/OGN tournaments... we still have Flash, Rain, Life, Innovation, Fantasy, Parting, Gumiho, Roro, Symbol.... Things are looking great!
I agree with the fact that the skill of Foreigners will ultimately improve. They don't have to be afraid, nor apprehensive; if they genuinely desire to be better, they are going to have to face good players.
On April 11 2013 03:13 CiCeRoSC2 wrote: Here is how I would fix this. The central theme of my scheme is to improve the growth of the EU and NA scenes by protecting them while acknowledging that the number of pro Koreans necessitates more spots for them.
Region lock by nationality/residency/lack of region. (1) Anyone can play in the country where they have citizenship. If Polt wanted to play in KR, he could, if HuK wanted to stay in KR and play in NA, he could. (2) Players can also opt into a region by residency. They would have to physically live in the region for at least 50% of the year. So if Polt wanted to play in NA, he could, or if MVP wanted to move to EU for a year, he could play in EU. This will provide some flexibility if Korean players really wanted to play in another region, but they would have to make a bigger commitment to it. (3) Players that don't have a region that covers their country, they may opt into any region. So moonglade could play in any region he wants.
Four "Region" System. All regions have equal access to championship positions and prize pool. (1) OSL for Korea (2) MLG for NA (3) IEM for EU (4) GSL is a "Global" region. Anyone can play in the Global region, regardless of citizenship or physical location. Players can also "double dip" in the Global region. That would allow someone like MVP to play in both OSL and GSL, or HuK could play in both MLG and GSL. If a player qualifies in two regions, they will receive their higher ranking and everyone behind them in the other region is bumped up, but they would receive prize money for both. GSL would also require the player physically play at GOM.
The GSL would essentially give the Koreans double the spots and money and keep the GSL as it currently is.
See...ideally the four region system is the way to go.. but if you take into account the scheduling especially with GSTL/SPL + Dreamhack/MLG + WCS and then you're including GSL,I dont think the schedulings can really work mate... Think about the teams, players and their limitations.
I think the way it was before this train wreck was the way to go. Have WCS as its own tournament and regional qualifiers. It was just way better.
behind the scenes before this WCS, players were burnt out from jet lag and constant traveling, events kept overlapping each other so people had to cancel/drop out, people locked into team leagues like SPL could not go anywhere. This creates more order into things with all organizations working as one.
On April 11 2013 01:28 Beakyboo wrote: People are overreacting so hard to this. At least half the tournament is guaranteed to be north american players still. That's giving more than plenty of opportunity for foreigners to succeed in WCS. How much more can you really ask for? An all north american tournament would just suck. Winning it would carry so little weight without Koreans, and it'd be impossible to justify a large prize pool. This system seems like a great compromise. It's totally possible for a foreigner to win, and anyone with an invite has huge incentive to put a lot of effort into this.
How did that work out at the last MLG? How many foreigners got Top 8? I forget.....
That wasn't just a bunch of mid tier Koreans though. That MLG was absolutely stacked. Nearly half the Koreans there had GSL championships. Between the rest, you've got like MKP, leenock, parting and a few of the best players out of Kespa. While the Koreans opting for NA WCS are good... it's just not comparable to that at all.