• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:58
CEST 05:58
KST 12:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play2Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon85.0.16 Hotfix (June 30) - Balance + Bug Fixes17Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)98
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story BW General Discussion Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5329 users

[WCS] NA/EU Formats Released - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2013-04-09 01:09:32
April 09 2013 01:07 GMT
#61
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
April 09 2013 01:07 GMT
#62
Few different things I like about it.
1. How they're paying for travel expenses prioritizes NA players
2. Good split for the prize pool

One question though, how does the new West Coast studio come into all this?
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
April 09 2013 01:10 GMT
#63
Really awesome format and the fact they have to travel twice to play in this should hopefully deter Koreans not living in their regions long term.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-09 01:13:51
April 09 2013 01:12 GMT
#64
1st place: $25,000
2nd place. $12,000
3rd/4th place: $7,000
5th place: $4,500 + spot in finals
6th place: $4,500
7th place: $4,000
8th place: $3,500
9th-12th place: $2,000
13th-16th place: $1,600
17th-24th place: $1,200
25th-32nd place: $900

this would be my ideal prize distribution for NA/EU, more padding for the lower-end players so they can sustain themselves

double that for WCSKR and also throw in code A prizing and I'd be happy overall
ModeratorRetired LR Bonjwa
TL+ Member
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
April 09 2013 01:13 GMT
#65
On April 09 2013 10:07 StarVe wrote:
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

Show nested quote +
I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.


Prize money isn't a players only source of income though. It's a good bonus and someone to really aim for ($35,000 is a lot of money) but players obviously have their stream and salary from a team too.

I sort of agree that it could/should be less top heavy but it's not that bad and given these tournaments literally weren't there at all last year I don't think we can complain too much.
rename
Profile Joined February 2012
Estonia329 Posts
April 09 2013 01:13 GMT
#66
On April 09 2013 10:10 Aeroplaneoverthesea wrote:
Really awesome format and the fact they have to travel twice to play in this should hopefully deter Koreans not living in their regions long term.


Not with that kind of price distribution, and as khaldor has already said tons have already decided on NA/EU
Bonkarooni
Profile Joined October 2010
United States383 Posts
April 09 2013 01:15 GMT
#67
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A
DifuntO
Profile Joined November 2011
Greece2376 Posts
April 09 2013 01:15 GMT
#68
On April 09 2013 10:07 Holdenintherye wrote:
One question though, how does the new West Coast studio come into all this?


They will probably create some content.shows talking about what is happening in each region,highlights of the matches,interviews with the players,things like that.
All I do is Stim.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2013-04-09 01:21:13
April 09 2013 01:16 GMT
#69
On April 09 2013 09:44 Killmouse wrote:
so the rich gets richer and the weaker code s , code a and b players stay poor or loose money poor kr semi pros, only reasonable for them to participate in WCS NA and EU



Nah the rich get slightly less richer. The poor get nothing now (before they at least got a decent amount for even being in Code A - $375 for being in Code A Ro48 was decent).

Also poor KR pros too (not just semi-pros). I posted this in another thread but this means (for people living off of tournament earnings or trying to) there is less money for them overall, regardless of how hard they work. It's going to be more top end.

Though I will add that it is sort of due to the poor situation of SC2 in Korea (it isn't even a top 10 game played, even BW is more played than SC2 - the interest in SC2 there is low).

Edit - I wonder if GSL is really doing that well?

Was the prize cuts due to Blizzard forcing GSL to cut it because Blizzard wanted all 3 regions to look "even" (even if they currently aren't)?

Did GSL want to keep the prize money and tournaments (5 GSLs a year) like normal or did Blizzard force them to do it?

I know a lot dislike people bashing Blizzard but this is just some feedback regarding what they are doing. Yes, it's good that Blizzard is doing <x> and <y> but are things like GSL being cut from 5 to 3 (with less money overall) per year a decision they had to make (and again, did GSL want to do more tournaments like normal)?
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
aristarchus
Profile Blog Joined September 2010
United States652 Posts
April 09 2013 01:16 GMT
#70
On April 09 2013 10:07 StarVe wrote:
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

Show nested quote +
I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.

Yeah, I generally agree on this. The prize distribution doesn't seem that top-heavy when you look at the single tournament distribution. But when you realize that a huge portion of the money goes to the various super-championships that only that top sliver of people qualify for, it gets a lot more top-heavy.
DifuntO
Profile Joined November 2011
Greece2376 Posts
April 09 2013 01:17 GMT
#71
On April 09 2013 10:12 opterown wrote:
1st place: $25,000
2nd place. $12,000
3rd/4th place: $7,000
5th place: $4,500 + spot in finals
6th place: $4,500
7th place: $4,000
8th place: $3,500
9th-12th place: $2,000
13th-16th place: $1,600
17th-24th place: $1,200
25th-32nd place: $900

this would be my ideal prize distribution for NA/EU, more padding for the lower-end players so they can sustain themselves

double that for WCSKR and also throw in code A prizing and I'd be happy overall


Yeah i agree,this seems better.
All I do is Stim.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 09 2013 01:17 GMT
#72
On April 09 2013 10:15 Bonkarooni wrote:
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A

no, that one is still pending
ModeratorRetired LR Bonjwa
TL+ Member
Bonkarooni
Profile Joined October 2010
United States383 Posts
April 09 2013 01:28 GMT
#73
On April 09 2013 10:17 opterown wrote:
Show nested quote +
On April 09 2013 10:15 Bonkarooni wrote:
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A

no, that one is still pending


So how reliable is any of this? was it leaked?
Acer1791
Profile Joined June 2011
Germany182 Posts
April 09 2013 01:29 GMT
#74
On April 09 2013 10:16 Goldfish wrote:
Show nested quote +
On April 09 2013 09:44 Killmouse wrote:
so the rich gets richer and the weaker code s , code a and b players stay poor or loose money poor kr semi pros, only reasonable for them to participate in WCS NA and EU



Nah the rich get slightly less richer. The poor get nothing now (before they at least got a decent amount for even being in Code A - $375 for being in Code A Ro48 was decent).

Also poor KR pros too (not just semi-pros). I posted this in another thread but this means (for people living off of tournament earnings or trying to) there is less money for them overall, regardless of how hard they work. It's going to be more top end.

Though I will add that it is sort of due to the poor situation of SC2 in Korea (it isn't even a top 10 game played, even BW is more played than SC2 - the interest in SC2 there is low).

Edit - I wonder if GSL is really doing that well?

Was the prize cuts due to Blizzard forcing GSL to cut it because Blizzard wanted all 3 regions to look "even" (even if they currently aren't)?

Did GSL want to keep the prize money and tournaments (5 GSLs a year) like normal or did Blizzard force them to do it?

I know a lot dislike people bashing Blizzard but this is just some feedback regarding what they are doing. Yes, it's good that Blizzard is doing <x> and <y> but are things like GSL being cut from 5 to 3 (with less money overall) per year a decision they had to make (and again, did GSL want to do more tournaments like normal)?



thats a good point. maybe gsl only expanded in the new studios cause blizzard had the money for them and they knew they would be on tv now.
i really hope gsl would do some extra tourneys for the korean pros but i kinda feel all the extra money (sponsors) will now go to other games they will host in the near future (world of tanks, maybe dota2).
btw i really dislake that^^
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
April 09 2013 01:32 GMT
#75
On April 09 2013 10:13 rename wrote:
Show nested quote +
On April 09 2013 10:10 Aeroplaneoverthesea wrote:
Really awesome format and the fact they have to travel twice to play in this should hopefully deter Koreans not living in their regions long term.


Not with that kind of price distribution, and as khaldor has already said tons have already decided on NA/EU


We will see. Long term Blizzard wont allow it anyway as the entire point of this is too allow foreigners a place to play and improve.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 09 2013 01:32 GMT
#76
On April 09 2013 10:28 Bonkarooni wrote:
Show nested quote +
On April 09 2013 10:17 opterown wrote:
On April 09 2013 10:15 Bonkarooni wrote:
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A

no, that one is still pending


So how reliable is any of this? was it leaked?

pretty sure this came from emails that were sent to pro players/teams, it is preliminary but shouldn't change much at all
ModeratorRetired LR Bonjwa
TL+ Member
Otolia
Profile Blog Joined July 2011
France5805 Posts
April 09 2013 01:33 GMT
#77
The prize distribution was sketched up for WCS EU. Stop whining about the korean format, this isn't the thread to do so.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 09 2013 01:34 GMT
#78
On April 09 2013 10:33 Otolia wrote:
The prize distribution was sketched up for WCS EU. Stop whining about the korean format, this isn't the thread to do so.

blizzard did say though that the prize distributions are the same. i really hope it isn't so.
ModeratorRetired LR Bonjwa
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
April 09 2013 01:36 GMT
#79
It would be ideal if GOM kept their own prize pool for GSL and WCS just added onto it, if that's not the case then the overall prize pool of GSL is going to go way down ;/
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2013-04-09 01:47:31
April 09 2013 01:36 GMT
#80
On April 09 2013 10:13 Aeroplaneoverthesea wrote:
Show nested quote +
On April 09 2013 10:07 StarVe wrote:
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.


Prize money isn't a players only source of income though. It's a good bonus and someone to really aim for ($35,000 is a lot of money) but players obviously have their stream and salary from a team too.

I sort of agree that it could/should be less top heavy but it's not that bad and given these tournaments literally weren't there at all last year I don't think we can complain too much.

Of course it seems kind of dickish to complain about something that's simply added on top of the awesomeness that already exists.

But I think the goal of the regional WCS leagues should be to grow the scene and help build an ecosystem that encourages more players and young talent to focus more on/put more effort into StarCraft because they have a goal that is slightly easier to reach than winning big money in international tournaments, like for example "Get into Challenger League" or later "Get into Premier League". That's not only true for NA/EU but also for Korea, Code A and the good prize pool distribution in GSL in general is an important factor as to why SC2 is still very successful.

Meanwhile the goal of the three Global Season Finals and especially the Blizzcon World Finals should rather be to reward the best players in the world and I'd absolutely be okay with a more top-heavy prize pool here. But I think having a rather top-heavy in the regional leagues defeats the purpose of having this league in the first place, especially since it isn't region-locked.

Let's say six or seven good Koreans decide to play on NA which is not a big number at all and actually quite likely to happen. Since we know what the results are when Koreans play against NA players in their natural habitat, more than 2/3 of the prize pool could then easily go to players who just moved there for a couple of weeks and not go towards strengthening the NA scene at all.

That would still be a cool tournament to watch, but you could have the same results while taking 15-20k away from the first couple of places and spreading it among the lower finishing players.

And what about the people in Challenger League? Is it really that prestigious and worth it to train for this league in particular? Will players really want to make it there as badly as they will need to in order to elevate the skill level in the regional scenes to new levels when they can make the same or more money by playing a couple of ZOTAC Cups?

This only gets amplified by the fact that the top 5 finishing players will have a shot to make even more money (much more) at the Season finals which is very great for them and will probably sustain three or four progamers for a whole year on top of their salary/stream income but it would help immensely to sustain 30 more players if they spread out the money a bit differently without hurting the top player all that much, especially since they are either already good, well-known and on a good team with a good salary or they will get there after finishing top X at WCS.

TL;DR: WCS Regionals should foster growth and help sustain players, WCS Season Finals and Grand Finals should foster brilliance and reward extraordinary talent and training.
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#88
PiGStarcraft669
CranKy Ducklings83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft669
RuFF_SC2 160
Nina 91
ROOTCatZ 69
StarCraft: Brood War
GuemChi 3326
Rain 3166
Shuttle 640
sSak 97
Dewaltoss 44
Noble 27
Bale 21
Super Smash Bros
hungrybox521
Other Games
summit1g8967
C9.Mang0765
JimRising 570
Sick179
ViBE158
Maynarde84
minikerr3
Organizations
Other Games
gamesdonequick1018
Dota 2
PGL Dota 2 - Main Stream214
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1011
• Rush841
• Stunt373
Upcoming Events
Kung Fu Cup
7h 2m
Replay Cast
20h 2m
CrankTV Team League
1d 7h
Bombastic Starleague
1d 16h
The PondCast
2 days
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
HomeStory Cup
4 days
[ Show More ]
OSC
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.