• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:05
CEST 12:05
KST 19:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach3[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double0Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon103
StarCraft 2
General
Weekly Cups (Sept 21-27): herO and ByuN double StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder [ASL22] Ro8 Preview: Within Reach PLAYzone Challenge - open offline tour in Prague an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9258 users

[WCS] NA/EU Formats Released - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2013-04-09 01:09:32
April 09 2013 01:07 GMT
#61
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
April 09 2013 01:07 GMT
#62
Few different things I like about it.
1. How they're paying for travel expenses prioritizes NA players
2. Good split for the prize pool

One question though, how does the new West Coast studio come into all this?
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
April 09 2013 01:10 GMT
#63
Really awesome format and the fact they have to travel twice to play in this should hopefully deter Koreans not living in their regions long term.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-09 01:13:51
April 09 2013 01:12 GMT
#64
1st place: $25,000
2nd place. $12,000
3rd/4th place: $7,000
5th place: $4,500 + spot in finals
6th place: $4,500
7th place: $4,000
8th place: $3,500
9th-12th place: $2,000
13th-16th place: $1,600
17th-24th place: $1,200
25th-32nd place: $900

this would be my ideal prize distribution for NA/EU, more padding for the lower-end players so they can sustain themselves

double that for WCSKR and also throw in code A prizing and I'd be happy overall
ModeratorRetired LR Bonjwa
TL+ Member
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
April 09 2013 01:13 GMT
#65
On April 09 2013 10:07 StarVe wrote:
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

Show nested quote +
I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.


Prize money isn't a players only source of income though. It's a good bonus and someone to really aim for ($35,000 is a lot of money) but players obviously have their stream and salary from a team too.

I sort of agree that it could/should be less top heavy but it's not that bad and given these tournaments literally weren't there at all last year I don't think we can complain too much.
rename
Profile Joined February 2012
Estonia329 Posts
April 09 2013 01:13 GMT
#66
On April 09 2013 10:10 Aeroplaneoverthesea wrote:
Really awesome format and the fact they have to travel twice to play in this should hopefully deter Koreans not living in their regions long term.


Not with that kind of price distribution, and as khaldor has already said tons have already decided on NA/EU
Bonkarooni
Profile Joined October 2010
United States383 Posts
April 09 2013 01:15 GMT
#67
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A
DifuntO
Profile Joined November 2011
Greece2376 Posts
April 09 2013 01:15 GMT
#68
On April 09 2013 10:07 Holdenintherye wrote:
One question though, how does the new West Coast studio come into all this?


They will probably create some content.shows talking about what is happening in each region,highlights of the matches,interviews with the players,things like that.
All I do is Stim.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2013-04-09 01:21:13
April 09 2013 01:16 GMT
#69
On April 09 2013 09:44 Killmouse wrote:
so the rich gets richer and the weaker code s , code a and b players stay poor or loose money poor kr semi pros, only reasonable for them to participate in WCS NA and EU



Nah the rich get slightly less richer. The poor get nothing now (before they at least got a decent amount for even being in Code A - $375 for being in Code A Ro48 was decent).

Also poor KR pros too (not just semi-pros). I posted this in another thread but this means (for people living off of tournament earnings or trying to) there is less money for them overall, regardless of how hard they work. It's going to be more top end.

Though I will add that it is sort of due to the poor situation of SC2 in Korea (it isn't even a top 10 game played, even BW is more played than SC2 - the interest in SC2 there is low).

Edit - I wonder if GSL is really doing that well?

Was the prize cuts due to Blizzard forcing GSL to cut it because Blizzard wanted all 3 regions to look "even" (even if they currently aren't)?

Did GSL want to keep the prize money and tournaments (5 GSLs a year) like normal or did Blizzard force them to do it?

I know a lot dislike people bashing Blizzard but this is just some feedback regarding what they are doing. Yes, it's good that Blizzard is doing <x> and <y> but are things like GSL being cut from 5 to 3 (with less money overall) per year a decision they had to make (and again, did GSL want to do more tournaments like normal)?
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
aristarchus
Profile Blog Joined September 2010
United States652 Posts
April 09 2013 01:16 GMT
#70
On April 09 2013 10:07 StarVe wrote:
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

Show nested quote +
I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.

Yeah, I generally agree on this. The prize distribution doesn't seem that top-heavy when you look at the single tournament distribution. But when you realize that a huge portion of the money goes to the various super-championships that only that top sliver of people qualify for, it gets a lot more top-heavy.
DifuntO
Profile Joined November 2011
Greece2376 Posts
April 09 2013 01:17 GMT
#71
On April 09 2013 10:12 opterown wrote:
1st place: $25,000
2nd place. $12,000
3rd/4th place: $7,000
5th place: $4,500 + spot in finals
6th place: $4,500
7th place: $4,000
8th place: $3,500
9th-12th place: $2,000
13th-16th place: $1,600
17th-24th place: $1,200
25th-32nd place: $900

this would be my ideal prize distribution for NA/EU, more padding for the lower-end players so they can sustain themselves

double that for WCSKR and also throw in code A prizing and I'd be happy overall


Yeah i agree,this seems better.
All I do is Stim.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 09 2013 01:17 GMT
#72
On April 09 2013 10:15 Bonkarooni wrote:
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A

no, that one is still pending
ModeratorRetired LR Bonjwa
TL+ Member
Bonkarooni
Profile Joined October 2010
United States383 Posts
April 09 2013 01:28 GMT
#73
On April 09 2013 10:17 opterown wrote:
Show nested quote +
On April 09 2013 10:15 Bonkarooni wrote:
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A

no, that one is still pending


So how reliable is any of this? was it leaked?
Acer1791
Profile Joined June 2011
Germany182 Posts
April 09 2013 01:29 GMT
#74
On April 09 2013 10:16 Goldfish wrote:
Show nested quote +
On April 09 2013 09:44 Killmouse wrote:
so the rich gets richer and the weaker code s , code a and b players stay poor or loose money poor kr semi pros, only reasonable for them to participate in WCS NA and EU



Nah the rich get slightly less richer. The poor get nothing now (before they at least got a decent amount for even being in Code A - $375 for being in Code A Ro48 was decent).

Also poor KR pros too (not just semi-pros). I posted this in another thread but this means (for people living off of tournament earnings or trying to) there is less money for them overall, regardless of how hard they work. It's going to be more top end.

Though I will add that it is sort of due to the poor situation of SC2 in Korea (it isn't even a top 10 game played, even BW is more played than SC2 - the interest in SC2 there is low).

Edit - I wonder if GSL is really doing that well?

Was the prize cuts due to Blizzard forcing GSL to cut it because Blizzard wanted all 3 regions to look "even" (even if they currently aren't)?

Did GSL want to keep the prize money and tournaments (5 GSLs a year) like normal or did Blizzard force them to do it?

I know a lot dislike people bashing Blizzard but this is just some feedback regarding what they are doing. Yes, it's good that Blizzard is doing <x> and <y> but are things like GSL being cut from 5 to 3 (with less money overall) per year a decision they had to make (and again, did GSL want to do more tournaments like normal)?



thats a good point. maybe gsl only expanded in the new studios cause blizzard had the money for them and they knew they would be on tv now.
i really hope gsl would do some extra tourneys for the korean pros but i kinda feel all the extra money (sponsors) will now go to other games they will host in the near future (world of tanks, maybe dota2).
btw i really dislake that^^
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
April 09 2013 01:32 GMT
#75
On April 09 2013 10:13 rename wrote:
Show nested quote +
On April 09 2013 10:10 Aeroplaneoverthesea wrote:
Really awesome format and the fact they have to travel twice to play in this should hopefully deter Koreans not living in their regions long term.


Not with that kind of price distribution, and as khaldor has already said tons have already decided on NA/EU


We will see. Long term Blizzard wont allow it anyway as the entire point of this is too allow foreigners a place to play and improve.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 09 2013 01:32 GMT
#76
On April 09 2013 10:28 Bonkarooni wrote:
Show nested quote +
On April 09 2013 10:17 opterown wrote:
On April 09 2013 10:15 Bonkarooni wrote:
So is this the offical blizzard announcement they promised? cause it doesnt have detailed information about the qualifiers/code A

no, that one is still pending


So how reliable is any of this? was it leaked?

pretty sure this came from emails that were sent to pro players/teams, it is preliminary but shouldn't change much at all
ModeratorRetired LR Bonjwa
TL+ Member
Otolia
Profile Blog Joined July 2011
France5805 Posts
April 09 2013 01:33 GMT
#77
The prize distribution was sketched up for WCS EU. Stop whining about the korean format, this isn't the thread to do so.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 09 2013 01:34 GMT
#78
On April 09 2013 10:33 Otolia wrote:
The prize distribution was sketched up for WCS EU. Stop whining about the korean format, this isn't the thread to do so.

blizzard did say though that the prize distributions are the same. i really hope it isn't so.
ModeratorRetired LR Bonjwa
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
April 09 2013 01:36 GMT
#79
It would be ideal if GOM kept their own prize pool for GSL and WCS just added onto it, if that's not the case then the overall prize pool of GSL is going to go way down ;/
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2013-04-09 01:47:31
April 09 2013 01:36 GMT
#80
On April 09 2013 10:13 Aeroplaneoverthesea wrote:
Show nested quote +
On April 09 2013 10:07 StarVe wrote:
I'd have liked it a lot if they had just made everyone start from scratch with qualifiers for every league, not inviting people into premier league right away again, let good players work their way up in a new game through skill and not get a headstart due to legacy.

But I guess they are too afraid for their viewership and fear surprising upsets and favourites not making it. Since it all culminates in the big Global Finals pretty soon already they need to give the players who are perceived as the right ones good chances to make it to the big party.

And I fully agree with what Adebisi said about the prize money spread on reddit:

I'm really curious of people's thoughts on this prize pool distribution. Keep in mind getting top 5 will mean you also get to compete with only 11 other players for another $150k at the global season finals, so while earning $35k, you unlock the ability to earn possibly much much more, probably $50k for first at the global season finals.

Basically, lets say you are consistently able to get 10th place, IE, you're the 10th best SC2 player in your respective region, North America, Korea, or Europe, you effectively earn $1,450 per every 3 months.

I don't think its very good :X.


Prize money isn't a players only source of income though. It's a good bonus and someone to really aim for ($35,000 is a lot of money) but players obviously have their stream and salary from a team too.

I sort of agree that it could/should be less top heavy but it's not that bad and given these tournaments literally weren't there at all last year I don't think we can complain too much.

Of course it seems kind of dickish to complain about something that's simply added on top of the awesomeness that already exists.

But I think the goal of the regional WCS leagues should be to grow the scene and help build an ecosystem that encourages more players and young talent to focus more on/put more effort into StarCraft because they have a goal that is slightly easier to reach than winning big money in international tournaments, like for example "Get into Challenger League" or later "Get into Premier League". That's not only true for NA/EU but also for Korea, Code A and the good prize pool distribution in GSL in general is an important factor as to why SC2 is still very successful.

Meanwhile the goal of the three Global Season Finals and especially the Blizzcon World Finals should rather be to reward the best players in the world and I'd absolutely be okay with a more top-heavy prize pool here. But I think having a rather top-heavy in the regional leagues defeats the purpose of having this league in the first place, especially since it isn't region-locked.

Let's say six or seven good Koreans decide to play on NA which is not a big number at all and actually quite likely to happen. Since we know what the results are when Koreans play against NA players in their natural habitat, more than 2/3 of the prize pool could then easily go to players who just moved there for a couple of weeks and not go towards strengthening the NA scene at all.

That would still be a cool tournament to watch, but you could have the same results while taking 15-20k away from the first couple of places and spreading it among the lower finishing players.

And what about the people in Challenger League? Is it really that prestigious and worth it to train for this league in particular? Will players really want to make it there as badly as they will need to in order to elevate the skill level in the regional scenes to new levels when they can make the same or more money by playing a couple of ZOTAC Cups?

This only gets amplified by the fact that the top 5 finishing players will have a shot to make even more money (much more) at the Season finals which is very great for them and will probably sustain three or four progamers for a whole year on top of their salary/stream income but it would help immensely to sustain 30 more players if they spread out the money a bit differently without hurting the top player all that much, especially since they are either already good, well-known and on a good team with a good salary or they will get there after finishing top X at WCS.

TL;DR: WCS Regionals should foster growth and help sustain players, WCS Season Finals and Grand Finals should foster brilliance and reward extraordinary talent and training.
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro8 Match 3
Soma vs Jaedong
Afreeca ASL 4101
StarCastTV_EN66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 259
Lowko108
ProTech34
StarCraft: Brood War
Bisu 3443
Larva 1146
EffOrt 1044
BeSt 781
Horang2 682
Hyuk 539
soO 479
ZerO 348
Zeus 181
Stork 109
[ Show more ]
Light 80
Rush 78
Killer 71
Shinee 62
Hyun 35
Yoon 31
ToSsGirL 29
Mong 28
Bale 26
Terrorterran 22
PianO 20
Sacsri 17
Barracks 17
HiyA 10
Noble 6
Dota 2
XaKoH 705
XcaliburYe316
Counter-Strike
byalli829
Other Games
singsing1588
olofmeister1398
ceh9701
crisheroes196
Livibee177
Sick138
Mew2King49
ArmadaUGS46
Organizations
StarCraft: Brood War
UltimateBattle 39
lovetv 5
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH328
• StrangeGG 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1977
• Stunt427
Other Games
• WagamamaTV125
Upcoming Events
WardiTV Weekly
55m
Monday Night Weeklies
5h 55m
Sparkling Tuna Cup
23h 55m
Afreeca Starleague
23h 55m
Leta vs Soulkey
PiGosaur Cup
1d 13h
Kung Fu Cup
2 days
The PondCast
2 days
Replay Cast
3 days
CranKy Ducklings
4 days
Online Event
5 days
[ Show More ]
FEL
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
5 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.