• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:32
CEST 00:32
KST 07:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!37Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 GSTL Announcement Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Your past clans BW General Discussion BCA KCU A. YANI Telp:08218200233 ASL22 General Discussion BCA KCU BANDUNG Tlp:08218154374
Tourneys
CSLAN 4 is Coming! Small VOD Thread 2.0 Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7514 users

Heart of the Swarm: An Empire, or a Menace? - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 35 Next All
`phobiA
Profile Joined September 2012
51 Posts
March 20 2013 19:23 GMT
#141
I stand by what I have said in the past: Metzen is the only old name I see on all of these titles that isn't in an executive/head position. If you go and look at the developers/story writers on BW and WC3 (even vanilla WoW), they have all moved on to higher, less interactive positions with the actual games. My only hope is that they moved to Titan, but I highly doubt I'll be right.
Zerg Looking for Mid-High Masters Practice Partner!
Rabiator
Profile Joined March 2010
Germany3948 Posts
March 20 2013 19:25 GMT
#142
On March 21 2013 03:58 [F_]aths wrote:
Show nested quote +
On March 21 2013 03:41 Rabiator wrote:
On March 21 2013 02:16 [F_]aths wrote:
On March 21 2013 02:10 Gonzo103 wrote:
On March 21 2013 02:07 [F_]aths wrote:
The OP is good, yet missing an important point:

SC2 is made to sell to a large audience, not just to SC1 fans.


you missed the point of the post. It´s not about satisfing hardcore sc1 fans and ther expectations, it´s about writting a good story, following your own primise, let charachters do plausible things and don´t tell us kerrigan and jim are a couple when they never where.....

All these expectation of the SC2 story are build upon personal experience with SC1. For example, you would probably not demand a believable story from C&C Red Alert. I am however discontent with many SC1 story decision as well. (The rebel leader turns out to be the new tyrant, the sacrificed Sarah survives the betrayal and is reborn as villain ... BW introduced the UED as new faction which I found extremely lame to introduce earthlings in the Koprulu sector. The mystery around Duran was a cheap way to create material for discussion.)

Instead of saying Jimmy and Sarah never were close, I rather assume untold parts of the story. Still, seeing Kerrigan fly away like a princess with magic powers broke my suspension of disbelief.

The thing is that games like Red Alert and even SC1 had SIMPLE STORIES which FIT AN RTS GAME. They have "acquire this resource" or "defend this position" kind of missions in there.

But what does SC2 have? Those missions are bathed in this love story which totally blunts any urgency of a mission, because you dont ever have any "defend these civilians" kind of missions which really have an impact or could punish you if you fail / decide not to do them or so. It all gets sacrificed for a cheesy story which has no real place in an RTS game. Mistrust and hate and betrayal are all fine, but love doesnt fit!

If HotS had stuck to the "Kerrigan goes after Mengsk" path they could have made a nice and interesting campaign where these two kinda play chess against each other with each of them taking a move, but everything is overshadowed by that love story and this is bad. Sure enough Raynor didnt play a big part during most of the campaign, but the end really is Hollywood style.

There probably was a one-sided love relationship in SC1 with Raynor thinking Kerrigan quite hot and then going on a rampage to save her. She probably didnt really love him that much (she is a career girl with a job after all) but fell for him when he rescued her in WoL.

Complex character developing love stories work for an RPG but not an RTS ... but then they want to sell books too and there they want to be cheesy as cheese can be for maximum sales.
Just because you don't like to have love in this universe doesn't automatically not fitting.

While the OP is very well written (which I admit even though I don't agree to some points) many postings in this thread are not. I see a lot of bitter nerds here, not able to stand a love cliche in the SC2 story line.

An RTS is a game about CONFLICT and STRATEGY; love is about "happy times", getting together and having fun and those are kinda the opposite to each other. So they dont fit and its not just "my preference" ... unless you can come up with an explanation of why people who love each other (but never actually were together) would rip apart a lot of planets in the process.

The key is in the telling and that whole "Oh Jim" part of Kettigan is too much. They could have done the same campaign with an "I'll rescue that Raynor guy because he was nice to me" reasoning behind it and everything would be fine, but nooo they had to have their stupid and cheap dialogues / monologues instead. With the focus on the love story Mengsk had to take a full backseat and that was really terrible, because he became the two-dimensional cardboard villain instead of the scheming and manipulating badass we knew from SC1 ...
If you cant say what you're meaning, you can never mean what you're saying.
baba1
Profile Joined April 2005
Canada355 Posts
March 20 2013 19:37 GMT
#143
To be honest, I played the hots campaign once and I stopped after 10 or so missions. Maybe someday I'll think about finishing it but I'd have to redo all of it since after a few missions I skipped all dialogues and just wanted to go in the gameplay.

I didn't buy hots for its story/campaign because I agree that Blizzard makes their story super cheesy and predictable.
On the other hand, I'm having a blast online !

Ok we don't need a Shakespear story for hots but if you are gonna make a story might as well make it as good as possible, not jsut good enough.
Good read
noq uote
Penev
Profile Joined October 2012
28536 Posts
March 20 2013 19:45 GMT
#144
Wow, that was quite the read and I agree with most of it. It's so strange to witness time and time again this "aiming for younger audiences and the masses" by game developers and movie makers alike. It's a completely wrong approach too because the older original works were much better and they were the ones that made the franchises in the first place. Why not just make these stories enjoyable for everyone. The people who don't see the difference don't care anyway and you don't lose the interest of the rest. So strange.. Did they just forget how to write and present a good story?

I Protoss winner, could it be?
alhazrel
Profile Joined November 2011
98 Posts
March 20 2013 19:47 GMT
#145
I couldn't really read it because the writing was abysmal.

Could you edit it so there are fewer instances of unnecessary repetition, misuse of words, inconsistent tenses and incoherent commas please?

User was warned for this post
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
March 20 2013 19:51 GMT
#146
On March 21 2013 04:47 alhazrel wrote:
misuse of words

On March 21 2013 04:47 alhazrel wrote:
incoherent commas
Disengaged
Profile Joined July 2010
United States6994 Posts
Last Edited: 2013-03-20 19:59:56
March 20 2013 19:52 GMT
#147
On March 21 2013 04:45 Penev wrote:
Wow, that was quite the read and I agree with most of it. It's so strange to witness time and time again this "aiming for younger audiences and the masses" by game developers and movie makers alike. It's a completely wrong approach too because the older original works were much better and they were the ones that made the franchises in the first place. Why not just make these stories enjoyable for everyone. The people who don't see the difference don't care anyway and you don't lose the interest of the rest. So strange.. Did they just forget how to write and present a good story?



No, I highly doubt that they forgot how to tell a good story. Its been like 13-14 years since the first two games and times change. The audience changes. I believe that even if Blizzard kept their style with WoL and HOTS as they did with the first two games that the audience from back then wouldn't be good enough for good business. They aren't stupid and are pretty damn smart. Its just that that need more people to buy their game to make it seem justifiable in my opinion.

I loved WoL and HOTS and had huge fun in both games. The story isn't great but it isn't bad either like all of these other people are making it out to be. Can it be better? Obviously, and Blizzard can do it too, but they rather not because they don't want to take the risk. Is it possible they will take the risk on Legacy of the Void? I doubt it but anything can happen.

I enjoyed WoL and HOTS story for what they were and that was a decent continuation from the first two games.

And yes, I've played SC1 and Brood War.
alhazrel
Profile Joined November 2011
98 Posts
March 20 2013 19:57 GMT
#148
On March 21 2013 04:51 Random() wrote:
Show nested quote +
On March 21 2013 04:47 alhazrel wrote:
misuse of words

Show nested quote +
On March 21 2013 04:47 alhazrel wrote:
incoherent commas


I think you're wrong but feel free to explain.
justinpal
Profile Joined September 2010
United States3810 Posts
March 20 2013 20:02 GMT
#149
On March 21 2013 04:52 Disengaged wrote:
Show nested quote +
On March 21 2013 04:45 Penev wrote:
Wow, that was quite the read and I agree with most of it. It's so strange to witness time and time again this "aiming for younger audiences and the masses" by game developers and movie makers alike. It's a completely wrong approach too because the older original works were much better and they were the ones that made the franchises in the first place. Why not just make these stories enjoyable for everyone. The people who don't see the difference don't care anyway and you don't lose the interest of the rest. So strange.. Did they just forget how to write and present a good story?



No, I highly doubt that forgot how to tell a good story. Its been like 13-14 years since the first two games and times change. The audience changes. I believe that even if Blizzard kept their style with WoL and HOTS as they did with the first two games that the audience from back then wouldn't be good enough for good business. They aren't stupid and are pretty damn smart. Its just that that need more people to buy their game to make it seem justifiable in my opinion.

I loved WoL and HOTS and had huge fun in both games. The story isn't great but it isn't bad either like all of these other people are making it out to be. Can it be better? Obviously, and Blizzard can do it too, but they rather not because they don't want to take the risk. Is it possible they will take the risk on Legacy of the Void? I doubt it but anything can happen.

I enjoyed WoL and HOTS story for what they were and that was a decent continuation from the first two games.

And yes, I've played SC1 and Brood War.


I disagree. If Blizzard made a game called SC2 and it was just a repackaged Space Invaders with a picture book story many people would have bought it anyway. The original made their sales for them. I know I only bought it because SC:BW captured my imagination and drew me into an RTS.

Now, the market is being pioneered by the personalities that emerged from the advent of livestreaming. A lot of what makes SC2 successful has nothing at all to do with the gameplay: single player or multi-player.
Never make a hydralisk.
Penev
Profile Joined October 2012
28536 Posts
March 20 2013 20:10 GMT
#150
On March 21 2013 04:52 Disengaged wrote:
Show nested quote +
On March 21 2013 04:45 Penev wrote:
Wow, that was quite the read and I agree with most of it. It's so strange to witness time and time again this "aiming for younger audiences and the masses" by game developers and movie makers alike. It's a completely wrong approach too because the older original works were much better and they were the ones that made the franchises in the first place. Why not just make these stories enjoyable for everyone. The people who don't see the difference don't care anyway and you don't lose the interest of the rest. So strange.. Did they just forget how to write and present a good story?



No, I highly doubt that forgot how to tell a good story. Its been like 13-14 years since the first two games and times change. The audience changes. I believe that even if Blizzard kept their style with WoL and HOTS as they did with the first two games that the audience from back then wouldn't be good enough for good business. They aren't stupid and are pretty damn smart. Its just that that need more people to buy their game to make it seem justifiable in my opinion.

I loved WoL and HOTS and had huge fun in both games. The story isn't great but it isn't bad either like all of these other people are making it out to be. Can it be better? Obviously, and Blizzard can do it too, but they rather not because they don't want to take the risk. Is it possible they will take the risk on Legacy of the Void? I doubt it but anything can happen.

I enjoyed WoL and HOTS story for what they were and that was a decent continuation from the first two games.

And yes, I've played SC1 and Brood War.

If both the SC2 stories would have been written/ presented better the sales would've been the same is what I was trying to say in my post. Maybe even better but at least the same. Audiences didn't change, the producers did. They are wrong but it doesn't matter as long as sales are good (enough) sadly.
I Protoss winner, could it be?
Nirel
Profile Joined September 2011
Israel1526 Posts
March 20 2013 20:10 GMT
#151
Seriously, I could care less about the story. If I wanted a good story I would just re-watch The Shawshank Redemption.
What I care about is that at least for now(I haven't finished the campaign) it seems fun and dynamic.
Much better then Dune2 if anyone remembers lol
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 20 2013 20:15 GMT
#152
I want to make one point. Caveat: I read only up through the critique of how far I've played in the story so far.

Starcraft, like most action sci-fi stories, is such a load of horseshit at every turn that it's ridiculous to criticize it on its own level. If you focus on problems with the portrayal of gender, other stereotypes, blah blah, fine that's a social messaging problem worth discussing. But at no point can the story be taken seriously, so why bother? When we were kids, sure it was fun and even captivating. That's because the motivations are bite-sized since they are meant to explain game missions; perfect for young or thoughtless players. The arc is meant to lead to epic cut scenes, not shattering revelations on the human condition. If there happens to be a resemblance, kudos to the writers for pulling one off.

Blockbuster games are not a medium for deep or subtle expression. They're a great medium for storytelling. "Art games" strive for and sometimes achieve what we expect of "art". But even then it cannot compare to a good novel for shear mass, and I'm not sure if it ever will.
Comprehensive strategic intention: DNE
ObeseHydra
Profile Joined March 2013
Brazil196 Posts
March 20 2013 20:16 GMT
#153
Excelent post.
I agree with (almost) everything you say about the plot and personality changes, but I really don't mind because wasn't expecting anything better, to be honest. Blizzard was never a good storyteller, even when the lore behind these stories are great.
And... I play the game much more because of it's gameplay and fun, where SC delivers a lot.
antelope591
Profile Joined October 2007
Canada820 Posts
March 20 2013 20:27 GMT
#154
Good post and good effort OP....I must admit I had similar thoughts while playing the campaign throughout all aspects. However at the end of the day I still enjoyed it. Blizz has never been master storytellers. Starcraft is by far the best universe/story they created. Look at diablo and story's basically non-existent there, warcraft is pretty cool lore wise but besides warcraft 3 hasn't been displayed decently in game. Knowing all this, could blizz have done a better job following up the original SC story wise? Maybe....but I still had fun playing through both SC2 campaigns so far and look forward to see how they conclude it in the next one.
Brett
Profile Blog Joined October 2002
Australia3822 Posts
March 20 2013 20:31 GMT
#155
The WoW effect.. A very apt description... and quite sad the more I think about it.

Interesting post.
Quixotic_tv
Profile Blog Joined August 2012
Germany130 Posts
Last Edited: 2013-03-20 20:41:03
March 20 2013 20:35 GMT
#156
Thank you for your very long insight. Although I'd rather see it as an outsight.

So, could you please define "mature" in this context? What is a mature story? Romeo and Juliet, where two teenagers from rivaling clans fall in love with each other? What about Faust, where the Devil is betting with God on a guy who thinks is really clever? Or Don Quijote, a crazy nobleman who is travelling through a post-mediaeval spanish region, thinking he is a knight? All these, and I can bring up dozens of more stories if you wish, have extreme simple plots at first. Even more, I claim those stories are only successful because their protagonists behave romantic, which in essence is childish.

To summarize, I do not know a "mature story", because there are only successful stories that are not mature. Well-written, or well-narrated stories with extreme childish plots.

To span the arc to SC:
The SC story was never ever in range of the examples above. Also in my opinion the BW story was the worst part of the SC universe that was made. Feel free to hate me now for killing your sacred cow, but if you look at all parts of SC, the development from SC to BW is confusing, narrow, far-fetched, and, sorry, childish. Look at those things you yourself point out, all those dialogue examples lead to this point. But I really enjoyed it, with one exception: The UED, the reasons for this have been pointed out a lot of times before.

Now to SC2:
Raynor and Kerrigan both act sometimes like children, you are right. But it makes sense. If you think about it and throw away your nostalgia, they do not act like grown-ups, as you say, no, they don't. Why is this bad? Literature is full of similar behaviour. Stories start to become interesting when people behave like this.

Also you say there are some things in the SC2 story that are not made clear in BW or new or transformed characters that do not make sense. OK? Could you point out the problem with this?

Is Frodo a far-fetched character, because Tolkien did not mention him in The Hobbit? Let us stay with Middle Earth: Is The One Ring a strange, idiotic, or even scary transformation from the simple magic item in The Hobbit? Not to me, because it is a sequel!

In my opinion you are missing some crucial points, and forget to compare the story to other stories.

I also played Blizzard RTS games from the beginning, from WC: Orcs and Human to HotS. So I feel free to say: Stop poking meee! In other words: No matter how elabourated your post is, a lot of other people on this forum who share your opinion like to make us, who like the story, feel bad.

Also, I do not like Game Of Thrones, although I like Lena Headey and Sibel Kekili.

No matter how I disagree with you, I thank you for your long and interesting post.
Life always finds a way.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
March 20 2013 21:04 GMT
#157
--- Nuked ---
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
March 20 2013 21:09 GMT
#158
Reading that just makes me even more sad at how fucking bad blizzard has become.

There is not one game developer I have faith in any more. Bioware went to shit, Blizzard's quality gone downhill...

WHATEVER HAPPENED TO MA NIGGAS BULLFROG

BULLFROG 4 LYFE

(another murder victim by EA)
OjKa OjKa OjKa!
Otolia
Profile Blog Joined July 2011
France5805 Posts
March 20 2013 21:19 GMT
#159
This definitely belongs in blog. I won't make any comment on it since it would be insulting fro you to read a two line critics of such a complete article.

That being said, I need to remind you that if one wants an original story, one can read the bible, the ramayana or any mythology compendium. All Mankind is written there.
1handsomE
Profile Blog Joined July 2011
United States199 Posts
March 20 2013 21:23 GMT
#160
Thanks for this post OP. It is quality and really shows the amount of time/effort you put into it.

I am going to agree with you on Starcraft II writing, but for many different reasons. I can tell that you based this review somewhat on the Plinkett reviews of the original Star Wars trilogy (Nice!). You even mention it in the OP (again, Nice!).

Although this post is filled with a lot of the same diction Plinkett uses, you actually take an entirely different approach than he does.Your approach is somewhat complex, his approach is quite simple. At one point he has non-star wars nerds describe the characters in the prequel trilogy without mentioning their look/wardrobe, and he does the same for the original trilogy. The effect is hilarious, because many people are unable to describe the prequel characters.

Starcraft II does not have this problem. Many of the protagonists are easily described (Raynor: Rebel/Virtuous/Hick (Han Solo role), Kerrigan: Smart/Mad/Bad-A/Witty/Sexy (Leia Role etc.))etc. etc. The problem with Starcraft II is the quality of the antagonists (which I don't think you mention). I don't care about Mengsk, he's freaking boring. He is completely devoid of character. I can't describe him. I also don't care about Amon or Duran or whoever. I don't know a thing about them. And I am not afraid of them (which is the biggest deal). Plinkett would probably compare this to Darth Maul, who is powerful, but void of personality. So I wasn't face palming at Kerrigan's love for Raynor (which may be unwarranted, but is a hell-of-a-lot more interesting), I was face palming at her desire for revenge. She's mad cause she was betrayed and became zerg right? So why does she willingly make herself Zerg? (I'm sure you agree there, but I didn't see you mention it).

You also mention a lot of the reasons why this is incompatible with Starcraft and Brood War. I don't think Plinkett is as concerned with this. He mentions the new Star Trek movie as a good example of writing, which is cringe inducing to many Trekkies because of retcon and other things (like how fast the elevator moves and how it is much more like sci fantasy then sci fiction). Even though you are right (and so are the Trekkies), it is still possible for Starcraft II to completely ignore Starcraft I and be a good story on its own (in the same way Star Trek was a good story on its own). Because of that, I disagree with the points you made about its inconsistencies with Brood War.

I think the main reason Starcraft II is badly written is because the main tragedy doesn't make sense. I don't care about Mengsk, and I certainly don't want Kerrigan to become a Zerg again, yet she becomes one anyways and for no reason (or apparent gain). The only part I was emotionally involved in was when she was searching for Raynor (because I care about him), and the reveal was a let down (as you said). The ending also is a let down, as Mengsk dieing is not the emotional high note (because who cares about Mengsk). As someone who cares about Kerrigan and Raynor, I am not satisfied unless their story is resolved (and I am not even talking about Love, it's whether or not they are friends/allies or enemies sworn on killing each other). In the end she says thank you and he says my pleasure and they go their separate ways. I'm like what are they business partners now?

Also, I am gonna say something that might offend a lot of people (including you, forgive me!): the writing in Starcraft and Starcraft: Brood War is also not good. I say this for many different reasons, but I think the penultimate one is that it's boring. It just has a lot of exposition and very little happening, really the exact reason why the prequels weren't good.

Because Brood War also has issues, I don't think this game (StarCraft II) necessitates a Plinkett review. If anything, StarCraft II has improved upon the story telling of Brood War (as it is atleast an attempt at making the story interesting).

Though honestly, if we're going to be super literary about good story telling, than we should be comparing the works to something like The Great Gatsby, which is start to finish a masterpiece and near perfection. I think many works of likable fiction fall short compared to Gatsby, but I think it's really easy to find problems in stories when comparing.

Again, I liked your post, but I am going to respectfully kinda disagree. Warm Regards!
MarineKing / Jaedong / DeMusliM / SeleCT / Maru hwaiting!
Prev 1 6 7 8 9 10 35 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
CSLAN Day 1
Airneanach352
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech85
FoxeR 69
StarCraft: Brood War
Bale 11
Dota 2
NeuroSwarm149
League of Legends
Doublelift5166
JimRising 334
Counter-Strike
summit1g7814
minikerr51
Heroes of the Storm
Trikslyr45
Other Games
gofns16933
Grubby2211
Liquid`Hasu186
Mew2King102
RotterdaM95
Livibee67
ViBE41
ToD11
Organizations
Other Games
gamesdonequick1043
BasetradeTV289
angryscii17
[ Show 12 non-featured ]
StarCraft 2
• musti20045 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 24
• Azhi_Dahaki1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur251
Upcoming Events
Sparkling Tuna Cup
11h 28m
PiG Sty Festival
13h 28m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
17h 28m
OSC
1d 1h
Afreeca Starleague
1d 11h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 12h
The Patches Monday
1d 17h
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
3 days
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
CranKy Ducklings
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.