|
Monobattle on Ladder (1v1) We march to victory Introduction HotS is coming within a week. I’m sure everyone is excited about it. I am, too. Now that there is little incentive to play WoL ladder and HotS beta is down, I figured this would be the best time to share how I intend to play HotS once released. The title says it all. Yes, I am going to play monobattle on ladder. Crazy? Perhaps, but it’s going to be really fun.
Why? + Show Spoiler + Balance and metagame for the first several months of HotS will be volatile for sure. It will stabilize eventually, but until then, I don’t find it meaningful enough to play seriously. I feel that I can always catch up once things get more figured out. Also, I am a big fan of Bx Monobattle (4v4) arcade map. I have played a fair number of games there. However, sometimes it is really frustrating when a teammate sucks/leaves/trolls. In 1v1, there is no such concern.
When? + Show Spoiler + 12 Mar. 2013 ~ ??? I’m thinking of doing it for at least 2 seasons or so, but there is a chance that I get addicted to this monobattle play.
Where? + Show Spoiler + At 1v1 ladder (ranked) Bronze ~ Gold(?) Thanks to Blizzard (finally), I can always go play unranked 1v1s if I ever wanted to play normal games. All ranked games will be monobattle for a while. As for leagues, I think I’m decent enough to get out of bronze even with monobattle. I don’t really know how good/bad people are down there, but my goal for now is climbing up to gold league. I don’t think I can ever reach platinum. If pros try, maybe they can even get to diamond with some practice. I’ve seen Dragon win some troll monobattle games on ladder at relatively high level. Note that you only need to win 50% to stay in a particular league, not 100%.
Who? + Show Spoiler + Obviously me, but nothing is stopping YOU from doing it as well. Rules will be clearly explained below. Monobattle might ease your ladder anxiety because some losses are not your own fault. Playing a late game unit is auto-loss vs early game rush from your opponent who is not playing monobattle.
What? + Show Spoiler +What unit do I use? I’m going to play monobattle with basically all units. There are 38 units: + Show Spoiler [Terran(12)] + Marine Marauder Reaper Ghost Hellion / Hellbat Siege Tank Thor Widow Mine Viking Banshee Raven Battlecruiser
+ Show Spoiler [Zerg(12)] + Zergling Baneling Queen Roach Hydralisk Infestor Swarm Host Mutalisk Corruptor Brood Lord Ultralisk Viper
+ Show Spoiler [Protoss(14)] + Zealot Stalker Sentry High Templar Dark Templar Archon Immortal Colossus Phoenix Void Ray Carrier Oracle Tempest Mothership Core / Mothership
Special Rules (some are different from Bx Monobattle): Structures / researches = no restriction whatsoever Workers = SCV / Drone / Probe = always allowed Transports = Medivac / Overlord / Warp Prism = always allowed, Ignite Afterburners / Phasing mode warp-in allowed Detectors = Raven / Overseer / Observer = always allowed, raven spells NOT allowed unless raven is the monobattle unit of the game, overseer spells allowed Free / energy / affiliated units = MULE / broodling / locust / infested terran / larva / changeling / hallucinated units / interceptor = always allowed as long as there is a way to make them. Ex. Locust is always allowed, but it requires swarm host which is not allowed in 37 of 38 games in the first place etc. Queen = allowed 1 per hatchery / lair / hive unless queen is the monobattle unit of the game, queen spells allowed. If a hatchery / lair / hive dies, it is OK to have more queens temporarily. Mothership Core / Mothership = NOT allowed unless it is the monobattle unit of the game. Morphing = zergling / corruptor / DT / HT = allowed to make, but not allowed to attack with when playing baneling / broodlord / archon / archon, respectively. Only accidental attack is permitted, and it should be stopped immediately. Neural Parasite = allowed to control any enemy units. As long as no other rule is broken, building another race is allowed as well. Ex. NP a probe to get observers etc. vs Terran Lift = once Terran opponent has no unit on the map to the best of my knowledge, but lifted buildings are keeping him/her in the game, then viking / mutalisk / phoenix are allowed to make to kill those buildings.
How? + Show Spoiler +How do I choose what unit to use? I have randomized the order of 38 units with a random number generator. In 38 games = 1 cycle, I get to play every unit once each. First 3 cycles look like this: + Show Spoiler [001-038] + 01 Marauder 02 Swarm Host 03 Hydralisk 04 Battlecruiser 05 Void Ray 06 Carrier 07 Stalker 08 Marine 09 Sentry 10 Oracle 11 Widow Mine 12 Corruptor 13 Zergling 14 Archon 15 Brood Lord 16 Thor 17 Viking 18 Tempest 19 Infestor 20 Ghost 21 Raven 22 High Templar 23 Zealot 24 Banshee 25 Mothership Core/Mothership 26 Queen 27 Immortal 28 Baneling 29 Viper 30 Colossus 31 Dark Templar 32 Hellion/Hellbat 33 Reaper 34 Ultralisk 35 Roach 36 Siege Tank 37 Phoenix 38 Mutalisk
+ Show Spoiler [039-076] + 39 Raven 40 Viking 41 Zergling 42 Queen 43 High Templar 44 Mutalisk 45 Brood Lord 46 Zealot 47 Sentry 48 Hydralisk 49 Dark Templar 50 Battlecruiser 51 Banshee 52 Marine 53 Carrier 54 Mothership Core/Mothership 55 Hellion/Hellbat 56 Swarm Host 57 Colossus 58 Infestor 59 Roach 60 Oracle 61 Thor 62 Reaper 63 Corruptor 64 Stalker 65 Void Ray 66 Viper 67 Siege Tank 68 Marauder 69 Ultralisk 70 Archon 71 Baneling 72 Tempest 73 Widow Mine 74 Phoenix 75 Immortal 76 Ghost
+ Show Spoiler [077-114] + 077 Banshee 078 Oracle 079 Carrier 080 Raven 081 Ultralisk 082 Ghost 083 Widow Mine 084 Baneling 085 Mothership Core/Mothership 086 Zergling 087 Queen 088 Archon 089 Roach 090 Viper 091 Dark Templar 092 Phoenix 093 Marine 094 Colossus 095 Sentry 096 Mutalisk 097 Void Ray 098 Swarm Host 099 Hydralisk 100 Viking 101 Reaper 102 Infestor 103 Marauder 104 Corruptor 105 Tempest 106 Stalker 107 Immortal 108 Siege Tank 109 Thor 110 Battlecruiser 111 High Templar 112 Zealot 113 Brood Lord 114 Hellion/Hellbat
Before playing the first unit = marauder, I will lose all my placement matches so that I can start this monobattle challenge in bronze league. As long as the order among 38 units is randomized, I can use any other randomized tables in future.
Final Thoughts + Show Spoiler +I don’t play much WoL these days. All I do is either write a SC2 article or theorycraft how to win in these monobattle games. Drone rush or spine rush will be the only way to win with viper / corruptor. Late game will be impossible with no anti-air unit monobattle. Maybe I need to mindgame and type in chat “watch out for baneling landmines / widow mine” when there is absolutely none in order to delay potential deadly attacks. Anyhow, every strategy will be an all-in of some sort. Ask if you have any questions about the rules. I have never tried this 1v1 monobattle in WoL. I haven’t played HotS beta either. So, I’m not sure how well I will do. My rough difficulty estimate is as follows: + Show Spoiler [Difficulty] + 1 Marine 1 Marauder 1 Zergling 1 Roach 1 Zealot 1 Stalker 2 Baneling 2 Hydralisk 2 Mutalisk 2 Immortal 2 Void Ray 3 Reaper 3 Ghost 3 Hellion/Hellbat 3 Siege Tank 3 Thor 3 Widow Mine 3 Viking 3 Banshee 3 Infestor 3 Swarm Host 3 Dark Templar 3 Archon 3 Colossus 3 Carrier 3 Tempest 4 Raven 4 Battlecruiser 4 Queen 4 Brood Lord 4 Ultralisk 4 Sentry 4 Oracle 5 Corruptor 5 Viper 5 High Templar 5 Phoenix 5 Mothership Core/Mothership
Let’s see how things turn out. Unlike other articles / guides of mine, this is a relaxed write-up. I thought some people might give it a try if I share. Also, there is a big article coming up in a few days before HotS launch. I’d say it is 100x more interesting than this one, so look forward to that. Thank you for reading.
Orek's Articles/Guides + Show Spoiler +
|
In all honesty, I think loosing will become really boring really soon. Against an opponent of equal skill there's simply not much to do.
|
On March 07 2013 17:16 KaiserJohan wrote: In all honesty, I think loosing will become really boring really soon. Against an opponent of equal skill there's simply not much to do.
Not much to do but lose
|
If he does it every game then he won't be vs people of equal skill.
|
1001 YEARS KESPAJAIL22272 Posts
Although I don't think the metagame will reset back to 5rax reaper days, I'm curious what monobattle all ins become legitimate when Hots comes out
|
Drone rush or spine rush will be the only way to win with viper / corruptor.
I dunno what if they are zerg? You could just destroy all of their supply. Viper would be hard though.
|
sorry to say but this seems ... pointless ?
|
On March 07 2013 18:46 E.L.V.I.S wrote: sorry to say but this seems ... pointless ? much like playing video games in general? the idea seems fun to me, for a couple of hours at least and if you don|t want to los that much, just make pure stalker
|
|
I'd love to see what you would do with a MSCore / MS monobattle. Taking the hero-unit concept to the next level.
|
What about a constellation where you get something which cannot shoot up, but your enemy rolls air units? Or useless rolls like corruptor?
edit: funny idea, though.
|
Great, if you see someone playing mass voids at this time, it might be me
|
i think this is a funny idea but some of your chosen units are just silly, for example
Corrputer (can only attack Air) Viper (can't attack anything at all)
and Mothership Core because you can just build a single one
|
On March 07 2013 19:34 TrumpetWilli wrote: i think this is a funny idea but some of your chosen units are just silly, for example
Corrputer (can only attack Air) Viper (can't attack anything at all)
and Mothership Core because you can just build a single one you can grab them into group of spines and spores lol
|
well its simple every terran units are goo so its simple in zerg, u only have to spine rush as u said in case of viper / corruptor in protoss, you can photon push each MU
autowin
|
On March 07 2013 19:37 ETisME wrote:Show nested quote +On March 07 2013 19:34 TrumpetWilli wrote: i think this is a funny idea but some of your chosen units are just silly, for example
Corrputer (can only attack Air) Viper (can't attack anything at all)
and Mothership Core because you can just build a single one you can grab them into group of spines and spores lol
yes but if you want to do that, you can also just build spines and spores and win the game (at least in bronze league)
|
Hmmm pure monobattle can be hard. I've done absolutely pure stargate before and got to masters with that (even in pvp rofl), but yea.... interesting how far you can get with monobattle.
|
On March 07 2013 17:25 Arghmyliver wrote:Show nested quote +Drone rush or spine rush will be the only way to win with viper / corruptor. I dunno what if they are zerg? You could just destroy all of their supply. Viper would be hard though. hmm. Alternatively, maybe I can make many hatcheries for queens and attack with them. I would have to be massively ahead, though. Since winning 50% is the goal, some losses are acceptable when the unit sucks, anyways
On March 07 2013 19:15 JustPassingBy wrote: What about a constellation where you get something which cannot shoot up, but your enemy rolls air units? Or useless rolls like corruptor?
edit: funny idea, though. On March 07 2013 19:34 TrumpetWilli wrote: i think this is a funny idea but some of your chosen units are just silly, for example
Corrputer (can only attack Air) Viper (can't attack anything at all)
and Mothership Core because you can just build a single one Having no anti-air is a part of the game in monobattle. Turret / spore / cannon can shoot up at least. Relatively useless units are the most exciting ones. That's the whole point of monobattle. 4gating with stalker and collect an easy win in bronze is not what this is about.
On March 07 2013 19:47 VelJa wrote: well its simple every terran units are goo so its simple in zerg, u only have to spine rush as u said in case of viper / corruptor in protoss, you can photon push each MU
autowin I imagine spine rush would be stopped quite frequently once I move up a bit on ladder. Cannon rush would still be OP all the way. I try to win, but I try to enjoy my games as well, so I will make protoss units as much as possible rather than cannon rushing all games.
|
Are you going to do the Funday Monday style (it's forced in maps like BX Monobattles) where you announce your one unit at the start of the game.
Also, I will probably legitimately be in Bronze-Gold league at first, and hope to see you on ladder Are you Orek on ladder too? I'd monobattle against you if I met you so I couldn't just auto-win with a blind counter.
|
This sounds really intriguing, and I will almost definitely be joining you. I always get really bad ladder anxiety, so doing stupid things like this will help ease that tremendously. Thanks for laying this out!
|
This sounds like a lot of fun for the first couple of hours/days/maybe weeks but I'd be surprised if you end up doing this for 2 seasons. But either way I hope you update. Good luck and let us know how it goes.
|
On March 08 2013 01:33 Kommatiazo wrote:Are you going to do the Funday Monday style (it's forced in maps like BX Monobattles) where you announce your one unit at the start of the game. Also, I will probably legitimately be in Bronze-Gold league at first, and hope to see you on ladder  Are you Orek on ladder too? I'd monobattle against you if I met you so I couldn't just auto-win with a blind counter. I'm not announcing the unit I use. I could, but that would significantly drop the level I can reach. I'm not Orek on ladder btw 
On March 08 2013 01:48 FryBender wrote: This sounds like a lot of fun for the first couple of hours/days/maybe weeks but I'd be surprised if you end up doing this for 2 seasons. But either way I hope you update. Good luck and let us know how it goes. Thank you. Actually, it takes 38 units times 3 opponent's race = 114 games to play the exact same situation. Immortal PvZ won't happen for the next 113 games, statistically speaking. Therefore, it would take a long time before I get bored.
|
Isn't this what terrans already do?
|
Lets make this interesting. Once HoTS is released first person to supply a replay pack containing a win with all monobattle units is the champion!
Obviously someone could cheat and fake games with a friend, but really what's the point, they are only wasting their own time.
|
What might make the challenge more interesting, in the sense of forcing you to use the Monobattle unit but without adding the myriad of problems that true Monobattle has would be to allow you to always use Marines, Zerglings, and Zealots. Trying to win with, say, Viper/Ling imo is more interesting than trying to win with pure Vipers which is pretty much impossible.
With this system, you could also make it a rule that you're not allowed to attack until you have at least one of the Monobattle units, so no 2-raxxing with Marine/Raven or 6-pooling with Ling/Corruptor.
I actually think this will increase your creativity. I dunno about you, but playing with pure Viper I'd just be demoralised. Adding Zerglings, but not being able to attack until Viper tech is just enough of a chance to make me work hard to try and win it. With Viper/Ling, I'm at a large disadvantage, but there's still a CHANCE. (Okay, maybe not against Mutas or Skytoss...)
That said, if you do this, you may want to make Medivac a unit for Terran, rather than always permitting it. Marine/Medivac by itself is okay, and there are too many units that can make it into a powerful composition. MMM, Marine-Tank-Medivac, Marine-Hellion-Medivac...
Alternatively, you're only allowed 1 or 2 Medivacs on the field at a time. (After all, it's not like you're going to be massing the shit out of Warp Prisms as a core component of your army. Medivacs are too powerful to have permanent access to.)
|
United States11903 Posts
I think this might be tricky. Since your MMR will be somewhere, doing pure lings, rines, rauders, stalkers, etc, might be too easy, while something like vipers might be too hard.
Btw, you should stream this, I would watch
|
@ Orek
you said no anti air is the fun part of monobattles and yes i agree with that but i talked about the corrupter and this unit is no anti ground so how on earth are you gonna go to destroy a building with no anti ground?
this is why (the corrupter at least) is silly, because if your opponent builds no Air units, you can just go straight mass spines because it would be the same outcome
that said, gl& hf anyways because i can really think of most of the other units beeing great fun in monobattles
|
You can monobattle with marines to like I dunno Masters?
hahahahahah
|
United States97276 Posts
On March 08 2013 17:21 TrumpetWilli wrote:@ Orek you said no anti air is the fun part of monobattles and yes i agree with that but i talked about the corrupter and this unit is no anti ground so how on earth are you gonna go to destroy a building with no anti ground? this is why (the corrupter at least) is silly, because if your opponent builds no Air units, you can just go straight mass spines because it would be the same outcome that said, gl& hf anyways because i can really think of most of the other units beeing great fun in monobattles  you have to spread creep and make spines to attack buildings just like you said to fight ground
|
Sounds like great fun. I'm a big fan of TEAM monobattles, I'll be curious to see how you'll do in 1v1.
|
Good luck with the corrupter/viper! I think queen probably should be rated a 3, especially playing against lower level players.
Can widow mines attack buildings? That might be impossible too.
|
Most of these units can't win vs a terran that lifts off a building.
Some units on that list are utterly ridiculous because they can't win AT ALL (corruptor, phoenix, viper, high templar) without massing workers to fight 99% of the game as well as kill all the buildings.
Mothership and widow mine is also stupid and [virtually] impossible.
|
The 1v1 Monobattle equivalent that was in funday monday was actually 3 units, not 1. Monobattle will never, ever work in a 1v1. Unless its bronze.
|
|
|
Why monobattle in 1v1? The fun of monobattles is figuring out how use a few random unit types in tandem to beat whatever random composition your opponents end up with.
|
On March 07 2013 17:14 Orek wrote: sometimes it is really frustrating when a teammate sucks/leaves/trolls. In 1v1, there is no such concern.
Trolling? In a 4x4 monobattle? So am I doing to wrong when I pick warp prism every time and go for cannon drops and ninja my allies expansions?
|
Nice idea might give it a try aswell
|
Cannon drops sounds nice, never thought of it. I will try that
|
Hah, I love this. I've been playing a LOT of monobattle because frankly its easy and fun, ladder monobattles sound like a good twist.
On March 08 2013 18:20 Xapti wrote: Most of these units can't win vs a terran that lifts off a building.
Some units on that list are utterly ridiculous because they can't win AT ALL (corruptor, phoenix, viper, high templar) without massing workers to fight 99% of the game as well as kill all the buildings.
Mothership and widow mine is also stupid and [virtually] impossible. Couple things, first you're overestimating the skill level of players at the bottom of the ladder pool. Phoenix and templar in particular will demolish low league player armies everytime, and mothership + cannons would probably be virtually unstoppable in bronze. And if it takes workers to kill buildings (or mass spines if you're lucky enough to be zerg), thats what it takes.
Secondly, the OP might not agree but I feel if you've basically won the game its not really against the spirit of the undertaking to build Air-to-Air to kill floating buildings. In monobattle maps buildings will die if floated to positions un-attackable by static AA.
|
Monobattling with just a mothership/mothership core? That won't end well...
|
On March 08 2013 21:27 Larkin wrote: Monobattling with just a mothership/mothership core? That won't end well... Cannon push?
|
On March 08 2013 21:27 Larkin wrote: Monobattling with just a mothership/mothership core? That won't end well...
Mass recall all your workers in the enemy base, drop a tonne of cannons Pretty sure something like that actually happened in a pro level game, it was PvT on Metalopolis (so really old). The protoss recalled in his main army, along with a warp prism and about 8 probes. Warp prism deployed and probes dropped a load of cannons, was so surreal to watch.
|
On March 08 2013 18:20 Xapti wrote: Most of these units can't win vs a terran that lifts off a building.
Some units on that list are utterly ridiculous because they can't win AT ALL (corruptor, phoenix, viper, high templar) without massing workers to fight 99% of the game as well as kill all the buildings.
Mothership and widow mine is also stupid and [virtually] impossible. Either you are overestimating bronze/silver skill, or I am underestimating it. Not sure which at this point.
On March 08 2013 18:53 forsooth wrote: Why monobattle in 1v1? The fun of monobattles is figuring out how use a few random unit types in tandem to beat whatever random composition your opponents end up with. I know. I've played a lot of Bx monobattle, too. It will be also fun to figure out how to win vs my opponent who is worse in skill overall but is not monobattling.
On March 08 2013 19:44 Greendotz wrote:Show nested quote +On March 07 2013 17:14 Orek wrote: sometimes it is really frustrating when a teammate sucks/leaves/trolls. In 1v1, there is no such concern.
Trolling? In a 4x4 monobattle? So am I doing to wrong when I pick warp prism every time and go for cannon drops and ninja my allies expansions? I'm sure your teammates are not happy with that 
On March 08 2013 21:11 Elwar wrote: Secondly, the OP might not agree but I feel if you've basically won the game its not really against the spirit of the undertaking to build Air-to-Air to kill floating buildings. In monobattle maps buildings will die if floated to positions un-attackable by static AA. Thank you. Added: vs Terran Lift = once Terran opponent has no unit on the map to the best of my knowledge, but lifted buildings are keeping him/her in the game, then viking / mutalisk / phoenix are allowed to make to kill those buildings.
|
It should be very possible to reach masters like this (depending on which single units to select.) given on the fact that I was able to reach top gold/platinum MMR with only queens on Wings Of Liberty.
|
On March 09 2013 09:26 FatNikE wrote: It should be very possible to reach masters like this (depending on which single units to select.) given on the fact that I was able to reach top gold/platinum MMR with only queens on Wings Of Liberty.
Queens are one of the best monobattle units tbh. They can hit both air and ground. They make spines super godly with mass creep spread and transfuse
Thinking about it and only marines/stalkers are definitely better.
|
On March 09 2013 09:50 JJH777 wrote:Show nested quote +On March 09 2013 09:26 FatNikE wrote: It should be very possible to reach masters like this (depending on which single units to select.) given on the fact that I was able to reach top gold/platinum MMR with only queens on Wings Of Liberty. Queens are one of the best monobattle units tbh. They can hit both air and ground. They make spines super godly with mass creep spread and transfuse Thinking about it and only marines/stalkers are definitely better. it'd be much easier to win with virtually any unit. Attack on any number of bases with decent mechanics using any good unit like roach, hydra, ling, zealot, marine and you'll win until masters. With queens you can't use larvae and also you struggle with the terrible contradiction of 1. needing to attack asap before your opponent has larger numbers of units or higher tech units. 2. not being ablle to attack until 16+ mins... because they're queens.They're okay for defending in the midgame, for everything else they're virtually the worst monobattle unit.
|
On March 09 2013 09:56 FatNikE wrote:Show nested quote +On March 09 2013 09:50 JJH777 wrote:On March 09 2013 09:26 FatNikE wrote: It should be very possible to reach masters like this (depending on which single units to select.) given on the fact that I was able to reach top gold/platinum MMR with only queens on Wings Of Liberty. Queens are one of the best monobattle units tbh. They can hit both air and ground. They make spines super godly with mass creep spread and transfuse Thinking about it and only marines/stalkers are definitely better. it'd be much easier to win with virtually any unit. Attack on any number of bases with decent mechanics using any good unit like roach, hydra, ling, zealot, marine and you'll win until masters. With queens you can't use larvae and also you struggle with the terrible contradiction of 1. needing to attack asap before larger numbers of units or higher tech units. 2. not being ablle to attack until 16+ mins... because they're queens.
You can use larva on drones for mass spines/spores and attack with Nydus or overlord drops. Also just making a straight line across a map with creep won't take 16 minutes. Especially when you can focus purely on that. Those units are only easier if you kill them on 1 base with a rush. With roach/ling/zealot if they get any air you pretty much lose unless you are already killing them. Hydra's get super hard countered by certain units so much so that even if you are way better you probably won't be able to win once they get those units out. With lings and zealots how will you ever kill a Terran that walls? I admitted marines are better.
Also even if all 5 of those units are better which I don't think so queen is still one of the best monobattle units. They are definitely better than reapers/mothership core/banelings/ghosts. Then they are better than all the high tech stuff like broods/bcs/carriers/most air units in general etc. Doing the challenge in this topic will be way harder than just playing with pure queen which is my main point.
|
What about "duobattles"? Id est only building two units. So many fun combinations to explore (it will require a lot of "luck" to get the randomizer to hit roach ling, marine medivac or immortal sentry, lol)
|
@JJHH77: Have you ever played with mass queens? Reapers is MUCH better, I'd eliminate a gold players mineral line and win easy. Banelings, the same thing, ghosts also since they give you a viable lategame. It's obvious you've never played with mass queens. Dropping queens on MMM doesn't work.... It's a lot easier to win with anything other than moship core. Heck, I got to diamond easy by doing a stupid 2 base mass BC build in TvZ. I also did BC rush in TvT. It wouldn't work with queens because, they're just shit in comparison. Like I said, the only exception is midgame defense. And using larvae on drones is stupid... you'll have loads of minerals and nothing to spend it on since you can only make queens. You're better off playing with less econ and trying to get enough queens to kill him when you're finally able to attack, because a 2k bank doesn't do much good when their 120/150 army rolls over your 200/200 in queens without losing more than a couple of supply.
You're just not correct at all about this... especially not if you haven`'t actually played with pure queens to plat mmr. With just marines or stalkers, you could probably get close to GM. With any other unit apart from moship core and maybe vikings, diamond or masters easy. With queens, I think plat is about it. Because, unlike any other unit, they're just not time, supply, cost or anything else efficient in almost any scenario. in ZvZ a player can just make a bunch of roach and walk in and 1 shot all your queens at any time. No transfuse = not even viable for midgame defence in some scenarios, let alone anything else.
That said, this monobattles stuff gets boring fast at least in my experience of how I've done it ^_^ The novelty of beating players purely cos they really suck and losing to players you could beat if you just made a different unit, wears off eventually.
|
|
|
|