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Active: 2015 users

GameHeart Overlay 2.0 - Page 38

Forum Index > SC2 General
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graNite
Profile Blog Joined December 2010
Germany4434 Posts
June 06 2014 21:49 GMT
#741
On June 07 2014 06:04 Ahli wrote:
Show nested quote +
On June 06 2014 12:48 graNite wrote:
Thanks.
Is it possible to add scans to the minimap just like in GSL?

Elaborate please (e.g. post a video).


When somebody scans, a small version of the scan appears on the minimap over the area which was scanned. Just like the nydus and nuke icons in replays.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
June 06 2014 22:02 GMT
#742
That's a functional change to the game, you would need a use an Extension Mod. This is just a light weight interface to display the on screen data.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
GameHeart
Profile Blog Joined February 2012
286 Posts
June 08 2014 01:07 GMT
#743
MIT Game Lab is adding that to one of their new modules which I do plan to add to GameHeart when available though so you will at least get that functionality when using the GameHeart extension mod.
Gameheart
Estevez
Profile Joined July 2014
Spain12 Posts
July 05 2014 00:59 GMT
#744
Hello Ryan,

Congratulations for that "http://eu.battle.net/sc2/es/blog/14525391/gameheart-en-blizzard-20-06-2014"

I have a question. How I can actívate the "Post lobby countdown"? As Observer whit 2 IA players and watch the 3D map animation at the begining.

Thanks.
digmouse
Profile Blog Joined November 2010
China6331 Posts
July 14 2014 16:06 GMT
#745
On July 05 2014 09:59 Estevez wrote:
Hello Ryan,

Congratulations for that "http://eu.battle.net/sc2/es/blog/14525391/gameheart-en-blizzard-20-06-2014"

I have a question. How I can actívate the "Post lobby countdown"? As Observer whit 2 IA players and watch the 3D map animation at the begining.

Thanks.

That is the feature pre GH mod days which GH has to be made into custom maps, it has been abandoned.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
GeistKatze
Profile Joined August 2012
United States3 Posts
August 25 2014 07:26 GMT
#746
Does this still work with SC2?
Would like to make friends maybe be apart of a team
Ahli
Profile Joined May 2012
Germany355 Posts
August 25 2014 09:13 GMT
#747
On August 25 2014 16:26 GeistKatze wrote:
Does this still work with SC2?

Use the GameHeart extension mod in custom games.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
lordsaul
Profile Joined December 2010
13 Posts
August 29 2014 07:43 GMT
#748
Anyone know how to add logos / player pics to the official 1v1 maps using the WCS Gameheart stuff. Do I need to drop files in a specific folder or something? I can see from the original post that you can mod your own maps using "logos.sc2mod" (however that works, never did any map editing), but I don't know how you simply update the logos for the next game.
digmouse
Profile Blog Joined November 2010
China6331 Posts
August 29 2014 07:56 GMT
#749
On August 29 2014 16:43 lordsaul wrote:
Anyone know how to add logos / player pics to the official 1v1 maps using the WCS Gameheart stuff. Do I need to drop files in a specific folder or something? I can see from the original post that you can mod your own maps using "logos.sc2mod" (however that works, never did any map editing), but I don't know how you simply update the logos for the next game.

Ryan will have a detailed post about adding custom logos and such using the new method.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
GameHeart
Profile Blog Joined February 2012
286 Posts
August 30 2014 02:18 GMT
#750
Yeah I will go into detail on how the Logos.SC2Mod works soon. I want to have a nice sample mod available for you when I post about it. It isn't too complicated though.
Gameheart
quokka
Profile Joined September 2014
Romania2 Posts
September 26 2014 11:58 GMT
#751
I'm having issues getting WCS Gameheart to work. It seems to not be able to access some resources and displays paths instead. Not sure if this helps, but I'm using it on the EU server. Can someone help me out please?

I like mayo
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
September 27 2014 23:34 GMT
#752
Solution / Workaround:

http://us.battle.net/sc2/en/forum/topic/14609741209
http://youtube.com/NeoBladeSC2
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
Last Edited: 2014-09-30 13:01:20
September 30 2014 13:00 GMT
#753
Great work!

Do you take donations or is there any other way I could assist you? I use the SC2-Editor a lot to improve the Blizzard-AI.

I do not know, if I could help you or test things, make videos or whatever. I am willing to pay something ...

One questions: If a Protoss warps in (e.g. Stalker), is there a way to see the cooldown of a gate?

If it's not possible no problem.
http://youtube.com/NeoBladeSC2
yurisan
Profile Joined October 2014
Poland35 Posts
Last Edited: 2014-10-12 00:02:41
October 12 2014 00:01 GMT
#754
Hi,

I just yesterday started to set up my streaming for twitch and got into different overlays for observers. I got a little confused with all the "fragmentation" of GameHeart mods/interfaces especially with the recent fusion with official WCS 2.0 overlay. From what i understand we have these options right now :

Interface files (appart from the old ones)
a) new ingame WCS 2.0
b) GameHeart 1v1 1.9 (downloadable)

Mods/Addons
a) GameHeart Mod
b) WCS GameHeart (basically the same but graphically adjusted to fit new WCS 2.0 interface)

My questions :

1) Is this thread the only place to search for updated GameHeart interfaces ? Frankly i wasnt able to find any "official" site/blog where clear and accessible version history/changelog would be broken down and download link presented.

2) Can the functionality of Mods be included directly in interface files so i dont have to "create game with mod" each time i want to cast/observe a game ?

If mods stay being mods -
3) Is it possible to give us the old style Stronger Team Colors as an option for GameHeart Mod (as far as i understand it wouldnt even get in conflict with the new shader style activated in the game menu as the old style was just using texture overlays) ? I really love the old style of Stronger Team Colors i saw on many events on twitch. I loved the fat/cartoonish look on zerg structures and fullcolor glowing banes were heavenly (much better than the actual shaders technique used)

4) Is it possible to implement WCS 2.0 style of player intros (F1,F2) in the Gameheart 1.9 interface file ? I much prefer the information breakdown on the Gameheart 1.9 than on WCS 2.0 but the player intros are very cool

Thanks in advance !!
If something can corrupt you, you're corrupted already.
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2014-10-12 00:15:52
October 12 2014 00:13 GMT
#755
http://www.teamliquid.net/blogs/467658-gameheart-project-update-8-wcs-gameheart
All recent updates here.

And for your questions:
1) there is no such "download link", you use the mod in the game itself, if you are referring to the interfaces, then the WCS interface comes with the game itself, and the Gameheart interface can be found in the signature of TL user Ahli.

2) mods stays being mods, interfaces have their limits and won't provide features beyond that.

3) I believe the old STC mods are not removed and you can still use them, but it has been mostly rendered obsolete, the new in-game options are simply easier to setup and more efficient in every way.

4) the player intros are strictly WCS interface only I believe.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
yurisan
Profile Joined October 2014
Poland35 Posts
October 12 2014 00:34 GMT
#756
thanks for quick reply !!

all clear now.
If something can corrupt you, you're corrupted already.
Haku
Profile Joined August 2013
Germany550 Posts
November 02 2014 20:17 GMT
#757
Is it possible to use GameHeart on normal ladder? I like the colours of banes and scans and all other stuff a lot.
I am a bit confused if its just for observing or not.
Sorry :/
Jaedong | Life | MKP | PartinG | LosirA | ByuN | TaeJa | TY | TLO | Bomber | HerO | Rotti | Dark | Stephano | Maru | Ragnarok | MC | IdrA | Serral | Creator | Bunny | INnoVation | Liquid | Prime | JinAir
FO-nTTaX
Profile Blog Joined January 2013
Johto4982 Posts
November 02 2014 21:47 GMT
#758
parts of what the original GameHeart 2.0 was is now ingame functionality, just check out the options of your game client.
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
yurisan
Profile Joined October 2014
Poland35 Posts
November 04 2014 04:11 GMT
#759
hi,

is it possible to have "take command" button in Gameheart interface UI ? I would like to have an option to recover the game from replay and i think this functionality was removed in version 1.4

thanks !!
If something can corrupt you, you're corrupted already.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
Last Edited: 2014-11-04 15:00:49
November 04 2014 14:58 GMT
#760
It perturbs me that the viewing area gets so much clutter. Not all pixels are made equal! Some are worked on for months by talented artists, others are implemented in a day by logic wizards. Yes, I am referring to health bars and the like. But, my hope is stronger than ever with innovators, such as those responsible for the successes of GameHeart.
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
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