• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:02
CET 23:02
KST 07:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Vitality disbanding their sc2-team How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO battle.net problems BGH Auto Balance -> http://bghmmr.eu/ Flash's ASL S21 & Future Plans Announcement
Tourneys
ASL Season 21 Qualifiers March 7-8 BWCL Season 64 Announcement [Megathread] Daily Proleagues [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
No Man's Sky (PS4 and PC) Path of Exile PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1732 users

GameHeart Overlay 2.0 - Page 40

Forum Index > SC2 General
Post a Reply
Prev 1 38 39 40 41 42 45 Next All
TAWMaximus
Profile Joined March 2014
Denmark1 Post
December 13 2014 11:30 GMT
#781
[image loading]

Can any help me? When I try to stream with the WCS Gameheart Mod, I get those grey squares.

As UI I am using Gawliq_UI_1vs1_v4.2.SC2Interface

/Maximius
chris97ong
Profile Joined December 2014
Singapore9 Posts
December 14 2014 06:55 GMT
#782
On November 27 2014 20:06 Ahli wrote:
Hi guys,

I would like to gather feedback/bugs about a 2vs2 interface. The UI is not 100% polished, yet, but I would like to gather feedback before I make a proper release.

Download

2vs2 interfaces are not compatible with 1vs1 matches..


For the 2v2 interface, there is a glitch that players who leave will have a mineral income of "146" (for the bottom UI) when he may have more than that income.
chris97ong
Profile Joined December 2014
Singapore9 Posts
December 14 2014 07:15 GMT
#783
I hope in future patches (for 1v1 & 2v2) there will be Workers Killed Notifications, upgrade notifs, etc etc
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2015-02-16 03:54:50
February 15 2015 19:48 GMT
#784
In case you have suggestions what to change for the 1vs1 UI, please tell me.

I'm currently working on an update.

changes so far:
v.2.1 (work in progress)
- added Player Introduction panels which read data from Logos.SC2Mod similar to the WCS 2.0 Observer Interface (hotkeys: F1 / F2)
- player introduction panels are disappearing when the bottom console is made visible again (ctrl + W). Suggested usage: ctrl+W; F1 & talk about the player; F2 & talk about the player; ctrl+W
- Ctrl + Shift + Alt + W is now blocked. It used to be able to hide the minimap and unit info panel. Ctrl + W is the hotkey to do this.
- improved look of Hotkey descriptions inside the message log window (F11)
- removed tooltip of the mission timer
- altered tooltip background images from green to the dark blue one (I've found a way to force an update)
- reduced the size of buff/debuff icons by 17%, now they are only slightly larger than the original ones
- improved the area of the tooltips on the bottom player bars. The tooltip will now always appear above the bar.
- reversed the order of the ability buttons to become consistent with every other UI
- fixed a bug with the match score being on the screen when the bottom UI should be invisible
- changing hotkeys and startup-settings is now easier as all settings and hotkeys can now be found in "_CONTROLS" within the interface file
- player colors in the UI are now adjustable (excluding worker deaths, upgrade notification, leaderpanel, player comparison panels)
- 16x10 resolutions are now supported by the default version of this interface.
- new hotkey (Ctrl + Shift + A) to hide the army supply in the bottom bar
- life/shield/energy values are now slightly smaller (font size 18 -> 16) to make it look better on 16x10



Btw, do you have color preferences for the bottom right info panel UI? Right now, it is the Terran green, but I might alter its colors.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2015-02-16 04:53:48
February 16 2015 04:34 GMT
#785
>>> Download GameHeart 1vs1 Observer Interface v.2.1 <<<

Screenshot:

[image loading]



Changelog:
+ Show Spoiler +

v.2.1
- added Player Introduction panels which read data from Logos.SC2Mod similar to the WCS 2.0 Observer Interface (hotkeys: F1 / F2)
- - player introduction panels are disappearing when the bottom console is made visible again (ctrl + W). Suggested usage: ctrl+W; F1 & talk about the player; F2 & talk about the player; ctrl+W
- Ctrl + Shift + Alt + W is now blocked. It used to be able to hide the minimap and unit info panel. Ctrl + W is the hotkey to do this.
- improved look of Hotkey descriptions inside the message log window (F11)
- removed tooltip of the mission timer
- altered tooltip background images from green to the dark blue one (I've found a way to force an update)
- reduced the size of buff/debuff icons by 17%, now they are only slightly larger than the original ones
- improved the area of the tooltips on the bottom player bars. The tooltip will now always appear above the bar.
- reversed the order of the ability buttons to become consistent with every other UI
- fixed a bug with the match score being on the screen when the bottom UI should be invisible
- changing hotkeys and startup-settings is now easier as all settings and hotkeys can now be found in "_CONTROLS" within the interface file
- player colors in the UI are now adjustable (excluding worker deaths, upgrade notification, leaderpanel, player comparison panels)
- 16x10 resolutions are now supported by the default version of this interface.
- - new hotkey (Ctrl + Shift + A) to hide the army supply in the bottom bar. Use this in 16x10 resolutions, if you run out of space due to the upgrade icons.
- - life/shield/energy values are now slightly smaller (font size 18 -> 16) to make it look better on 16x10

v.2.0
- made the Unit Information Panel transparent, thanks to 2.1.4's additions
- added support for WCS GameHeart extension mod. Now it displays workers lost and upgrade notifications

v.1.9
- fixed clan tags and player names slightly overlapping. This issue was created by patch 2.1.4.

v.1.8
- fixed problems sc2 patch 2.1.4 created. Now it is using Blizzard's new feature for the weapon/armor upgrades on the bottom bar instead of a weird workaround.

v.1.7
- player comparison panels are now stylized (black instead of green)
- Units Lost panel (shift + L) hides player comparison panels (control + R)
- toolbar is now hidden by default

v.1.62
- added pips to the upgrade icons. Special thanks to the MIT Game Lab who assisted us by creating a font.

v.1.61
- fixed the "Units lost" unit type count label not being able to properly display 3-digit long numbers

v.1.6
- added compatibility with 2.0.10's new features
- removed chat's help label that appears when the first chat message in a game is displayed
- polished vertical position of the speed label (replays) and the player's map score
- fixed team color of gradient image behind the player name being able to be bugged (Blizzard fixed all other frames that were buggy before)
- Units Lost panel is now displaying the units lost
- added toggleable clan tags (Control + Shift + C)

v.1.52
- fixed the vertical position of the harvester amount in the leader panel displaying the income
- improved constant names in the code for the leader panel offsets (change if you want to alter the position)

v.1.51
- fixed issues with the armor/weapon upgrade display on the bottom panel. It should work without errors in every resolution
- fixed issues with map score labels not being displayed in several resolutions

v.1.5
- altered tooltip colors
- added control groups (initially hidden), moved observer tools above the control groups
- ctrl + alt + w won't be able to hide the minimap and the unit info panel anymore (use ctrl+w instead)
- changed worker's tooltip to display workers killed instead of workers lost
- units lost panel won't throw error messages anymore, if more the player has more than 10 different unit types
- removed rank information on units, removed "Unload" and "Cancel" prefix on button tooltips
- added map score in front of the player names (ctrl + shift + S)
- shift/ctrl + 1/2/3... will set the upper/lower player's score to 1/2/3...
- ctrl + shift + 1/3/5... will set the image to best of 1/3/5...
- added more constants for initial settings in the interface. You can alter them in the editor (-> UI module) to change your initial settings and hotkeys. But the texts in the F11 menu won't update automatically.
- new look for the leaderpanel
- the leaderpanel's pulldown button is now considered a part of the observer/replay toolbar will be hidden, too
- long map names and player names don't bug the interface anymore
- ctrl + shift + R can now hide/show the player race icons next to the names
- general polish of the UI

v.1.41
- fixed missing strings in the non-US locales

v.1.4
- altered tooltip colors
- added control groups (initially hidden) [hotkey: Ctrl + Shift + G]
- removed "take command" button as SC2 forbids to take command with an observer UI
- fixed the existence of an area around the replay progress slider that eats up mouse clicks onto the 3D world
- observer tools are now at the top of the screen next to the leaderpanel's button
- added tooltip to resources lost score that displays minerals and gas worth of lost army units per player
- added tooltip to the APM values that displays average APM

v.1.3
- fixed race icon of Terran and Protoss showing a wrong icon

v.1.2
- fixed race icon always showing Protoss

v.1.1
- fixed missing locales (-> fixed all non-enUS locales)

v.1.0
- initial release



More Information:
To receive more information, head to this post earlier in this thread.

If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter (AhliSC2).

Enjoy!
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
tomastaz
Profile Joined January 2013
United States976 Posts
February 16 2015 04:41 GMT
#786
thanks!!
No church in the wild --- @tzhang0126
dvorakftw
Profile Blog Joined November 2011
681 Posts
February 16 2015 05:08 GMT
#787
The upgrade countdown works better on the left side above the minimap where we are already often glancing. I'm sure it can fit in with the workers killed popup.

Also I seem to recall at one point there was an alternate victory screen before defaulting back to SC2s. That should emphasize the player name and team as well as the ingame color and minimize the race.

And this may be beyond Gameheart but it would be nice if there was a view chat log so it is easy to bring up nice and large whatever players type right before they gg and it disappears. It wouldn't be used too often but it would be nice to have when players do say something at the end of a game.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 16 2015 08:02 GMT
#788
Is it possible to have the replay interface on by default? I dont want to have to toggle it on every time
It wasnt like that before. (I had v1.6 before)
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
`dunedain
Profile Blog Joined April 2011
655 Posts
February 16 2015 10:25 GMT
#789
Is there no timer option?
How do I learn from replays with timings and the need for rewinding and such?
"In order to be created, a work of art must first make use of the dark forces of the soul." ~Albert Camus
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 16 2015 10:30 GMT
#790
On February 16 2015 17:02 graNite wrote:
Is it possible to have the replay interface on by default? I dont want to have to toggle it on every time
It wasnt like that before. (I had v1.6 before)


On February 16 2015 19:25 `dunedain wrote:
Is there no timer option?
How do I learn from replays with timings and the need for rewinding and such?


This is exactly what happens when you dont have it on on default.

dunedain, press F11 to learn the hotkeys. crtl+shift+o toggles the replay ui.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
`dunedain
Profile Blog Joined April 2011
655 Posts
February 16 2015 11:06 GMT
#791
On February 16 2015 19:30 graNite wrote:
Show nested quote +
On February 16 2015 17:02 graNite wrote:
Is it possible to have the replay interface on by default? I dont want to have to toggle it on every time
It wasnt like that before. (I had v1.6 before)


Show nested quote +
On February 16 2015 19:25 `dunedain wrote:
Is there no timer option?
How do I learn from replays with timings and the need for rewinding and such?


This is exactly what happens when you dont have it on on default.

dunedain, press F11 to learn the hotkeys. crtl+shift+o toggles the replay ui.


Oh, kk.

Thanks a lot man. I appreciate it.
"In order to be created, a work of art must first make use of the dark forces of the soul." ~Albert Camus
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2015-02-16 23:43:08
February 16 2015 23:35 GMT
#792
Update - yes, today again!

Both 1vs1 and 2vs2 have been updated! Just a small change in 1vs1 as the weapon/armor upgrade icons are now right-aligned on the bottom bar. This will ensure that 16x10-screen dimension users are able to get the most of the very recent version merge.

The 2vs2 version is still fairly experimental. It does not contain anything to help with the problem of the players being in the wrong slots. But apart from that, the 2vs2 UI is now on the same level as the 1vs1 UI.

>>> Download GameHeart 1vs1 Observer Interface v.2.2 <<<

>>> Download GameHeart 2vs2 Observer Interface v.0.2 <<<


Screenshot:

[image loading]


Changelog:

1vs1 version:
+ Show Spoiler +

v.2.2
- armor and weapon upgrades in the bottom bar are now right-aligned

v.2.1
- added Player Introduction panels which read data from Logos.SC2Mod similar to the WCS 2.0 Observer Interface (hotkeys: F1 / F2)
- - player introduction panels are disappearing when the bottom console is made visible again (ctrl + W). Suggested usage: ctrl+W; F1 & talk about the player; F2 & talk about the player; ctrl+W
- Ctrl + Shift + Alt + W is now blocked. It used to be able to hide the minimap and unit info panel. Ctrl + W is the hotkey to do this.
- improved look of Hotkey descriptions inside the message log window (F11)
- removed tooltip of the mission timer
- altered tooltip background images from green to the dark blue one (I've found a way to force an update)
- reduced the size of buff/debuff icons by 17%, now they are only slightly larger than the original ones
- improved the area of the tooltips on the bottom player bars. The tooltip will now always appear above the bar.
- reversed the order of the ability buttons to become consistent with every other UI
- fixed a bug with the match score being on the screen when the bottom UI should be invisible
- changing hotkeys and startup-settings is now easier as all settings and hotkeys can now be found in "_CONTROLS" within the interface file
- player colors in the UI are now adjustable (excluding worker deaths, upgrade notification, leaderpanel, player comparison panels)
- 16x10 resolutions are now supported by the default version of this interface.
- - new hotkey (Ctrl + Shift + A) to hide the army supply in the bottom bar. Use this in 16x10 resolutions, if you run out of space due to the upgrade icons.
- - life/shield/energy values are now slightly smaller (font size 18 -> 16) to make it look better on 16x10




2vs2 version:
+ Show Spoiler +


v.0.2:
- updated to match the 1vs1 version 2.2 in terms of appearance and features
- unfortunately, the extension mods don't show workers killed and upgrade notifications in a 2vs2, so these features are not working. The mods for this would require updates to add compatibility for non-1vs1 games.



More Information:
To receive more information, head to this post earlier in this thread.

If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter (AhliSC2).

Enjoy!
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
cheeseheadlogic
Profile Blog Joined April 2011
United States322 Posts
February 17 2015 00:31 GMT
#793
O_o 2v2 UI.

Will be testing this out on cstarleague stream, Already looks good just messing around with it
epik
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2015-02-17 03:57:35
February 17 2015 01:19 GMT
#794
On February 17 2015 09:31 cheeseheadlogic wrote:
O_o 2v2 UI.

Will be testing this out on cstarleague stream, Already looks good just messing around with it

Problems that I am aware of:

- max supply can go over 200
AfaIk, there is no way to cap a value at 200 nor a score value with max supply that is capped at 200.
update: fix is en route... thanks to Ryan Schutter. He told me that there is a new frame that was added along with his WCS UI that displays it properly.

- first two players listed might not be teammates
You might be able to work around this via having one team hosting the lobby and make sure that team is in the lobby before any other player joins the lobby. Once both teammates entered the lobby, they should invite the enemy and the observers.
update: I've a horrible solution in my head which consists out of two hotkeys and two UI alternatives which you switch out... so, triple the code to make it work. =/

- Extension mod features: upgrade notifications & worker kills (WCS GameHeart / GameHeart extension mod)
For some reason, the extension mods don't provide these features outside 1vs1 matches. Most likely this will not be fixed in the mods very soon.

- Extension mod feature: production icons on structures having buggy texture with colors > 8
Problem in the extension mods. Can't fix. The mods were not created to support non-1vs1 features.

- Colors not belonging to the first 8 slots is displayed as white in the UI
Bug fix en route... I'm confident that my fix will work.

I hope these problems can be resolved in future. At least for the second one, LotV will most likely give me new features that can fix the problem.

edit:
Oh, I just see on the Collegiate Starleague stream that the clan labels in the 2vs2 UI are "broken" aka not sc2 patch 2.1.4+ compatible. I will fix that.

edit:
I've found more problems. I've updated and extended the list above.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
jozafhelton
Profile Joined February 2015
United States2 Posts
February 17 2015 17:01 GMT
#795
--- Nuked ---
jozafhelton
Profile Joined February 2015
United States2 Posts
Last Edited: 2015-02-17 17:28:06
February 17 2015 17:03 GMT
#796
--- Nuked ---
hborrgg
Profile Joined February 2015
United States888 Posts
February 19 2015 03:45 GMT
#797
Is it possible to have more than 1 tab open at a time, for instance the production tab and the units lost tab? I'm wondering it that would make casts more interesting to watch for more casual viewers.
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
February 19 2015 06:17 GMT
#798
Is there a way to disable the F1 ugly thing that pops up?
Commentator
Phoenix_
Profile Joined July 2012
United States37 Posts
February 19 2015 07:04 GMT
#799
On February 19 2015 12:45 hborrgg wrote:
Is it possible to have more than 1 tab open at a time, for instance the production tab and the units lost tab? I'm wondering it that would make casts more interesting to watch for more casual viewers.


If you deselect the building/units you are selecting (ESC), it will show the secondary panel with income/units lost resources/apm, so you can see production + units lost resources. You can also Shift + L to open the units lost info panel at the same time to see which units were lost.
Ahli
Profile Joined May 2012
Germany355 Posts
February 19 2015 22:44 GMT
#800
On February 19 2015 15:17 BasetradeTV wrote:
Is there a way to disable the F1 ugly thing that pops up?

Edit the controls of the UI within the SC2 Editor right now.

I hope to be able to add a way to make the panel not appear, if you don't have a Logos.SC2Mod entry selected for that player. Then you can't call it unless you've explicitly set it up in the lobby.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Prev 1 38 39 40 41 42 45 Next All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
20:00
RO4 & Finals
Laughngamez YouTube
PSISTORM Gaming Misc
16:55
FSL TeamLeague: ASH vs ST
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 222
UpATreeSC 171
ProTech120
JuggernautJason90
CosmosSc2 82
Nathanias 74
StarCraft: Brood War
Sea 4953
NaDa 10
Dota 2
monkeys_forever223
League of Legends
JimRising 284
Counter-Strike
fl0m3481
pashabiceps2515
Super Smash Bros
Mew2King82
Heroes of the Storm
Liquid`Hasu418
Khaldor281
Other Games
gofns21076
tarik_tv12760
Grubby3903
summit1g3787
FrodaN3598
KnowMe369
QueenE57
Trikslyr48
ZombieGrub32
Organizations
StarCraft 2
angryscii 35
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• printf 82
• davetesta33
• Hupsaiya 21
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 23
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4945
Other Games
• imaqtpie1108
• Scarra299
• Shiphtur234
Upcoming Events
Patches Events
58m
Replay Cast
1h 58m
Sparkling Tuna Cup
11h 58m
RSL Revival
11h 58m
Classic vs TriGGeR
Cure vs Cham
WardiTV Winter Champion…
13h 58m
OSC
14h 28m
BSL
21h 58m
Replay Cast
1d 1h
Replay Cast
1d 10h
Monday Night Weeklies
1d 18h
[ Show More ]
OSC
2 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #1
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.