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GameHeart Overlay 2.0 - Page 41

Forum Index > SC2 General
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Prev 1 39 40 41 42 43 45 Next All
Hard_86
Profile Joined February 2015
Romania3 Posts
February 21 2015 07:57 GMT
#801
In this interface is hotkeys for structures lost?
InfCereal
Profile Joined December 2011
Canada1759 Posts
February 22 2015 19:49 GMT
#802
Is it possible to include lost mining time while defending a cannon rush, or something similar?
Cereal
DjibutiRage1
Profile Joined April 2015
2 Posts
April 10 2015 02:17 GMT
#803
Can some one explain how the player introduction panels work? even with the files imported and the xml in place i have no idea how to link this data to the correct in game animation when players are playing.
Ahli
Profile Joined May 2012
Germany355 Posts
April 14 2015 03:27 GMT
#804
Update - about damn time!

Both 1vs1 and 2vs2 have been updated!

I've some new features. Most exciting might be the addition of player clan logos and player names from the Logos.SC2Mod have been added to the bottom bar. In addition to that, the Logos.SC2Mod features will hide themselves for players that don't use them.
For example, the clan logo will show the race's icon, if the player's Logos.SC2Mod entry has no small logo image.

Clan logos are used by default since the fallback shows the race icon. You can toggle them via "Control + Shift + L".
Mod's player names are not on by default. But you can use "Alt + N" to use them. Their fallback value is the default name (respecting your clan tag setting toggled by "Control + Shift + C").
If you want to show the race icons and not the clan logos, then you can force their usage via "Control + Shift + R".

Also, I've added a Lost Structures panel similar to the Lost Units one. The hotkey is "Shift + K", so right next to "Shift + L" for the units.

>>> Download GameHeart 1vs1 Observer Interface v.2.3 <<<

>>> Download GameHeart 2vs2 Observer Interface v.0.3 <<<


Screenshot:

[image loading]



Changelog:

1vs1 version:
+ Show Spoiler +

v.2.3 (14th April 2015)
- fixed colors for the color slots after 8 which are only accessible on maps that contain at least 8 spawn positions
- fixed a bug that made only 1 unit ability button appear
- raised the maximum amount of upgrade notification panels visible at once to 8
- fixed text cut-off problems in the player introduction panel
- added an option to override the rank's title via Logos.SC2Mod, default title is "WCS STANDINGS:"
- Player introductions (F1,F2) now only appear when there was an entry selected from Logos.SC2Mod
- added hotkey (Ctrl + Shift + L) to show a player's clan logo from Logos.SC2Mod (replaces race icons in the bottom panel). This is the new default setting as it will display the tinted race icon as its fallback icon.
- added hotkey (Alt + N) to show a player's name from Logos.SC2Mod (replaces the player names in the bottom panel). The fallback is the normal name with or without clan tag.
- added hotkey to show structures lost panel (Shift + K)




2vs2 version:
+ Show Spoiler +

v.0.3 (14th April 2015)
- fixed supply showing max supply values above 200 and not having a red limit indication
- fixed colors for the color slots after 8 which are only accessible on maps that contain at least 8 spawn positions
- fixed player clan tags overlapping with the name
- fixed a bug that made only 1 unit ability button appear
- raised the maximum amount of upgrade notification panels visible at once to 8
- improved the tooltip number's vertical positions and corrected the title of "Wokers Lost" tooltip (was labelled as "Workers Killed")
- fixed text cut-off problems in the player introduction panel
- added an option to override the rank's title via Logos.SC2Mod, default title is "WCS STANDINGS:"
- Player introductions (F1-F4) now only appear when there was an entry selected from Logos.SC2Mod
- added hotkey (Ctrl + Shift + L) to show a player's clan logo from Logos.SC2Mod (replaces race icons in the bottom panel). This is the new default setting as it will display the tinted race icon as its fallback icon.
- added hotkey (Alt + N) to show a player's name from Logos.SC2Mod (replaces the player names in the bottom panel). The fallback is the normal name with or without clan tag.
- added hotkey to show structures lost panel (Shift + K)



More Information:
To receive more information, head to this post earlier in this thread.
I've added a lot of information about Logos.SC2Mod in there including an example mod and instructions how to edit it, too.

If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter (AhliSC2).

This might have been the last update for Heart of the Swarm. The next expansion Legacy of the Void will add a new feature to the UI called animations. They will allow me to add small animations to the UI like panels moving and fading.

Enjoy!
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
y0su
Profile Blog Joined September 2011
Finland7871 Posts
April 14 2015 04:18 GMT
#805
thanks for continuing work on this! (I just can't get behind the WCS UI)
digmouse
Profile Blog Joined November 2010
China6330 Posts
April 14 2015 05:00 GMT
#806
Thanks for the update! Immensely helpful!
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
April 14 2015 06:02 GMT
#807
Thank you so much. Will it ever be possible to merge the 1v1 and 2v2 overlays into one (that detects the game setting and chooses what to load)?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
y0su
Profile Blog Joined September 2011
Finland7871 Posts
April 14 2015 06:08 GMT
#808
On April 14 2015 15:02 graNite wrote:
Thank you so much. Will it ever be possible to merge the 1v1 and 2v2 overlays into one (that detects the game setting and chooses what to load)?

or could be toggled via hotkey...
Ahli
Profile Joined May 2012
Germany355 Posts
April 14 2015 12:07 GMT
#809
On April 14 2015 15:08 y0su wrote:
Show nested quote +
On April 14 2015 15:02 graNite wrote:
Thank you so much. Will it ever be possible to merge the 1v1 and 2v2 overlays into one (that detects the game setting and chooses what to load)?

or could be toggled via hotkey...

It's very, very difficult to do that in HotS. I would need to anchor everything in a clever way to do that and I'm sure that it will interfere with the confusing implementations required to realize some of my UI's features.
But I assume I will be able to do that in LotV due to animations allowing me to show/hide any amount of frames of both categories, newly added and default UI's ones, easily with a single hotkey.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Topin
Profile Blog Joined December 2010
Peru10111 Posts
Last Edited: 2015-04-28 17:22:18
April 28 2015 17:17 GMT
#810
i was wondering if this could work for lotv replays. thx for the awesome job btw
i would define my style between a mix of ByuN, Maru and MKP
Daumen
Profile Joined July 2011
Germany1073 Posts
May 05 2015 01:32 GMT
#811
So, how do I use the Drawing/Telestrator thingy?
President of the ReaL Fan Club.
Ahli
Profile Joined May 2012
Germany355 Posts
May 08 2015 20:45 GMT
#812
Update - UI for LotV!

Both 1vs1 and 2vs2 receive special versions for LotV beta!

I've only fixed problems created by LotV's engine changes. The features, hotkeys, etc are exactly the same as in the SC2 version.

>>> Download GameHeart 1vs1 Observer Interface for LOTV BETA v.0.1 <<<

>>> Download GameHeart 2vs2 Observer Interface for LOTV BETA v.0.1 <<<


Screenshot:

[image loading]


Changelog:

1vs1 version:
+ Show Spoiler +

v.0.1 (8th May 2015)
- fixed bugs caused by LotV's engine upgrade




2vs2 version:
+ Show Spoiler +

v.0.1 (8th May 2015)
- fixed bugs caused by LotV's engine upgrade



More Information:
To receive more information, head to this post earlier in this thread.
Btw, the Logos.SC2Mod is working in LotV, too, in case you were wondering.

If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter (AhliSC2).

In the future I'm going to try to create a UI that works in 1vs1 and 2vs2 in LotV due to a new UI feature added by Blizzard called animations.

Enjoy!
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
bartus88
Profile Blog Joined October 2010
Netherlands491 Posts
Last Edited: 2015-05-09 08:34:21
May 09 2015 08:32 GMT
#813
Hey that's me you played in the screenshot! I remember you mentioned Gameheart during the game but I didn't know you're the coder. It's pretty cool that a game of mine was used to fix Gameheart.
Random master race
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
May 09 2015 08:39 GMT
#814
Really happy to see continued updates on this all the time
@RealHeyoka | ESL / DreamHack StarCraft Lead
snailz
Profile Joined April 2011
Croatia900 Posts
May 09 2015 09:04 GMT
#815
i love you OP
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 07 2015 19:52 GMT
#816
does the 1v1 overlay work for the archon mode?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Magnifico
Profile Joined March 2013
1958 Posts
August 27 2015 23:12 GMT
#817
Thank you for the hard work. I cant watch replays without gameheart anymore.
eSportsHeaven
Profile Joined August 2014
United States14 Posts
October 06 2015 21:53 GMT
#818
Hi! GameHeart appears slightly broken by patch 3.0. There is an unhideable & clickable "Help" button. Is this issue fixable? We were hoping to use GameHeart for an upcoming tournament
Ahli
Profile Joined May 2012
Germany355 Posts
October 07 2015 00:50 GMT
#819
On October 07 2015 06:53 eSportsHeaven wrote:
Hi! GameHeart appears slightly broken by patch 3.0. There is an unhideable & clickable "Help" button. Is this issue fixable? We were hoping to use GameHeart for an upcoming tournament

Please use the Legacy of the Void version in HotS and WoL as SC2 is now running the updated engine.

I will update the UI with proper compatibility in the next days, most likely tomorrow.

Stay tuned...
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
cheeseheadlogic
Profile Blog Joined April 2011
United States322 Posts
October 09 2015 07:03 GMT
#820
On October 07 2015 09:50 Ahli wrote:
Show nested quote +
On October 07 2015 06:53 eSportsHeaven wrote:
Hi! GameHeart appears slightly broken by patch 3.0. There is an unhideable & clickable "Help" button. Is this issue fixable? We were hoping to use GameHeart for an upcoming tournament

Please use the Legacy of the Void version in HotS and WoL as SC2 is now running the updated engine.

I will update the UI with proper compatibility in the next days, most likely tomorrow.

Stay tuned...


Will F1/F2 functions work with a logos file when patched up?
epik
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