GameHeart Overlay 2.0 - Page 41
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Hard_86
Romania3 Posts
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InfCereal
Canada1759 Posts
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DjibutiRage1
2 Posts
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Ahli
Germany355 Posts
Both 1vs1 and 2vs2 have been updated! I've some new features. Most exciting might be the addition of player clan logos and player names from the Logos.SC2Mod have been added to the bottom bar. In addition to that, the Logos.SC2Mod features will hide themselves for players that don't use them. For example, the clan logo will show the race's icon, if the player's Logos.SC2Mod entry has no small logo image. Clan logos are used by default since the fallback shows the race icon. You can toggle them via "Control + Shift + L". Mod's player names are not on by default. But you can use "Alt + N" to use them. Their fallback value is the default name (respecting your clan tag setting toggled by "Control + Shift + C"). If you want to show the race icons and not the clan logos, then you can force their usage via "Control + Shift + R". Also, I've added a Lost Structures panel similar to the Lost Units one. The hotkey is "Shift + K", so right next to "Shift + L" for the units. >>> Download GameHeart 1vs1 Observer Interface v.2.3 <<< >>> Download GameHeart 2vs2 Observer Interface v.0.3 <<< Screenshot: ![]() Changelog: 1vs1 version: + Show Spoiler + v.2.3 (14th April 2015) - fixed colors for the color slots after 8 which are only accessible on maps that contain at least 8 spawn positions - fixed a bug that made only 1 unit ability button appear - raised the maximum amount of upgrade notification panels visible at once to 8 - fixed text cut-off problems in the player introduction panel - added an option to override the rank's title via Logos.SC2Mod, default title is "WCS STANDINGS:" - Player introductions (F1,F2) now only appear when there was an entry selected from Logos.SC2Mod - added hotkey (Ctrl + Shift + L) to show a player's clan logo from Logos.SC2Mod (replaces race icons in the bottom panel). This is the new default setting as it will display the tinted race icon as its fallback icon. - added hotkey (Alt + N) to show a player's name from Logos.SC2Mod (replaces the player names in the bottom panel). The fallback is the normal name with or without clan tag. - added hotkey to show structures lost panel (Shift + K) 2vs2 version: + Show Spoiler + v.0.3 (14th April 2015) - fixed supply showing max supply values above 200 and not having a red limit indication - fixed colors for the color slots after 8 which are only accessible on maps that contain at least 8 spawn positions - fixed player clan tags overlapping with the name - fixed a bug that made only 1 unit ability button appear - raised the maximum amount of upgrade notification panels visible at once to 8 - improved the tooltip number's vertical positions and corrected the title of "Wokers Lost" tooltip (was labelled as "Workers Killed") - fixed text cut-off problems in the player introduction panel - added an option to override the rank's title via Logos.SC2Mod, default title is "WCS STANDINGS:" - Player introductions (F1-F4) now only appear when there was an entry selected from Logos.SC2Mod - added hotkey (Ctrl + Shift + L) to show a player's clan logo from Logos.SC2Mod (replaces race icons in the bottom panel). This is the new default setting as it will display the tinted race icon as its fallback icon. - added hotkey (Alt + N) to show a player's name from Logos.SC2Mod (replaces the player names in the bottom panel). The fallback is the normal name with or without clan tag. - added hotkey to show structures lost panel (Shift + K) More Information: To receive more information, head to this post earlier in this thread. I've added a lot of information about Logos.SC2Mod in there including an example mod and instructions how to edit it, too. If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter (AhliSC2). This might have been the last update for Heart of the Swarm. The next expansion Legacy of the Void will add a new feature to the UI called animations. They will allow me to add small animations to the UI like panels moving and fading. Enjoy! | ||
y0su
Finland7871 Posts
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digmouse
China6326 Posts
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graNite
Germany4434 Posts
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y0su
Finland7871 Posts
On April 14 2015 15:02 graNite wrote: Thank you so much. Will it ever be possible to merge the 1v1 and 2v2 overlays into one (that detects the game setting and chooses what to load)? or could be toggled via hotkey... | ||
Ahli
Germany355 Posts
It's very, very difficult to do that in HotS. I would need to anchor everything in a clever way to do that and I'm sure that it will interfere with the confusing implementations required to realize some of my UI's features. But I assume I will be able to do that in LotV due to animations allowing me to show/hide any amount of frames of both categories, newly added and default UI's ones, easily with a single hotkey. | ||
Topin
Peru10038 Posts
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Daumen
Germany1073 Posts
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Ahli
Germany355 Posts
Both 1vs1 and 2vs2 receive special versions for LotV beta! I've only fixed problems created by LotV's engine changes. The features, hotkeys, etc are exactly the same as in the SC2 version. >>> Download GameHeart 1vs1 Observer Interface for LOTV BETA v.0.1 <<< >>> Download GameHeart 2vs2 Observer Interface for LOTV BETA v.0.1 <<< Screenshot: ![]() Changelog: 1vs1 version: + Show Spoiler + v.0.1 (8th May 2015) - fixed bugs caused by LotV's engine upgrade 2vs2 version: + Show Spoiler + v.0.1 (8th May 2015) - fixed bugs caused by LotV's engine upgrade More Information: To receive more information, head to this post earlier in this thread. Btw, the Logos.SC2Mod is working in LotV, too, in case you were wondering. If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter (AhliSC2). In the future I'm going to try to create a UI that works in 1vs1 and 2vs2 in LotV due to a new UI feature added by Blizzard called animations. Enjoy! | ||
bartus88
Netherlands491 Posts
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Heyoka
Katowice25012 Posts
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snailz
Croatia900 Posts
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graNite
Germany4434 Posts
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Magnifico
1958 Posts
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eSportsHeaven
United States14 Posts
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Ahli
Germany355 Posts
On October 07 2015 06:53 eSportsHeaven wrote: Hi! GameHeart appears slightly broken by patch 3.0. There is an unhideable & clickable "Help" button. Is this issue fixable? We were hoping to use GameHeart for an upcoming tournament ![]() Please use the Legacy of the Void version in HotS and WoL as SC2 is now running the updated engine. I will update the UI with proper compatibility in the next days, most likely tomorrow. Stay tuned... | ||
cheeseheadlogic
United States322 Posts
On October 07 2015 09:50 Ahli wrote: Please use the Legacy of the Void version in HotS and WoL as SC2 is now running the updated engine. I will update the UI with proper compatibility in the next days, most likely tomorrow. Stay tuned... Will F1/F2 functions work with a logos file when patched up? | ||
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