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GameHeart Overlay 2.0 - Page 45

Forum Index > SC2 General
Post a Reply
Prev 1 43 44 45 All
pres.sure
Profile Joined July 2010
Germany104 Posts
July 18 2017 18:23 GMT
#881
Is it intentional that the bottom panel in 3.0 alpha#3 is very blue and font visibility is restricted:

[image loading]

[image loading]
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2017-11-14 23:31:18
November 14 2017 23:30 GMT
#882
Update - GameHeart 3.0 - The Merging is complete!

1vs1 and 2vs2 are now merged into a single UI.

You can get it on my google site.

Screenshots:

[image loading]

[image loading]

[image loading]

Changelog:

+ Show Spoiler +

v.3.0 (14th November 2017)
- added support for 1vs1 (includes Archon mode) and 2vs2
- - other modes show the default resource panel in the top right for the selected player
- cleaned up minimap's border; it is now 2 pixels wider, bottom bar is 2 pixels shorter
- Control+Shift+R will now toggle between three states for race icons:
- - 1./default: show LogosMod team icon with race icon as fallback
- - 2. hide race icon
- - 3. show race icon
- Control+Shift+L hotkey has been removed as its functionality is now included in Control+Shift+R
- fixed minimap preview of replays being cut off
- increased width of observer toolbar's vision dropdown
- "1" is now hidden in the units/structures lost panels and the leaderpanel except for the Upgrades tab
- Seeking in replays now hides the map score panel
- alert tooltips now follow the dark color scheme
- many labels now scale instead of being truncated
- added basic support for Ahli's 'Observer UI Settings Editor'
- fixed EPM (Control+V) background image not extending behind the title label
- added hotkey to toggle the chat's visibility (Control + Alt + C)
- added hotkey to toggle the entire UI (Control + Alt + U)
- toggling the observer toolbar will now move the top center panels downwards
- fixed 1vs1 comparison frames (e.g. units/workers killed on default Control+R) not hiding graphs panels (created by GameHeart extension mod)
- fixed chat bar's chat help tooltip using the old green background color on first UI load
- added blur effect to the bottom panel's background images
- fixed active forces comparison bars' height
- hid chat bar's help label that usually appears below the bar
- the leaderpanel moves downwards if the top name panel is shown
- re-added the unit rank labels


More Information:
To receive more information, you can check out my Ahli's Mods Website or dig up the old GameHeart 2 post earlier in this thread.


Remember, you still need to use the extension mod to receive upgrade countdowns, workers killed counter, production icons, Income and Army Supply Graphs.


If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter @AhliSC2.

The RSS feed on the site for an automatic check for updates might be interesting for you. Just subscribe to the 1vs1 changelog.

There are minor problems left in the UI and I cannot guarantee that some future SC2 patch breaks some features like the race icon toggle, but right now everything seems to work fine.

If you have ideas for improvements, find bugs, etc, let me know!

Enjoy!

BTW, I've recently fixed and updated Gawliq's UI, too.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Azhrak
Profile Joined January 2011
Finland1194 Posts
November 15 2017 09:32 GMT
#883
Thanks for the update!
starcraft2.fi
Hyyerr
Profile Joined August 2018
1 Post
Last Edited: 2018-08-21 21:45:25
August 21 2018 21:43 GMT
#884
Thanks!
RoXKISPomi
Profile Joined April 2012
Russian Federation3 Posts
December 20 2019 13:20 GMT
#885
Hello, thx for this interface, want to say that ctrl+shift+G isnt working ( may be after last patch.
Ahli
Profile Joined May 2012
Germany355 Posts
December 22 2019 15:03 GMT
#886


Changelog:

GameHeart_3.3 (22nd December 2019)
  • fixed control groups' appearance
  • fixed social button's appearance
  • fixed friend list and party invites spawning off-screen the first time the social panel is opened
  • fixed tooltip backgrounds
  • fixed race icon shortcut's starting state
  • fixed the second slot of player intro panels
  • fixed the offset of the player name when the race icon is hidden in FFA
  • fixed tournament match panels spawning off-screen
  • added 4 more score values to the raw scores panel: MineralsLostUnits, VespeneLostUnits, ResourcesGathered, UnitsProduced
  • reworked units lost panel
  • structures added into the same view; structures lost panel removed
  • resources lost added; the position is dynamic to save space when the panel is empty
  • size of icons and labels reduced to be about as big as the production tab
  • comparison bars of the leaderpanel are now hidden if the value is 0
  • in FFA mode the supply and race icon is now hidden when no unit is selected
  • added toggle UI hotkey into message log's window (ctrl + alt + U)
  • selecting multiple units will show a player-colored border
    • known problems:
      • selecting an additional unit has an update delay of one second
      • mouse clicks on a unit button are ignored once per second

  • workers killed notification animates when a worker is killed
    • requires an extension mod update (e.g. it is implemented in the "HomeStoryCup XX" extension mod)
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
DSK
Profile Blog Joined February 2015
England1110 Posts
April 03 2020 13:30 GMT
#887
Hey Ahli, and anyone else who might be able to help. Is there any chance you happen to have the original versions of the GameHeart overlay? In the process of recording the WCS 2014 Season 3 replays (up to the Ro16 only, my SC2 install refuses to play Ro8 and up, or the global finals) and I think the reason is that the GameHeart overlay was used - and they can't be replayed without the overlays.

+ Show Spoiler +

Note the differences in overlay



I'd be ever so grateful if someone could source them for me, though I don't know the exact version I need (I'd imagine it's between 1.0-2.2).
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 03 2020 16:27 GMT
#888
How do we use this? Do we need to download a file or just pick the option when creating a custom game? Do replays of games played with this automatically display the overlay?
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2020-04-03 21:48:55
April 03 2020 21:44 GMT
#889
@DSK
The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required.

Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue.

Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly.

Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now.

@Zzroram
You can follow the installation instructions here.
Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI.
Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod.
The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
DSK
Profile Blog Joined February 2015
England1110 Posts
April 04 2020 12:26 GMT
#890
On April 04 2020 06:44 Ahli wrote:
@DSK
The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required.

Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue.

Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly.

Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now.

@Zzroram
You can follow the installation instructions here.
Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI.
Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod.
The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod.


That would be great, only if it isn't too much hassle for you to do so. If it is then I will just have to make do. I appreciate you reaching out to me so quickly <3.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
Ahli
Profile Joined May 2012
Germany355 Posts
April 04 2020 20:19 GMT
#891
On April 04 2020 21:26 DSK wrote:
Show nested quote +
On April 04 2020 06:44 Ahli wrote:
@DSK
The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required.

Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue.

Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly.

Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now.

@Zzroram
You can follow the installation instructions here.
Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI.
Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod.
The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod.


That would be great, only if it isn't too much hassle for you to do so. If it is then I will just have to make do. I appreciate you reaching out to me so quickly <3.

ZIP archive of all GameHeart files I publicly shared before
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
DSK
Profile Blog Joined February 2015
England1110 Posts
April 05 2020 16:53 GMT
#892
On April 05 2020 05:19 Ahli wrote:
Show nested quote +
On April 04 2020 21:26 DSK wrote:
On April 04 2020 06:44 Ahli wrote:
@DSK
The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required.

Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue.

Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly.

Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now.

@Zzroram
You can follow the installation instructions here.
Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI.
Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod.
The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod.


That would be great, only if it isn't too much hassle for you to do so. If it is then I will just have to make do. I appreciate you reaching out to me so quickly <3.

ZIP archive of all GameHeart files I publicly shared before


Thanks, Ahli. It seems you were right on the money, those overlay files did not resolve the playback issue. Still, I thank you for giving me the opportunity to try.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
davidc02
Profile Joined October 2010
Venezuela32 Posts
May 02 2020 02:23 GMT
#893
Thanks.
http://www.sc2venezuela.com
juliusprotobius
Profile Joined August 2024
1 Post
August 08 2024 16:31 GMT
#894
Hi, I'm wondering if there's any way to "take command" during a replay with Gameheart replay interface, like there is in the default interface?

Thanks a lot!
MrIronGolem27
Profile Joined July 2020
United States210 Posts
August 08 2024 17:45 GMT
#895
On August 09 2024 01:31 juliusprotobius wrote:
Hi, I'm wondering if there's any way to "take command" during a replay with Gameheart replay interface, like there is in the default interface?

Thanks a lot!


As stated in the lobby when a player does not have the default interface selected:

"Take Command will not be available unless this player disables the custom replay interface in their 'Observer and Replay' options."
HyperONE - mapmaker (TLMC19 2nd place, TLMC17 3rd+5th place), tournament organizer (organizer for the StarCraft Evolution League and Circle Derping), Liquipedia editor, Aligulac contributor, owner of Team HyperONE, and SC: Evo Complete developer
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