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pres.sure
Germany104 Posts
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Ahli
Germany355 Posts
1vs1 and 2vs2 are now merged into a single UI. You can get it on my google site. Screenshots: ![]() ![]() ![]() Changelog: + Show Spoiler + v.3.0 (14th November 2017) - added support for 1vs1 (includes Archon mode) and 2vs2 - - other modes show the default resource panel in the top right for the selected player - cleaned up minimap's border; it is now 2 pixels wider, bottom bar is 2 pixels shorter - Control+Shift+R will now toggle between three states for race icons: - - 1./default: show LogosMod team icon with race icon as fallback - - 2. hide race icon - - 3. show race icon - Control+Shift+L hotkey has been removed as its functionality is now included in Control+Shift+R - fixed minimap preview of replays being cut off - increased width of observer toolbar's vision dropdown - "1" is now hidden in the units/structures lost panels and the leaderpanel except for the Upgrades tab - Seeking in replays now hides the map score panel - alert tooltips now follow the dark color scheme - many labels now scale instead of being truncated - added basic support for Ahli's 'Observer UI Settings Editor' - fixed EPM (Control+V) background image not extending behind the title label - added hotkey to toggle the chat's visibility (Control + Alt + C) - added hotkey to toggle the entire UI (Control + Alt + U) - toggling the observer toolbar will now move the top center panels downwards - fixed 1vs1 comparison frames (e.g. units/workers killed on default Control+R) not hiding graphs panels (created by GameHeart extension mod) - fixed chat bar's chat help tooltip using the old green background color on first UI load - added blur effect to the bottom panel's background images - fixed active forces comparison bars' height - hid chat bar's help label that usually appears below the bar - the leaderpanel moves downwards if the top name panel is shown - re-added the unit rank labels More Information: To receive more information, you can check out my Ahli's Mods Website or dig up the old GameHeart 2 post earlier in this thread. Remember, you still need to use the extension mod to receive upgrade countdowns, workers killed counter, production icons, Income and Army Supply Graphs. If you run into problems, you can message me here on teamliquid, try to post in this thread or reach out to me via twitter @AhliSC2. The RSS feed on the site for an automatic check for updates might be interesting for you. Just subscribe to the 1vs1 changelog. There are minor problems left in the UI and I cannot guarantee that some future SC2 patch breaks some features like the race icon toggle, but right now everything seems to work fine. If you have ideas for improvements, find bugs, etc, let me know! Enjoy! BTW, I've recently fixed and updated Gawliq's UI, too. | ||
Azhrak
Finland1192 Posts
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Hyyerr
1 Post
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RoXKISPomi
Russian Federation3 Posts
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Ahli
Germany355 Posts
Changelog: GameHeart_3.3 (22nd December 2019)
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DSK
England1110 Posts
+ Show Spoiler + Note the differences in overlay I'd be ever so grateful if someone could source them for me, though I don't know the exact version I need (I'd imagine it's between 1.0-2.2). | ||
Zzoram
Canada7115 Posts
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Ahli
Germany355 Posts
The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required. Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue. Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly. Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now. @Zzroram You can follow the installation instructions here. Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI. Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod. The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod. | ||
DSK
England1110 Posts
On April 04 2020 06:44 Ahli wrote: @DSK The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required. Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue. Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly. Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now. @Zzroram You can follow the installation instructions here. Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI. Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod. The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod. That would be great, only if it isn't too much hassle for you to do so. If it is then I will just have to make do. I appreciate you reaching out to me so quickly <3. | ||
Ahli
Germany355 Posts
On April 04 2020 21:26 DSK wrote: Show nested quote + On April 04 2020 06:44 Ahli wrote: @DSK The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required. Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue. Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly. Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now. @Zzroram You can follow the installation instructions here. Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI. Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod. The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod. That would be great, only if it isn't too much hassle for you to do so. If it is then I will just have to make do. I appreciate you reaching out to me so quickly <3. ZIP archive of all GameHeart files I publicly shared before | ||
DSK
England1110 Posts
On April 05 2020 05:19 Ahli wrote: Show nested quote + On April 04 2020 21:26 DSK wrote: On April 04 2020 06:44 Ahli wrote: @DSK The 2nd video should use an early version of the WCS GameHeart extionsion mod as it has a panel that switches content and Ryan coded that in that mod to be used by the WCS observer interface. Potentially that is required. Observer interfaces do not alter the game and are not recorded in replays, so they are not the issue. Potentially you need a Logos.Sc2Mod. I do not know how well that was supported when it was recorded. It was a feature that Ryan and Blizzard created together. Potentially it is required as picked indexes during the live game are saved in the replay if I remember it correctly. Btw, I still have all GameHeart obs UI versions in my dropbox. Let me know if you want those. 70 versions by now. @Zzroram You can follow the installation instructions here. Basically, you download a file and then select it in the game options. Then observing matches and watching replays will use that UI. Also, there are extension mods that add a few extra features like production icons above structures and notifications on the sides of the screen. Host a game with the "WCS GameHeart", "GameHeart" or "HomeStoryCup XX" extension mod. The last one is my own one with bug fixes and performance improvements to GameHeart's extension mod. That would be great, only if it isn't too much hassle for you to do so. If it is then I will just have to make do. I appreciate you reaching out to me so quickly <3. ZIP archive of all GameHeart files I publicly shared before Thanks, Ahli. It seems you were right on the money, those overlay files did not resolve the playback issue. Still, I thank you for giving me the opportunity to try. | ||
davidc02
Venezuela32 Posts
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juliusprotobius
1 Post
Thanks a lot! | ||
MrIronGolem27
United States170 Posts
On August 09 2024 01:31 juliusprotobius wrote: Hi, I'm wondering if there's any way to "take command" during a replay with Gameheart replay interface, like there is in the default interface? Thanks a lot! As stated in the lobby when a player does not have the default interface selected: "Take Command will not be available unless this player disables the custom replay interface in their 'Observer and Replay' options." | ||
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