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Blown away by this. So many awesome improvements, things I didn't think we'd see for months or even years, and it's already in the GSTL. Love the queues, logos, worker counts, bottom right info pane, cleaner timer, and especially the zoom out. Just amazing.
Main feedback (I'm not sure which of these are Gameheart and which ones are GSTL's decisions): I like the regular Victory screen a bit better, the new one feels quite basic after getting used to Blizzards.
The logos in the mineral lines are a bit distracting. I feel like they would be better on the opposite side of the minerals, and transparent like the natural, but I'm not sure if that's even necessary. The natural logo is pretty good as is.
The info panel directly to the right of the minimap feels out of place. It feels unnecessary to have the names of the players on the screen twice (top middle and that panel), and I'm just too used to supply/mineral stuff in the top right. Feels that space is less useful than bottom middle anyways, a more compact version of that info up at the top right I think I would like more.
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This looks amazing! I have a few qualms though.
I'm not a big fan of icons of units under production being displayed above buildings or larvae. I don't think it meshes well with the in-game graphics. If casters want to display what is being produced, they can just select individual buildings.
The only other issues I have with this are cosmetic, i.e. victory screen and size and position of team logos. I like everything else about this UI.
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The score screen where the winner is shown could use some design change. the original is a lot better. :D
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On April 05 2013 19:36 geno wrote: The info panel directly to the right of the minimap feels out of place. It feels unnecessary to have the names of the players on the screen twice (top middle and that panel), and I'm just too used to supply/mineral stuff in the top right. Feels that space is less useful than bottom middle anyways, a more compact version of that info up at the top right I think I would like more. I agree, using the names of players twice seems unnecessary. The color and order of the stats in the bottom left is enough to identify the players, adding names in the bottom left is redundant.
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Hey guys! Thanks for all the positive feedback and the great critiques!
I am already talking to GSL about some of the issues people have been complaining about. Oddly foreigners are mostly complaining about the logos in the mineral line and Koreans are complaining about the big logos.
I will do something with the victory screen. Not sure what yet. I was using this custom one for a reason but I am not sure if it is still necessary or not so I will have to look into possibly going back to the default one.
Regarding the double player names: It was not originally supposed to be this way, GSL decided to use their normal scoreboard instead of the one I built into the GameHeart overlay because they received so many complaints yesterday about its location on top of the minimap. The scoreboard for GameHeart is usually to right of the minimap and the left of the resources on that small black bar.
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It's very hard to get used to the ressources/supply not being on the top right as a player haha. Otherwise the UI is really cool, I agree with what people said above but those are minor details while the improvement as a spectator is really great compared to standard ui.
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Btw, you should rename the overlay GameChanging!
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Another thing which could use some work is the "scoreboard" with team/player names and mineral counts etc. Frankly it's rather ugly and unprofessional looking. I know there are multiple scoreboard options but I am yet to see a visually pleasing version of it. The one which is used in GSTL right now at the very least needs to get rid of the glow and change the font.
Keep up the good work though!
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Looks amazing. I kinda like the victory screen ^^
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Incredible! Congratulations for making it to the GSTL.
That's some piece of achievement I have to say.
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Thanks guys! If you prefer GameHeart to the Blizzard UI thing they were using yesterday please let Gom know! And to be fair even if you prefer the Blizzard UI let them know that too. I think they are trying to decide between the two for future broadcasts.
I am eager to improve the overlay where I can and have lots of ideas for the future but we need to get real support from tournaments to move forward!
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This is insane man, good job.
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The health numbers are really hard to see, they should be made a bit bigger.
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On April 05 2013 20:21 Cokefreak wrote: The health numbers are really hard to see, they should be made a bit bigger.
Agreed! Will look into it!
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Good Job ! That's so cool!
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Everything is so fancy, but the victory screen and the lost units tab need improvement. Is it possible to make a tab that shows what units were lost and not how much minerals and gas? Can you switch the attack and armor icons on unit selection so that they are in the same order as in the upgrades buildings?
Keep up the good work!
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1001 YEARS KESPAJAIL22272 Posts
On April 05 2013 20:23 GameHeart wrote:Show nested quote +On April 05 2013 20:21 Cokefreak wrote: The health numbers are really hard to see, they should be made a bit bigger. Agreed! Will look into it!
Any way for you to get this on SEA? :D I am hosting a showmatch between friends and this would be awesome.
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Granite - Almost everything is possible! The number of each type of units lost is a really good idea. The upgrades on unit selection is more complicated and I am sure its possible but I will have to figure it out.
Lichter - I will upload this to all regions within the next week.
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On April 05 2013 19:44 GameHeart wrote: Hey guys! Thanks for all the positive feedback and the great critiques!
I am already talking to GSL about some of the issues people have been complaining about. Oddly foreigners are mostly complaining about the logos in the mineral line and Koreans are complaining about the big logos.
I will do something with the victory screen. Not sure what yet. I was using this custom one for a reason but I am not sure if it is still necessary or not so I will have to look into possibly going back to the default one.
Regarding the double player names: It was not originally supposed to be this way, GSL decided to use their normal scoreboard instead of the one I built into the GameHeart overlay because they received so many complaints yesterday about its location on top of the minimap. The scoreboard for GameHeart is usually to right of the minimap and the left of the resources on that small black bar.
Very cool. It only make sense that it gets continually tweaked until it satisfies most people, but i like where it is at now and where it is going.
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It would be good to move the UI elements to their original places and just make them smaller by cutting out the fat but it’s definitely good to see this at GSTL so that you get a ton of feedback!
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