• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:59
CEST 15:59
KST 22:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out6RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! SC4ALL II: StarCraft 2 Player Announcement 5/8 August World Ranking: Clem climbs to #2
Tourneys
2026 KungFu Cup Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Data needed BW General Discussion ASL22 General Discussion Michaelbg appreciation thread How FlaSh Nearly Forfeited MSL Finals being late
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread EVE Corporation Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9144 users

GameHeart Overlay 2.0 - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 45 Next All
geno
Profile Blog Joined October 2007
United States1404 Posts
April 05 2013 10:36 GMT
#221
Blown away by this. So many awesome improvements, things I didn't think we'd see for months or even years, and it's already in the GSTL. Love the queues, logos, worker counts, bottom right info pane, cleaner timer, and especially the zoom out. Just amazing.

Main feedback (I'm not sure which of these are Gameheart and which ones are GSTL's decisions):
I like the regular Victory screen a bit better, the new one feels quite basic after getting used to Blizzards.

The logos in the mineral lines are a bit distracting. I feel like they would be better on the opposite side of the minerals, and transparent like the natural, but I'm not sure if that's even necessary. The natural logo is pretty good as is.

The info panel directly to the right of the minimap feels out of place. It feels unnecessary to have the names of the players on the screen twice (top middle and that panel), and I'm just too used to supply/mineral stuff in the top right. Feels that space is less useful than bottom middle anyways, a more compact version of that info up at the top right I think I would like more.
Rainling
Profile Joined June 2011
United States456 Posts
April 05 2013 10:37 GMT
#222
This looks amazing! I have a few qualms though.

I'm not a big fan of icons of units under production being displayed above buildings or larvae. I don't think it meshes well with the in-game graphics. If casters want to display what is being produced, they can just select individual buildings.

The only other issues I have with this are cosmetic, i.e. victory screen and size and position of team logos. I like everything else about this UI.
Ace1123
Profile Joined September 2011
Philippines1187 Posts
April 05 2013 10:42 GMT
#223
The score screen where the winner is shown could use some design change. the original is a lot better. :D
ForGG, Mvp, MMA, MarineKing, BoxeR,
Rainling
Profile Joined June 2011
United States456 Posts
April 05 2013 10:43 GMT
#224
On April 05 2013 19:36 geno wrote:
The info panel directly to the right of the minimap feels out of place. It feels unnecessary to have the names of the players on the screen twice (top middle and that panel), and I'm just too used to supply/mineral stuff in the top right. Feels that space is less useful than bottom middle anyways, a more compact version of that info up at the top right I think I would like more.

I agree, using the names of players twice seems unnecessary. The color and order of the stats in the bottom left is enough to identify the players, adding names in the bottom left is redundant.
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-04-05 10:45:27
April 05 2013 10:44 GMT
#225
Hey guys! Thanks for all the positive feedback and the great critiques!

I am already talking to GSL about some of the issues people have been complaining about. Oddly foreigners are mostly complaining about the logos in the mineral line and Koreans are complaining about the big logos.

I will do something with the victory screen. Not sure what yet. I was using this custom one for a reason but I am not sure if it is still necessary or not so I will have to look into possibly going back to the default one.

Regarding the double player names: It was not originally supposed to be this way, GSL decided to use their normal scoreboard instead of the one I built into the GameHeart overlay because they received so many complaints yesterday about its location on top of the minimap. The scoreboard for GameHeart is usually to right of the minimap and the left of the resources on that small black bar.
Gameheart
Nimix
Profile Joined October 2011
France1809 Posts
Last Edited: 2013-04-05 10:45:51
April 05 2013 10:44 GMT
#226
It's very hard to get used to the ressources/supply not being on the top right as a player haha.
Otherwise the UI is really cool, I agree with what people said above but those are minor details while the improvement as a spectator is really great compared to standard ui.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
April 05 2013 10:44 GMT
#227
Btw, you should rename the overlay GameChanging!
atteo
Profile Joined July 2011
20 Posts
Last Edited: 2013-04-05 10:47:19
April 05 2013 10:45 GMT
#228
Another thing which could use some work is the "scoreboard" with team/player names and mineral counts etc. Frankly it's rather ugly and unprofessional looking. I know there are multiple scoreboard options but I am yet to see a visually pleasing version of it. The one which is used in GSTL right now at the very least needs to get rid of the glow and change the font.

Keep up the good work though!
75
Profile Joined December 2012
Germany4057 Posts
Last Edited: 2013-04-05 11:05:27
April 05 2013 10:54 GMT
#229
Looks amazing. I kinda like the victory screen ^^
yo twitch, as long as I can watch 480p lagfree I'm happy
anatase
Profile Joined May 2010
France532 Posts
April 05 2013 11:10 GMT
#230
Incredible! Congratulations for making it to the GSTL.

That's some piece of achievement I have to say.
GameHeart
Profile Blog Joined February 2012
286 Posts
April 05 2013 11:15 GMT
#231
Thanks guys! If you prefer GameHeart to the Blizzard UI thing they were using yesterday please let Gom know! And to be fair even if you prefer the Blizzard UI let them know that too. I think they are trying to decide between the two for future broadcasts.

I am eager to improve the overlay where I can and have lots of ideas for the future but we need to get real support from tournaments to move forward!
Gameheart
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
April 05 2013 11:16 GMT
#232
This is insane man, good job.
Cokefreak
Profile Joined June 2011
Finland8096 Posts
April 05 2013 11:21 GMT
#233
The health numbers are really hard to see, they should be made a bit bigger.
GameHeart
Profile Blog Joined February 2012
286 Posts
April 05 2013 11:23 GMT
#234
On April 05 2013 20:21 Cokefreak wrote:
The health numbers are really hard to see, they should be made a bit bigger.


Agreed! Will look into it!
Gameheart
ayaka
Profile Joined December 2012
11 Posts
April 05 2013 11:27 GMT
#235
Good Job !
That's so cool!
graNite
Profile Blog Joined December 2010
Germany4434 Posts
April 05 2013 11:27 GMT
#236
Everything is so fancy, but the victory screen and the lost units tab need improvement.
Is it possible to make a tab that shows what units were lost and not how much minerals and gas?
Can you switch the attack and armor icons on unit selection so that they are in the same order as in the upgrades buildings?

Keep up the good work!
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
April 05 2013 11:28 GMT
#237
On April 05 2013 20:23 GameHeart wrote:
Show nested quote +
On April 05 2013 20:21 Cokefreak wrote:
The health numbers are really hard to see, they should be made a bit bigger.


Agreed! Will look into it!


Any way for you to get this on SEA? :D I am hosting a showmatch between friends and this would be awesome.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-04-05 11:29:34
April 05 2013 11:29 GMT
#238
Granite - Almost everything is possible! The number of each type of units lost is a really good idea. The upgrades on unit selection is more complicated and I am sure its possible but I will have to figure it out.

Lichter - I will upload this to all regions within the next week.
Gameheart
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
April 05 2013 11:36 GMT
#239
On April 05 2013 19:44 GameHeart wrote:
Hey guys! Thanks for all the positive feedback and the great critiques!

I am already talking to GSL about some of the issues people have been complaining about. Oddly foreigners are mostly complaining about the logos in the mineral line and Koreans are complaining about the big logos.

I will do something with the victory screen. Not sure what yet. I was using this custom one for a reason but I am not sure if it is still necessary or not so I will have to look into possibly going back to the default one.

Regarding the double player names: It was not originally supposed to be this way, GSL decided to use their normal scoreboard instead of the one I built into the GameHeart overlay because they received so many complaints yesterday about its location on top of the minimap. The scoreboard for GameHeart is usually to right of the minimap and the left of the resources on that small black bar.


Very cool. It only make sense that it gets continually tweaked until it satisfies most people, but i like where it is at now and where it is going.
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
April 05 2013 11:48 GMT
#240
It would be good to move the UI elements to their original places and just make them smaller by cutting out the fat but it’s definitely good to see this at GSTL so that you get a ton of feedback!
Really Blizz, really? - Darnell
Prev 1 10 11 12 13 14 45 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 19
IntoTheiNu 1622
WardiTV665
RotterdaM516
SteadfastSC97
EnkiAlexander 31
LiquipediaDiscussion
Replay Cast
09:00
KungFu Cup 2026 Week 18
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 516
TKL 180
Rex 124
SteadfastSC 97
CosmosSc2 29
StarCraft: Brood War
Britney 55146
Shuttle 3396
Mini 1145
Bisu 758
firebathero 686
Light 651
Soma 575
EffOrt 557
Soulkey 512
Larva 312
[ Show more ]
Rush 266
Stork 244
Snow 214
Killer 211
ZerO 203
Zeus 202
Sharp 156
hero 119
Free 118
Last 82
sorry 70
Barracks 66
Hyun 65
PianO 52
Sexy 49
soO 39
ToSsGirL 39
Terrorterran 36
Hm[arnc] 28
yabsab 25
JYJ 25
sSak 25
JulyZerg 25
Shine 16
zelot 16
Rock 15
NotJumperer 9
Icarus 4
Dota 2
qojqva1505
Dendi1466
KheZu61
Counter-Strike
fl0m5473
olofmeister1346
byalli786
Other Games
B2W.Neo752
hiko554
Lowko376
crisheroes271
Liquid`LucifroN191
Mew2King115
Liquid`VortiX112
QueenE72
elazer70
mouzStarbuck37
Hui .6
ZerO(Twitch)5
Organizations
StarCraft: Brood War
UltimateBattle 1308
Other Games
BasetradeTV48
[ Show 14 non-featured ]
StarCraft 2
• Hinosc 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 920
• WagamamaTV577
League of Legends
• Jankos1457
• Nemesis1417
• TFBlade635
Upcoming Events
Replay Cast
10h 1m
The PondCast
20h 1m
PiG Sty Festival
22h 1m
Serral vs Lambo
SHIN vs Rogue
OSC
23h 1m
Replay Cast
1d 10h
Escore
1d 20h
PiG Sty Festival
1d 22h
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
CranKy Ducklings
2 days
The PiG Daily
2 days
herO vs Krystianer
Solar vs Cure
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
Maru vs Shameless
Reynor vs TriGGeR
PiG Sty Festival
3 days
OSC
4 days
Afreeca Starleague
4 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4 days
The Patches Monday
5 days
Afreeca Starleague
5 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-11
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.