• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:04
CET 07:04
KST 15:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
The Road to Katowice - 2022/23 Retrospective18Disasterpiece Theater: Soulkey vs sOs (2013-05-21)11WTL 2022 Winter - Regular Season Awards + Wrap-up24WTL Winter - The 2v2 Tour25WTL 2022 Winter - Regular Season Finale7
Community News
[BSL16] - RO16 Group Stage9ESL Open Cup #159: herO, Spirit, Dark win5WardiTV 2023 Opens (Monthly)1IEM Katowice 2023 - Hosts & Commentators25Serral leaves ENCE, joins Basilisk26
StarCraft 2
General
5.0.11 Patch Released - Balance Changes IEM Katowice 2023 - Hosts & Commentators The Road to Katowice - 2022/23 Retrospective Serral leaves ENCE, joins Basilisk SC2 shut down in China, WTL to continue
Tourneys
NorCal StarFest I [Alpha Pro Series] MaxPax vs ByuN WardiTV 2023 Opens (Monthly) $5000 #PassionCraft Knockout TournyCraft free tourny management web app
Strategy
Custom Maps
[A] (Minigames) Raynor Party [A] [TPS RPG] Transformers: Open World (WIP) Work In Progress Melee Maps
External Content
Mutation # 354 Media Blackout Mutation # 353 Hostile Territory Mutation # 352 Railroad Switch Mutation # 351 Assembly of Vengeance
Brood War
General
[ASL15] Afreeca Starleague To Start On Feb 14 miss chance, rng, and some code experiments BW General Discussion BoxeR stream ASL vs FlaSh
Tourneys
Sanpao StarLeague Spring Cup S4 : Korea [BSL16] - RO16 Group Stage [BSL16] GosuLeague - Ro32 Group Stage! New Worlds Map Contest III: All Submissions (VOTE HERE)
Strategy
Marine rate of fire Simple Questions, Simple Answers Valkyrie dmg formula? 2v2 Spell Combos
Other Games
General Games
Sid Meier's Civilization VI Path of Exile Fire Emblem The PlayStation 5 FF7 remake for PS4 announced
Dota 2
Official Dota and Chess General Discussion [DPC 23] Tour 1 Discussion
League of Legends
[Spring 2023] LoL E-sports General Discussion [Patch Notes] Release General Discussion
Heroes of the Storm
HotS: WP and Funny Moments
Hearthstone
TL Mafia
TL Mafia Plays: Diplomacy TL Mafia Community Thread Team Liquid Maria L
Community
General
Russo-Ukrainian War Thread Coronavirus and You UK Politics Mega-thread NASA and the Private Sector US Politics Mega-thread
Fan Clubs
The Flash Fan Club The GoOdy Fan Club The TY Fan Club
Media & Entertainment
Anime Discussion Thread [TV] HBO The Last Of Us series [Manga] One Piece Korean Music Discussion Movie Discussion!
Sports
2022 - 2023 Football Thread 2021 NFL/CFB Season NBA General Discussion TeamLiquid Health and Fitness Initiative For 2022
World Cup 2022
FIFA World Cup 2022 - Knockout Stage FIFA World Cup Qatar 2022 Thread
Tech Support
Red text blurry and funky blue on black text Which Gaming Laptop Should I Buy? Simple Questions Simple Answers
TL Community
Is there a SQSA thread for this site? Recent Gifted Posts Happy Birthday R1CH!
Blogs
It's that time of year YET A…
Umpteen
I'm still around doodling and…
Glider
Someone Crashed my Plane …
micronesia
A spiritual journey th…
mewithoutDrew
The Kitty Arcade Saga
MrBitter
My Goals for 2023
DeNikSSB
State of StarCraft II
Jealous
Burning it all down - Reti…
BreAKerTV
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1114 users

Changes to WoL ladder maps on patch 2.0.4

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
Nerevar
Profile Joined January 2013
547 Posts
February 19 2013 18:16 GMT
#1
Previously, David Kim posted on B.net considering removing the two middle Watch Towers on Akilon Flats/Wastes.

We've been watching the Watch Tower change carefully on GSL. We think the change of removing the 2 Watch Towers is good for that map and are thinking of removing it on both Akilon Wastes and Akilon Flats.

Just wanted to get your feedback before doing so.

Thanks~

http://eu.battle.net/sc2/en/forum/topic/6533734833

It seems this has been implemented onto ladder with the latest patch 2.0.4.

[image loading]


Also implemented on all ladder maps are neutral unbuildable rocks previously implemented in the HotS beta, which act like the neutral supply depots already implemented on numerous tournament maps.

[image loading]
digmouse
Profile Blog Joined November 2010
China6029 Posts
February 19 2013 18:19 GMT
#2
Quite expected changes since for now most HotS system changes are already in.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Clbull
Profile Blog Joined February 2011
United Kingdom1436 Posts
Last Edited: 2013-02-19 20:21:23
February 19 2013 20:20 GMT
#3
"Hell, it's about time!"

No seriously. This neutral supply depot change has been long overdue.
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2013-02-19 20:24:56
February 19 2013 20:24 GMT
#4
It's a very good change.

It also indicated something that I wish more people would realize and take into consideration---

If you remember, when people first started talking about removing watch towers on certain maps, the official response (I think Browder in an interview) was something to the effect of 'we think watchtowers add to the game, we don't plan on removing any'.

This is kind of their response to everything-- give a conservative, status quo response to large amounts of feedback, review it internally, and potentially change their decision if warranted.

So much whining can be averted if people just realized this.
Salvation a la mode and a cup of tea...
Jazzman88
Profile Joined January 2012
Canada2228 Posts
February 19 2013 20:32 GMT
#5
On February 20 2013 05:24 caradoc wrote:
It's a very good change.

It also indicated something that I wish more people would realize and take into consideration---

If you remember, when people first started talking about removing watch towers on certain maps, the official response (I think Browder in an interview) was something to the effect of 'we think watchtowers add to the game, we don't plan on removing any'.

This is kind of their response to everything-- give a conservative, status quo response to large amounts of feedback, review it internally, and potentially change their decision if warranted.

So much whining can be averted if people just realized this.


Very much so. Unfortunately, I believe you're crediting a substantial portion of the community (read: the whiners who go ballistic every time something changes/doesn't change) with more reasonable temperaments than they have.

I've played a few games on the new patch today and I am absolutely loving the changes. Those high ground pods which used to have watchtowers on Akilon are no longer as useful for wide-ranging vision, but put a Siege Tank or 2 on them during your 2-2 push versus Zerg? Ooooooo yeah, that's the stuff.
_SpiRaL_
Profile Joined December 2012
Afghanistan1636 Posts
February 19 2013 20:44 GMT
#6
Do the watch towers disappear after a certain time or are they just gone?
Red and yellow are all I see
Topin
Profile Blog Joined December 2010
Peru9753 Posts
February 19 2013 20:48 GMT
#7
folowwing Blizz logic just gone, cause it would be too confusing for new players. I hope they decide to make maps w/o towers to see what kind of game can develope in new circumstances
i would define my style between a mix of ByuN, Maru and MKP
Zeon0
Profile Joined September 2010
Austria2993 Posts
February 19 2013 20:50 GMT
#8
finally they add the depots. after almost 3 years...
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Extraneous
Profile Joined November 2011
Canada8 Posts
February 19 2013 20:56 GMT
#9
On February 20 2013 05:44 _SpiRaL_ wrote:
Do the watch towers disappear after a certain time or are they just gone?


They're just gone, Bliz tends to not do any of the fancy stuff like that. For another example see Metropolis LE
Dirkinity
Profile Joined November 2012
Germany409 Posts
February 19 2013 20:58 GMT
#10
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.
Indrium
Profile Joined November 2010
United States2236 Posts
February 19 2013 21:00 GMT
#11
On February 20 2013 05:58 Dirkinity wrote:
Show nested quote +
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


What race do you play? If it's never happened to you, it's probably not zerg.
Demonhunter04
Profile Joined July 2011
1530 Posts
February 19 2013 21:00 GMT
#12
On February 20 2013 05:58 Dirkinity wrote:
Show nested quote +
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


The depot at the ramp is mainly to prevent Terrans from walling in on the lowground with a depot + barracks, because you can prevent worker scouting entirely by doing that. Pylon/bunker blocks are much rarer.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
JDub
Profile Joined December 2010
United States976 Posts
February 19 2013 21:00 GMT
#13
On February 20 2013 06:00 Indrium wrote:
Show nested quote +
On February 20 2013 05:58 Dirkinity wrote:
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


What race do you play? If it's never happened to you, it's probably not zerg.

Not to mention it only takes 2 bunkers to block the ramp, not 3. This and 3 pylon wall have happened to me TOO MANY times!!
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-02-19 21:01:54
February 19 2013 21:00 GMT
#14
Great changes. They should put a neutral raised depot at the natural's ramp, though.
T P Z sagi
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
February 19 2013 21:01 GMT
#15
I like the changes the rock thing on hots is good cause it looks good and browder knows rocks
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
February 19 2013 21:02 GMT
#16
On February 20 2013 05:58 Dirkinity wrote:
Show nested quote +
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


On the other hand, some protoss players block with 3 pylons.
FabledIntegral
Profile Blog Joined November 2008
United States9231 Posts
Last Edited: 2013-02-19 21:07:20
February 19 2013 21:04 GMT
#17
On February 20 2013 05:58 Dirkinity wrote:
Show nested quote +
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


1. It requires 2 bunkers, not 3.
2. 3pylon blocks occur very frequently in PvZ.

On February 20 2013 06:00 Demonhunter04 wrote:
Show nested quote +
On February 20 2013 05:58 Dirkinity wrote:
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


The depot at the ramp is mainly to prevent Terrans from walling in on the lowground with a depot + barracks, because you can prevent worker scouting entirely by doing that. Pylon/bunker blocks are much rarer.


I've encountered this only from ONE player in the last year or so. It's vs HwaSin and he does it ever TvP and Thor rushes me every single game. I blind counter it now. Not to say it isn't useful, but in reality it's not that strong of a build, as it makes it insanely easy to bust since you can't repair wiht more than 2 scvs, don't have any high ground advantage, and there's maximum surface area for the depot. At the same time you can scout if there is an addon for the rax.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
February 19 2013 21:09 GMT
#18
On February 20 2013 06:04 FabledIntegral wrote:
Show nested quote +
On February 20 2013 05:58 Dirkinity wrote:
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


1. It requires 2 bunkers, not 3.
2. 3pylon blocks occur very frequently in PvZ.

Show nested quote +
On February 20 2013 06:00 Demonhunter04 wrote:
On February 20 2013 05:58 Dirkinity wrote:
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


The depot at the ramp is mainly to prevent Terrans from walling in on the lowground with a depot + barracks, because you can prevent worker scouting entirely by doing that. Pylon/bunker blocks are much rarer.


I've encountered this only from ONE player in the last year or so. It's vs HwaSin and he does it ever TvP and Thor rushes me every single game. I blind counter it now. Not to say it isn't useful, but in reality it's not that strong of a build, as it makes it insanely easy to bust since you can't repair wiht more than 2 scvs, don't have any high ground advantage, and there's maximum surface area for the depot. At the same time you can scout if there is an addon for the rax.

Yup, I've recently been pylon blocking every zerg, every time. Dickish of me? Absolutely, but I hate the matchup so much I don't care. Funny thing is, I still lost half the time because I don't know how to properly transition and I suck so much. Logged onto WoL today, saw those rocks were up, and decided I'll switch to the beta. Not feeling up to the task of playng vs zerg straightup.
Refer to my post.
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
February 19 2013 21:14 GMT
#19
On February 20 2013 06:00 Demonhunter04 wrote:
Show nested quote +
On February 20 2013 05:58 Dirkinity wrote:
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


The depot at the ramp is mainly to prevent Terrans from walling in on the lowground with a depot + barracks, because you can prevent worker scouting entirely by doing that. Pylon/bunker blocks are much rarer.


Why did I never do that when I offraced -.- Man i could have tmy CC before second depot....
Long live the Boss Toss!
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
Last Edited: 2013-02-19 21:21:04
February 19 2013 21:20 GMT
#20
I'm glad watch towers will be gone. Promotes active scouting/map presence with extra scouts (ovies and lings for me as Z) and rewards/punishes this activeness.
On February 20 2013 06:09 Zenbrez wrote:
Show nested quote +
On February 20 2013 06:04 FabledIntegral wrote:
On February 20 2013 05:58 Dirkinity wrote:
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


1. It requires 2 bunkers, not 3.
2. 3pylon blocks occur very frequently in PvZ.

On February 20 2013 06:00 Demonhunter04 wrote:
On February 20 2013 05:58 Dirkinity wrote:
On February 20 2013 05:50 Zeon0 wrote:
finally they add the depots. after almost 3 years...


Because so many people 3 bunker-blocked your choke LOL! I play since Release and this has NEVER happened to me.


The depot at the ramp is mainly to prevent Terrans from walling in on the lowground with a depot + barracks, because you can prevent worker scouting entirely by doing that. Pylon/bunker blocks are much rarer.


I've encountered this only from ONE player in the last year or so. It's vs HwaSin and he does it ever TvP and Thor rushes me every single game. I blind counter it now. Not to say it isn't useful, but in reality it's not that strong of a build, as it makes it insanely easy to bust since you can't repair wiht more than 2 scvs, don't have any high ground advantage, and there's maximum surface area for the depot. At the same time you can scout if there is an addon for the rax.

Yup, I've recently been pylon blocking every zerg, every time. Dickish of me? Absolutely, but I hate the matchup so much I don't care. Funny thing is, I still lost half the time because I don't know how to properly transition and I suck so much. Logged onto WoL today, saw those rocks were up, and decided I'll switch to the beta. Not feeling up to the task of playng vs zerg straightup.


Also if you'd just learn to PvZ, you wouldn't have to pigeon-hole yourself into an obnoxious build that you don't even know how to properly transition from.
Maybe that is why you don't understand the match-up, since you don't bother putting in anytime to play standard

So lame when I need to pull 5-6 drones for your stupid wall-in at my ramp.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
-ZergGirl 186
kaitlyn157
Forgg! 95
Jaeyun 54
AusProbe 41
StarCraft: Brood War
Sea 3299
Tasteless 612
ggaemo 522
Snow 298
Sharp 45
Sacsri 31
ajuk12(nOOB) 23
Noble 19
Bale 10
Movie 8
Dota 2
EternaLEnVy2180
BananaSlamJamma1452
NeuroSwarm213
febbydoto148
League of Legends
JimRising 933
Super Smash Bros
HugS86149
Other Games
summit1g22484
tarik_tv17859
shahzam2390
Stewie2K2304
WinterStarcraft629
Mew2King144
Trikslyr92
Liquid`Ken20
Organizations
Other Games
gamesdonequick2523
Counter-Strike: Global Offensive
ESL CS:GO390
Dota 2
BeyondTheSummit333
Other Games
BasetradeTV144
StarCraft 2
Esl_sc2143
ESL.tv143
StarCraft: Brood War
StarcraftVOD3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 24 non-featured ]
StarCraft 2
• Hupsaiya 86
• davetesta37
• practicex 23
• OhrlRock 4
• Migwel
• Laughngamez YouTube
• LaughNgamez Trovo
• IndyKCrew
• Kozan
• Gussbus
• Poblha
• intothetv
• aXEnki
• Alpha X_
StarCraft: Brood War
• sscaitournament1
• BSLYoutube
• AfreecaTV YouTube
• STPLYoutube
League of Legends
• Rush3645
• Ambition1592
• Lourlo1071
• HappyZerGling81
Other Games
• Scarra2389
• Shiphtur637
Upcoming Events
HomeStory Cup
2h 56m
Cure vs Kelazhur
Astrea vs Cure
Kelazhur vs Nina
SKillous vs Rex
SKillous vs Nina
HomeStory Cup
2 days
Rex vs Nina
Astrea vs SKillous
Astrea vs Rex
Cure vs Nina
Kelazhur vs Rex
Showmatch
4 days
BSL: ProLeague
4 days
ESL Pro Tour
4 days
BSL: ProLeague
5 days
ESL Pro Tour
6 days
ESL Pro Tour
6 days
Liquipedia Results

Completed

ASL Season 15: Online Qualifier Day 2
OSC Championship Season 10
NGS Storm Division S6 Quals
BLAST Premier Spring Groups

Ongoing

BSL Season 16
KCM Ladies Race Survival 2023 Season 1
Strength Challenge 30K
Tournament of Honor
FS Mania
RISS Season 1
Spring Cup Season 4: Korea
Spring Cup 4: Chinese Qualifier
Spring Cup 4: Chinese Qualifier 1
WTL 2022 Winter
NGS Storm Division S6
ESL Challenger League S44 NA
ESL Challenger League S44 EU
ESL Challenger League S44 AP

Upcoming

Hongtu Solo League S5: KOR
ASL Season 15
Spring Cup Season 4
Spring Cup Season 4: China
Spring Cup 4: Chinese Qualifier 2
CHN vs KOR Week31
#PassionCraft Knockout
IEM Katowice 2023
BLAST.tv Paris Major 2023
ESL Challenger Melbourne 2023
ESL Pro League Season 17
CCT Central EU Malta Finals
IEM Katowice 2023
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2023 TLnet. All Rights Reserved.