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Big Game Hunters - The phenomenon - Page 4

Forum Index > SC2 General
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M0RE
Profile Joined June 2010
Germany30 Posts
November 25 2012 09:16 GMT
#61
I liked BGH very much! I played BW for like 1 year until I realized there's a map called Hunters and Big Game was just a prefix :D stupid me
StarCraft II Admin at www.ESL.eu for GER and EU | Twitter: @ESL_more | Twitch.tv: ESL_more
hai2u
Profile Joined September 2011
688 Posts
November 25 2012 09:16 GMT
#62
ah BGH, one of the big reasons why SC endured for so long. Why does no1 play it in SC2? B/c we are all forced to play the ladder for the results to count.
Chargelot
Profile Blog Joined December 2010
2275 Posts
November 25 2012 09:45 GMT
#63
On November 25 2012 18:16 hai2u wrote:
ah BGH, one of the big reasons why SC endured for so long. Why does no1 play it in SC2? B/c we are all forced to play the ladder for the results to count.

No one is forced to do anything.
Lets be realistic, no one cares about ladder points.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Avril_Lavigne
Profile Joined April 2010
United States446 Posts
November 25 2012 09:56 GMT
#64
Some reasonings i found is that pussies in sc2 will complain about the imbalance of the map. Us veteran Brood War players worked around the tedious strategies from when terrans would drop tanks on the cliffs behind our minerals or when tanks could shell our naturals from their naturals. SC2 players would non stop bitch about stuff like that.
Avril_Lavigne
Profile Joined April 2010
United States446 Posts
November 25 2012 09:59 GMT
#65
On November 25 2012 17:23 BreakfastBurrito wrote:
You know what I remember from BGH?

"Okay who the fuck doesn't have allied victory on..."
*its actually me as i fly 25 battlecruisers into my allies base and shred everything in seconds*


hahahahah i miss that shit..

"guys ally end?"

why fair game......

LMAO
shadymmj
Profile Joined June 2010
1906 Posts
November 25 2012 10:33 GMT
#66
On November 25 2012 18:45 Chargelot wrote:
Show nested quote +
On November 25 2012 18:16 hai2u wrote:
ah BGH, one of the big reasons why SC endured for so long. Why does no1 play it in SC2? B/c we are all forced to play the ladder for the results to count.


Lets be realistic, no one cares about ladder points.


That's true though, next to no one cares about their results at this stage. Some people will possibly care what league they're in, and those in masters may care about how many points they accrue in a season, but it's really trivial. Besides you play BGH for fun.

As to balance, BGH isn't even remotely balanced in any way, but people got over that quickly enough.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
November 25 2012 11:01 GMT
#67
I don't play custom games, and honestly, if I want to play BGH it's probably still more fun just throwing on Broodwar and doing it right.
twitch.tv/duttroach
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 25 2012 11:05 GMT
#68
Bad custom map system and units just aren't as fun to use in Starcraft 2.
http://na.op.gg/summoner/userName=FLABREZU
althaz
Profile Joined May 2010
Australia1001 Posts
November 25 2012 11:22 GMT
#69
On November 25 2012 01:40 Acritter wrote:
An open games list is definitely needed to improve the custom game experience.

This was brought in with 1.5, FYI. There is an open games option in the arcade . It's not the default view though, so it hasn't really changed anything.
The first rule we don't talk about race conditions. of race conditions is
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
November 25 2012 11:39 GMT
#70
Battles aren't fun in Sc2. I play BGH to this day on Fish server. What makes BGH fun is battles. The player can choose to battle with any composition they choose, more or less. The average battle in BGH in BW lasts just about the entire game; someone will always rush, and it's usually a matter of stabilizing from there. In Sc2 there is generally one single decisive engagement in the entire game and not much action outside of it. Maybe it's because of the efficiency of how damage is dealt in Sc2, I'm not an expert, I'm not really sure. But maxed battles are way more fun in BW.
Kakaru2
Profile Joined March 2011
198 Posts
November 27 2012 20:49 GMT
#71
Most matches in BGH finished way earlier than max battles.
However I think you are right regarding the damage, it's also my feeling that everything dies quicker.
ejozl
Profile Joined October 2010
Denmark3403 Posts
November 27 2012 21:03 GMT
#72
There's a huge part of the casual community that is missing in SC2 and we can see how that hurts SC2 in general.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
November 27 2012 21:11 GMT
#73
The best part was having the ally/unally option. nothing better then doing a 4v4, crushing the other 4 players, killing off all their buildings and then.......the game didn't end. One of your four didnt' have allied victory on. It then turned into a giant argument over chat until eventually 1 person (usually the best player) would get turned on and gangbanged by the 3 remaining players. That player would eventually die and guess what...the game wouldn't end.

Dammit that was fun.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
2Pacalypse-
Profile Joined October 2006
Croatia9510 Posts
November 27 2012 23:35 GMT
#74
It makes me sad that most of you talk in past tense: http://www.teamliquid.net/forum/viewmessage.php?topic_id=383548
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
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