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TSL_inori retires from SC2 and switches to League - Page 19

Forum Index > SC2 General
506 CommentsPost a Reply
Prev 1 17 18 19 20 21 26 Next All
Stop derailing this thread, get back on topic.
fireforce7
Profile Joined June 2010
United States334 Posts
November 24 2012 08:47 GMT
#361
another sob story and jumping over to LoL. kind of lost all sympathy for these retirement posts...
I'm terranfying
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-11-24 09:51:32
November 24 2012 09:49 GMT
#362
On November 24 2012 15:15 taLbuk wrote:
Show nested quote +
On November 24 2012 09:41 Novalisk wrote:
Considering how LoL's metagame hasn't changed in ages, and the champion pool becoming oversaturated, it's impressive how LoL is still growing.


this actually made me laugh, i assume you don't even follow the game do you?

LoL has seen the most shift in the meta in the last 8 months since asian teams came to prominence, hell, half the hero pool would have been deemed not viable for competitive play and are seen constantly now

defined role positions =/= metagame


Since when did playing super poke comp after banning crazy initiative tanky heros like malphite and amumu = shift in meta? LoL has been nothing but either playing super poke or hard initiative style for ages.

Just the korean found a way to be even more "poky" than the rest
Twilight Sparkle
Profile Joined August 2012
Australia235 Posts
November 24 2012 09:58 GMT
#363
On November 24 2012 14:42 KingDime wrote:
ummmm if you're not concentrating 100% in dota you will likely be missing last hits or proper timings on pulls or simply missing things on the minimap that you normally shouldn't. You get behind on your build and will be more likely to lose if you're playing a somewhat even match. No different from sc2 except it involves last hitting instead of your macro. It sounds like the games that you play are against teams much worse that your own.

I love DotA and all, but playing it is nothing like playing SC2. Starcraft requires constant multitasking and attention to ten different spots on the map simultaneously, in DotA you control one unit (generally) and do one thing at a time. It's normally a terrible way to measure anything, but in this case APM is a pretty good indicator of effort - for Starcraft you should be at, say, 200+ to be playing well, whereas DotA you can get away with half that and still have actions to spare. DotA has a much bigger emphasis on tactics and positioning than on sheer mechanical skill, which makes it much easier to play for a long time.
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
November 24 2012 10:01 GMT
#364
On November 24 2012 12:04 GhandiEAGLE wrote:
Show nested quote +
On November 23 2012 18:16 emc wrote:
On November 23 2012 18:16 Snowbear wrote:
I hope that this time people won't act like it's the end of sc2. The competition is too high atm, there are too many professionals, so people will have to quit. Good luck inori!


but isn't LoL bigger? it's also a team sport which is harder in other ways because there are more things that are out of your control.

Well, LoL is much more mechanically easy, so at a superficial value it seems easier, which is what draws so many sc2 gamers. However, its difficulties are much more subtle, so in time Inori will probably be a sad panda

That's not it. LoL in Korea is huge and it's growing. Simple as that. Doubt he thinks it's easier.
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
November 24 2012 10:13 GMT
#365
On November 24 2012 18:58 Twilight Sparkle wrote:
Show nested quote +
On November 24 2012 14:42 KingDime wrote:
ummmm if you're not concentrating 100% in dota you will likely be missing last hits or proper timings on pulls or simply missing things on the minimap that you normally shouldn't. You get behind on your build and will be more likely to lose if you're playing a somewhat even match. No different from sc2 except it involves last hitting instead of your macro. It sounds like the games that you play are against teams much worse that your own.

I love DotA and all, but playing it is nothing like playing SC2. Starcraft requires constant multitasking and attention to ten different spots on the map simultaneously, in DotA you control one unit (generally) and do one thing at a time. It's normally a terrible way to measure anything, but in this case APM is a pretty good indicator of effort - for Starcraft you should be at, say, 200+ to be playing well, whereas DotA you can get away with half that and still have actions to spare. DotA has a much bigger emphasis on tactics and positioning than on sheer mechanical skill, which makes it much easier to play for a long time.

Thus, it's easier to get into. However, skill ceiling is something else entirely. It's easy to see that players and teams in LoL are always getting better. Same thing is going on in SC2. In both games players will probably never hit skill ceiling.

Arguing which game is harder when played beyond human potential is irrelevant.
The true difficulty in competitive games is the competition.
LoL sure has huge competitive scene. It's pretty much impossible to decide which game is harder to become pro in.
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
November 24 2012 10:15 GMT
#366
On November 24 2012 18:49 iky43210 wrote:
Show nested quote +
On November 24 2012 15:15 taLbuk wrote:
On November 24 2012 09:41 Novalisk wrote:
Considering how LoL's metagame hasn't changed in ages, and the champion pool becoming oversaturated, it's impressive how LoL is still growing.


this actually made me laugh, i assume you don't even follow the game do you?

LoL has seen the most shift in the meta in the last 8 months since asian teams came to prominence, hell, half the hero pool would have been deemed not viable for competitive play and are seen constantly now

defined role positions =/= metagame


Since when did playing super poke comp after banning crazy initiative tanky heros like malphite and amumu = shift in meta? LoL has been nothing but either playing super poke or hard initiative style for ages.

Just the korean found a way to be even more "poky" than the rest

And in SC2 you have all-ins and macro games. SC2 hasn't changed in ages!
Knuppe
Profile Joined April 2011
90 Posts
November 24 2012 10:24 GMT
#367
On November 23 2012 18:16 emc wrote:


but isn't LoL bigger? it's also a team sport which is harder in other ways because there are more things that are out of your control.


That is exactly what makes SC2 so much harder than pretty much all other games.
If you lose in LOL you can always blame it on the team and if you aren't that good, your team can always carry you..
Antyee
Profile Joined May 2011
Hungary1011 Posts
Last Edited: 2012-11-24 10:41:33
November 24 2012 10:36 GMT
#368
On November 24 2012 19:24 Knuppe wrote:
Show nested quote +
On November 23 2012 18:16 emc wrote:


but isn't LoL bigger? it's also a team sport which is harder in other ways because there are more things that are out of your control.


That is exactly what makes SC2 so much harder than pretty much all other games.
If you lose in LOL you can always blame it on the team and if you aren't that good, your team can always carry you..

If you lose in starcraft, you can always blame it on the imbalance and/or the map.
Easy as it is. If you aren't that good, you can still get carried by broodlord-infestor etc.
^.^

On November 24 2012 19:39 Talack wrote:
I didn't realize inori was so loved by the community that he would warrent 19 pages of intense discussion lol

Only 20-ish posts were about wishing him luck and stuff.
Most of them have been "lol is easier because you have to click less" posts ~.~
"My spoon is too big."
Talack
Profile Joined September 2010
Canada2742 Posts
November 24 2012 10:39 GMT
#369
I didn't realize inori was so loved by the community that he would warrent 19 pages of intense discussion lol
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 24 2012 10:42 GMT
#370
On November 24 2012 19:39 Talack wrote:
I didn't realize inori was so loved by the community that he would warrent 19 pages of intense discussion lol


He's not, it just gives people an excuse to start the "sc2 is dying" bullshit again. It's pretty sad tbh..
Talack
Profile Joined September 2010
Canada2742 Posts
November 24 2012 10:44 GMT
#371
On November 24 2012 19:42 Fragile51 wrote:
Show nested quote +
On November 24 2012 19:39 Talack wrote:
I didn't realize inori was so loved by the community that he would warrent 19 pages of intense discussion lol


He's not, it just gives people an excuse to start the "sc2 is dying" bullshit again. It's pretty sad tbh..


spot on old chum
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
November 24 2012 11:56 GMT
#372
This is kinda sad. I met Inori back in June and he was doing really well, he was playing really solid, I'm rather depressed he decided to hang up his mouse, a teop level protoss player who was so very underrated by the community.
The Final Boss
Profile Joined February 2011
United States1839 Posts
November 24 2012 17:07 GMT
#373
On November 24 2012 19:01 Spidinko wrote:
Show nested quote +
On November 24 2012 12:04 GhandiEAGLE wrote:
On November 23 2012 18:16 emc wrote:
On November 23 2012 18:16 Snowbear wrote:
I hope that this time people won't act like it's the end of sc2. The competition is too high atm, there are too many professionals, so people will have to quit. Good luck inori!


but isn't LoL bigger? it's also a team sport which is harder in other ways because there are more things that are out of your control.

Well, LoL is much more mechanically easy, so at a superficial value it seems easier, which is what draws so many sc2 gamers. However, its difficulties are much more subtle, so in time Inori will probably be a sad panda

That's not it. LoL in Korea is huge and it's growing. Simple as that. Doubt he thinks it's easier.

I don't think that Koreans are switching to League because it's an easier game to play, but rather because it's easier to make money. League is growing faster than StarCraft 2 right now, especially in Korea. Riot Games has done a far superior job compared to Blizzard in terms of stimulating the proscene, there are way more fans (just look at the number of people watching streams over on solomid.net and then look at the numbers here), and those things translate into more opportunities to make money. If Korean players thought they could make more money playing the Sims professionally, you would see posts like "Inori retires from StarCraft 2, switches to The Sims."

That's why players left Brood War for StarCraft 2, because StarCraft 2 was growing faster than Brood War and there were more opportunities for less known players to shine; Mvp and Taeja are going to be playing StarCraft 2 until there is no money left in it, just like Flash and Fantasy played StarCraft: Brood War until there was no money left in it. The writing is on the wall; myriads of B-Teamers like Inori are switching over to LoL just like BW players switched over to StarCraft 2; you even see Tasteless casting League of Legends over at GOM (which I realize doesn't necessarily mean anything, if StarCraft 2 was outpacing LoL he wouldn't take the time to do that).

But anyways, that's not really important in this thread. What's important is this: good luck Inori, I hope to see you in The Champions or some other tournament.
The Final Boss
Profile Joined February 2011
United States1839 Posts
November 24 2012 17:08 GMT
#374
On November 24 2012 20:56 masterbreti wrote:
This is kinda sad. I met Inori back in June and he was doing really well, he was playing really solid, I'm rather depressed he decided to hang up his mouse, a teop level protoss player who was so very underrated by the community.

Did you read the post, he didn't hang up his mouse, he just went to a more lucrative game.
Korean-MILF
Profile Blog Joined July 2007
Norway65 Posts
November 24 2012 17:34 GMT
#375
Clearly Inori feared the great lobsterdam!

http://www.quickmeme.com/meme/3rw4cg/
MistrZZZ momma is so fat even boxer cant micro her
Leth0
Profile Joined February 2012
856 Posts
Last Edited: 2012-11-24 17:42:03
November 24 2012 17:40 GMT
#376
On November 25 2012 02:08 The Final Boss wrote:
Show nested quote +
On November 24 2012 20:56 masterbreti wrote:
This is kinda sad. I met Inori back in June and he was doing really well, he was playing really solid, I'm rather depressed he decided to hang up his mouse, a teop level protoss player who was so very underrated by the community.

Did you read the post, he didn't hang up his mouse, he just went to a more lucrative game.


Last stats I heard there was a lot more prize money given out for SC2 this year than LoL.
lolmlg
Profile Joined November 2011
619 Posts
November 24 2012 18:33 GMT
#377
On November 25 2012 02:40 Leth0 wrote:
Show nested quote +
On November 25 2012 02:08 The Final Boss wrote:
On November 24 2012 20:56 masterbreti wrote:
This is kinda sad. I met Inori back in June and he was doing really well, he was playing really solid, I'm rather depressed he decided to hang up his mouse, a teop level protoss player who was so very underrated by the community.

Did you read the post, he didn't hang up his mouse, he just went to a more lucrative game.


Last stats I heard there was a lot more prize money given out for SC2 this year than LoL.

I'd be interested to see stats like that, but we should remember that prize money comes from sponsorship and other forms of corporate intervention. Blizzard decided that it wanted to control the SC2 professional scene and it has performed poorly in some respects. If LoL continues to draw more viewers than SC2, sponsors will increasingly be drawn to LoL over SC2. Of course it is possible to sponsor more than one thing at a time but whether or not the will to do so is there is another story.

In the years before the professional BW scene ended, it was drawing sponsorships from banks and airlines. The vast majority of SC2 sponsors so far have been companies selling e-sports peripherals. That alone is something to be concerned about as it is evidence of the scene being somewhat inbred.
brieN
Profile Joined November 2011
United States158 Posts
November 24 2012 21:26 GMT
#378
when you cant be good at a game that takes skill, jump to a game that a 12 year old can be a pro at

User was warned for this post
check yo self befo yo wreck yo self
lolmlg
Profile Joined November 2011
619 Posts
November 24 2012 21:29 GMT
#379
On November 25 2012 06:26 brieN wrote:
when you cant be good at a game that takes skill, jump to a game that a 12 year old can be a pro at

Just like MVP, am I rite?

p.s. I'd like to see you outplay a 12 year old at Contra
WigglingSquid
Profile Joined August 2011
5194 Posts
November 24 2012 21:42 GMT
#380
I would be curious to read opinions from the "other side". LoL players must have an opinion on this trend, unless it actually is as irrelevant as one might fear.
SC2 doesn't seem to have that much in common with Dota games and, given how much competition there is already, I wonder how successful are those who switch.
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