• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:43
CEST 17:43
KST 00:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!33Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7588 users

TSL_inori retires from SC2 and switches to League - Page 26

Forum Index > SC2 General
506 CommentsPost a Reply
Prev 1 24 25 26 All
Stop derailing this thread, get back on topic.
Nyovne
Profile Joined March 2006
Netherlands19141 Posts
November 27 2012 12:51 GMT
#501
Stop derailing this thread, get back on topic.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2012-11-27 13:39:16
November 27 2012 13:22 GMT
#502
I can't blame Inori. StarCraft II is simply oversaturated in terms of the professional scene, tournaments, players, teams etc; questionably designed as a competitive title compared to its predecessor; and simply not designed for mass audiences in mind. The numbers in terms of PC bang statistics and general viewership are evident at showing SC2's decline and LoL's surge. If I were Inori, I would have quit SC2 sooner. After all, if I could get on fOu, FXO, ReIGN and TSL, that would prove that I have at least some skill as a professional gamer, and I would have focused on a game like LoL with this confidence in mind.

This is about to turn into a general gameplay rant so bear with me. StarCraft II is also a horrifically frustrating game with a cutthroat, elitist scene. Even at the ameteur level players have emulated this to a certain degree and based on my experience on battle.net, I have generally been treated like shit by Diamond/Master levelled players simply for having an opinion on balance, giving advice on how to play, asking for advice, asking for practice games etc; simply for being in a lower league than them.

I'm basing this assumption on one time when I really tried to push myself to slither out of Gold/Plat and hit a decent ranking. I didn't want to practice against players on ladder out of fear of docking my (at the time decent) winrate and so asked some Diamond and Master level players. All of them did the same thing when I asked politely, they called me a fucking noob, bad practice and ignorelisted me.

When a game makes you so anxious at losing the game becuase losing can dock your MMR and hence risk a demotion and therefore a docking of the only measurement of e-penis in the game, make you rage at your opponent, risk a ban, and make you look like a shittier player in general, and hence deter you from outright playing it, it's more a testament to how Blizzard have outright failed with Wings of Liberty.

I sucked ass at WarCraft III's ladder, never hitting more than Level 5, losing every tournament game, and generally losing interest in the competitive multiplayer. Did I still want to play it? Yes, becuase it had amazing, fun, constantly created custom maps that surprisingly weren't that hard to build up. In StarCraft II, both the awful design of the Arcade and the clusterfuck that is the Galaxy Editor (trying to just create one hero unit let alone an entire mod is overly complex, it shouldn't be as hard to create a custom map as it is to create a fucking full blown game using the Unreal Development Kit, Unity3D or CryDev) have deterred the creation and subsequent popularising of decent maps greatly.

A lot of things contributed heavily to WarCraft III's financial and critical success (and which could sadly end StarCraft II's lifespan early unless serious changes are made in HotS) including the huge mod scene that has the greatest achievement of spawning the highly lucrative MOBA/Action-RTS genre in the first place. What did StarCraft II's mod scene do? Jack shit so far. All we got were a few shoddily designed not-even-original custom maps that have been top of the Arcade for almost two years now like MineralZ Evolution, Aeon of Souls, Squadron TD, Protoss Special Forces, Desert Strike 1338 etc; four Blizzard-created maps; and a few questionable attempts at recreating Brood War units in SC2.

So how does this tie with Inori quitting SC2? Well like Destiny said, prize pools in SC2 have been stagnating, are probably on the verge of decline while LoL's viewership, prize pools, professional scene and whatnot are growing.

I've lost faith in Blizzard. I haven't seen them announce any improvements to the Galaxy Editor to improve its useability to be on-par with WC3's map editor, nor have I seen them really address the issue of balance and the disparity of new units in the Terran arsenal compared to the Protoss and Zerg. And they've already announced a concrete release date in 4 months!
mongmong
Profile Joined November 2011
Korea (South)1389 Posts
November 27 2012 23:03 GMT
#503
LoL is a such a bad game.

Some players are too full of ego (im not targeting Inori btw) to admit losses and they

switch to games like LoL to blame their teammates when they lose.





User was warned for this post
어헣 ↗ 어헣 ↗
skorched
Profile Joined October 2010
United States81 Posts
November 28 2012 02:03 GMT
#504
On November 23 2012 18:20 JonIrenicus wrote:
He did the best choice. . He would be a fool not to go full time on lol.

Sc2 is fucked up, and LoL is constantly growing.

This is the why no one can criticize also Destiny for the choice he made.


Sad to see inori leaving, but as for Destiny, good riddance, he was truely bad for e-sports.
I love the sound of Medivacs getting feedbacked.
der Koekje
Profile Joined February 2012
Netherlands23 Posts
November 30 2012 09:09 GMT
#505
Destiny left as well? I can't find this, does anyone have a link for me, please?
"I probably won't go down in history. But I will go down on your sister."
HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2012-11-30 17:44:52
November 30 2012 17:42 GMT
#506
edit: delete post sorry.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
November 30 2012 17:46 GMT
#507
On November 27 2012 22:22 Clbull wrote:
I can't blame Inori. StarCraft II is simply oversaturated in terms of the professional scene, tournaments, players, teams etc; questionably designed as a competitive title compared to its predecessor; and simply not designed for mass audiences in mind. The numbers in terms of PC bang statistics and general viewership are evident at showing SC2's decline and LoL's surge. If I were Inori, I would have quit SC2 sooner. After all, if I could get on fOu, FXO, ReIGN and TSL, that would prove that I have at least some skill as a professional gamer, and I would have focused on a game like LoL with this confidence in mind.

This is about to turn into a general gameplay rant so bear with me. StarCraft II is also a horrifically frustrating game with a cutthroat, elitist scene. Even at the ameteur level players have emulated this to a certain degree and based on my experience on battle.net, I have generally been treated like shit by Diamond/Master levelled players simply for having an opinion on balance, giving advice on how to play, asking for advice, asking for practice games etc; simply for being in a lower league than them.

I'm basing this assumption on one time when I really tried to push myself to slither out of Gold/Plat and hit a decent ranking. I didn't want to practice against players on ladder out of fear of docking my (at the time decent) winrate and so asked some Diamond and Master level players. All of them did the same thing when I asked politely, they called me a fucking noob, bad practice and ignorelisted me.

When a game makes you so anxious at losing the game becuase losing can dock your MMR and hence risk a demotion and therefore a docking of the only measurement of e-penis in the game, make you rage at your opponent, risk a ban, and make you look like a shittier player in general, and hence deter you from outright playing it, it's more a testament to how Blizzard have outright failed with Wings of Liberty.

I sucked ass at WarCraft III's ladder, never hitting more than Level 5, losing every tournament game, and generally losing interest in the competitive multiplayer. Did I still want to play it? Yes, becuase it had amazing, fun, constantly created custom maps that surprisingly weren't that hard to build up. In StarCraft II, both the awful design of the Arcade and the clusterfuck that is the Galaxy Editor (trying to just create one hero unit let alone an entire mod is overly complex, it shouldn't be as hard to create a custom map as it is to create a fucking full blown game using the Unreal Development Kit, Unity3D or CryDev) have deterred the creation and subsequent popularising of decent maps greatly.

A lot of things contributed heavily to WarCraft III's financial and critical success (and which could sadly end StarCraft II's lifespan early unless serious changes are made in HotS) including the huge mod scene that has the greatest achievement of spawning the highly lucrative MOBA/Action-RTS genre in the first place. What did StarCraft II's mod scene do? Jack shit so far. All we got were a few shoddily designed not-even-original custom maps that have been top of the Arcade for almost two years now like MineralZ Evolution, Aeon of Souls, Squadron TD, Protoss Special Forces, Desert Strike 1338 etc; four Blizzard-created maps; and a few questionable attempts at recreating Brood War units in SC2.

So how does this tie with Inori quitting SC2? Well like Destiny said, prize pools in SC2 have been stagnating, are probably on the verge of decline while LoL's viewership, prize pools, professional scene and whatnot are growing.

I've lost faith in Blizzard. I haven't seen them announce any improvements to the Galaxy Editor to improve its useability to be on-par with WC3's map editor, nor have I seen them really address the issue of balance and the disparity of new units in the Terran arsenal compared to the Protoss and Zerg. And they've already announced a concrete release date in 4 months!


next time just skip the part which actually belongs to the topic and go on your rant right away so I dont have to waste my time reading this wall of text
Prev 1 24 25 26 All
Please log in or register to reply.
Live Events Refresh
Shopify Rebellion Sundays
15:00
#11
Lambo vs MixuLIVE!
Elazer vs Spirit
Clem vs MaxPax
Harstem374
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 380
Trap 19
StarCraft: Brood War
Britney 46367
Calm 7717
Shuttle 4663
Horang2 651
BeSt 617
Mini 466
ZZZero.O 268
firebathero 245
Soulkey 207
Stork 178
[ Show more ]
ZerO 141
ggaemo 112
Rush 110
Mind 98
hero 86
Yoon 66
Last 63
Snow 63
sSak 60
Killer 59
Hyun 56
PianO 37
Shine 33
Hm[arnc] 27
ToSsGirL 26
JYJ 25
HiyA 23
scan(afreeca) 23
ZergMaN 23
Aegong 22
zelot 19
Rock 14
Terrorterran 12
SilentControl 10
ajuk12(nOOB) 8
Dota 2
qojqva4008
420jenkins485
LuMiX1
Counter-Strike
fl0m3609
Super Smash Bros
Mew2King163
Heroes of the Storm
Liquid`Hasu433
Khaldor364
Other Games
gofns11922
singsing1524
Liquid`RaSZi1266
Beastyqt773
crisheroes764
B2W.Neo562
FrodaN318
Hui .231
Rex49
ZerO(Twitch)12
Organizations
Other Games
gamesdonequick5463
EGCTV937
StarCraft: Brood War
Kim Chul Min (afreeca) 14
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH373
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV636
• lizZardDota286
League of Legends
• Nemesis1927
• Jankos1633
Other Games
• Shiphtur91
Upcoming Events
PSISTORM Gaming Misc
22m
Sparkling Tuna Cup
18h 17m
Afreeca Starleague
18h 17m
Monday Night Weeklies
1d
GSL
1d 19h
PiGosaur Cup
2 days
Replay Cast
3 days
The PondCast
3 days
IntoTheTV X SOOP
4 days
CranKy Ducklings
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.