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Stop derailing this thread, get back on topic. |
On November 24 2012 06:16 SlowBullets wrote:Show nested quote +On November 24 2012 05:50 ACrow wrote:On November 24 2012 05:38 SlowBullets wrote:On November 24 2012 05:28 Kluey wrote: You guys have to remember that LoL is HUGE in Korea. It would be like switching from rugby to football in the US. Nah it's like switching from middle school football too professional football. Nah it's like switching from chess to checkers.What's the point in having this kind of discussion? There are players that like lol, there are players that like SC2, and there are players that like both. Stop the nonsense comparing and gloating, guys. This does nothing good. rofl no. People underestimate the skill level in MOBAs...it is definitely harder than SC2, lol.
LOL, sorry but this is the most nonsense comment ever. Sc2 players who are switching to LoL is exactly because LoL is easier to play... It's a fact.
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On November 24 2012 06:28 Ace.Xile wrote:Show nested quote +On November 24 2012 05:40 MVega wrote:On November 24 2012 05:29 Mazzi wrote:On November 24 2012 05:25 MVega wrote: Never understood how anybody that could play SC2 at a high level, or brood war, could ever switch to LoL/Dota. Those games are much slower paced and have such a low skill ceiling. Not hating either, I have nothing against those games, I just don't understand why they'd ever be popular amongst former pro-gamers from RTS/FPS games. Also don't really understand why when someone who nobody has heard about in the last several months decides to play a different game it has to be posted in SC2 General or why it has to always turn into some SC2 vs Moba discussion.
Or why people who seem to think SC2 is "dead" continue to read the SC2 forum and post in it. LoL is not slow paced at all, its actually much faster than building a deathball in base all game n a moving I disagree. LoL speeds up in the end game, but the vast majority of it is about as slow as an ancient tortoise marching through peanut butter. which is almost the exact same as sc2, over half the games nothing happens in the first 15 minutes. In LoL nothing happens in the firsr 30 mins or so
Particularly when CLG.eu plays
What a snorefest
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On November 24 2012 07:58 DPK wrote:Show nested quote +On November 24 2012 06:16 SlowBullets wrote:On November 24 2012 05:50 ACrow wrote:On November 24 2012 05:38 SlowBullets wrote:On November 24 2012 05:28 Kluey wrote: You guys have to remember that LoL is HUGE in Korea. It would be like switching from rugby to football in the US. Nah it's like switching from middle school football too professional football. Nah it's like switching from chess to checkers.What's the point in having this kind of discussion? There are players that like lol, there are players that like SC2, and there are players that like both. Stop the nonsense comparing and gloating, guys. This does nothing good. rofl no. People underestimate the skill level in MOBAs...it is definitely harder than SC2, lol. LOL, sorry but this is the most nonsense comment ever. Sc2 players who are switching to LoL is exactly because LoL is easier to play... It's a fact.
you haven't played LoL or sc2 at a high level have you?
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On November 24 2012 07:58 mordk wrote:Show nested quote +On November 24 2012 06:28 Ace.Xile wrote:On November 24 2012 05:40 MVega wrote:On November 24 2012 05:29 Mazzi wrote:On November 24 2012 05:25 MVega wrote: Never understood how anybody that could play SC2 at a high level, or brood war, could ever switch to LoL/Dota. Those games are much slower paced and have such a low skill ceiling. Not hating either, I have nothing against those games, I just don't understand why they'd ever be popular amongst former pro-gamers from RTS/FPS games. Also don't really understand why when someone who nobody has heard about in the last several months decides to play a different game it has to be posted in SC2 General or why it has to always turn into some SC2 vs Moba discussion.
Or why people who seem to think SC2 is "dead" continue to read the SC2 forum and post in it. LoL is not slow paced at all, its actually much faster than building a deathball in base all game n a moving I disagree. LoL speeds up in the end game, but the vast majority of it is about as slow as an ancient tortoise marching through peanut butter. which is almost the exact same as sc2, over half the games nothing happens in the first 15 minutes. In LoL nothing happens in the firsr 30 mins or so Particularly when CLG.eu plays What a snorefest Yet, bw TvT was one of the most interesting matchup. Depends on your understanding of the game.
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On November 24 2012 08:03 Antyee wrote:Show nested quote +On November 24 2012 07:58 mordk wrote:On November 24 2012 06:28 Ace.Xile wrote:On November 24 2012 05:40 MVega wrote:On November 24 2012 05:29 Mazzi wrote:On November 24 2012 05:25 MVega wrote: Never understood how anybody that could play SC2 at a high level, or brood war, could ever switch to LoL/Dota. Those games are much slower paced and have such a low skill ceiling. Not hating either, I have nothing against those games, I just don't understand why they'd ever be popular amongst former pro-gamers from RTS/FPS games. Also don't really understand why when someone who nobody has heard about in the last several months decides to play a different game it has to be posted in SC2 General or why it has to always turn into some SC2 vs Moba discussion.
Or why people who seem to think SC2 is "dead" continue to read the SC2 forum and post in it. LoL is not slow paced at all, its actually much faster than building a deathball in base all game n a moving I disagree. LoL speeds up in the end game, but the vast majority of it is about as slow as an ancient tortoise marching through peanut butter. which is almost the exact same as sc2, over half the games nothing happens in the first 15 minutes. In LoL nothing happens in the firsr 30 mins or so Particularly when CLG.eu plays What a snorefest Yet, bw TvT was one of the most interesting matchup. Depends on your understanding of the game. In BW TvT tons of things happened. By my experience watching LoL the reason that happens in LoL is bascially only that the strategies are too young. Either teams are way too vulnerable to ganks, or they turtle like crazy. Laning phase isn't really a very developed thing in LoL, at least yet. IMO the biggest factor in that is the lack of denying.
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On November 24 2012 07:58 DPK wrote:Show nested quote +On November 24 2012 06:16 SlowBullets wrote:On November 24 2012 05:50 ACrow wrote:On November 24 2012 05:38 SlowBullets wrote:On November 24 2012 05:28 Kluey wrote: You guys have to remember that LoL is HUGE in Korea. It would be like switching from rugby to football in the US. Nah it's like switching from middle school football too professional football. Nah it's like switching from chess to checkers.What's the point in having this kind of discussion? There are players that like lol, there are players that like SC2, and there are players that like both. Stop the nonsense comparing and gloating, guys. This does nothing good. rofl no. People underestimate the skill level in MOBAs...it is definitely harder than SC2, lol. LOL, sorry but this is the most nonsense comment ever. Sc2 players who are switching to LoL is exactly because LoL is easier to play... It's a fact.
I would assume it is because LoL is more fun to play. Not because it is easier. SC2 is stressful, not because it is mechanically demanding, but because you can lose to such random bullshit. SC2 is not fun to play
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On November 24 2012 08:05 mordk wrote:Show nested quote +On November 24 2012 08:03 Antyee wrote:On November 24 2012 07:58 mordk wrote:On November 24 2012 06:28 Ace.Xile wrote:On November 24 2012 05:40 MVega wrote:On November 24 2012 05:29 Mazzi wrote:On November 24 2012 05:25 MVega wrote: Never understood how anybody that could play SC2 at a high level, or brood war, could ever switch to LoL/Dota. Those games are much slower paced and have such a low skill ceiling. Not hating either, I have nothing against those games, I just don't understand why they'd ever be popular amongst former pro-gamers from RTS/FPS games. Also don't really understand why when someone who nobody has heard about in the last several months decides to play a different game it has to be posted in SC2 General or why it has to always turn into some SC2 vs Moba discussion.
Or why people who seem to think SC2 is "dead" continue to read the SC2 forum and post in it. LoL is not slow paced at all, its actually much faster than building a deathball in base all game n a moving I disagree. LoL speeds up in the end game, but the vast majority of it is about as slow as an ancient tortoise marching through peanut butter. which is almost the exact same as sc2, over half the games nothing happens in the first 15 minutes. In LoL nothing happens in the firsr 30 mins or so Particularly when CLG.eu plays What a snorefest Yet, bw TvT was one of the most interesting matchup. Depends on your understanding of the game. In BW TvT tons of things happened. By my experience watching LoL the reason that happens in LoL is bascially only that the strategies are too young. Either teams are way too vulnerable to ganks, or they turtle like crazy. Laning phase isn't really a very developed thing in LoL, at least yet. IMO the biggest factor in that is the lack of denying. Give korean teams a try. They play earlygame way better. OGN is still going on.
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SCII isn't dying, it's just shrinking and downsizing. It will have a competitive and pro scene, but it's going to survive until LotV. Then it will tank and burn quicker than it took BW to die off as much as it has now. So it isn't dying. Yet.
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On November 24 2012 06:49 Al Bundy wrote: Ok guys, we get it. Starcraft is hardcore and stressful, LoL is casual and fun. Can we move on?
Yet BW was even more hardcore but less stressful.
Why? because you could do mistakes in BW and still come back. In SC2 it was become so easy to move an army with almost maximum efficiency that if a player did a mistake, you can punish him by winning the game (while in BW you would punish him by taking an expo or by destroying one of his). I think that fundamental difference is what makes SC2 almost unwatchable for so many koreans while BW is like an action game of chess, where there is an overal strategy AND great controls that come with it.
I seriously get pissed when people think everything is fine in SC2 (other than balance). Seriously, fuck balance, who cares when the game is in such an early phase? Why don't people try to tell Blizzard to fix their more-and-more unpopular game. Why don't they fix it now while there are still people (like me) who actually gives a shit so are posting on a SC2 forum, instead of just moving on to a game that is watchable and not as frustrating to play?
Hard =/= frustrating. BW was hard, but not frustrating (except when units were going all over the map for no reasons). Sc2 is not hard (yet harder in a mechanic point of view than LoL), but it is very frustrating (no unranked games, which is coming however. No smurfing, almost no combacks unless the opponents screws up).
Seriously, about the no-smurfing.. what the fuck? in the era of free to play, Blizzard forces us to buy another liscense to have another account? are you kidding me? You don't have the Halo of the 2005-or-so era.. people don't consider your games the best of the best anymore.. jesus christ.
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On November 24 2012 08:15 Patate wrote:Show nested quote +On November 24 2012 06:49 Al Bundy wrote: Ok guys, we get it. Starcraft is hardcore and stressful, LoL is casual and fun. Can we move on? Yet BW was even more hardcore but less stressful. Why? because you could do mistakes in BW and still come back. In SC2 it was become so easy to move an army with almost maximum efficiency that if a player did a mistake, you can punish him by winning the game (while in BW you would punish him by taking an expo or by destroying one of his). I think that fundamental difference is what makes SC2 almost unwatchable for so many koreans while BW is like an action game of chess, where there is an overal strategy AND great controls that come with it. I seriously get pissed when people think everything is fine in SC2 (other than balance). Seriously, fuck balance, who cares when the game is in such an early phase? Why don't people try to tell Blizzard to fix their more-and-more unpopular game. Why don't they fix it now while there are still people (like me) who actually gives a shit so are posting on a SC2 forum, instead of just moving on to a game that is watchable and not as frustrating to play? Hard =/= frustrating. BW was hard, but not frustrating (except when units were going all over the map for no reasons). Sc2 is not hard (yet harder in a mechanic point of view than LoL), but it is very frustrating (no unranked games, which is coming however. No smurfing, almost no combacks unless the opponents screws up). Seriously, about the no-smurfing.. what the fuck? in the era of free to play, Blizzard forces us to buy another liscense to have another account? are you kidding me? You don't have the Halo of the 2005-or-so era.. people don't consider your games the best of the best anymore.. jesus christ. I can't argue with that, what you said makes sense. It's true that Sc2 could be more competitive than it is now, and it definitely could be more fun.
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On November 24 2012 08:06 magnaflow wrote:Show nested quote +On November 24 2012 07:58 DPK wrote:On November 24 2012 06:16 SlowBullets wrote:On November 24 2012 05:50 ACrow wrote:On November 24 2012 05:38 SlowBullets wrote:On November 24 2012 05:28 Kluey wrote: You guys have to remember that LoL is HUGE in Korea. It would be like switching from rugby to football in the US. Nah it's like switching from middle school football too professional football. Nah it's like switching from chess to checkers.What's the point in having this kind of discussion? There are players that like lol, there are players that like SC2, and there are players that like both. Stop the nonsense comparing and gloating, guys. This does nothing good. rofl no. People underestimate the skill level in MOBAs...it is definitely harder than SC2, lol. LOL, sorry but this is the most nonsense comment ever. Sc2 players who are switching to LoL is exactly because LoL is easier to play... It's a fact. I would assume it is because LoL is more fun to play. Not because it is easier. SC2 is stressful, not because it is mechanically demanding, but because you can lose to such random bullshit. SC2 is not fun to play Most popular RTS: Not fun to play. I guess SC2 fans are masochists.
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they require different skill sets. sc2 requires more dexterity and reaction, while dota and lol require more team coordination and strategy
that being said, mobas are simply more fun than sc2. i can see the pros losing interest in sc2 as the majority have. the game is just too stale right now. every game is turtle to 200/200 for a deathball battle
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On November 24 2012 08:26 BlackGosu wrote: they require different skill sets. sc2 requires more dexterity and reaction, while dota and lol require more team coordination and strategy
that being said, mobas are simply more fun than sc2. i can see the pros losing interest in sc2 as the majority have. the game is just too stale right now. every game is turtle to 200/200 for a deathball battle
The majority? Source?
"More fun" is an opinion thing as well. More accessible, yes. More fun? Opinion. I don't find mobas to be very fun. If I'm playing with some people I actually know they're fun, but for me StarCraft/WarCraft have always been fun with friends or with randoms. Ladder or custom games.
Moba and RTS are two different genres with two different groups of fans with a pretty decent amount of overlap between the two. Doesn't matter that one spawned the other.
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Here we go again...pessimistic people saying SC2 is dead...
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On November 24 2012 08:59 dynwar7 wrote: Here we go again...pessimistic people saying SC2 is dead...
Apparently one player moving to LoL means the whole SC2 community is dead. It's sad seeing inori leave, but really, he never was the best player, its not like the SC2 community lost a cornerstone of the scene. Hope he finds a better future in LoL, but there is a reason why all the SC2 pros who moved to LoL have yet to find success, because the LoL scene is probably just as competitive and difficult to break in as the SC2 scene.
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I started playing some LoL not long ago. It's fun to play but I just don't see how people would want to watch it. It just isn't half as exciting to watch or play compared to SC2. The one thing I do enjoy about LoL more than SC2 is the team aspect of it. I just wish the SC2 community could embrace team games more rather than ignoring them and being pessimistic about it. I believe with some better map design and some optimism, this could bring more money and viewers into the SC2 e-sports scene. It would also give some of the players that are good a chance to earn some money instead of giving up on the game for lack of results.
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On November 24 2012 08:36 MVega wrote:Show nested quote +On November 24 2012 08:26 BlackGosu wrote: they require different skill sets. sc2 requires more dexterity and reaction, while dota and lol require more team coordination and strategy
that being said, mobas are simply more fun than sc2. i can see the pros losing interest in sc2 as the majority have. the game is just too stale right now. every game is turtle to 200/200 for a deathball battle The majority? Source? "More fun" is an opinion thing as well. More accessible, yes. More fun? Opinion. I don't find mobas to be very fun. If I'm playing with some people I actually know they're fun, but for me StarCraft/WarCraft have always been fun with friends or with randoms. Ladder or custom games. Moba and RTS are two different genres with two different groups of fans with a pretty decent amount of overlap between the two. Doesn't matter that one spawned the other. just look at the viewer numbers go down. the player base has gone way down the past year. divisions in ladder dont even amount to 100.
fun is indeed subjective. however, the playerbase in either moba simply dwarf sc2's.
my friends and i dont even follow the scene much anymore. often, we just check the spoilers for results, or if its the grandfinal for GSL or a big tournament, then we may tune in. although every game was cheese back then, the gsl in the very beginning was far more entertaining than it is now
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I don't see the appeal of actually watching MOBA's. I played dota from 5.52 - 6.4x accounting to literally thousands of games but watching it professionally is a different story IMO, especailly LoL which I never found too entertaining. Someone correct me if I'm wrong but players cannot even deny creeps in LoL.. I don't really understand why they chose to allow that considered that was a really big deal in WC3. It was an extra critical action that LoL lacks diminishing the skill ceiling.
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On November 24 2012 09:17 BlackGosu wrote:Show nested quote +On November 24 2012 08:36 MVega wrote:On November 24 2012 08:26 BlackGosu wrote: they require different skill sets. sc2 requires more dexterity and reaction, while dota and lol require more team coordination and strategy
that being said, mobas are simply more fun than sc2. i can see the pros losing interest in sc2 as the majority have. the game is just too stale right now. every game is turtle to 200/200 for a deathball battle The majority? Source? "More fun" is an opinion thing as well. More accessible, yes. More fun? Opinion. I don't find mobas to be very fun. If I'm playing with some people I actually know they're fun, but for me StarCraft/WarCraft have always been fun with friends or with randoms. Ladder or custom games. Moba and RTS are two different genres with two different groups of fans with a pretty decent amount of overlap between the two. Doesn't matter that one spawned the other. just look at the viewer numbers go down. the player base has gone way down the past year. divisions in ladder dont even amount to 100. fun is indeed subjective. however, the playerbase in either moba simply dwarf sc2's. my friends and i dont even follow the scene much anymore. often, we just check the spoilers for results, or if its the grandfinal for GSL or a big tournament, then we may tune in. although every game was cheese back then, the gsl in the very beginning was far more entertaining than it is now
Free to play also has a significant factor in this. Also again moba's are a lot more casual friendly, both of those are why they are more popular. But it doesn't matter it's not killing sc2 at all and I imagine hots will bring back more viewers then now and then it will die down then the protoss expansion will do the same thing and then it'll die down and even out again.
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