"Rock" comments about the Infestor (Blue post) - Page 4
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Emzeeshady
Canada4203 Posts
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rd
United States2586 Posts
On November 12 2012 02:23 wangstra wrote: Personally I'm no longer interested or invested into what happens to infestors (or balance in general). What I do know is Blizzard has dug themselves into a hole. They have not been consistent in the way they balance and their comments on infestors in particular have caused a lot of consternation. This reminds me of situation in WoW where for almost a year they refused to touch mage damage despite a lot of community action. When they finally conceded and made the change, it didn't matter. They were ridiculed and had lost respect. I see the same situation happening here. When they do finally make a change, and rest assured they will, the uproar will be louder than the welcome. My god, they're finally transparent to the community and approaching balance SLOWLY with a methodical CAUTION, rather than knee-jerk nerfing anything within a fucking week. This is what we needed for years out of Blizzard. They announced almost 6 months ago they were going to start balancing more slowly and carefully, specifically allowing the metagame to develop and give players a chance to solve it themselves. They've been entirely consistent in this regard thus far. You really want to go back to 100% random balance patches every month because you're now disadvantaged by it? Some people will just cry about anything, now. edit: I should start an appreciation thread for Blizzard, so that they at least hear praise from the community and don't cave into ridiculous entitled posters such as this one. | ||
Decendos
Germany1341 Posts
overall awesome to see. now they have room for buffs to other zerg units like ultras and hydras ![]() | ||
Glurkenspurk
United States1915 Posts
On November 12 2012 02:41 Melaine wrote: Fungle has been nerfed several times over the years......I don't understand the fuss.....Terran+protoss had their flavor of the month op, terran was op for 2 years and we had only Terran Gsl's, zerg has few months of great results......and people cry like mad??? This is the only Gsl season code s out of years and many seasons that we finnaly have alot of zergs in the group....and its not because of infestor.....infestors were the same as they were last year and zergs were losing.....only change was the Korean Zergs got better........you guys act like they did a major buff on infestors and all the sudden they are op. Such silly things people choose to cry about just because their race is losing. I'm surprised Team Liquid puts up with the mass infestor posts and does not start deleting most of them. Why can't people just not cry, and just learn to get better in the game and have fun?? The Korean Pros get better and overcome anything because they do not cry and moan about things that are not even that OP. ..They should let infestor broodlord maintain its current state because another race was imba for a longer time? That's like letting black people enslave white people for a few years to make up for slavery in the US. You should try to reach a balance, not just periodically let one race be imba imba to make up for other balance mistakes. Also almost every code a interview had the players complaining about balance, even Nestea. | ||
Abusion
United Kingdom184 Posts
On November 12 2012 02:57 Emzeeshady wrote: that would be easy micro for pros and blink stalkers as they are right now are borderline op. Without fungal they are pretty much unstoppable. If you think Blink Stalkers are ''borderline op'' then there's no point debating with you. Fungal will still be in the game so zerg won't be without it. If you think actually being able to micro against a fungal is a bad thing then you're an idiot. | ||
Jebediah
Germany106 Posts
Infestors are already relatively slow and squishy, I don't think changing their hp/armor/speed would be fun. Buffing EMP/Feedback might screw over PvT balance, which produces very fun games (at least to watch) at the moment. In my opinion, a nerf to Infested Terrans and/or Fungal (other than making it a projectile) would be best. | ||
Ballistixz
United States1269 Posts
We buff some of the potential counters (EMP, Feedback). out of all the suggestions this is the one that doesnt make me instant puke. nerfing infestors is not the way to go as it is very vital to the zerg army. buffing infestor counters however is the best course of action. not only will it make ghosts and templar more popular in the match up but it will also be very rewarding to get off huge emps on clumps of infestor and force zerg to be more careful.. just think about defilers in BW. a HUGELY powerful unit. how were they dealt with? anti spellcasting units like science vessel. bring irradiate back to the raven if need be. | ||
SarcasmMonster
3136 Posts
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AKomrade
United States582 Posts
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Adreme
United States5574 Posts
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Melaine
United States56 Posts
On November 12 2012 03:00 Glurkenspurk wrote: ..They should let infestor broodlord maintain its current state because another race was imba for a longer time? That's like letting black people enslave white people for a few years to make up for slavery in the US. You should try to reach a balance, not just periodically let one race be imba imba to make up for other balance mistakes. Also almost every code a interview had the players complaining about balance, even Nestea. Sometimes I think people like you just want to cry about anything they can. Infestors have not been buffed to all the sudden make them "op" People who are not pros, watch the GSL and see a certain thing win, then crawl back to the forums and state its "oP"....when the real fact is, it has not effect on people below gm, or even people in GM, because they lose due to their own skill lvl not a unit. Zergs were losing often and least represented in the GSL last year......infestor was the same back then, as it is now.........mmm what can it be??? o ya, Pros get better and the skill cap increases, they learned to use a certain unit combo well, and that makes it op??? come on now. | ||
AnomalySC2
United States2073 Posts
On November 12 2012 02:57 Emzeeshady wrote: that would be easy micro for pros and blink stalkers as they are right now are borderline op. Without fungal they are pretty much unstoppable. This game isn't that simple. | ||
Cloak
United States816 Posts
On November 12 2012 03:01 Ballistixz wrote: out of all the suggestions this is the one that doesnt make me instant puke. nerfing infestors is not the way to go as it is very vital to the zerg army. buffing infestor counters however is the best course of action. not only will it make ghosts and templar more popular in the match up but it will also be very rewarding to get off huge emps on clumps of infestor and force zerg to be more careful.. The problem with buffing 2 races when 1 race is a problem is another order of complication to the balance issue. Best to nerf the 1 problem race than to cause 2 new problems. For example, I can't see too many ways to buff Feedback since it almost always 1 shot kills Infestors anyway. The energy cost isn't an issue either, since the HT is doomed once it confronts the Zerg ball. The HT itself or the range could be buffed, but imagine the consequences of that, where anything with an energy bar will now be even easier to kill. | ||
magnaflow
Canada1521 Posts
On November 12 2012 02:23 wangstra wrote: Personally I'm no longer interested or invested into what happens to infestors (or balance in general). What I do know is Blizzard has dug themselves into a hole. They have not been consistent in the way they balance and their comments on infestors in particular have caused a lot of consternation. This reminds me of situation in WoW where for almost a year they refused to touch mage damage despite a lot of community action. When they finally conceded and made the change, it didn't matter. They were ridiculed and had lost respect. I see the same situation happening here. When they do finally make a change, and rest assured they will, the uproar will be louder than the welcome. I feel the exact same way, I (a terran player) have stopped playing weeks ago, the only reason I am still somewhat interested in any type of change for the infestor is becauase I am still somewhat interested in watching, although I do see myslef watching less and less SC and more dota/LoL | ||
daxile
Canada829 Posts
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Yoshi Kirishima
United States10362 Posts
On November 12 2012 02:51 Qwyn wrote: You're getting ashamed for being an SCII fan because of people who ride a bandwagon and don't think for themselves? It's almost like how I get ashamed whenever I see all the people riding the joyride bandwagon, refusing to admit that there are ways this game can change, there ARE ways it can be improved, and that these things SHOULD happen. At the end of the day, the source of mine and many others complaints is a dissatisfaction that stems from a deep PASSION for the game and community that we want to see made even better. It's hard to be satisfied with this game, especially given the amount of time I've invested in it...seeing the amount of community backlash that has occurred in the past month or so (especially all the bandwagoning) makes it even harder... This feels like a paltry concession that things need to change. How many people need to bitch and whine for them to fucking conceed these changes? Apparently we need these sort of things to make progress. I understand that one main reason why there's so much backlash is because of passion for esports, but I'm just criticizing how people post so much BS so often, or post in arrogant tones when they haven't even read a good amount of interviews/posts lately and/or are just out of touch with the dev team recently. About needing to QQ to change things: You don't think they're already working on this as their normal jobs? Look at the overlord change, that wasn't bitched about much, but yet they did that, and when it happened the majority response was "oh wow, didn't quite think of that" or "wow, they finally did something to allow zerg to scout better especially because the maps are bigger now!" There was no significant bitching (at least not as much as other things people have been QQing about), yet they changed it. So because of that and other examples, I don't think you need to QQ at all for them to do their jobs. Bringing up concern is good because it helps the devs know if they're on track or not, but you don't need to bitch/QQ, simply posting about concerns would be a more respectful way to do things and I think would have similar or better affect (because one side effect would probably include people making posts that are easier to read and have less insults but more on the actual concern). | ||
rd
United States2586 Posts
On November 12 2012 03:07 Melaine wrote: Sometimes I think people like you just want to cry about anything they can. Infestors have not been buffed to all the sudden make them "op" People who are not pros, watch the GSL and see a certain thing win, then crawl back to the forums and state its "oP"....when the real fact is, it has not effect on people below gm, or even people in GM, because they lose due to their own skill lvl not a unit. Zergs were losing often and least represented in the GSL last year......infestor was the same back then, as it is now.........mmm what can it be??? o ya, Pros get better and the skill cap increases, they learned to use a certain unit combo well, and that makes it op??? come on now. Yeah. sometimes I think people do like to cry about anything they can. Infestor was buffed, as fungal now has way more dps -- enough to rip apart marines. The old fungal never did that. And just because players got better, doesn't mean anything can't not be imbalanced. The fact was, it could have been imbalanced the entire time until players learned how to use it correctly. Zergs were not losing often last year either, they still had winning representation. GSL has generally always had more Terrans than Zerg/Protoss for a long time. Come on now. | ||
oogieogie
United States3657 Posts
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Cinim
Denmark866 Posts
On November 12 2012 02:19 SiguR wrote: What a succinct and honest statement. I'm sad that the world championships might get fucked over because of the balance, but as long as we're constantly moving towards a better game, I'm happy. People currently overrate how good infestor is, it's mostly a defensive unit, recently Z just started to play more defensive and people feel they have to rush into it, it's like this all the time, people did it as well about the queen change, after short time no one cared about it, same happened when T was OP, etc. and every single time nothing changed, and suddenly it didn't matter at all. People are just too keen on looking on the presence, rather than trying to develop new ways to approach the game, not just like P are doing constantly, making new goals to do the same thing as different timings. Z started to play differently, so P and T should as well | ||
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sitromit
7051 Posts
On November 12 2012 02:53 Rui.S wrote: because there was a massive queen patch that allowed you to get 70 drones and 3 bases while hardly making any units -.-, this allows you to make mass amounts of infestors midgame and transition into a super fast hive. Ghosts were also hugely nerfed after being "too viable against anything zerg" in tvz while infestors are good vs any unit in the game, and IS made vs every single unit composition in the game. I'm sure you weren't complaining that people were crying for balance patches when snipe was strong, and i'm sure you weren't complaining when blizzard decided to buff queens and overlords EVEN though the tvz matchup had been 50% and perfect at the time. Picture of perfect balance for the majority of TL posters: http://wiki.teamliquid.net/starcraft2/2012_Global_StarCraft_II_League_Season_2/Code_S | ||
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