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"Rock" comments about the Infestor (Blue post) - Page 2

Forum Index > SC2 General
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AndreiDaGiant
Profile Joined October 2010
United States394 Posts
November 11 2012 17:26 GMT
#21
the projectile definitely seems to be the right response. i always get annoyed when casters yell SICK FUNGEL because you really honestly only have to hit one fungle and its gg alot of the time. making the spell harder to cast will make the risk reward of the spell fit more in line because right now there is no reason not to build 30 infesters that counter everything
Terran Metal for the Win
Raygun
Profile Joined August 2010
348 Posts
Last Edited: 2012-11-11 17:28:21
November 11 2012 17:26 GMT
#22
I really hope they don't go the route of buffing EMP/Snipe/Feedback/etc. That could really screw with TvP so badly.

edit: I am glad that they're possibly looking at another WoL patch though.
NKexquisite
Profile Joined January 2009
United States911 Posts
November 11 2012 17:26 GMT
#23
So he summarized what every person has been saying for the past 6 months in one "succinct" post...

Ok, Mr. Browder.
Whattttt Upppppppp Im Nesteaaaaaa!!
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
November 11 2012 17:27 GMT
#24
--- Nuked ---
Stress
Profile Joined February 2011
United States980 Posts
November 11 2012 17:28 GMT
#25
I remember way back that they toyed around with making fungal growth a projectile, why didn't the keep it? Anything that limits micro to begin with is a gimmick in my book. When practically every Zerg tries to make 20 infestors a part of there army, when the infestor is supposed to be a support unit, that should tell you something about its strength(kinda like when Protoss would just warp in HT to instant storm with KA). But Blizzard will be Blizzard and like always we just have to do a lot of waiting.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
pmp10
Profile Joined April 2012
3399 Posts
November 11 2012 17:29 GMT
#26
On November 12 2012 02:21 FatBat wrote:
So this is a more or less a "yes, we will nerf them". And that nerf seems quite drastical. We will see

All this is a "We will discuss it and watch results".
Honestly nothing was said that was not implied before.
archonOOid
Profile Blog Joined March 2011
1983 Posts
November 11 2012 17:29 GMT
#27
The rock has spoken. Patch zergs got to be worried.
I'm Quotable (IQ)
Zaurus
Profile Joined October 2010
Singapore676 Posts
November 11 2012 17:29 GMT
#28
make it a projectile please. Increase the speed of the projectile if it is too hard to hit. finally finally some justice! you can even make them cheaper for pre sentry immortal all in if the spells are nerf!
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-11-11 17:29:54
November 11 2012 17:29 GMT
#29
A video of what Fungal looked like when they tested it as a projectile before it got revoked:

MMA: The true King of Wings
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
November 11 2012 17:30 GMT
#30
I fucking love how dustin browders account icon is a pile of rocks being destroyed.
I actually really like him now xD
Call me Marge Simpson cuz I love you homie
CajunMan
Profile Joined July 2010
United States823 Posts
November 11 2012 17:30 GMT
#31
They could fix it all by just removing infestor all together bringing back defilers and buffing lings. EZ PZ
EssenceSC
Profile Joined August 2012
United Kingdom29 Posts
November 11 2012 17:31 GMT
#32
If they nerf the infestor so hard they need to nerf protoss all-ins aswel imo, because without the infestor in it's current state 3 base timings would be much harder to hold (and they are already pretty hard) due to forcefields and immortal combo
SinCitta
Profile Blog Joined August 2010
Germany2127 Posts
November 11 2012 17:32 GMT
#33
On November 12 2012 02:23 wangstra wrote:
They have not been consistent in the way they balance and their comments on infestors in particular have caused a lot of consternation. This reminds me of situation in WoW where for almost a year they refused to touch mage damage despite a lot of community action. When they finally conceded and made the change, it didn't matter. They were ridiculed and had lost respect.

I see the same situation happening here. When they do finally make a change, and rest assured they will, the uproar will be louder than the welcome.


With this attitude and if Blizzard has to consider this as well, we all lose in the end.
NKexquisite
Profile Joined January 2009
United States911 Posts
November 11 2012 17:35 GMT
#34
On November 12 2012 02:30 PassiveAce wrote:
I fucking love how dustin browders account icon is a pile of rocks being destroyed.
I actually really like him now xD


Yeah, he REALLY loves destructible rocks man....
Whattttt Upppppppp Im Nesteaaaaaa!!
Linwelin
Profile Joined March 2011
Ireland7554 Posts
November 11 2012 17:35 GMT
#35
Well about time I suppose. Infestors screwed BWC for me already though : (
Fuck Razor and Death Prophet
Weebem-Na
Profile Joined May 2010
United States221 Posts
Last Edited: 2012-11-11 17:40:16
November 11 2012 17:35 GMT
#36
I like the fungal projectile idea the best.

Suppose you have a fungal sized clump of marines and you see the fungal coming, I think you should be able to stim and save maybe half of your rines. Phoenix would no longer be hard countered by infestors and stalkers would have a chance to blink away.

I feel this can be balanced in by adjusting the energy cost, speed of projectile, and possibly damage/duration, but I'm just an armchair expert not a pro.

Oh yeah but make it so that point defense drone can't stop it IMHO EDIT: or maybe not I'm not sure on that last thing.
The reaction of boron-11 and plain hydrogen produces all its energy in the form of charged particles which can be directed by a magnetic field, but the reaction is very difficult to sustain and many fusion physicists doubt it will ever prove practical
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
November 11 2012 17:38 GMT
#37
They are just going to opt for the least volatile change that will bring win percents closer together. They aren't gonna change the game or the way it's played, which is my real problem with Blizzard and HotS. They are so concerned with balancing the game they don't realize how boring the game itself has become
bobdabillda
Profile Joined August 2010
Canada43 Posts
November 11 2012 17:39 GMT
#38
--- Nuked ---
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
November 11 2012 17:39 GMT
#39
What I also perhaps would like to see is that the Infestor kind of has to 'prepare/charge up' for it to shoot the projectile. However, everything it hits in a line get's fungaled.
Pokemon Master
CajunMan
Profile Joined July 2010
United States823 Posts
November 11 2012 17:40 GMT
#40
On November 12 2012 02:38 floor exercise wrote:
They are just going to opt for the least volatile change that will bring win percents closer together. They aren't gonna change the game or the way it's played, which is my real problem with Blizzard and HotS. They are so concerned with balancing the game they don't realize how boring the game itself has become


Ya basically the biggest issue is if they change it too much Zerg will lose every fucking game all of a sudden its back to roach hydra every PvZ so we can get rofl stomped by ffs
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