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Global Play Coming to StarCraft II - Page 13

Forum Index > SC2 General
441 CommentsPost a Reply
Prev 1 11 12 13 14 15 23 Next All
ETisME
Profile Blog Joined April 2011
12760 Posts
November 10 2012 08:04 GMT
#241
Read it again.
Global play means that you can switch between servers and only can play on other servers when your own local server is down.

So this is similar to what we have for SEA version right now (or worse), we can switch between SEA and NA server

I guess this just means for those who have multiple accounts on different server, they don't have to use region changer
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
freeshooter
Profile Blog Joined November 2011
United States477 Posts
November 10 2012 08:04 GMT
#242
Ahh we're gonna get dominated by the koreans...
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
November 10 2012 08:08 GMT
#243
On November 10 2012 16:56 Big-t wrote:
I have a question: The only reason why I never played on other servers is, because I heard you have lag (high ping). How will Blizz fix this issue?


Blizzard can't fix that issue, it depends on where you live and your isp.
Moderatorlickypiddy
whatevername
Profile Joined June 2012
471 Posts
November 10 2012 08:21 GMT
#244
On November 10 2012 17:04 ETisME wrote:
Read it again.
Global play means that you can switch between servers and only can play on other servers when your own local server is down.

So this is similar to what we have for SEA version right now (or worse), we can switch between SEA and NA server

I guess this just means for those who have multiple accounts on different server, they don't have to use region changer
No, you can do it whenever you want. It was saying even if your server is down you can connect to one that is up, not, only when your server is down can you connect to an alternative.
PredY
Profile Joined September 2009
Czech Republic1731 Posts
November 10 2012 08:33 GMT
#245
yeah they couldnt make this happen 2 years ago... so they would have milked the money
http://www.twitch.tv/czelpredy
nihlon
Profile Joined April 2010
Sweden5581 Posts
November 10 2012 08:33 GMT
#246
On November 10 2012 17:08 NovemberstOrm wrote:
Show nested quote +
On November 10 2012 16:56 Big-t wrote:
I have a question: The only reason why I never played on other servers is, because I heard you have lag (high ping). How will Blizz fix this issue?


Blizzard can't fix that issue, it depends on where you live and your isp.

They could scrap battle.net.
Banelings are too cute to blow up
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
November 10 2012 08:34 GMT
#247
So will this update be happening for WoL as well or is this a HotS only thing?
Long live the King of Wings
Tapppi
Profile Joined July 2011
Finland70 Posts
November 10 2012 08:38 GMT
#248
wow.. how did blizzards decision makers EVER pass this??

Amazing that its coming though, looking forward to getting beat up by korean golds (im high masters EU qq)
no thanks
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2012-11-10 08:47:35
November 10 2012 08:46 GMT
#249
Welcome to 1995-2003.

Blizzard's attempt to rebrand decades old technology as if it's something amazingly new and revolutionary is both pathetic and long overdue.
BatmanTheBoss
Profile Joined September 2010
United States28 Posts
November 10 2012 08:50 GMT
#250
Sooo, for people who bought a whole new game to play cross server they just screwed over am i right? no refund im sure, and all of a sudden magically u can play any server, i feel ripped off....
Blargh
Profile Joined September 2010
United States2103 Posts
November 10 2012 08:50 GMT
#251
Well, I think many people miss the concept that the ladders try and make it so you have a 50/50 win/loss. So even if you moved to Korean server, the only thing that will be lower is your placement (gold, plat, diam, etc.). You aren't going to get "stomped" more on Korean ladder than you would NA. This wouldn't apply to those at a pro level since practicing with refined builds and skill is a lot better than shitty GM players on NA.

More on-topic, this is the best thing Blizzard has actually announced in ages. All they have to do now is add LAN capabilities and we'd have a good game.
Sucks for those who went and spent a few bucks on a foreign account copy. More smurfs, I suppose.
Incanus
Profile Joined October 2009
Canada695 Posts
Last Edited: 2012-11-10 08:54:04
November 10 2012 08:52 GMT
#252
On November 10 2012 16:56 Big-t wrote:
I have a question: The only reason why I never played on other servers is, because I heard you have lag (high ping). How will Blizz fix this issue?

Ping is a measure of the round trip time for a small amount of information to travel through the internet between two locations. That is, it measures how long it takes a message to be sent somewhere, and then be sent back. Vienna is about 7000km away from Toronto, so a round trip would be about 14000km. The fastest data can travel is at the speed of light, which is about 299792km/s. That means, purely limited on the speed of light, the minimum ping between Vienna and Toronto is about 50ms. Now, data on the internet doesn't travel at exactly the maximum speed of light, though it is pretty close. Combine that with the fact that the route that data takes from Vienna to Toronto isn't a straight line (it probably passes through somewhere in the UK or France first, among others) which increases the distances involved. Combine that with an increased delay every time traffic "passes through" one of these locations like France, etc. The result is a relatively high ping between Vienna and Toronto. With distances being even greater to Korea, with more places to pass through, and more potential for inefficient routing, your ping will be much higher.

There isn't much Blizzard can do, beyond using optimal routing (which is usually out of their control and has a minimal effect) or discovering some revolutionary way of sending data through a wormhole that shortens the physical distance between the servers.
Flash: "Why am I so good?" *sob sob*
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
November 10 2012 08:55 GMT
#253
I am sad that I am happy about this.
Administrator
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 10 2012 08:56 GMT
#254
On November 10 2012 17:08 NovemberstOrm wrote:
Show nested quote +
On November 10 2012 16:56 Big-t wrote:
I have a question: The only reason why I never played on other servers is, because I heard you have lag (high ping). How will Blizz fix this issue?


Blizzard can't fix that issue, it depends on where you live and your isp.


Well if an old program iccup for bw allowed me to play anyone in the world without latency I am pretty sure blizzard can.

I don't know much about networking but I remember playing on iccup, playing verse koreans/europeans/etc and having absolutely no latency issues.

Now why could this not be possible for sc2?
When I think of something else, something will go here
Incanus
Profile Joined October 2009
Canada695 Posts
Last Edited: 2012-11-10 09:02:55
November 10 2012 09:02 GMT
#255
On November 10 2012 17:56 blade55555 wrote:
Show nested quote +
On November 10 2012 17:08 NovemberstOrm wrote:
On November 10 2012 16:56 Big-t wrote:
I have a question: The only reason why I never played on other servers is, because I heard you have lag (high ping). How will Blizz fix this issue?


Blizzard can't fix that issue, it depends on where you live and your isp.


Well if an old program iccup for bw allowed me to play anyone in the world without latency I am pretty sure blizzard can.

I don't know much about networking but I remember playing on iccup, playing verse koreans/europeans/etc and having absolutely no latency issues.

Now why could this not be possible for sc2?

First of all, yes, you still had high latency on iccup.
Second, BW was peer to peer, while SC2 is server/client based (I think), so they work very differently.
Flash: "Why am I so good?" *sob sob*
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
November 10 2012 09:04 GMT
#256
Hmm, would EU players only be able to play on East Coast US due to latency or are there other regions that would be playable?
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Emperor
Profile Joined May 2012
Norway68 Posts
November 10 2012 09:04 GMT
#257
Its sad we havent had this before. But regardless, its going to be epic!
Writer
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 10 2012 09:33 GMT
#258
Excellent. Glad to see this coming, doesn't matter much to me as I already have NA and EU accounts, but still awesome for those that couldn't afford both.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
Last Edited: 2012-11-10 09:38:46
November 10 2012 09:35 GMT
#259
On November 10 2012 17:55 Liquid`Nazgul wrote:
I am sad that I am happy about this.


Perfectly said lol.

@Thezzy: I get about 80ms on NA (and i've played people that live both in Seattle and New York, with no noticable difference), when i normally have 30ms on EU. Kr however is completely unplayable, latency goes up to like 300 ms
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
haitike
Profile Joined June 2009
Spain2737 Posts
Last Edited: 2012-11-10 09:52:09
November 10 2012 09:51 GMT
#260
On November 10 2012 18:02 Incanus wrote:
Show nested quote +
On November 10 2012 17:56 blade55555 wrote:
On November 10 2012 17:08 NovemberstOrm wrote:
On November 10 2012 16:56 Big-t wrote:
I have a question: The only reason why I never played on other servers is, because I heard you have lag (high ping). How will Blizz fix this issue?


Blizzard can't fix that issue, it depends on where you live and your isp.


Well if an old program iccup for bw allowed me to play anyone in the world without latency I am pretty sure blizzard can.

I don't know much about networking but I remember playing on iccup, playing verse koreans/europeans/etc and having absolutely no latency issues.

Now why could this not be possible for sc2?

First of all, yes, you still had high latency on iccup.
Second, BW was peer to peer, while SC2 is server/client based (I think), so they work very differently.


Not too much. I used to play against Korean players (Im european) with very few ping, I could micro mutas

BW was not peer to peer, it was the lan latency plugin for chaos launcher (used in iccup, fish, etc.). Official battle.net was super laggy.
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