I'm regiment from the german community page MyStarCraft.de. When we visited gamescom last week, we asked players about their opinion on the Heart of the Swarm demo after they played. Here's the results:
Keep in mind that the HotS version that was playable at gamescom is not the final version of Heart of the Swarm. According to the Blizzard guys, it was in fact already outdated at gamescom.
Some things that were already considered to be changed:
* The Mothership Core's Energize ability will not be able to target Nexuses * The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership * The Widow Mine's timer will be removed (=instant explosion), its splash damage will be drastically reduced and single target damage increased * The Battle Cruisers speed boost will be removed, Battle Cruisers will have increased damage * Ultralisk Charge will not give the Ultralisk a speed boost
These points are of course not set in stone aswell. Listening to Blizzard employees like David Kim I wouldn't be surprised if they would completely remove or rework some units and concepts until they release the game or even the beta.
I want to say thank you to all the pro players we could interview. To those players I told to interview but didn't end up doing so: I am sorry. I had a busy schedule and couldn't find you before I left. Also, I am sorry for the audio quality and my shaky hands. I hope you can still enjoy.
You can find the original news at MyStarCraft.de. If you understand german, we would like you to check out our other content aswell. Our progamer ranking can be found here in english, too.
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership
really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership
really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership
really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.
Don't insult the arbiter. That was a badass unit.
never was insulting the arbiter... what im saying is that blizzard took the arbiter, made it to where u can only spawn one of them, blew it up in size, and called it the mothership. Mship was always flawed from day 1. and no im not saying its OP either. the fact that u can vortex a zerg army and instant win the game OR the fact that one infestor can NP a Mship and vortex the toss army and zerg instantly wins the game is a flawed design. and im not going to even talk about how stupid it is in pvp.
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership
really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.
Whine hard when the beta come out about this issue. Blizzard may change it.
Cloud does bring up good points, though worded quite immaturely. Why not make the game harder? Core units and solid mechanics should be the determining factor of games. Adding all these super low skill cap, press- a- button- and- everything dies- units really makes me sad.
Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/
Wow, I don't know why they don't consult Cloud on balance and other issues. He is clearly articulate and makes really good points. Nothing like opening criticism of a pre-beta build with calling the lead balance designer an idiot. Keep is real man, keep is real.
On August 21 2012 20:06 NVRLand wrote: Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/
Stasis was new ability on the Mothership, it is ability to freeze all air units around the Mothership, including yours too, because Vortex is working only vs. ground units.
On August 21 2012 20:06 NVRLand wrote: Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/
It's from the arbiter. It makes all units in the statis area invulnerable and unable to do anything. Basically the same as vortex, but the units aren't sucked in and rather stay on the field.
On August 21 2012 20:06 NVRLand wrote: Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/
Stasis was new ability on the Mothership, it is ability to freeze all air units around the Mothership, including yours too, because Vortex is working only vs. ground units.
On August 21 2012 20:03 xrapture wrote: Cloud does bring up good points, though worded quite immaturely. Why not make the game harder? Core units and solid mechanics should be the determining factor of games. Adding all these super low skill cap, press- a- button- and- everything dies- units really makes me sad.
Seems silly for people to complain about 'low skill cap' when they aren't even close to the top of the game. It's how you use the units. If it were as easy as '1A win' then there would be more people at Mvp's level.
Also, how are Widow Mines, Tempests, Oracles, Vipers, or Swarm Hosts '1A'? They aren't. The only units being added that are are Warhounds and Battle Hellions... and T already has plenty of high skill cap stuff.
On August 21 2012 20:06 NVRLand wrote: Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/
Stasis was new ability on the Mothership, it is ability to freeze all air units around the Mothership, including yours too, because Vortex is working only vs. ground units.
lol they added statis? another bw spell
stasis bro :D and yeah cloud speaks his mind. i dont see anything wrong with that.