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Progamer Opinions on Heart of the Swarm

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 14 15 16 Next All
regiment
Profile Joined July 2011
Germany51 Posts
Last Edited: 2012-08-21 17:28:48
August 21 2012 10:19 GMT
#1
Hi guys,

I'm regiment from the german community page MyStarCraft.de. When we visited gamescom last week, we asked players about their opinion on the Heart of the Swarm demo after they played. Here's the results:



+ Show Spoiler [Timestamps] +
00:18 - Minigun
02:28 - ClouD & ReaL
05:05 - KiLLeR
06:41 - Feast
08:27 - HeRoMaRiNe (german)
16:01 - Nerchio & Bly
22:17 - viOLet


Keep in mind that the HotS version that was playable at gamescom is not the final version of Heart of the Swarm. According to the Blizzard guys, it was in fact already outdated at gamescom.

Some things that were already considered to be changed:

* The Mothership Core's Energize ability will not be able to target Nexuses
* The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership
* The Widow Mine's timer will be removed (=instant explosion), its splash damage will be drastically reduced and single target damage increased
* The Battle Cruisers speed boost will be removed, Battle Cruisers will have increased damage
* Ultralisk Charge will not give the Ultralisk a speed boost

These points are of course not set in stone aswell. Listening to Blizzard employees like David Kim I wouldn't be surprised if they would completely remove or rework some units and concepts until they release the game or even the beta.

I want to say thank you to all the pro players we could interview. To those players I told to interview but didn't end up doing so: I am sorry. I had a busy schedule and couldn't find you before I left. Also, I am sorry for the audio quality and my shaky hands. I hope you can still enjoy.

You can find the original news at MyStarCraft.de. If you understand german, we would like you to check out our other content aswell. Our progamer ranking can be found here in english, too.
<Alipha> ..can you fax me some paper for my printer?
Garmer
Profile Joined October 2010
1286 Posts
August 21 2012 10:24 GMT
#2
lol cloud, insulting david kim
Grapefruit
Profile Joined November 2010
Germany439 Posts
August 21 2012 10:25 GMT
#3
On August 21 2012 19:19 regiment wrote:
* The Battle Cruisers speed boost will be removed, Battle Cruisers will have increased damage


Oh fuck yes!
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
syllogism
Profile Joined September 2010
Finland5948 Posts
August 21 2012 10:48 GMT
#4
Cloud always has the eloquence of a b.net forum poster
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-08-21 10:54:54
August 21 2012 10:54 GMT
#5
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership


really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.
forsooth
Profile Joined February 2011
United States3648 Posts
August 21 2012 10:56 GMT
#6
On August 21 2012 19:54 Ballistixz wrote:
Show nested quote +
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership


really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.

Don't insult the arbiter. That was a badass unit.
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-08-21 11:00:18
August 21 2012 10:58 GMT
#7
On August 21 2012 19:56 forsooth wrote:
Show nested quote +
On August 21 2012 19:54 Ballistixz wrote:
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership


really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.

Don't insult the arbiter. That was a badass unit.



never was insulting the arbiter... what im saying is that blizzard took the arbiter, made it to where u can only spawn one of them, blew it up in size, and called it the mothership. Mship was always flawed from day 1. and no im not saying its OP either. the fact that u can vortex a zerg army and instant win the game OR the fact that one infestor can NP a Mship and vortex the toss army and zerg instantly wins the game is a flawed design. and im not going to even talk about how stupid it is in pvp.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2012-08-21 10:59:23
August 21 2012 10:58 GMT
#8
On August 21 2012 19:54 Ballistixz wrote:
Show nested quote +
The Mothership with ground only Vortex and Stasis field will be removed and replaced by the Wings of Liberty Mothership


really hating this decision. mother ship should have been thrown in the garbage alone time ago tbh. i still have no idea why they decided to keep Mship but remove carrier. its not that hard to figure out a place/buff for the carrier. if they are going to keep the Mship i thought that removing vortex or making it ground only would be a good idea atleast, but keeping it the same as WoL Mship ontop of having the Mship core is facepalm worthy. such a flawed unit design. as it stands now the Mship is just one gigantic arbiter.



Whine hard when the beta come out about this issue. Blizzard may change it.
labbe
Profile Joined October 2010
Sweden1456 Posts
August 21 2012 11:01 GMT
#9
Man, Cloud telling it like it is.
xrapture
Profile Blog Joined December 2011
United States1644 Posts
August 21 2012 11:03 GMT
#10
Cloud does bring up good points, though worded quite immaturely. Why not make the game harder? Core units and solid mechanics should be the determining factor of games. Adding all these super low skill cap, press- a- button- and- everything dies- units really makes me sad.
Everyone is either delusional, a nihlilst, or dead from suicide.
NVRLand
Profile Joined March 2012
Sweden203 Posts
August 21 2012 11:06 GMT
#11
Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 21 2012 11:07 GMT
#12
Wow, I don't know why they don't consult Cloud on balance and other issues. He is clearly articulate and makes really good points. Nothing like opening criticism of a pre-beta build with calling the lead balance designer an idiot. Keep is real man, keep is real.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Ramiz1989
Profile Joined July 2012
12124 Posts
August 21 2012 11:14 GMT
#13
On August 21 2012 20:06 NVRLand wrote:
Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/

Stasis was new ability on the Mothership, it is ability to freeze all air units around the Mothership, including yours too, because Vortex is working only vs. ground units.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
AgentChaos
Profile Joined July 2011
United Kingdom4569 Posts
August 21 2012 11:16 GMT
#14
violet timestamp at 1337 seconds P
IM & EG supporter
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
August 21 2012 11:18 GMT
#15
On August 21 2012 20:06 NVRLand wrote:
Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/

It's from the arbiter. It makes all units in the statis area invulnerable and unable to do anything. Basically the same as vortex, but the units aren't sucked in and rather stay on the field.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
nihoh
Profile Blog Joined May 2010
Australia978 Posts
August 21 2012 11:21 GMT
#16
Violet needs to learn how to use -ing for his verbs haha.
Dont look at the finger or you will miss all that heavenly glory.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 21 2012 11:23 GMT
#17
The social awkwardness is over 9000..
TT1
Profile Blog Joined December 2008
Canada10025 Posts
August 21 2012 11:25 GMT
#18
On August 21 2012 20:14 Ramiz1989 wrote:
Show nested quote +
On August 21 2012 20:06 NVRLand wrote:
Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/

Stasis was new ability on the Mothership, it is ability to freeze all air units around the Mothership, including yours too, because Vortex is working only vs. ground units.


lol they added statis? another bw spell
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
oxxo
Profile Joined February 2010
988 Posts
August 21 2012 11:26 GMT
#19
On August 21 2012 20:03 xrapture wrote:
Cloud does bring up good points, though worded quite immaturely. Why not make the game harder? Core units and solid mechanics should be the determining factor of games. Adding all these super low skill cap, press- a- button- and- everything dies- units really makes me sad.


Seems silly for people to complain about 'low skill cap' when they aren't even close to the top of the game. It's how you use the units. If it were as easy as '1A win' then there would be more people at Mvp's level.

Also, how are Widow Mines, Tempests, Oracles, Vipers, or Swarm Hosts '1A'? They aren't. The only units being added that are are Warhounds and Battle Hellions... and T already has plenty of high skill cap stuff.
DougJDempsey
Profile Joined April 2010
747 Posts
August 21 2012 11:27 GMT
#20
On August 21 2012 20:25 ROOTT1 wrote:
Show nested quote +
On August 21 2012 20:14 Ramiz1989 wrote:
On August 21 2012 20:06 NVRLand wrote:
Would someone please be so kind and explain what that "stasis" ability is? I've checked google translate to find out the swedish word for it but can't find anything that actually explains what the mothership ability will do to the units... haven't found any videos of it being demonstrated either :/

Stasis was new ability on the Mothership, it is ability to freeze all air units around the Mothership, including yours too, because Vortex is working only vs. ground units.


lol they added statis? another bw spell


stasis bro :D and yeah cloud speaks his mind. i dont see anything wrong with that.
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