https://github.com/downloads/lhr0909/SC2Patch150Relocalizer/SimonsRelocalizer.v0.0.3.zip
Starcraft II Relocalizer for Patch 1.5.0! - Page 3
Forum Index > SC2 General |
lhr0909
United States562 Posts
https://github.com/downloads/lhr0909/SC2Patch150Relocalizer/SimonsRelocalizer.v0.0.3.zip | ||
Existor
Russian Federation4295 Posts
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lhr0909
United States562 Posts
On August 05 2012 04:43 Existor wrote: I made icon for your relocalizer You, sir, are AWESOME! I am going to put it in. Thanks!!!!!! | ||
lhr0909
United States562 Posts
Fixed a problem where it will not load in Product.SC2Archive correctly, because I changed my project name in C#... | ||
Makaveli1
United States118 Posts
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lhr0909
United States562 Posts
On August 05 2012 06:35 Makaveli1 wrote: My Taiwanese version stopped working after 1.5, but this fixed it, thanks. Thank you for the note! I am glad it helped! | ||
Yanami
Germany49 Posts
I wanted to relocalize my Korean client for eu servers, with Korean interface and sounds, which is not possible as it seems. Nevertheless: Nice and fast work on this. Keep it up! | ||
Existor
Russian Federation4295 Posts
1) Turn off ability to change size of window 2) Rearrange buttons and dropmenus in that small window Here are icons: 3) Change hydralisk to new icon? 4) For exe-file, I think you're better add darker icon. It's more understandable in small sizes | ||
lhr0909
United States562 Posts
On August 05 2012 07:19 Existor wrote: Here are some media feedback + Show Spoiler + 1) Turn off ability to change size of window 2) Rearrange buttons and dropmenus in that small window Here are icons: 3) Change hydralisk to new icon? 4) For exe-file, I think you're better add darker icon. It's more understandable in small sizes I thought I changed the hydra icon to the new icon already This is sweet! I am going to add that tonight. I am trying to see if I can get the ping from different servers. | ||
lhr0909
United States562 Posts
On August 05 2012 06:54 Yanami wrote: Would it be possible to add a third option for the display language itself? I wanted to relocalize my Korean client for eu servers, with Korean interface and sounds, which is not possible as it seems. Nevertheless: Nice and fast work on this. Keep it up! Right now the display language cannot be separate from the region. But I will look into that. Hope there is a solution to that. | ||
SEGGLE[8]
18 Posts
Though I do have the legit european sc2 game, just to make that clear it's not like I'm trying to get on a game I don't have at all. | ||
lhr0909
United States562 Posts
On August 05 2012 07:45 SEGGLE[8] wrote: Let's just say I've made an account on battlenet to play on tw but I haven't actually bought the game, then I can't get on tw just by trying to log in with my battlenet account i made on tw or can I? Though I do have the legit european sc2 game, just to make that clear it's not like I'm trying to get on a game I don't have at all. Yes, you can try and see if you can get on with the account. It will put you into starter's edition but thats all. gl hf | ||
SeLpHy
Germany73 Posts
And vice versa on KR with English text + voice? So it looks like im playing on the KR server then. Greetings. Edit: Just tried to change the asset on the EU server to KR. I don't hear any sounds of the units (movement sounds is enabled) but from the buildings I can hear the korean voice. | ||
WaVE123
Australia2 Posts
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KrazyTrumpet
United States2520 Posts
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lhr0909
United States562 Posts
On August 05 2012 09:55 SeLpHy wrote: Is it possible to play on EU but with korean TEXT+ voice? And vice versa on KR with English text + voice? So it looks like im playing on the KR server then. Greetings. Edit: Just tried to change the asset on the EU server to KR. I don't hear any sounds of the units (movement sounds is enabled) but from the buildings I can hear the korean voice. Right now we still cannot change the text of the client. I am looking into it and see if we can change it. Make sure you download the assets till 100% before you change them. If you play in just the playable state, I think the update manager stops and resumes when you open SC2 next time. | ||
lhr0909
United States562 Posts
On August 05 2012 10:12 KrazyTrumpet wrote: Will this change written text as well? Right now it will not. But I am looking into it. Thanks! | ||
lhr0909
United States562 Posts
On August 05 2012 10:01 WaVE123 wrote: I just directed the relocalizer to my NA sc2 client instead of my Taiwan client every time I run the relocalizer it dosent let me the change the client i want it to re localize, is it possible to change the destination? Sorry for the inconvenience. I am planning to have a configuration option in the next version. The program will notify you when the update is available. Stay tuned! Thanks for the feedback! | ||
lhr0909
United States562 Posts
v0.2.0 is up! Link: https://github.com/downloads/lhr0909/SC2Patch150Relocalizer/SimonsRelocalizer.v0.2.0.zip New Features: 1. Based on Existor's feedback on the interface, I cleaned up from what I had, made it look prettier. Thanks again Existor! 2. Added settings functionality so you can configure the relocalizer to target any sc2 folder you want (Relocalizer will check if you are targeting to a correct sc2 folder). Just make sure you target to the corresponding Variables.txt as well. 3. Added a ping checker to check the pings to the corresponding region you target to. Essentially it is pinging to the logon servers (for example, KR -> kr.logon.battle.net, NA -> us.logon.battle.net), that way you can get a rough estimate on how much latency you are having towards the server. 4. (non-functional but kind of important thing to talk about I guess) + Show Spoiler + I started to add unit tests to my program so that I can verify everything is working properly as I add in new stuff. It is just a good habit to have. Earlier I did not have any tests on my program and it had some small issues here and there, now with test cases covered, we should see fewer and fewer bugs soon! Thanks for all the feedback and support! | ||
DarKcS
Australia1237 Posts
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