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Active: 585 users

Starcraft II Relocalizer for Patch 1.5.0! - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 29 30 31 Next All
Grim Hatter
Profile Joined September 2010
Poland52 Posts
Last Edited: 2012-08-03 16:50:00
August 03 2012 16:48 GMT
#21
On August 04 2012 01:09 lhr0909 wrote:
I am going to check tonight to see if it is polish or Portuguese. if plPL is polish, what is plBR?

I have no idea. But usualy plPL mean polish and there is polish version for sure. Sadly i cant check myself because my pc is fried.
apocalypse_ua
Profile Joined August 2012
Ukraine5 Posts
August 03 2012 20:21 GMT
#22
Thanks for ur app!!! Plz, make possibility to change localeidassets and localeiddata separately, so it will be possible to combine Unit Sounds and Ui from various languages (for example enGB ui and krKR unit sounds)
SDream
Profile Blog Joined November 2010
Brazil896 Posts
August 03 2012 20:26 GMT
#23
Brazilian Portuguese is ptBR (and not plBR), I didn't test it because I am afraid this error might crash the game, but I'd like to use it.
Natespank
Profile Joined November 2011
Canada449 Posts
August 03 2012 20:57 GMT
#24
Alright... trying it out now. I want to try the german/russian/korean languages/servers...

It's downloading the languages now. Wish me luck
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 03 2012 23:17 GMT
#25
On August 04 2012 05:26 SDream wrote:
Brazilian Portuguese is ptBR (and not plBR), I didn't test it because I am afraid this error might crash the game, but I'd like to use it.


Thanks for the note! I am going to try it and I just realized the fact that you don't need those files to change locale. There might be an easier way!
No Pain No Gain
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 03 2012 23:17 GMT
#26
On August 04 2012 05:21 apocalypse_ua wrote:
Thanks for ur app!!! Plz, make possibility to change localeidassets and localeiddata separately, so it will be possible to combine Unit Sounds and Ui from various languages (for example enGB ui and krKR unit sounds)


Thanks for the advice! I am going to implement that tonight, it is going to be a lot of fun!
No Pain No Gain
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 03 2012 23:33 GMT
#27
Hi all,

I am streaming making the relocalizer better! tune in and join me in chat!

Today I am going to accomplish couple of things:

1. Get rid of the need of using Locale files
2. Add asset change so you don't have to stick with the language you pick (i.e play KR in English)
3. Make the program better internally, then if I have extra time, make it pretty!

Thanks!

http://www.teamliquid.net/video/streams/lhr0909
No Pain No Gain
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 03 2012 23:40 GMT
#28
Just automatize this process

http://www.teamliquid.net/forum/viewmessage.php?topic_id=357930
zSnowy
Profile Joined May 2011
United Kingdom51 Posts
Last Edited: 2012-08-04 00:33:51
August 04 2012 00:12 GMT
#29
A friend has an error with this on launch, "SC2Patch150Relocalizer has stopped working."

Windows 7.
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: simonsrelocalizer.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 501b6f79
Problem Signature 04: mscorlib
Problem Signature 05: 4.0.0.0
Problem Signature 06: 4ee9af8e
Problem Signature 07: 3fda
Problem Signature 08: ce
Problem Signature 09: System.IO.FileNotFoundException
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 2057
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

EDIT: Yes, he has downloaded and installed the .net framework you suggested here. Restarted PC too.

EDIT 2: Solved, this is caused if you're patching SC2 (I'm not sure whether it matters to 1.5, or just any patch.) and try to launch this. (Also, wasn't trying to relocalize, it just wouldn't launch at all.)
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 04 2012 05:01 GMT
#30
Hi all, v0.0.2 of this relocalizer is up!

new features:
1. Now it only contains an exe file! The locale files are packed within the exe using Microsoft C#'s embedded resource technology. And you can still place this program anywhere, it will ask for where the relavant folders are if you put your SC2 somewhere else.
2. It offers an option to use a different voice asset than the display language. For example, you can play on KR/TW with the English voice so you don't get nuked if you don't know Korean/Chinese! (Text is still using whatever you relocalize to, just like R1CH's program)
3. The program backs up the files it changed, up to 5 versions. So you can get them if you messed up. As far as I concern, R1CH's program does not offer back ups.

bug fixes:
plPL is EU Polish, so I fixed that

feel free to give me feedback!

https://github.com/downloads/lhr0909/SC2Patch150Relocalizer/SimonsRelocalizer.v0.0.2.zip

[image loading]
No Pain No Gain
lhr0909
Profile Blog Joined June 2011
United States562 Posts
Last Edited: 2012-08-04 05:25:54
August 04 2012 05:25 GMT
#31
On August 04 2012 09:12 zSnowy wrote:
A friend has an error with this on launch, "SC2Patch150Relocalizer has stopped working."

Windows 7.
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: simonsrelocalizer.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 501b6f79
Problem Signature 04: mscorlib
Problem Signature 05: 4.0.0.0
Problem Signature 06: 4ee9af8e
Problem Signature 07: 3fda
Problem Signature 08: ce
Problem Signature 09: System.IO.FileNotFoundException
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 2057
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

EDIT: Yes, he has downloaded and installed the .net framework you suggested here. Restarted PC too.

EDIT 2: Solved, this is caused if you're patching SC2 (I'm not sure whether it matters to 1.5, or just any patch.) and try to launch this. (Also, wasn't trying to relocalize, it just wouldn't launch at all.)


Scared me for a bit lol Thanks for the update!!!! Try the new version!
https://github.com/downloads/lhr0909/SC2Patch150Relocalizer/SimonsRelocalizer.v0.0.2.zip
No Pain No Gain
digmouse
Profile Blog Joined November 2010
China6329 Posts
August 04 2012 05:29 GMT
#32
being able to use a different voice asset is HUGE! love the update.
Oh, R1CH's does not support simplified chinese so I abandoned his ship.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
lhr0909
Profile Blog Joined June 2011
United States562 Posts
Last Edited: 2012-08-04 05:56:25
August 04 2012 05:54 GMT
#33
On August 04 2012 14:29 digmouse wrote:
being able to use a different voice asset is HUGE! love the update.
Oh, R1CH's does not support simplified chinese so I abandoned his ship.


Yeah I just realized that. My version might not work either. If you get it working let me know. I got an error saying that cannot connect to server.

Do you have a native zhCN (simplified Chinese) client? If you do, can you send me a private message (PM)?

Thanks!

我也是中国人
No Pain No Gain
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
August 04 2012 06:07 GMT
#34
On August 03 2012 21:03 SeLpHy wrote:
Hmm, damnit.
I downloaded 40 GB for EU, NA , KR/TW, and SEA. >_<
Now I have 4 Folders with each 10 gb client

/Program Files/Starcraft II EU
/Program Files/Starcraft II KRTW
/Program Files/Starcraft II NA
/Program Files/Starcraft II SEA

Didn't see this thread. But is it possible to change the ingame language with this Relocalizer?
I'd like to play with the Korean Language when I play on the KR/TW Server.
And I'd like to play with English when I'm on the NA server.

Greetings,

SeLpHy

SEA contains NA(client not skills***)
isn't it?
Incredible Miracle
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 04 2012 06:33 GMT
#35
On August 04 2012 15:07 winthrop wrote:
Show nested quote +
On August 03 2012 21:03 SeLpHy wrote:
Hmm, damnit.
I downloaded 40 GB for EU, NA , KR/TW, and SEA. >_<
Now I have 4 Folders with each 10 gb client

/Program Files/Starcraft II EU
/Program Files/Starcraft II KRTW
/Program Files/Starcraft II NA
/Program Files/Starcraft II SEA

Didn't see this thread. But is it possible to change the ingame language with this Relocalizer?
I'd like to play with the Korean Language when I play on the KR/TW Server.
And I'd like to play with English when I'm on the NA server.

Greetings,

SeLpHy

SEA contains NA(client not skills***)
isn't it?


Actually no, even though the English language packs might be the exact same files, Blizzard still wants to make them separate.
No Pain No Gain
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
August 04 2012 06:46 GMT
#36
On August 04 2012 15:33 lhr0909 wrote:
Show nested quote +
On August 04 2012 15:07 winthrop wrote:
On August 03 2012 21:03 SeLpHy wrote:
Hmm, damnit.
I downloaded 40 GB for EU, NA , KR/TW, and SEA. >_<
Now I have 4 Folders with each 10 gb client

/Program Files/Starcraft II EU
/Program Files/Starcraft II KRTW
/Program Files/Starcraft II NA
/Program Files/Starcraft II SEA

Didn't see this thread. But is it possible to change the ingame language with this Relocalizer?
I'd like to play with the Korean Language when I play on the KR/TW Server.
And I'd like to play with English when I'm on the NA server.

Greetings,

SeLpHy

SEA contains NA(client not skills***)
isn't it?


Actually no, even though the English language packs might be the exact same files, Blizzard still wants to make them separate.

i dont get it.
in SEA there is a 'region' button to change the gateway, then you should have saved 10gb's space
Incredible Miracle
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-04 07:23:45
August 04 2012 07:00 GMT
#37
China SC2 is very weird, they usually use completely different gateways for China clients. I don't have a zhCN client on me, but I'm trying to figure it out.

Edit: I've looked at the zhCN client with Tazerenix, and it looks like they are still on patch 1.4, thus the server does not contain the 1.5 patch files yet.
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 04 2012 07:40 GMT
#38
On August 04 2012 16:00 raVensc2 wrote:
China SC2 is very weird, they usually use completely different gateways for China clients. I don't have a zhCN client on me, but I'm trying to figure it out.

Edit: I've looked at the zhCN client with Tazerenix, and it looks like they are still on patch 1.4, thus the server does not contain the 1.5 patch files yet.


Hmm interesting. Thanks for the update man! I did not get much sleep either so I am super tired. Tomorrow I am looking into making it more robust and nice before next week when China is getting their client updated.

For anyone curious:
http://www.battlenet.com.cn/sc2/zh/forum/topic/6003680606#1
No Pain No Gain
CakeSauc3
Profile Joined February 2011
United States1437 Posts
August 04 2012 07:45 GMT
#39
Even though the poll results say no, I still want one for the mac
lhr0909
Profile Blog Joined June 2011
United States562 Posts
Last Edited: 2012-08-04 07:48:36
August 04 2012 07:48 GMT
#40
On August 04 2012 16:45 CakeSauc3 wrote:
Even though the poll results say no, I still want one for the mac


I will make one even if there is only ONE guy who wants one :D

It might not be as pretty as this one but I will do my best.
No Pain No Gain
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