We don't know how much money he wants and such, but as unquestionably one of the premier foreign players, he needs to set the standard for salary. As Boxer said in his autobiography, one of the big reasons why progaming exploded in Korea was that he was given a "one million won" salary, which legitimized the industry and gave people something to aspire to.
Naniwa leaves Quantic - Page 81
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Southlight
United States11751 Posts
We don't know how much money he wants and such, but as unquestionably one of the premier foreign players, he needs to set the standard for salary. As Boxer said in his autobiography, one of the big reasons why progaming exploded in Korea was that he was given a "one million won" salary, which legitimized the industry and gave people something to aspire to. | ||
Quesadilla
United States1814 Posts
On August 02 2012 09:25 Southlight wrote: I don't understand why people are hating on pro players wanting more money. They need the money for living, but more importantly (yes it's important) they need it for the respect, both from the industry and for the industry. You won't get pro players unless it becomes a viable profession (hence the word professional), and if players consistently remain pushovers perfectly content with prize money you'll either need a miracle (korean gaming bubble for progamers, although to be honest a lot of those poor kids have terrible futures lying ahead as education dropouts) or remain content with essentially an amateur circuit. We don't know how much money he wants and such, but as unquestionably one of the premier foreign players, he needs to set the standard for salary. As Boxer said in his autobiography, one of the big reasons why progaming exploded in Korea was that he was given a "one million won" salary, which legitimized the industry and gave people something to aspire to. That's funny, one million won is $1,000. You sure about that quote? | ||
Southlight
United States11751 Posts
Though it has been three to four years since the start of the occupation of a progamer, not all players lived with a salary. Receiving earnings through tournament prize money, performance fees and events was the entire income. Even if one were to exclude the operation costs, the actual amount of money received was not much. Though there were those that said earning that much for being in the teens or twenties was a lot, for games to be recognized as e-sports along with the development of the gaming industry, the treatment of progamers that stood at the center of it all must first change. If a senior progamer did not properly receive a salary and lived as a progamer, he could not give hope to the juniors. My receiving a salary of a hundred million gave hope to the junior gamers that they too could be hundred-millionaire. And I was also happy that I was the first to have achieved it. http://www.teamliquid.net/forum/viewmessage.php?topic_id=288614 If people want to read the autobiography (highly recommended!) | ||
merz
Sweden2760 Posts
People saying he's greedy, maybe, but you've gotta put yourself in his shoes as well. I think in the beginning most progamers are just satisfied with earning enough money to actually sustain (pay rent, pay for food) but once you start winning events and you become a very formidable player, you're probably asking yourself "don't I deserve more now?" Just like you would in any other job, who would work for minimum wage still when they're clearly outperforming 95% of the other people in their profession(?) not many I'd say. | ||
SyrZulu
80 Posts
On August 02 2012 09:25 Southlight wrote: I don't understand why people are hating on pro players wanting more money. They need the money for living, but more importantly (yes it's important) they need it for the respect, both from the industry and for the industry. You won't get pro players unless it becomes a viable profession (hence the word professional), and if players consistently remain pushovers perfectly content with prize money you'll either need a miracle (korean gaming bubble for progamers, although to be honest a lot of those poor kids have terrible futures lying ahead as education dropouts) or remain content with essentially an amateur circuit. We don't know how much money he wants and such, but as unquestionably one of the premier foreign players, he needs to set the standard for salary. As Boxer said in his autobiography, one of the big reasons why progaming exploded in Korea was that he was given a "one million won" salary, which legitimized the industry and gave people something to aspire to. yes but when you are known to the community as a team hopper and give no regard to the team then you look bad. you look like you put yourself above the team. aka naniwa | ||
Euronyme
Sweden3804 Posts
On August 02 2012 08:36 Yaki wrote: Don't think it would be a good move from Dignitas to sign him again, never good for a team to have the reputation to let their players look elsewhere and then sign them back if they don't find better. Having naniwa on the team is hugely good reputation. Look at quantic. Who would actually know that quantic even existed if they hadn't signed naniwa and sase? Let's be honest here. He gives huge brand merketing, and that's what teams need to have in order to get good sponsors. A team asking for sponsors who can brag with that they have the arguably best foreign player is also going to have a much easier time to find mainstream sponsors with big wallets than an upjump team with no big names. | ||
Caliber
United States598 Posts
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Southlight
United States11751 Posts
On August 02 2012 09:38 SyrZulu wrote: yes but when you are known to the community as a team hopper and give no regard to the team then you look bad. you look like you put yourself above the team. aka naniwa This is a common discussion in professional sports in the US as well, but one mantra that's often repeated by players, agents, and many sports writers is that the team will rarely show the player loyalty, and so the player must also ensure that they look out for themselves. If you check out his Real Talk he gives a rundown of all of his team hopping, and it's fairly clear the majority of the splits have come from financial reasons. You can agree or disagree with the concept of individual compensation for sure, but bear in mind that underpaying a player (when other teams are willing to pony up money) is not exactly showing loyalty either, no matter what you may think. It's a debate many adults face around the world as they weigh better offers versus their incumbent, comfortable company that pays (sometimes significantly) less. Should you show loyalty to the company? Or should you look out for yourself? It's not as cut and dry as "putting yourself above the team," especially if you've been doing all the company has been asking of you. And in many cases, it seems like Naniwa has, despite his constant changing of teams. | ||
GoSuChicken
Germany1726 Posts
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Samp
Canada783 Posts
On August 02 2012 09:27 Quesadilla wrote: That's funny, one million won is $1,000. You sure about that quote? 1 million won is $100,000 100k $ thats a lot. | ||
saint_d
United States76 Posts
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Noocta
France12578 Posts
Dignitas itself is a big name, but they really don't seems to follow the trend of growing up the funds the others teams try to do. If he was a bit more marketable, I'm sure Millenium would have try to contact him. They have like unlimitted funds from the French market, but they want players who can give them more hit on the website, thus picking populars streamers and stuff ( Dragon, fOrGG ) | ||
mongmong
Korea (South)1389 Posts
100k $ thats a lot.][/quote] I think you got it mixed up with "100" million won. 1million won= $880~910 approx. 100mil won= $88000~91000 approx. | ||
mongmong
Korea (South)1389 Posts
It is quite a shame how ex-cheater and backstabber like Dragon signed with millenium when there are a lot of players with potential that are million times better than him. Im pretty sure mil only signed Dragon because he is such a popular streamer not because he wins tournaments and such. Oh well can't blame that progaming is business after all. | ||
Chicane
United States7875 Posts
On August 02 2012 09:37 dignitas.merz wrote: People saying he's greedy, maybe, but you've gotta put yourself in his shoes as well. I think in the beginning most progamers are just satisfied with earning enough money to actually sustain (pay rent, pay for food) but once you start winning events and you become a very formidable player, you're probably asking yourself "don't I deserve more now?" Just like you would in any other job, who would work for minimum wage still when they're clearly outperforming 95% of the other people in their profession(?) not many I'd say. Yup I agree. Thanks for taking the time to give your perspective. It's always nice to see pros weighing in on things like this. | ||
fairymonger
United States81 Posts
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KookyMonster
United States311 Posts
On August 02 2012 09:37 dignitas.merz wrote: People saying he's greedy, maybe, but you've gotta put yourself in his shoes as well. I think in the beginning most progamers are just satisfied with earning enough money to actually sustain (pay rent, pay for food) but once you start winning events and you become a very formidable player, you're probably asking yourself "don't I deserve more now?" Just like you would in any other job, who would work for minimum wage still when they're clearly outperforming 95% of the other people in their profession(?) not many I'd say. I couldn't agree more. If you were, let's say, a surgeon and you were the best. You would want to go to a hospital that paid you very well. Wouldn't you want to be paid like the best? Call it greedy if you must, but money is a great separater in terms of skill, and it is a great way to motivate players to become better, too. | ||
NOOBALOPSE
Canada802 Posts
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Champi
1422 Posts
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how2TL
1197 Posts
On August 02 2012 06:10 Assirra wrote: Well seems Idra was right after all. Well if EG was interested, even if they aren't now, that actually makes Idra completely wrong. | ||
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