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Ghost Design Change Concern for HOTS - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 21 22 23 Next All
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 27 2012 20:27 GMT
#61
On July 28 2012 05:07 Drinc wrote:
Wait, is there a custom game of the newest HoTs uppdates?


Search "HOTS Custom 2". The map is by XenoX. Afaik, Howling Peaks and cloud Kingdom are out yet.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Kuni
Profile Blog Joined September 2010
Austria765 Posts
July 27 2012 20:28 GMT
#62
HOTS isn't even at the start of the beta yet. And out of all people ... why you? .....You know the actual final cooldown duration? Cloak length? Nothing is fixed and you want to point out things that aren't even in beta-status, really? That's what the beta is for.

It's just so sad.
bonus vir semper tiro
MrCash
Profile Joined October 2011
United States1504 Posts
July 27 2012 20:29 GMT
#63
How about, 25-50 energy cost to activate. No cost to maintain it, but no regeneration while cloaked. If cloak is turned off, cool down to re-cloak. Cloak would have to be turned off pretty much after every fight, or ghosts wouldn't have very much energy for the next fight. Maybe also auto-deactivate cloak if energy drops below 25 or so.
If it's so late game that Terran has >25 ghosts and wasn't punished AND opponent has no detection or AOE, they should get stomped. Much like anyone who gets stomped for being unprepared to a Colossus switch or broodlord/ultra tech switches.
Inquisitor1323
Profile Joined March 2012
370 Posts
July 27 2012 20:29 GMT
#64
Stop calling it premature. He's just bringing it to people's attention. It's a stupid change that isnt necessary.
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
July 27 2012 20:29 GMT
#65
On July 28 2012 05:28 Kuni wrote:
HOTS isn't even at the start of the beta yet. And out of all people ... why you? .....You know the actual final cooldown duration? Cloak length? Nothing is fixed and you want to point out things that aren't even in beta-status, really? That's what the beta is for.

It's just so sad.


It's avilo. What did you expect?
achristes
Profile Blog Joined March 2011
Norway653 Posts
July 27 2012 20:30 GMT
#66
Godamnit avilo, at least wait for the beta to come out.
youtube.com/spooderm4n | twitch.tv/spooderm4n | Random videos and games I feel like uploading
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
July 27 2012 20:30 GMT
#67
On July 28 2012 05:25 Dagan159 wrote:
Wow avilo, from your idiotic rants on StoG, to this whine about something that is something I wouldnt even say is probable of making it into the game, I must say you really do take the cake for the whiney terrans. I play Terran, and yes the race has design flaws, but why dont you spend more time trying to work around them rather than complain over and over again. If the race is so broken how come Taeja just won MLG arena and Ryung made top 4 GSL? Stop trying to make things easier for yourself and start getting better by being better.


Stop deprecating the man's effort in improving the scene. He probably contributed a lot more to the community than you do.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
July 27 2012 20:31 GMT
#68
On July 28 2012 05:28 Kuni wrote:
HOTS isn't even at the start of the beta yet. And out of all people ... why you? .....You know the actual final cooldown duration? Cloak length? Nothing is fixed and you want to point out things that aren't even in beta-status, really? That's what the beta is for.

It's just so sad.

All the other design discussions have received generally positive responses, despite being vague as hell and having basically no original content. This is pretty much the only worthwhile one so far, because from the last time we saw HotS it had this feature and it could very easily be argued, as Avilo did in the OP, that its a negative change to game design, balance arguments aside.
VERY FRAGILE, LIKE A BABY PANDA EGG
McFeser
Profile Joined July 2011
United States2458 Posts
July 27 2012 20:31 GMT
#69
On July 28 2012 05:29 MrCash wrote:
How about, 25-50 energy cost to activate. No cost to maintain it, but no regeneration while cloaked. If cloak is turned off, cool down to re-cloak. Cloak would have to be turned off pretty much after every fight, or ghosts wouldn't have very much energy for the next fight. Maybe also auto-deactivate cloak if energy drops below 25 or so.
If it's so late game that Terran has >25 ghosts and wasn't punished AND opponent has no detection or AOE, they should get stomped. Much like anyone who gets stomped for being unprepared to a Colossus switch or broodlord/ultra tech switches.

Why would you ever want to decloak if it costs alot of energy to start it, no energy to maintain it, and you can recloak for a good while afters?
Promethelax still hasn't changed his quote
TitleRug
Profile Blog Joined May 2010
United States651 Posts
July 27 2012 20:31 GMT
#70
It's not premature at all. If an opponent doesn't have detection they shouldn't be able to wait a couple seconds and be able to kill the ghosts. Why should this be any different from DTs?
coLCruncher fighting!
nt-rAven
Profile Joined February 2011
Canada405 Posts
July 27 2012 20:32 GMT
#71
omg you actually have to micro instead of move command shift nuke? how rude of blizzard to require more skill!
get owned
Tuczniak
Profile Joined September 2010
1561 Posts
July 27 2012 20:33 GMT
#72
It's stupid change. Hopefully they don't change it at all or remove cooldown and enable autocast for cloak.
Berceno
Profile Joined May 2012
Spain401 Posts
Last Edited: 2012-07-27 20:33:40
July 27 2012 20:33 GMT
#73
hey guys, in hots pylons are nerfed, they don't power higher levels anymore, necessary? don't think so, but hots is a new game man...
protoss living in da ghetto
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
July 27 2012 20:33 GMT
#74
Oh these threads..
archonOOid
Profile Blog Joined March 2011
1983 Posts
July 27 2012 20:34 GMT
#75
put the nuke nerf in perspective, just build warhounds. I mean seriously it's really hard to imagine what this nerf has for implications on the balance and in future meta game.
I'm Quotable (IQ)
Dagan159
Profile Joined July 2012
United States203 Posts
July 27 2012 20:34 GMT
#76
On July 28 2012 05:30 Xiphos wrote:
Show nested quote +
On July 28 2012 05:25 Dagan159 wrote:
Wow avilo, from your idiotic rants on StoG, to this whine about something that is something I wouldnt even say is probable of making it into the game, I must say you really do take the cake for the whiney terrans. I play Terran, and yes the race has design flaws, but why dont you spend more time trying to work around them rather than complain over and over again. If the race is so broken how come Taeja just won MLG arena and Ryung made top 4 GSL? Stop trying to make things easier for yourself and start getting better by being better.


Stop deprecating the man's effort in improving the scene. He probably contributed a lot more to the community than you do.


I would be happy to hear what exaclty Avilo's contributions are.

At the moment to me avilo is the champion of the terran whine, which is detrimental to the community.
The ultimate weapon. nuff said.
GungraveHero2
Profile Joined October 2011
57 Posts
July 27 2012 20:35 GMT
#77
i agree with alivo , that a big nerf to the ghost, again , and he right to post it here so people know .

ghost need a buff vs broodlord so they can be used in t v z again , not a nerf or something like that .
Salazarz
Profile Blog Joined April 2012
Korea (South)2591 Posts
July 27 2012 20:35 GMT
#78
What the fuck is wrong with you people? If devs didn't want feedback on the game / expansion development process, they would never release it for playtesting, they obviously do want feedback from the players so the argument of 'THE GAME ISNT EVEN OUT YET' is about as stupid as you could possibly get. The whole point of having alpha / beta versions and letting players try them out is to get feedback on upcoming changes and alter stuff that is deemed bad BEFORE the game is released.
boomudead1
Profile Blog Joined June 2012
United States186 Posts
July 27 2012 20:36 GMT
#79
On July 28 2012 05:10 Medrea wrote:
Game not out yet.

Complain about balance anyway.

Avilo.

why do you think blizzard goes through all these alpha and beta testing crap b4 launching the game? they want to test it to get more user feed backs. people have been playing the custom Hots its not like the game hasn't been tried out yet. he has a point and any nerf in the future for a race is a nerf imo
MrCash
Profile Joined October 2011
United States1504 Posts
July 27 2012 20:38 GMT
#80
On July 28 2012 05:31 McFeser wrote:
Show nested quote +
On July 28 2012 05:29 MrCash wrote:
How about, 25-50 energy cost to activate. No cost to maintain it, but no regeneration while cloaked. If cloak is turned off, cool down to re-cloak. Cloak would have to be turned off pretty much after every fight, or ghosts wouldn't have very much energy for the next fight. Maybe also auto-deactivate cloak if energy drops below 25 or so.
If it's so late game that Terran has >25 ghosts and wasn't punished AND opponent has no detection or AOE, they should get stomped. Much like anyone who gets stomped for being unprepared to a Colossus switch or broodlord/ultra tech switches.

Why would you ever want to decloak if it costs alot of energy to start it, no energy to maintain it, and you can recloak for a good while afters?


Because you need to regenerate energy after sniping/emping. Cloak by itself isn't useful unless there is no detection or AOE in the enemy army.
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