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Lurker vs Swarm Host - Page 40

Forum Index > SC2 General
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CamoPillbox
Profile Joined April 2012
Czech Republic229 Posts
July 14 2012 17:38 GMT
#781
combination infestor swarmhost bloodlord is just freee units spam non stop cannot be defended by ground......so lurker is da best funny and cool i love lurker in bw.....
Czech Terran(Hots) player
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 14 2012 17:44 GMT
#782
Lurker, Lurker, and Lurker.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
Last Edited: 2012-07-14 18:17:24
July 14 2012 18:16 GMT
#783
On July 15 2012 02:28 iky43210 wrote:
ah yes the sc2 is a bubble argument. Weren't people touting this 2 years ago?

Bubbles don't certainly last this long, especially for video games where new shiny things come out every other month. If there is a bubble, it would have bursted already


You don't get it. Blizzard have monopolized the RTS market. They are allowed to do anything until someone else makes a great one. Until then, you can enjoy your 'good' game. Oh learn your history, people WEREN'T saying this 2 years ago. They are only starting to say it at recent time.


On July 15 2012 02:24 [F_]aths wrote:
Show nested quote +
On July 15 2012 02:22 Xiphos wrote:
On July 15 2012 02:11 [F_]aths wrote:
On July 14 2012 17:41 Xiphos wrote:
Honestly, I strongly doubt that Blizzard actually listens to their SC2 customers.

Even if they do, we would have to wait couple of years to see any drastic changes from their part.

Lol y`know what`s the funniest? The game isn't even completed yet. So this whole esport fiasco is really based on their elongation of their product expansions.

Do you really call SC2 an e-sports fiasco??

Blizzard does listen to customers, by the way, but they (of course) have to weight opinions.


Correction: Blizzard does listen to their WoW customers because that their source of income.

See when HotS or LotV comes out, the playing field have been reset. players start all the way at square one therefore every expansions is really a bubble that Blizzard can burst at anytime.

"Oh yeah you were the best player in (insert name here), too bad man."

I don't really get what you are trying to say, nor do I think that WoW factors into SC2 as an e-sports.


2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-07-14 18:25:40
July 14 2012 18:19 GMT
#784
On July 15 2012 03:16 Xiphos wrote:
Show nested quote +
On July 15 2012 02:28 iky43210 wrote:
ah yes the sc2 is a bubble argument. Weren't people touting this 2 years ago?

Bubbles don't certainly last this long, especially for video games where new shiny things come out every other month. If there is a bubble, it would have bursted already


You don't get it. Blizzard have monopolized the RTS market. They are allowed to do anything until someone else makes a great one. Until then, you can enjoy your 'good' game. Oh learn your history, people WEREN'T saying this 2 years ago. They are only starting to say it at recent time.


Show nested quote +
On July 15 2012 02:24 [F_]aths wrote:
On July 15 2012 02:22 Xiphos wrote:
On July 15 2012 02:11 [F_]aths wrote:
On July 14 2012 17:41 Xiphos wrote:
Honestly, I strongly doubt that Blizzard actually listens to their SC2 customers.

Even if they do, we would have to wait couple of years to see any drastic changes from their part.

Lol y`know what`s the funniest? The game isn't even completed yet. So this whole esport fiasco is really based on their elongation of their product expansions.

Do you really call SC2 an e-sports fiasco??

Blizzard does listen to customers, by the way, but they (of course) have to weight opinions.


Correction: Blizzard does listen to their WoW customers because that their source of income.

See when HotS or LotV comes out, the playing field have been reset. players start all the way at square one therefore every expansions is really a bubble that Blizzard can burst at anytime.

"Oh yeah you were the best player in (insert name here), too bad man."

I don't really get what you are trying to say, nor do I think that WoW factors into SC2 as an e-sports.



uh, no. some people (mostly broodwar fans) have been touting sc2 is a bubble since pretty much fucking forever.

And it doesn't matter if Blizzard have monopoly on RTS genre, RTS genre is tiny as hell before arrival of sc2, the game has solely revived interests back to the genre. If sc2 is a bubble, people would've left for RPG/RTS/ARTS/MMO etc
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
July 14 2012 18:25 GMT
#785
On July 15 2012 03:19 iky43210 wrote:
Show nested quote +
On July 15 2012 03:16 Xiphos wrote:
On July 15 2012 02:28 iky43210 wrote:
ah yes the sc2 is a bubble argument. Weren't people touting this 2 years ago?

Bubbles don't certainly last this long, especially for video games where new shiny things come out every other month. If there is a bubble, it would have bursted already


You don't get it. Blizzard have monopolized the RTS market. They are allowed to do anything until someone else makes a great one. Until then, you can enjoy your 'good' game. Oh learn your history, people WEREN'T saying this 2 years ago. They are only starting to say it at recent time.


On July 15 2012 02:24 [F_]aths wrote:
On July 15 2012 02:22 Xiphos wrote:
On July 15 2012 02:11 [F_]aths wrote:
On July 14 2012 17:41 Xiphos wrote:
Honestly, I strongly doubt that Blizzard actually listens to their SC2 customers.

Even if they do, we would have to wait couple of years to see any drastic changes from their part.

Lol y`know what`s the funniest? The game isn't even completed yet. So this whole esport fiasco is really based on their elongation of their product expansions.

Do you really call SC2 an e-sports fiasco??

Blizzard does listen to customers, by the way, but they (of course) have to weight opinions.


Correction: Blizzard does listen to their WoW customers because that their source of income.

See when HotS or LotV comes out, the playing field have been reset. players start all the way at square one therefore every expansions is really a bubble that Blizzard can burst at anytime.

"Oh yeah you were the best player in (insert name here), too bad man."

I don't really get what you are trying to say, nor do I think that WoW factors into SC2 as an e-sports.


http://www.youtube.com/watch?v=Xzwi_A0v6ow


uh, no. people have been touting sc2 is a bubble since pretty much fucking forever.

And it doesn't matter if Blizzard have monopoly on RTS genre, RTS genre is tiny as hell before arrival of sc2, the game has solely revived interests back to the genre. If sc2 is a bubble, people would've left for RPG/RTS/ARTS/MMO etc


Nope, when StarCraft 2 came out, EVERYONE have been saying that it will probably take the Korean market, replace BW, and then even last forever due to their high expectation and hypes.

Second paragraph, not entirely sure if you know what a bubble is.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-07-14 18:33:08
July 14 2012 18:30 GMT
#786
On July 15 2012 03:25 Xiphos wrote:
Show nested quote +
On July 15 2012 03:19 iky43210 wrote:
On July 15 2012 03:16 Xiphos wrote:
On July 15 2012 02:28 iky43210 wrote:
ah yes the sc2 is a bubble argument. Weren't people touting this 2 years ago?

Bubbles don't certainly last this long, especially for video games where new shiny things come out every other month. If there is a bubble, it would have bursted already


You don't get it. Blizzard have monopolized the RTS market. They are allowed to do anything until someone else makes a great one. Until then, you can enjoy your 'good' game. Oh learn your history, people WEREN'T saying this 2 years ago. They are only starting to say it at recent time.


On July 15 2012 02:24 [F_]aths wrote:
On July 15 2012 02:22 Xiphos wrote:
On July 15 2012 02:11 [F_]aths wrote:
On July 14 2012 17:41 Xiphos wrote:
Honestly, I strongly doubt that Blizzard actually listens to their SC2 customers.

Even if they do, we would have to wait couple of years to see any drastic changes from their part.

Lol y`know what`s the funniest? The game isn't even completed yet. So this whole esport fiasco is really based on their elongation of their product expansions.

Do you really call SC2 an e-sports fiasco??

Blizzard does listen to customers, by the way, but they (of course) have to weight opinions.


Correction: Blizzard does listen to their WoW customers because that their source of income.

See when HotS or LotV comes out, the playing field have been reset. players start all the way at square one therefore every expansions is really a bubble that Blizzard can burst at anytime.

"Oh yeah you were the best player in (insert name here), too bad man."

I don't really get what you are trying to say, nor do I think that WoW factors into SC2 as an e-sports.


http://www.youtube.com/watch?v=Xzwi_A0v6ow


uh, no. people have been touting sc2 is a bubble since pretty much fucking forever.

And it doesn't matter if Blizzard have monopoly on RTS genre, RTS genre is tiny as hell before arrival of sc2, the game has solely revived interests back to the genre. If sc2 is a bubble, people would've left for RPG/RTS/ARTS/MMO etc


Nope, when StarCraft 2 came out, EVERYONE have been saying that it will probably take the Korean market, replace BW, and then even last forever due to their high expectation and hypes.

Second paragraph, not entirely sure if you know what a bubble is.

propaganda and nostalgia are both very powerful things. RTS had been a very niche market for a very long time now, sc2 re-energizes' people interests in the genre again. Maybe not in Korea or Asia, where vast majority of their interests are in mmo and free to play games, but certainly everywhere else.

The better question is, do YOU know what a bubble is. Fact remains that no bubble can withstands time, especially moreso for fast pace market like gaming. Nobody will take your bubble claim seriously when it has already withstand the scrutiny of interests and time

p.s broodwar is dead
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
July 14 2012 18:31 GMT
#787
The lurker looks like an incomprehensibly idiotic pile of Zerg spines, whereas the Swarm host looks...sinister.

I'll go with the Swarm Host for looks, I think.
FOR GREAT JUSTICE! Bans for the ban gods!
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
July 14 2012 18:33 GMT
#788
I would say lurker, but honestly, I want blizzard to make SC2 different from BW. By this, I mean that I want blizzard to create a set of units that have good synergy, without having to rely too much of BW units. Sure the Lurker might play cooler than the swarm host in HotS, but that would make SC2 just slightly more a derivative game from BW.
I like haikus and / I can not lie. You other / brothers can't deny
Cereb
Profile Joined November 2011
Denmark3388 Posts
July 14 2012 18:39 GMT
#789
I think it just goes to show how hard it is to be creative and imaginative when it comes to creating units for a game.



There are so many people on TL, so many minds, and yet all people can come up with is the same unit from an ancient game.



The lurker doesn't really fit the Zerg needs of SC2 and personally I always thought it was a stupid unit.

That being said I wish swarm host had even more of a swarm feel to it...Like spawning even more units, just worse


I wish people would make threads about awesome completely new unit ideas instead. I would definitely prefer that alot to bringing back older units that has already been overused in another game. That might actually bring something usable to the game
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Kajarn
Profile Joined September 2010
United States126 Posts
July 14 2012 18:42 GMT
#790
On July 14 2012 17:29 Grumbels wrote:
Show nested quote +
On July 14 2012 13:54 Kajarn wrote:
On July 14 2012 13:30 Xxavi wrote:
My only problem with swarm host is the fact that it spawns something very similar to infested terrans. A unit that attacks both air and ground. In the end, a burrowed infestor coming and spawning infested terrans is very similar to swarm host.

Lurker was different, it is like a spine crawler which can burrow. Similarity is still there because in SC2, the spine crawlers can move around.

Basically, Blizzard are running out of ideas for good new units. It's not easy to make a good new one, and not break the balance. Lurker would have been too similar to spine crawler, and swarm host is now too similar to infestor/infested terran combo.

Nailed it on the head.

I believe Dustin Browder and their team approached the Swarm Host from a Zerg Philosophy stand point instead of a game mechanic stand-point. They wanted a united which invoked SWARM, then decided what the best method for it is.
When a unit is designed for feel or flavor first, sometimes, the game mechanic part falls short, this is the problem with the Swarm Host. I don't think its spawning mechanic will add anything new to the Zerg arsenal.

It adds nothing unique, and is either a crappy Broodlord or Infestor launching rolling Infested Terrans, long range.

You believe Blizzard approached the swarm host from a zerg philosophy stand point and not a game mechanic one, yet everything they have said indicates they created the swarm host as a way to allow zerg to pressure in mid-game, which I suppose is distinctly different from what you thought.

I will say that the brood lord, infested terrans and swarm hosts are similar in many ways, which I don't quite like. I wouldn't mind at all if Blizzard changed the brood lord a little bit to accommodate.


Whether they designed the unit with game play or not, I don't see the Swarm Host allowing the Zerg to lightly pressure. The Swarm Host needs significant back-up, similar to the Broodlord, to pressure. Units in this game just move far to quickly for the Swarm Host to be effective alone. Chargelots, Blink Stalkers, Stimmed Marines/Mauraders, and Lings will all easily exploit the completly immobile Swarm Host (Remember Locuts are quite Slow, 1.88 movespeed).

As I said in my post, I feel they have given the Zerg another unit to add to their deathball. Zerg will be played in the same way currently, but instead of only using the Infestor Broodlord Corruptor army, there will also be the Infestor Swarm Host Roach army. Ok sure, Vipers will be splashed in aswell. However, I don't see any new gameplay mechanics or strategies! The Swarm Host is just too close to the Brood Lord! (Much Cheaper too).

Currently, getting 10 Swarm Hosts and 10 Infestors with Ling/Roach back up does not look to far fetched.


Maybe this new mid-game Zerg army is needed to combat the other amazing stuff the other two races got.
cyuaeks
Profile Joined July 2012
13 Posts
July 14 2012 19:21 GMT
#791
On July 14 2012 17:41 Xiphos wrote:
Honestly, I strongly doubt that Blizzard actually listens to their SC2 customers.

Even if they do, we would have to wait couple of years to see any drastic changes from their part.

Lol y`know what`s the funniest? The game isn't even completed yet. So this whole esport fiasco is really based on their elongation of their product expansions.


they make it seem like they dont but in reality they dont really need to. its easier for actiblizz to just throw out a flashy trailer and massive hype campaign and exploit the reputation that classic Blizzard built for them to sell their games and expansion packs. besides, games like sc2, especially the esports side, is extremely low priority for them compared to their massive cash cow in wow.

its more sad then funny. sc2 will only be kept alive by expansion packs, because the wol scene is withering away.
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
July 14 2012 19:27 GMT
#792
On July 15 2012 03:39 Cereb wrote:
I think it just goes to show how hard it is to be creative and imaginative when it comes to creating units for a game.



There are so many people on TL, so many minds, and yet all people can come up with is the same unit from an ancient game.



The lurker doesn't really fit the Zerg needs of SC2 and personally I always thought it was a stupid unit.

That being said I wish swarm host had even more of a swarm feel to it...Like spawning even more units, just worse


I wish people would make threads about awesome completely new unit ideas instead. I would definitely prefer that alot to bringing back older units that has already been overused in another game. That might actually bring something usable to the game


I think I love you. If you make one I will participate the hell out of that thread.
Incremental change is the Democrat version of Trickle Down economics.
Champi
Profile Joined March 2010
1422 Posts
July 14 2012 19:42 GMT
#793
Lurker
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
July 14 2012 19:55 GMT
#794
if the swarm host were a BW unit, i would imagine most of the people in this thread would prefer the swarm host.
"let your freak flag fly"
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
Last Edited: 2012-07-14 20:08:00
July 14 2012 20:07 GMT
#795
On July 15 2012 04:55 Mrvoodoochild1 wrote:
if the swarm host were a BW unit, i would imagine most of the people in this thread would prefer the swarm host.


How so? Lurker is a lot more interesting to watch. If BW had the swarm host instead of the lurker, zerg would probably have been shit. Who knows what would have happened then. The lurker is awesome to see in action, the swarm host is not. I haven't seen anyone dispute this fact, even the swarm host supporters. They all tell us the lurker is just another baneling or that the lurker is not needed or won't function in sc2. They tell us the swarm host fills a unique niche.

The game is supposed to be fun and exciting to play and watch in the first place. And balance comes afterwards. If your game is boring, nobody is going to play it, unless you pump millions into it.
DreadKnight
Profile Joined October 2010
United Kingdom123 Posts
July 14 2012 20:18 GMT
#796
Not gonna lie, don't understand how this is even a question. The Lurker is a much better designed unit than the bullshit Swarm Host...

sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
July 14 2012 20:21 GMT
#797
There's a difference between spawning unlimited units from the back of a giant beetle (which is pretty lame imo) and attacking units with the burrowed spines of a mutated hydralisk (which is pretty damn awesome imo).
Lurkers all the way.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
July 14 2012 20:22 GMT
#798
Lurker, especially with the extended range upgrade, is better in every way than the swarm host except in aesthetics - lurker is evolved from hydra so it should look like a hydra, except in sc2 it doesn't in any way.
vibeo gane,
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 14 2012 20:45 GMT
#799
I don't understand why people say that the lurker doesn't work with SCII? You have to make a few changes to the race (which would ultimately make it 2x better) like removing the roach, but it does work.

It's cooler in every way...And it performs a vital function that the swarm host does not and cannot by design.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Affluenza
Profile Joined April 2010
United Kingdom214 Posts
July 14 2012 21:32 GMT
#800
Blizzard are stubborn and are not willing to listen to the community. All this nonsense about the baneling and roach stepping on the Lurkers toes is just BS to allow Blizzard to think they can create a unit equally as good as the Lurker.

They have a Zerg template and are not willing to deviate from it due to pride. If the community wants lurkers than blizzard should listen because its the community that shapes the game and allows e-sports to prosper.
My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be... Perfect.
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