Lurker vs Swarm Host - Page 40
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CamoPillbox
Czech Republic229 Posts
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Telcontar
United Kingdom16710 Posts
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Xiphos
Canada7507 Posts
On July 15 2012 02:28 iky43210 wrote: ah yes the sc2 is a bubble argument. Weren't people touting this 2 years ago? Bubbles don't certainly last this long, especially for video games where new shiny things come out every other month. If there is a bubble, it would have bursted already You don't get it. Blizzard have monopolized the RTS market. They are allowed to do anything until someone else makes a great one. Until then, you can enjoy your 'good' game. Oh learn your history, people WEREN'T saying this 2 years ago. They are only starting to say it at recent time. On July 15 2012 02:24 [F_]aths wrote: I don't really get what you are trying to say, nor do I think that WoW factors into SC2 as an e-sports. | ||
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iky43210
United States2099 Posts
On July 15 2012 03:16 Xiphos wrote: You don't get it. Blizzard have monopolized the RTS market. They are allowed to do anything until someone else makes a great one. Until then, you can enjoy your 'good' game. Oh learn your history, people WEREN'T saying this 2 years ago. They are only starting to say it at recent time. uh, no. some people (mostly broodwar fans) have been touting sc2 is a bubble since pretty much fucking forever. And it doesn't matter if Blizzard have monopoly on RTS genre, RTS genre is tiny as hell before arrival of sc2, the game has solely revived interests back to the genre. If sc2 is a bubble, people would've left for RPG/RTS/ARTS/MMO etc | ||
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Xiphos
Canada7507 Posts
On July 15 2012 03:19 iky43210 wrote: uh, no. people have been touting sc2 is a bubble since pretty much fucking forever. And it doesn't matter if Blizzard have monopoly on RTS genre, RTS genre is tiny as hell before arrival of sc2, the game has solely revived interests back to the genre. If sc2 is a bubble, people would've left for RPG/RTS/ARTS/MMO etc Nope, when StarCraft 2 came out, EVERYONE have been saying that it will probably take the Korean market, replace BW, and then even last forever due to their high expectation and hypes. Second paragraph, not entirely sure if you know what a bubble is. | ||
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iky43210
United States2099 Posts
On July 15 2012 03:25 Xiphos wrote: Nope, when StarCraft 2 came out, EVERYONE have been saying that it will probably take the Korean market, replace BW, and then even last forever due to their high expectation and hypes. Second paragraph, not entirely sure if you know what a bubble is. propaganda and nostalgia are both very powerful things. RTS had been a very niche market for a very long time now, sc2 re-energizes' people interests in the genre again. Maybe not in Korea or Asia, where vast majority of their interests are in mmo and free to play games, but certainly everywhere else. The better question is, do YOU know what a bubble is. Fact remains that no bubble can withstands time, especially moreso for fast pace market like gaming. Nobody will take your bubble claim seriously when it has already withstand the scrutiny of interests and time p.s broodwar is dead | ||
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Praetorial
United States4241 Posts
I'll go with the Swarm Host for looks, I think. | ||
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blahman3344
United States2015 Posts
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Cereb
Denmark3388 Posts
There are so many people on TL, so many minds, and yet all people can come up with is the same unit from an ancient game. The lurker doesn't really fit the Zerg needs of SC2 and personally I always thought it was a stupid unit. That being said I wish swarm host had even more of a swarm feel to it...Like spawning even more units, just worse ![]() I wish people would make threads about awesome completely new unit ideas instead. I would definitely prefer that alot to bringing back older units that has already been overused in another game. That might actually bring something usable to the game ![]() | ||
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Kajarn
United States126 Posts
On July 14 2012 17:29 Grumbels wrote: You believe Blizzard approached the swarm host from a zerg philosophy stand point and not a game mechanic one, yet everything they have said indicates they created the swarm host as a way to allow zerg to pressure in mid-game, which I suppose is distinctly different from what you thought. I will say that the brood lord, infested terrans and swarm hosts are similar in many ways, which I don't quite like. I wouldn't mind at all if Blizzard changed the brood lord a little bit to accommodate. Whether they designed the unit with game play or not, I don't see the Swarm Host allowing the Zerg to lightly pressure. The Swarm Host needs significant back-up, similar to the Broodlord, to pressure. Units in this game just move far to quickly for the Swarm Host to be effective alone. Chargelots, Blink Stalkers, Stimmed Marines/Mauraders, and Lings will all easily exploit the completly immobile Swarm Host (Remember Locuts are quite Slow, 1.88 movespeed). As I said in my post, I feel they have given the Zerg another unit to add to their deathball. Zerg will be played in the same way currently, but instead of only using the Infestor Broodlord Corruptor army, there will also be the Infestor Swarm Host Roach army. Ok sure, Vipers will be splashed in aswell. However, I don't see any new gameplay mechanics or strategies! The Swarm Host is just too close to the Brood Lord! (Much Cheaper too). Currently, getting 10 Swarm Hosts and 10 Infestors with Ling/Roach back up does not look to far fetched. Maybe this new mid-game Zerg army is needed to combat the other amazing stuff the other two races got. | ||
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cyuaeks
13 Posts
On July 14 2012 17:41 Xiphos wrote: Honestly, I strongly doubt that Blizzard actually listens to their SC2 customers. Even if they do, we would have to wait couple of years to see any drastic changes from their part. Lol y`know what`s the funniest? The game isn't even completed yet. So this whole esport fiasco is really based on their elongation of their product expansions. they make it seem like they dont but in reality they dont really need to. its easier for actiblizz to just throw out a flashy trailer and massive hype campaign and exploit the reputation that classic Blizzard built for them to sell their games and expansion packs. besides, games like sc2, especially the esports side, is extremely low priority for them compared to their massive cash cow in wow. its more sad then funny. sc2 will only be kept alive by expansion packs, because the wol scene is withering away. | ||
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Zambrah
United States7393 Posts
On July 15 2012 03:39 Cereb wrote: I think it just goes to show how hard it is to be creative and imaginative when it comes to creating units for a game. There are so many people on TL, so many minds, and yet all people can come up with is the same unit from an ancient game. The lurker doesn't really fit the Zerg needs of SC2 and personally I always thought it was a stupid unit. That being said I wish swarm host had even more of a swarm feel to it...Like spawning even more units, just worse ![]() I wish people would make threads about awesome completely new unit ideas instead. I would definitely prefer that alot to bringing back older units that has already been overused in another game. That might actually bring something usable to the game ![]() I think I love you. If you make one I will participate the hell out of that thread. | ||
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Champi
1422 Posts
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Mrvoodoochild1
United States1439 Posts
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wcr.4fun
Belgium686 Posts
On July 15 2012 04:55 Mrvoodoochild1 wrote: if the swarm host were a BW unit, i would imagine most of the people in this thread would prefer the swarm host. How so? Lurker is a lot more interesting to watch. If BW had the swarm host instead of the lurker, zerg would probably have been shit. Who knows what would have happened then. The lurker is awesome to see in action, the swarm host is not. I haven't seen anyone dispute this fact, even the swarm host supporters. They all tell us the lurker is just another baneling or that the lurker is not needed or won't function in sc2. They tell us the swarm host fills a unique niche. The game is supposed to be fun and exciting to play and watch in the first place. And balance comes afterwards. If your game is boring, nobody is going to play it, unless you pump millions into it. | ||
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DreadKnight
United Kingdom123 Posts
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sorrowptoss
Canada1431 Posts
Lurkers all the way. | ||
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-NegativeZero-
United States2142 Posts
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Qwyn
United States2779 Posts
It's cooler in every way...And it performs a vital function that the swarm host does not and cannot by design. | ||
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Affluenza
United Kingdom214 Posts
They have a Zerg template and are not willing to deviate from it due to pride. If the community wants lurkers than blizzard should listen because its the community that shapes the game and allows e-sports to prosper. | ||
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