Lurker vs Swarm Host - Page 60
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Thalandros
Netherlands1151 Posts
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LOLItsRyann
England551 Posts
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WhiteSatin
United States308 Posts
The lurker has a cooler mechanics for the attack which makes it more suitable for a great gameplay. I wish they would just put it back in, maybe with a different name since it seems they are sensitive to the whole old units idea lol | ||
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Zinnwaldite
Norway1567 Posts
On December 05 2012 22:41 WhiteSatin wrote: I hate the broodlings mechanics. Units spitting out more units = free supply = poor for both balance and spectating point of view. The lurker has a cooler mechanics for the attack which makes it more suitable for a great gameplay. I wish they would just put it back in, maybe with a different name since it seems they are sensitive to the whole old units idea lol I agree.. I miss lurker and guardian.. | ||
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xsnac
Barbados1365 Posts
is not like in dota => dota2 sc:bw =/=> sc2 . not same game with better graphics ! luker was made 12 years ago . i think we can have better stuff then 12 years ago what you think ? | ||
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Joker58
France44 Posts
Imagine the late game versus Zerg. BL's + Swarm Host + Infestor's = 300 supply. + Zerglings reprod ![]() | ||
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TYV
Slovakia3 Posts
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ref4
2933 Posts
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AlgeriaT
Sweden2197 Posts
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Rococo
United States331 Posts
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Anomi
Sweden149 Posts
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![[image loading]](http://www.at7addak.com/Data/News/Gallery/2012-06/Exclusive-Hands-on-Starcraft-II-Heart-of-the-Swarm/Exclusive-Hands-on-Starcraft-II-Heart-of-the-Swarm-17.jpg)
![[image loading]](http://i.imgur.com/yoQ4r.gif)