• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:36
CEST 15:36
KST 22:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued 2026 GSL Tour plans announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
RepMastered™: replay sharing and analyzer site Pros React To: Tulbo in Ro.16 Group A BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group B Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2933 users

HotS MLG Info Updates - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 141 Next
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 08 2012 21:02 GMT
#221
It does make me feel a little warm inside my cold, dead, heart that archons and hydras might actually fight like its an even game and someone didn't just screw up immensely.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 08 2012 21:02 GMT
#222
On June 09 2012 05:59 BatesC wrote:
Am I the only one pissed off by the fact that the bases now have a worker counter (0/24)?

It promotes laziness and reduces the overall skill needed for macro.


It is such a minor issue and we should welcome anything that makes people better/more aware, with out doing things automatically. It does not move the works for you or tell you how many is to many.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
VPCursed
Profile Blog Joined May 2011
1044 Posts
June 08 2012 21:02 GMT
#223
On June 09 2012 05:59 BatesC wrote:
Am I the only one pissed off by the fact that the bases now have a worker counter (0/24)?

It promotes laziness and reduces the overall skill needed for macro.

it's not that significant.. games aren't being lost or won to this.
imMUTAble787
Profile Joined November 2011
United States680 Posts
June 08 2012 21:03 GMT
#224
On June 09 2012 06:02 Plansix wrote:
Show nested quote +
On June 09 2012 05:59 BatesC wrote:
Am I the only one pissed off by the fact that the bases now have a worker counter (0/24)?

It promotes laziness and reduces the overall skill needed for macro.


It is such a minor issue and we should welcome anything that makes people better/more aware, with out doing things automatically. It does not move the works for you or tell you how many is to many.



How do you even know thats not a spectator only thing ?
*eternalenvy fanboy*
Diavlo
Profile Joined July 2011
Belgium2915 Posts
Last Edited: 2012-06-08 21:06:17
June 08 2012 21:04 GMT
#225
On June 09 2012 05:47 cydial wrote:
Interesting, they actually kept the colossus in the game. Good design.

If after watching that video you think that the colossus is the worst designed unit in the game i don't know what to tell you...
That tempest...


Overall i'm very disappointed, they have worked for so long since the first look of the units and everything still seems wonky as shit.

And why did they change the look of the locust, they look awful now...


On June 09 2012 05:59 UniquE. wrote:
im not trying to whine or anything but personally think Terran is getting fucked toss and zerg got cool new units we get the stupid battle hellion and the goliath...mutas aint even used much anymore and im sorry but tvt imo was fine but I guess will see it is the beta and all

Don't complain dude, your unit look actually viable. Not like our retarded Viper or that Tempest abomination.
"I don't know how many years on this Earth I got left. I'm gonna get real weird with it."
Bagi
Profile Joined August 2010
Germany6799 Posts
June 08 2012 21:04 GMT
#226
Just skimmed through the battle report.

Is it just me or are hydras awesome again?
hoivenmayven
Profile Joined April 2011
United States134 Posts
June 08 2012 21:04 GMT
#227
On June 09 2012 06:02 Plansix wrote:
Show nested quote +
On June 09 2012 05:59 BatesC wrote:
Am I the only one pissed off by the fact that the bases now have a worker counter (0/24)?

It promotes laziness and reduces the overall skill needed for macro.


It is such a minor issue and we should welcome anything that makes people better/more aware, with out doing things automatically. It does not move the works for you or tell you how many is to many.


It actually DOES tell you how many is too many because it tells you if you are oversaturated. And one of the basic skills of economy management is being able to gauge your saturation for yourself... This is not that far off from giving you your own unit count tab.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 08 2012 21:04 GMT
#228
On June 09 2012 06:02 VPCursed wrote:
Show nested quote +
On June 09 2012 05:59 BatesC wrote:
Am I the only one pissed off by the fact that the bases now have a worker counter (0/24)?

It promotes laziness and reduces the overall skill needed for macro.

it's not that significant.. games aren't being lost or won to this.

Games weren't won or lost by auto mine but it was still complained about because it lowered the skill ceiling.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
FinestHour
Profile Joined August 2010
United States18466 Posts
June 08 2012 21:05 GMT
#229
Jesus christ i am definitely switching to zerg for hots lol.
thug life.                                                       MVP/ex-
oogieogie
Profile Joined June 2011
United States3657 Posts
June 08 2012 21:05 GMT
#230
no way in hell 22 range tempest will stay in..i mean what the hell would counter that? Let me try to get in range with my corruptors/vikings/stalkers when they are behind the rest of their army or hell just make a bunch of tempest.

I guess the viper could maybe pull them im, but i don't see it at all. I agree with the worker count thing since they are really making the game too easy.
thezanursic
Profile Blog Joined July 2011
5498 Posts
June 08 2012 21:05 GMT
#231
On June 09 2012 05:57 yawnoC wrote:
Show nested quote +
On June 09 2012 05:56 thezanursic wrote:
On June 09 2012 05:55 yawnoC wrote:
When I first saw the Widow Mines the first thing that popped into my head was:
The Terror Drones from Command and Conquer Red Alert 2 + Show Spoiler [picture inside] +
[image loading]
The terror drone would run at mechanical units and jump inside them destroying them instantly ... >.>

Not that surprising considering Dustin Browder was one of the lead designer of RA2


ANYWAY ... looks interesting so far. I get the feeling once the Mothership Core is up the protoss won't be caught off guard easily.

Have you heard of Spider mines?
I have. Does that really matter? These function more like terror drones IMO so ...

I guess, but I bet the discarge rate will be lowered and it will function more like a spider mine I imagine.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
bgrN.
Profile Joined May 2011
Sweden66 Posts
June 08 2012 21:05 GMT
#232
Ok wow, i´ve kinda stopped playing WotL but still watches the game alot. But damn. Those videos made me uberhyped, can´t wait for HotS! Will start playing again for sure.
SpecFire
Profile Joined December 2010
United States1681 Posts
June 08 2012 21:05 GMT
#233
After watching the Battle Report, I can say i am now VERY optimistic about HOTS

So many new strategies, counters and the tempest range is something i actually LOVE
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
Mr Showtime
Profile Joined April 2011
United States1353 Posts
June 08 2012 21:05 GMT
#234
On June 09 2012 05:59 -Kaiser- wrote:
This mass recall is fucking game-ruining.

Depending on what zerg detection is like, the matchup might be impossible with Oracle cloak as well.


The only way I see mass-recall being balanced is if it's on a LONG ASS cooldown
phiinix
Profile Blog Joined February 2011
United States1169 Posts
June 08 2012 21:05 GMT
#235
Doesn't look like they gave terran any good late game options, while giving them more early game potential and giving protoss some early game options. Man I'm really going to need to think about whether or not I want to race switch...
ThorisHere FTW
Profile Joined June 2011
Canada82 Posts
Last Edited: 2012-06-08 21:06:11
June 08 2012 21:06 GMT
#236
Oh and Swarm hosts spawn ranged units that hit air and ground. Nice.
I have less wheels than a unicycle
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 08 2012 21:06 GMT
#237
On June 09 2012 06:03 imMUTAble787 wrote:
Show nested quote +
On June 09 2012 06:02 Plansix wrote:
On June 09 2012 05:59 BatesC wrote:
Am I the only one pissed off by the fact that the bases now have a worker counter (0/24)?

It promotes laziness and reduces the overall skill needed for macro.


It is such a minor issue and we should welcome anything that makes people better/more aware, with out doing things automatically. It does not move the works for you or tell you how many is to many.



How do you even know thats not a spectator only thing ?


I don't, but I also don't care if it in the main game either. It is minor and nothing people should worry about.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Cainam
Profile Blog Joined January 2011
United States421 Posts
June 08 2012 21:06 GMT
#238
Those Hydras with speed upgrade made my penis tingle a little bit
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
June 08 2012 21:06 GMT
#239
Holy crap, I'm SO dumb
I JUST realized the mothership core can be upgraded to a mothership x_x
Oh silly me
You can type "StarCraft" with just your left hand.
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
Last Edited: 2012-06-08 21:07:10
June 08 2012 21:06 GMT
#240
what do you guys think about your main buildings (nexus, hatch, cc) now displaying number of worker on your mineral fields+gas?
Poll: Do you like it?

No (828)
 
61%

Yes (537)
 
39%

1365 total votes

Your vote: Do you like it?

(Vote): Yes
(Vote): No


I personally don't like it very much. It makes it a LOT easier to know when to transfer workers to a new base, but on the other hand that's exactly what a skilled player should check all the time, spent some APM on it etc, It makes quite a difference if your saturation is perfect or your base is over/under saturated. Now EVERYONE would have a perfect saturation in every base.
Occupation: Legend
Prev 1 10 11 12 13 14 141 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Group B
WardiTV1116
TKL 278
Rex112
3DClanTV 73
Liquipedia
Escore
10:00
Week 3
escodisco1661
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 278
Rex 112
trigger 55
StarCraft: Brood War
Jaedong 1189
Shuttle 602
BeSt 576
EffOrt 461
Soma 399
Mini 377
actioN 287
Snow 195
Hyuk 185
hero 125
[ Show more ]
Hyun 119
Rush 106
ToSsGirL 105
Soulkey 85
NaDa 82
Aegong 73
[sc1f]eonzerg 61
Backho 48
JYJ 46
scan(afreeca) 45
Pusan 41
Mind 38
Sexy 29
Hm[arnc] 26
JulyZerg 23
Terrorterran 19
Sharp 18
Bale 18
Rock 10
eros_byul 0
Britney 0
Dota 2
Gorgc2477
qojqva1404
ODPixel313
League of Legends
Reynor62
Counter-Strike
zeus815
edward80
Super Smash Bros
Mew2King79
Heroes of the Storm
Trikslyr36
Other Games
singsing2332
B2W.Neo1397
hiko728
Lowko307
crisheroes292
DeMusliM258
Liquid`VortiX95
Sick87
djWHEAT57
Liquid`LucifroN53
QueenE39
Organizations
Other Games
BasetradeTV330
Counter-Strike
PGL319
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 6
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV268
League of Legends
• Nemesis1937
• Jankos1702
• TFBlade1383
Upcoming Events
OSC
1h 25m
Big Brain Bouts
2h 25m
MaNa vs goblin
Scarlett vs Spirit
Serral vs herO
Korean StarCraft League
13h 25m
CranKy Ducklings
20h 25m
WardiTV Map Contest Tou…
21h 25m
IPSL
1d 2h
WolFix vs nOmaD
dxtr13 vs Razz
BSL
1d 5h
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
1d 8h
CranKy Ducklings
1d 10h
Sparkling Tuna Cup
1d 20h
[ Show More ]
WardiTV Map Contest Tou…
1d 21h
Ladder Legends
2 days
BSL
2 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
2 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
3 days
RSL Revival
3 days
Afreeca Starleague
3 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
3 days
RSL Revival
4 days
Replay Cast
5 days
The PondCast
5 days
WardiTV Map Contest Tou…
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-16
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W3
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.