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Active: 1488 users

CBSi acquires SC2 league advertising rights - Page 5

Forum Index > SC2 General
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StarVe
Profile Joined June 2011
Germany13591 Posts
May 31 2012 20:26 GMT
#81
Packing so much bullshit into a press release makes them look a bit shady in my eyes.
Imperium11
Profile Blog Joined March 2011
United States279 Posts
May 31 2012 20:28 GMT
#82
This is another quote from the article which just blew my mind.

Michael Pachter, video game analyst at Wedbush Morgan Securities, believes that the audience for eSports will double every two years over the next decade.


Exponential growth. (like, literally exponential), not just a figure of speech. For the next decade. While we knew eSports was growing rapidly, this just drives the nail home, so to speak. This kind of growth is enormous, and really illustrates the kind of potential which investors are starting to see in this industry.
sour_eraser
Profile Joined March 2011
Canada932 Posts
May 31 2012 20:28 GMT
#83
96%?
Where did they get this number from?
"What's the f*cking point of censoring a letter if everyone and their mother knows what it stands for.... F*cking morons"
FXOBoSs
Profile Joined August 2011
337 Posts
May 31 2012 20:29 GMT
#84
This is just a hype article as far as i can see. 96% of advertising.. Well, if you provide advertising to twitch and own3d, I think that can be assumed (for now) and doesn't require an article.

Find sponsors for 96% of e-sports, and I will happily bow down to you CBSi.
www.twitter.com/gosutrading
HotShizz
Profile Blog Joined May 2011
France710 Posts
May 31 2012 20:29 GMT
#85
anyway, other important thing to take away is since they are just now partnering with a CBSi, it is quite likely that we will see an NASL season 4. Originally they said 3 seasons planned and then see where they were. Looks like we can expect to see them back
Laplaces_imp
Profile Joined January 2012
368 Posts
May 31 2012 20:29 GMT
#86
oof, i don't know about this. This could be really good for creating better tournaments ect, but at the same time it sounds a little too money oriented.
"We've locked up 96 percent of all the advertising inventory around eSports, and now we have an opportunity to take that to market and turn this pond into an ocean"
doesn't sound like they are worried about the love of the game at all. I understand that if we want to see more players better tournaments, more exposure, ect, we need more money in the scene, but i don't like the idea that a single business has this much sway over the scene especially when the people in charge hardly seem to care hopefully it will come out good though
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 31 2012 20:29 GMT
#87
On June 01 2012 05:28 jidolboy wrote:
96%?
Where did they get this number from?

96% of all gaming broadcasts are done on twitch and own3d.
www.superbeerbrothers.com
ShatterZer0
Profile Joined November 2010
United States1843 Posts
Last Edited: 2012-05-31 20:30:45
May 31 2012 20:30 GMT
#88
So... what does this actually mean for the scene and the average viewer? And the Pro?

What was the "96%" conjured from?
A time to live.
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
May 31 2012 20:30 GMT
#89
For some reason this doesn't sound as bad as it seems? Don't feel like monopoly of advertising is going to be a problem.
Eye for an eye make the world go blind - Gandhi
Imperium11
Profile Blog Joined March 2011
United States279 Posts
May 31 2012 20:31 GMT
#90
On June 01 2012 05:17 Innovation wrote:
As the global analytics manager of an international advertising agency I feel like I can shed some light.

1.) This is a good thing. individual leagues don't have the sales staff and advertising knowledge to sell their own advertising inventory optimally. CBSi has a vast network of existing partnerships with agencies and major brands that it can leverage to get the most advertising revenue out of the inventory. (inventory = potential ad impressions) (Impressions = each time an ad is served to an individual computer)

2.) Most leagues focused on individual sponsorship's which are difficult to secure and often don't generate optimal revenue. Another challenge is that many sponsors prefer to have non-compete rights or the sole ability to display ads. Every sponsor has a target market so having one single advertiser limits revenue because inventory (impressions) will go unused.

For example. MLG is sponsored by Dr. Pepper/Snapple Group U.S. They are only targeting a US audience with their ads. In this scenario MLG does not get paid for any impression seen by a non-US person. The result is wasted inventory. CBSi can ensure that all available inventory is sold which means more revenue for everyone.

There are many more reasons but these two should suffice.


Thanks for the insight man. I think this deserves to be reposted for its expertise and hopefully to clarify some of the confusion expressed by others on this thread as to what these deals actually mean.
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2012-05-31 20:34:01
May 31 2012 20:32 GMT
#91
On June 01 2012 05:17 Innovation wrote:
As the global analytics manager of an international advertising agency I feel like I can shed some light.

1.) This is a good thing. individual leagues don't have the sales staff and advertising knowledge to sell their own advertising inventory optimally. CBSi has a vast network of existing partnerships with agencies and major brands that it can leverage to get the most advertising revenue out of the inventory. (inventory = potential ad impressions) (Impressions = each time an ad is served to an individual computer)

2.) Most leagues focused on individual sponsorship's which are difficult to secure and often don't generate optimal revenue. Another challenge is that many sponsors prefer to have non-compete rights or the sole ability to display ads. Every sponsor has a target market so having one single advertiser limits revenue because inventory (impressions) will go unused.

For example. MLG is sponsored by Dr. Pepper/Snapple Group U.S. They are only targeting a US audience with their ads. In this scenario MLG does not get paid for any impression seen by a non-US person. The result is wasted inventory. CBSi can ensure that all available inventory is sold which means more revenue for everyone.

There are many more reasons but these two should suffice.

Yep, basically this. CBS basically says "Look, we are partners, I'm gonna take care of advertising and marketing department, you guys focus on producing contents"

For tournament organizers, they don't have to actively look for sponsors anymore. Their budgets will gonna be more stable, which lead to more stable production quality theoretically.
For streamers who use twitchtv or own3d, we may not notice, but in a bigger pictures, the more stable these services are financially, the better the service is going to be, maybe even better payout in the future.

96% of the live stream gaming contents are from twitchTV and own3d, the other 4% may come from ustream, livestream, dailymotion, etc.
Of course, monopoly isn't the ideal, but everything has to start out with monopoly. Stuff will change as the scene grows.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 31 2012 20:33 GMT
#92
Christ, people will seriously complain about anything.

This means more ad revenue...which is something that is desperately needed for some of these leagues.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
aristarchus
Profile Blog Joined September 2010
United States652 Posts
May 31 2012 20:33 GMT
#93
On June 01 2012 05:30 Spec wrote:
For some reason this doesn't sound as bad as it seems? Don't feel like monopoly of advertising is going to be a problem.

Yeah, I don't think this is bad at all. It depends on the details of the deals, which we don't know, but as long as those groups aren't locked in for a very long-term thing, then CBSi can't use monopoly power to shortchange them on advertising or anything like that, since they could always leave the deal if they wanted to.
SealOverseer
Profile Joined May 2012
Netherlands159 Posts
May 31 2012 20:36 GMT
#94
They're just managing the ADS during most of the leagues now

Why would you even care?
Dontkillme
Profile Joined November 2011
Korea (South)806 Posts
May 31 2012 20:37 GMT
#95
Umm so what does this mean? That they will start chargin people for streams?
Bomber & Jaedong & FlaSh & SNSD <3
NukeD
Profile Joined October 2010
Croatia1612 Posts
May 31 2012 20:37 GMT
#96
Why dont I ever understand half of these news/drama/bussiness deal threads just by reading the OP? I always need to read smarter people's responses to get what the topic is about lol. I am a retard.
sorry for dem one liners
TumNarDok
Profile Joined December 2011
Germany854 Posts
May 31 2012 20:37 GMT
#97
Ok so only 2/3 of the North American leagues are contracted, however the 2 major broadcast platforms.
ESL, Dreamhack dont even run commercials on the platforms during major events but rather in-stream clips, so yea CEO-on-CEO hype-sale-talk right there.

Still I'll stand by my previous comment hat whenever CBSi will pull out again then the broadcasters and their customers are in major trouble, until then it's a good stuff.
Hondelul
Profile Blog Joined December 2010
1999 Posts
May 31 2012 20:39 GMT
#98
On June 01 2012 05:17 Innovation wrote:
+ Show Spoiler +
As the global analytics manager of an international advertising agency I feel like I can shed some light.

1.) This is a good thing. individual leagues don't have the sales staff and advertising knowledge to sell their own advertising inventory optimally. CBSi has a vast network of existing partnerships with agencies and major brands that it can leverage to get the most advertising revenue out of the inventory. (inventory = potential ad impressions) (Impressions = each time an ad is served to an individual computer)

2.) Most leagues focused on individual sponsorship's which are difficult to secure and often don't generate optimal revenue. Another challenge is that many sponsors prefer to have non-compete rights or the sole ability to display ads. Every sponsor has a target market so having one single advertiser limits revenue because inventory (impressions) will go unused.

For example. MLG is sponsored by Dr. Pepper/Snapple Group U.S. They are only targeting a US audience with their ads. In this scenario MLG does not get paid for any impression seen by a non-US person. The result is wasted inventory. CBSi can ensure that all available inventory is sold which means more revenue for everyone.

There are many more reasons but these two should suffice.

Thank you for this post, I really could not decide myself if I like this but this sounds great.
And nice writen/formatted, really rare
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
May 31 2012 20:41 GMT
#99
On June 01 2012 05:33 KrazyTrumpet wrote:
Christ, people will seriously complain about anything.

This means more ad revenue...which is something that is desperately needed for some of these leagues.


^

This is what esports needs to get some really big money to come into the scene. If you want to see the finals of an MLG event (or Dreamhack or whatever) on ESPN or something some day, this kind of thing needs to happen.
no place i'd rather be than the satellite of love
gCgCrypto
Profile Joined December 2010
Germany297 Posts
May 31 2012 20:44 GMT
#100
I have a REALLY bad feeling about this one, not even KeSpa was able to provoke such a deep worry in me.
I hope it turns out good and all but i frear this monopoly might ruin a lot of what others have build in over 10 Years, very quickly.
L E E J A E D O N G ! <3
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