• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:33
CEST 16:33
KST 23:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!5Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026!
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4258 users

GSTL Map Pool Announced - Page 7

Forum Index > SC2 General
277 CommentsPost a Reply
Prev 1 5 6 7 8 9 14 Next All
Holytornados
Profile Joined November 2011
United States1022 Posts
May 24 2012 13:42 GMT
#121
I like Whirlwind a lot, and I like the raised platforms outside the spawns on the other map. It will (hopefully) add some nice positional wars in some of those games where it comes down to a big fight.
CLG/Liquid ~~ youtube.com/reddedgaming
Adreme
Profile Joined June 2011
United States5574 Posts
May 24 2012 13:42 GMT
#122
On May 24 2012 22:41 Cenja wrote:
The new maps look interesting, won't judge them until we see them in play.
However I think 9 maps is too much, cut Atlantis atleast.


You need a minimum of 9 maps or one map will wind up being a repeat.
JeffGoldblum
Profile Blog Joined January 2012
Cook Islands191 Posts
May 24 2012 13:44 GMT
#123
On May 24 2012 22:42 Adreme wrote:
Show nested quote +
On May 24 2012 22:41 Cenja wrote:
The new maps look interesting, won't judge them until we see them in play.
However I think 9 maps is too much, cut Atlantis atleast.


You need a minimum of 9 maps or one map will wind up being a repeat.


What's so bad about that? Play a great map 2 times or have a mediocre map just because.
I'm Jeff Goldblum
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
May 24 2012 13:44 GMT
#124
I'm a huge fan of 4 player maps with all 4 spawns enabled so I am really happy to see Whirlwind was picked up into the map pool of GSTL. I hope this can set a bit of a trend towards maps with all spawns enabled again.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
Adreme
Profile Joined June 2011
United States5574 Posts
May 24 2012 13:50 GMT
#125
On May 24 2012 22:44 JeffGoldblum wrote:
Show nested quote +
On May 24 2012 22:42 Adreme wrote:
On May 24 2012 22:41 Cenja wrote:
The new maps look interesting, won't judge them until we see them in play.
However I think 9 maps is too much, cut Atlantis atleast.


You need a minimum of 9 maps or one map will wind up being a repeat.


What's so bad about that? Play a great map 2 times or have a mediocre map just because.


Well since its loser picks it will mean the Ace match is on the most advantageous map for one race like either Atlantis Spaceship or Daybreak if its against terran or Antiga in a TvZ/P.
Adreme
Profile Joined June 2011
United States5574 Posts
May 24 2012 13:52 GMT
#126
On May 24 2012 22:44 JOJOsc2news wrote:
I'm a huge fan of 4 player maps with all 4 spawns enabled so I am really happy to see Whirlwind was picked up into the map pool of GSTL. I hope this can set a bit of a trend towards maps with all spawns enabled again.


Wait whirlwind has all 4 spawns enabled? That is going create some strong drop play if you get bad spawns on a map that I already figured you could really easily get 4 bases if you spawn right.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
May 24 2012 13:54 GMT
#127
I always love new maps!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
MicroTastiC
Profile Joined January 2011
375 Posts
Last Edited: 2012-05-24 14:20:18
May 24 2012 13:56 GMT
#128
wow, metapolis is back! and it would be quite small when compared to other huge maps!

edit: oh woops; misread!
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 24 2012 13:56 GMT
#129
On May 24 2012 22:56 MicroTastiC wrote:
wow, metapolis is back! and it would be quite small when compared to other huge maps!


That says Metropolis ;o
Sphen5117
Profile Joined September 2011
United States413 Posts
May 24 2012 14:02 GMT
#130
Ok, the reason I really really like whirlwind: It breaks the trend of having the location of your third base be plotted out for you. It's why I still like Shakuras at times, because you more or less have two options for your third. I also play Korhal by taking the expo above/below my main as my third, as opposed to the sunken death trap standard on.

REALLLLLLY excited for Whirlwind. It seems in non-cross spawn situations, if your opponent is to your right, you take the third to your left, and vice versa. For cross, it seems like either is viable.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
May 24 2012 14:05 GMT
#131
Whirlwind looks like shit! A rotational symmetrical map without cross spawns?
aristarchus
Profile Blog Joined September 2010
United States652 Posts
May 24 2012 14:12 GMT
#132
I wish we could stop using rotational symmetry for 4-player maps. I know it's tricky to design them, but when it's a 2-player game, they just aren't symmetric at all most of the time. It's really sad every time the caster starts a Tal'Darim TvT with "Well, A is going to really like these spawn positions...".
TheRealNanMan
Profile Blog Joined November 2010
United States1471 Posts
May 24 2012 14:15 GMT
#133
I love seeing new maps added to tournaments! I can't wait to see how these play out this season and to test them out for myslef :D
Sc2 Caster | Host of Sc2 Up & Coming | The Godfather of Team LXG | Sc2 Historian | Youtube.com/NanMan | Twitch.tv/TheRealNanMan | Twitter.com/TheRealNanMan |
dextrin303
Profile Joined May 2011
Sweden320 Posts
May 24 2012 14:16 GMT
#134
These maps looks very nice, will be cool to see pro games on them =)
JeffGoldblum
Profile Blog Joined January 2012
Cook Islands191 Posts
May 24 2012 14:20 GMT
#135
On May 24 2012 23:05 Roxor9999 wrote:
Whirlwind looks like shit! A rotational symmetrical map without cross spawns?


On May 24 2012 23:12 aristarchus wrote:
I wish we could stop using rotational symmetry for 4-player maps. I know it's tricky to design them, but when it's a 2-player game, they just aren't symmetric at all most of the time. It's really sad every time the caster starts a Tal'Darim TvT with "Well, A is going to really like these spawn positions...".


Is THAT why Fighting Spirit is so bad? O_O
I'm Jeff Goldblum
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
May 24 2012 14:25 GMT
#136
Needs more Korhal Compound TE.
http://grooveshark.com/#/deltrus/music
RoninShogun
Profile Joined November 2010
United States315 Posts
May 24 2012 14:33 GMT
#137
Whirlwind looks pretty cool, for seem reason I look at that map and it actually feels sort of BW to me. Muspelheim sort of looks a little too bland, though. I mean I see the relatively open center with all the attack paths and the choice you have on the thirds but I dont like the watch tower placement at all, seems too powerful. Probably played out great in playtests though if theyre putting it in the GSL, so what do I know
Artosis: Yeah I was gonna probe rush but someone did that yesterday
Ben...
Profile Joined January 2011
Canada3485 Posts
May 24 2012 14:35 GMT
#138
Is that the ESV Space Shark floating in the middle of Muspelheim?
"Cliiiiiiiiiiiiiiiiide" -Tastosis
althaz
Profile Joined May 2010
Australia1001 Posts
May 24 2012 14:50 GMT
#139
Whirlwind looks like it could be ok. The other one is so ugly I have already forgotten what it's called, but looks fairly playable.

I think there are still too many maps though, am I alone in thinking 5 maps is plenty and we can just repeat them (as long as they are good)? I guess in a team league extra maps is ok, but I'd still prefer less.
The first rule we don't talk about race conditions. of race conditions is
Nuclease
Profile Joined August 2011
United States1049 Posts
Last Edited: 2012-05-24 15:19:18
May 24 2012 15:18 GMT
#140
Whirlwind is awesome. I don't know what I think of the ESV map though...

It seems very BW-esque, which isn't a bad thing it itself, but I feel as if it could REALLY favor Zerg.

Line of sight blockers, hard expansions to defend against Zergling run-by's, and what seems to me a serious lack of options for certain play styles.

EDIT: Kind of reminds me of Fighting Spirit or Sniper Ridge.....I think......don't know my BW maps as well as I used to.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Prev 1 5 6 7 8 9 14 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#101
IntoTheiNu 1203
WardiTV991
Rex144
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko446
Rex 144
BRAT_OK 98
StarCraft: Brood War
Britney 32883
Bisu 2966
Jaedong 1841
EffOrt 1196
Shuttle 1137
actioN 802
Horang2 692
Soma 639
BeSt 565
Light 384
[ Show more ]
Hyuk 285
Killer 248
Snow 245
Stork 243
Rush 112
Zeus 94
Last 84
Pusan 75
Hyun 75
Aegong 74
Sharp 61
ToSsGirL 55
sSak 51
sorry 46
Hm[arnc] 39
HiyA 35
Dewaltoss 33
Sexy 30
soO 29
Yoon 21
Bale 21
Mong 18
Shine 17
yabsab 16
ajuk12(nOOB) 16
Noble 15
SilentControl 15
zelot 13
Free 13
Sacsri 10
Terrorterran 9
NotJumperer 7
Dota 2
qojqva4079
Dendi2213
BananaSlamJamma367
LuMiX0
Counter-Strike
pashabiceps1011
byalli912
Other Games
Gorgc4512
singsing2184
hiko952
B2W.Neo653
XBOCT563
crisheroes342
Liquid`VortiX251
Hui .168
KnowMe114
ArmadaUGS91
QueenE65
Liquid`RaSZi10
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 8
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1712
• Jankos1200
• TFBlade483
Upcoming Events
The Patches Monday
1h 42m
Afreeca Starleague
19h 27m
Soulkey vs PianO
JyJ vs sSak
GSL
20h 27m
PiGosaur Cup
1d 9h
Afreeca Starleague
1d 19h
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
Escore
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
Korean StarCraft League
4 days
GSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.