• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:54
CEST 11:54
KST 18:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)78ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12032 users

GSTL Map Pool Announced - Page 7

Forum Index > SC2 General
277 CommentsPost a Reply
Prev 1 5 6 7 8 9 14 Next All
Holytornados
Profile Joined November 2011
United States1022 Posts
May 24 2012 13:42 GMT
#121
I like Whirlwind a lot, and I like the raised platforms outside the spawns on the other map. It will (hopefully) add some nice positional wars in some of those games where it comes down to a big fight.
CLG/Liquid ~~ youtube.com/reddedgaming
Adreme
Profile Joined June 2011
United States5574 Posts
May 24 2012 13:42 GMT
#122
On May 24 2012 22:41 Cenja wrote:
The new maps look interesting, won't judge them until we see them in play.
However I think 9 maps is too much, cut Atlantis atleast.


You need a minimum of 9 maps or one map will wind up being a repeat.
JeffGoldblum
Profile Blog Joined January 2012
Cook Islands191 Posts
May 24 2012 13:44 GMT
#123
On May 24 2012 22:42 Adreme wrote:
Show nested quote +
On May 24 2012 22:41 Cenja wrote:
The new maps look interesting, won't judge them until we see them in play.
However I think 9 maps is too much, cut Atlantis atleast.


You need a minimum of 9 maps or one map will wind up being a repeat.


What's so bad about that? Play a great map 2 times or have a mediocre map just because.
I'm Jeff Goldblum
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
May 24 2012 13:44 GMT
#124
I'm a huge fan of 4 player maps with all 4 spawns enabled so I am really happy to see Whirlwind was picked up into the map pool of GSTL. I hope this can set a bit of a trend towards maps with all spawns enabled again.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
Adreme
Profile Joined June 2011
United States5574 Posts
May 24 2012 13:50 GMT
#125
On May 24 2012 22:44 JeffGoldblum wrote:
Show nested quote +
On May 24 2012 22:42 Adreme wrote:
On May 24 2012 22:41 Cenja wrote:
The new maps look interesting, won't judge them until we see them in play.
However I think 9 maps is too much, cut Atlantis atleast.


You need a minimum of 9 maps or one map will wind up being a repeat.


What's so bad about that? Play a great map 2 times or have a mediocre map just because.


Well since its loser picks it will mean the Ace match is on the most advantageous map for one race like either Atlantis Spaceship or Daybreak if its against terran or Antiga in a TvZ/P.
Adreme
Profile Joined June 2011
United States5574 Posts
May 24 2012 13:52 GMT
#126
On May 24 2012 22:44 JOJOsc2news wrote:
I'm a huge fan of 4 player maps with all 4 spawns enabled so I am really happy to see Whirlwind was picked up into the map pool of GSTL. I hope this can set a bit of a trend towards maps with all spawns enabled again.


Wait whirlwind has all 4 spawns enabled? That is going create some strong drop play if you get bad spawns on a map that I already figured you could really easily get 4 bases if you spawn right.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
May 24 2012 13:54 GMT
#127
I always love new maps!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
MicroTastiC
Profile Joined January 2011
375 Posts
Last Edited: 2012-05-24 14:20:18
May 24 2012 13:56 GMT
#128
wow, metapolis is back! and it would be quite small when compared to other huge maps!

edit: oh woops; misread!
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 24 2012 13:56 GMT
#129
On May 24 2012 22:56 MicroTastiC wrote:
wow, metapolis is back! and it would be quite small when compared to other huge maps!


That says Metropolis ;o
Sphen5117
Profile Joined September 2011
United States413 Posts
May 24 2012 14:02 GMT
#130
Ok, the reason I really really like whirlwind: It breaks the trend of having the location of your third base be plotted out for you. It's why I still like Shakuras at times, because you more or less have two options for your third. I also play Korhal by taking the expo above/below my main as my third, as opposed to the sunken death trap standard on.

REALLLLLLY excited for Whirlwind. It seems in non-cross spawn situations, if your opponent is to your right, you take the third to your left, and vice versa. For cross, it seems like either is viable.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
May 24 2012 14:05 GMT
#131
Whirlwind looks like shit! A rotational symmetrical map without cross spawns?
aristarchus
Profile Blog Joined September 2010
United States652 Posts
May 24 2012 14:12 GMT
#132
I wish we could stop using rotational symmetry for 4-player maps. I know it's tricky to design them, but when it's a 2-player game, they just aren't symmetric at all most of the time. It's really sad every time the caster starts a Tal'Darim TvT with "Well, A is going to really like these spawn positions...".
TheRealNanMan
Profile Blog Joined November 2010
United States1471 Posts
May 24 2012 14:15 GMT
#133
I love seeing new maps added to tournaments! I can't wait to see how these play out this season and to test them out for myslef :D
Sc2 Caster | Host of Sc2 Up & Coming | The Godfather of Team LXG | Sc2 Historian | Youtube.com/NanMan | Twitch.tv/TheRealNanMan | Twitter.com/TheRealNanMan |
dextrin303
Profile Joined May 2011
Sweden320 Posts
May 24 2012 14:16 GMT
#134
These maps looks very nice, will be cool to see pro games on them =)
JeffGoldblum
Profile Blog Joined January 2012
Cook Islands191 Posts
May 24 2012 14:20 GMT
#135
On May 24 2012 23:05 Roxor9999 wrote:
Whirlwind looks like shit! A rotational symmetrical map without cross spawns?


On May 24 2012 23:12 aristarchus wrote:
I wish we could stop using rotational symmetry for 4-player maps. I know it's tricky to design them, but when it's a 2-player game, they just aren't symmetric at all most of the time. It's really sad every time the caster starts a Tal'Darim TvT with "Well, A is going to really like these spawn positions...".


Is THAT why Fighting Spirit is so bad? O_O
I'm Jeff Goldblum
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
May 24 2012 14:25 GMT
#136
Needs more Korhal Compound TE.
http://grooveshark.com/#/deltrus/music
RoninShogun
Profile Joined November 2010
United States315 Posts
May 24 2012 14:33 GMT
#137
Whirlwind looks pretty cool, for seem reason I look at that map and it actually feels sort of BW to me. Muspelheim sort of looks a little too bland, though. I mean I see the relatively open center with all the attack paths and the choice you have on the thirds but I dont like the watch tower placement at all, seems too powerful. Probably played out great in playtests though if theyre putting it in the GSL, so what do I know
Artosis: Yeah I was gonna probe rush but someone did that yesterday
Ben...
Profile Joined January 2011
Canada3485 Posts
May 24 2012 14:35 GMT
#138
Is that the ESV Space Shark floating in the middle of Muspelheim?
"Cliiiiiiiiiiiiiiiiide" -Tastosis
althaz
Profile Joined May 2010
Australia1001 Posts
May 24 2012 14:50 GMT
#139
Whirlwind looks like it could be ok. The other one is so ugly I have already forgotten what it's called, but looks fairly playable.

I think there are still too many maps though, am I alone in thinking 5 maps is plenty and we can just repeat them (as long as they are good)? I guess in a team league extra maps is ok, but I'd still prefer less.
The first rule we don't talk about race conditions. of race conditions is
Nuclease
Profile Joined August 2011
United States1049 Posts
Last Edited: 2012-05-24 15:19:18
May 24 2012 15:18 GMT
#140
Whirlwind is awesome. I don't know what I think of the ESV map though...

It seems very BW-esque, which isn't a bad thing it itself, but I feel as if it could REALLY favor Zerg.

Line of sight blockers, hard expansions to defend against Zergling run-by's, and what seems to me a serious lack of options for certain play styles.

EDIT: Kind of reminds me of Fighting Spirit or Sniper Ridge.....I think......don't know my BW maps as well as I used to.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Prev 1 5 6 7 8 9 14 Next All
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
06:00
2026 - Day 4
Scarlett vs Oliveira
WardiTV1243
Ryung 948
IndyStarCraft 180
CranKy Ducklings128
CranKy Ducklings SOOP19
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 948
IndyStarCraft 178
ProTech39
trigger 18
StarCraft: Brood War
Jaedong 521
Larva 385
Soma 191
Mong 189
Dewaltoss 116
sorry 92
Zeus 75
EffOrt 67
NaDa 25
Hm[arnc] 24
[ Show more ]
Rush 18
Light 16
Purpose 11
JulyZerg 11
ajuk12(nOOB) 9
Noble 9
Dota 2
XcaliburYe195
Counter-Strike
kRYSTAL_93
Super Smash Bros
Mew2King128
Other Games
JimRising 796
Hui .196
NotJumperer7
Organizations
Other Games
BasetradeTV230
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo419
Upcoming Events
BSL22 NKC (BSL vs China)
4h 6m
Mihu vs TBD
Online Event
5h 6m
RSL Revival
16h 6m
WardiTV Weekly
1d 1h
RSL Revival
2 days
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
3 days
OSC
3 days
CrankTV Team League
4 days
[ Show More ]
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.