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Active: 2430 users

GSTL Map Pool Announced - Page 14

Forum Index > SC2 General
277 CommentsPost a Reply
Prev 1 12 13 14 All
blacksheepwall
Profile Joined June 2011
China1530 Posts
May 26 2012 06:52 GMT
#261
On May 24 2012 22:08 Frankon wrote:
Show nested quote +
On May 24 2012 22:02 Gosi wrote:
Wow, 5 teams in the GSTL are "partnership" teams between two teams... lame.

Notice that those are mostly partnerships with western teams. They will have like westerner sitting on the bench for the western audience to cheer for them.

Also. Any one thinks after GSTL we will have either SK.Mvp or SK.Nestee?

Doubt it. They just landed that huge sponsorship deal with LG for those two players specifically, I believe.

That's why they're LG-IM now.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
Fishriot
Profile Joined May 2010
United States621 Posts
May 26 2012 10:08 GMT
#262
Whirlwind looks great, but am I the only one who thinks Muspelheim looks kinda boring?
Reval
Profile Joined January 2012
United States297 Posts
Last Edited: 2012-05-26 23:34:41
May 26 2012 23:34 GMT
#263
Whirlwind's gonna be good for terran drop play from the looks of it. Massive ground distance from 3rd/4th at the front to main and hardly any air distance
zyce
Profile Blog Joined March 2011
United States649 Posts
May 27 2012 01:30 GMT
#264
Excellent news, can't wait to see how the new maps play out.
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
jsemmens
Profile Blog Joined June 2011
United States439 Posts
May 27 2012 07:24 GMT
#265
It was not mentioned in the OP, but is Calm Before the Storm removed from the GSTL map pool?
Check out the Flash Fanclub! http://www.teamliquid.net/forum/viewmessage.php?topic_id=336995
SEA KarMa
Profile Joined October 2010
Australia452 Posts
May 27 2012 07:35 GMT
#266
whirlwind looks good!
"terrible, terrible damage". terrible, terrible design.
snively
Profile Blog Joined August 2011
United States1159 Posts
May 27 2012 19:18 GMT
#267
ooo whirlwin dlooks so cool, i wish it were on the 1v1 ladder
My religion is Starcraft
wireke
Profile Joined January 2011
Belgium122 Posts
May 27 2012 19:27 GMT
#268
Whirlwind is fucked if not cross only. 4th for zerg is impossible with close ground pos.
Bails
Profile Joined June 2011
United States317 Posts
May 28 2012 01:08 GMT
#269
sick maps!
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
May 28 2012 09:22 GMT
#270
Whirlwind looks awsome!
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Champi
Profile Joined March 2010
1422 Posts
May 28 2012 10:57 GMT
#271
at first glance they looked like team game maps. but upon closer inspection i think these maps have great potential. i hope they show us some good games!
-Kira
Profile Blog Joined March 2012
352 Posts
May 28 2012 11:03 GMT
#272
On whirlwind as protoss you can defend 8 bases with few walls on ramps and 1 choke, that just....


makes up for the imbalance ;P
besez
Profile Joined June 2010
Sweden54 Posts
May 28 2012 11:06 GMT
#273
Looking forward to this =)
haypro fighting
Amlitzer
Profile Joined August 2010
United States471 Posts
May 28 2012 11:58 GMT
#274
I really feel that muspelheim needs to have the lighting on it redone, it's way to dark as it is currently. A name change would also be nice but not as necessary.
"Not even justice, I want to get truth!"
Vicarios
Profile Joined March 2011
56 Posts
May 28 2012 12:58 GMT
#275
more 2 players maps... 4 player random spawn maps are just imbalanced
at least atlantis is back <3
TriZen
Profile Blog Joined March 2011
England219 Posts
May 28 2012 13:10 GMT
#276
Glad to see new maps. hopefully whirlwind plays as good as it looks :D
Random_Guy09
Profile Joined April 2012
Canada1010 Posts
May 31 2012 16:25 GMT
#277
On May 24 2012 18:50 Frankon wrote:
Show nested quote +
On May 24 2012 18:47 Yoshi Kirishima wrote:
why don't people like atlantis spaceship? i thought it was a pretty epic map

Cause one player always decides to cheese on it.


*cough* MVP game 7 GSL Finals *cough*
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2012-05-31 18:22:05
May 31 2012 18:18 GMT
#278
On May 25 2012 10:45 Gfire wrote:
Show nested quote +
On May 25 2012 10:36 TheFish7 wrote:
On May 24 2012 18:16 DYEAlabaster wrote:
Super confused why Muspelheim is in, and why Atlantis is still in....


Agreed. I would give Antiga and Entombed the axe as well.

very excited to see whirlwind tho!

Why is there always so much hate for Entombed? It's statistically quite balanced and has made for imo many of the best games in GSL.


It's kind of a Zerg's nightmare, especially in ZvP, but also in ZvT, the base setup makes mutalisk play next to impossible, makes it extremely easy for both T and P to grab a quick 3rd. Then, if the zerg wants to take a 4th, they have to somehow hold a wide open base against a very scary 3 base push from the terran or toss.

The choke to the 3rd is also tank and forcefield HEAVEN, there are so many places to stick tanks and forcefields that just murder melee units.

This is coming from someone who played zerg, then switched to protoss. The map is stupidly in favor of toss in PvZ.

The aesthetics are also completely half-assed, someone at blizzard probably made that map during their lunch break.

On the other hand, its a great map for PvT, mirror matches are more interesting because there are 4 spawns, and brood lords are quite good on it. I just feel that the style of map could be a lot better than the way its done on entombed.
~ ~ <°)))><~ ~ ~
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