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UI Changes in Alpha of Patch 1.5 - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 17 Next All
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 13 2012 08:58 GMT
#201
It sure looks promising for an Alpha, i hope the entirity of the UI gets a major overhaul though. I'm sure that wasnt quite on their mind yet with this, they just wanted to test out the functionalities first before they radically alter how everything looks and works.
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
May 13 2012 09:02 GMT
#202
Whats "Added self-cast hotkey support" ?
4th August 2012...Never forget.....
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
May 13 2012 09:16 GMT
#203
On May 13 2012 18:02 CrtBalorda wrote:
Whats "Added self-cast hotkey support" ?


I'd imagine it let lets you hold down a key and then any ability or item you use gets cast on the currently selected unit in preparation for blizzard all stars.
larse
Profile Blog Joined March 2012
1611 Posts
May 13 2012 09:16 GMT
#204
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
May 13 2012 09:23 GMT
#205
On May 13 2012 18:16 larse wrote:
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.


I'm logged in to it right now and can confirm it is legit, there are live servers with the arcade feature enabled and people are uploading to it and playing games on it, the problems with the melee stuff is likely just a merging issue because they needed to release this as a stand alone client, they just don't have the ability to make a PTR-only map editor I guess.
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2012-05-13 09:28:30
May 13 2012 09:26 GMT
#206
On May 13 2012 18:23 Dingobloo wrote:
Show nested quote +
On May 13 2012 18:16 larse wrote:
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.


I'm logged in to it right now and can confirm it is legit, there are live servers with the arcade feature enabled and people are uploading to it and playing games on it, the problems with the melee stuff is likely just a merging issue because they needed to release this as a stand alone client, they just don't have the ability to make a PTR-only map editor I guess.


So, we can log in with our current bn account? Or you need to be invited to the alpha?

If everyone can log into this, then it is not an alpha--it's a freaking open beta.
ThatGuyDoMo
Profile Blog Joined September 2010
Australia516 Posts
May 13 2012 09:27 GMT
#207
I really like these changes, very pretty ^.^
TwilightRain
Profile Joined March 2011
Germany351 Posts
May 13 2012 09:27 GMT
#208
No matter how it looks, the main thing this change to the UI does is divert attention from the actual game and attract attention to "fun" custom games. I don't want SC2 to get to the state where SC:BW and WC3 were after a couple of years, when all that was played on Bnet were custom games and the very small percentage of people that cared about the actual game could only play on unofficial servers e.g. The Abyss.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
May 13 2012 09:30 GMT
#209
On May 13 2012 18:26 larse wrote:
Show nested quote +
On May 13 2012 18:23 Dingobloo wrote:
On May 13 2012 18:16 larse wrote:
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.


I'm logged in to it right now and can confirm it is legit, there are live servers with the arcade feature enabled and people are uploading to it and playing games on it, the problems with the melee stuff is likely just a merging issue because they needed to release this as a stand alone client, they just don't have the ability to make a PTR-only map editor I guess.


So, we can log in with our current bn account? Or you need to be invited to the alpha?

If everyone can log into this, then it is not an alpha--it's a freaking open beta.


It's limited in distribution, but they haven't limited it on the server side, so you can just log in with your bnet account if you have the client.
Roggay
Profile Joined April 2010
Switzerland6320 Posts
May 13 2012 09:34 GMT
#210
Yeeeees! All these changes are really sweet.
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2012-05-13 09:39:39
May 13 2012 09:37 GMT
#211
On May 13 2012 18:30 Dingobloo wrote:
Show nested quote +
On May 13 2012 18:26 larse wrote:
On May 13 2012 18:23 Dingobloo wrote:
On May 13 2012 18:16 larse wrote:
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.


I'm logged in to it right now and can confirm it is legit, there are live servers with the arcade feature enabled and people are uploading to it and playing games on it, the problems with the melee stuff is likely just a merging issue because they needed to release this as a stand alone client, they just don't have the ability to make a PTR-only map editor I guess.


So, we can log in with our current bn account? Or you need to be invited to the alpha?

If everyone can log into this, then it is not an alpha--it's a freaking open beta.


It's limited in distribution, but they haven't limited it on the server side, so you can just log in with your bnet account if you have the client.


IDK. We have the download link now (it's not from a blizzard website address) and everyone can log in right now, I'd say it's not an alpha. And from the way it looks and from that it's the 2010.Feb WOL beta build. I'm kinda suspicious.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-05-13 10:10:21
May 13 2012 09:48 GMT
#212
On May 13 2012 18:37 larse wrote:
Show nested quote +
On May 13 2012 18:30 Dingobloo wrote:
On May 13 2012 18:26 larse wrote:
On May 13 2012 18:23 Dingobloo wrote:
On May 13 2012 18:16 larse wrote:
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.


I'm logged in to it right now and can confirm it is legit, there are live servers with the arcade feature enabled and people are uploading to it and playing games on it, the problems with the melee stuff is likely just a merging issue because they needed to release this as a stand alone client, they just don't have the ability to make a PTR-only map editor I guess.


So, we can log in with our current bn account? Or you need to be invited to the alpha?

If everyone can log into this, then it is not an alpha--it's a freaking open beta.


It's limited in distribution, but they haven't limited it on the server side, so you can just log in with your bnet account if you have the client.


IDK. We have the download link now (it's not from a blizzard website address) and everyone can log in right now, I'd say it's not an alpha. And from the way it looks and from that it's the 2009 WOL beta build. I'm kinda suspicious.


You have the right to be suspicious, but it would be a very elaborate fraud. Occams razor: it's a limited release alpha test build that they had to merge their current client changes with the old beta in order to get a release out to people that contains the new map editor (PTR patches usually only patch the client).

The melee changes are a combination of an old beta build and some more recent changes, it's really all over the place and likely isn't worth figuring out where they all come from, the main point is they're not intended to be future patch changes.

The URL is from a content network that blizzard likely uses to host static files for load balancing purposes.

The client has a number of features that were shown in the HotS preview at blizzcon last year, and several that were announced to be coming with the 1.5 patch (resizable chat windows etc), but were not present during the 2009 WOL beta, except the melee changes, everything looks pretty much like what you'd expect an alpha build of 1.5 to look like, which is consistent with the fact that they updated the client to their latest build, but messed up when merging the melee settings.

They're also running a server, so I doubt their running a server for the 2009 WOL test build.
Superouman
Profile Blog Joined August 2007
France2195 Posts
May 13 2012 09:49 GMT
#213
So if i understand it correctly, they don't fix the "most played maps are always at the top of the list and we can't find people to play other maps" issue?
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
larse
Profile Blog Joined March 2012
1611 Posts
May 13 2012 09:52 GMT
#214
On May 13 2012 18:48 Dingobloo wrote:
Show nested quote +
On May 13 2012 18:37 larse wrote:
On May 13 2012 18:30 Dingobloo wrote:
On May 13 2012 18:26 larse wrote:
On May 13 2012 18:23 Dingobloo wrote:
On May 13 2012 18:16 larse wrote:
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.


I'm logged in to it right now and can confirm it is legit, there are live servers with the arcade feature enabled and people are uploading to it and playing games on it, the problems with the melee stuff is likely just a merging issue because they needed to release this as a stand alone client, they just don't have the ability to make a PTR-only map editor I guess.


So, we can log in with our current bn account? Or you need to be invited to the alpha?

If everyone can log into this, then it is not an alpha--it's a freaking open beta.


It's limited in distribution, but they haven't limited it on the server side, so you can just log in with your bnet account if you have the client.


IDK. We have the download link now (it's not from a blizzard website address) and everyone can log in right now, I'd say it's not an alpha. And from the way it looks and from that it's the 2009 WOL beta build. I'm kinda suspicious.


You have the right to be suspicious, but it would be a very elaborate fraud, occams razor, it's a limited release alpha test build that they had to merge their current client changes with the old beta in order to get a release out to people that contains the new map editor (PTR patches usually only patch the client).

The melee changes are a combination of an old beta build and some more recent changes, it's really all over the place and likely isn't worth figuring out where they all come from, the main point is they're not intended to be future patch changes.

The URL is from a content network that blizzard likely uses to host static files for load balancing purposes.

The client has a number of features that were shown in the HotS preview at blizzcon last year, and several that were announced to be coming with the 1.5 patch (resizable chat windows etc), but were not present during the 2009 WOL beta, except the melee changes, everything looks pretty much like what you'd expect an alpha build of 1.5 to look like, which is consistent with the fact that they updated the client to their latest build, but messed up when merging the melee settings.

They're also running a server, so I doubt their running a server for the 2009 WOL test build.


OK. Thx for the explanation. That kinda make sense.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
May 13 2012 09:55 GMT
#215
On May 13 2012 18:37 larse wrote:
Show nested quote +
On May 13 2012 18:30 Dingobloo wrote:
On May 13 2012 18:26 larse wrote:
On May 13 2012 18:23 Dingobloo wrote:
On May 13 2012 18:16 larse wrote:
Since they use the first 2009 Wings of Liberty Beta Build with the arcade feature. (So the balance and graphics is the same as the original WOL beta in 2009). I kinda start to doubt the credibility of this "beta" thing.


I'm logged in to it right now and can confirm it is legit, there are live servers with the arcade feature enabled and people are uploading to it and playing games on it, the problems with the melee stuff is likely just a merging issue because they needed to release this as a stand alone client, they just don't have the ability to make a PTR-only map editor I guess.


So, we can log in with our current bn account? Or you need to be invited to the alpha?

If everyone can log into this, then it is not an alpha--it's a freaking open beta.


It's limited in distribution, but they haven't limited it on the server side, so you can just log in with your bnet account if you have the client.


IDK. We have the download link now (it's not from a blizzard website address) and everyone can log in right now, I'd say it's not an alpha. And from the way it looks and from that it's the 2010.Feb WOL beta build. I'm kinda suspicious.

Well, whoever made this client has done a damn good job of emulating every single little feature of Battle.net, even if the interface is rather rough. Plus, it requires a valid Battle.net login, and it will not accept incorrect logins.
ㅇㅅㅌㅅ
babybell
Profile Joined June 2011
776 Posts
May 13 2012 10:21 GMT
#216
Maybe Blizzard should go back to trying to make the actual game better (balance changes, tournament maps for the map pool, lan, chat groups that hold more than 99 people, etc.) instead of trying to turn sc2 into super mario party.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
May 13 2012 10:22 GMT
#217
On May 13 2012 19:21 babybell wrote:
Maybe Blizzard should go back to trying to make the actual game better (balance changes, tournament maps for the map pool, lan, chat groups that hold more than 99 people, etc.) instead of trying to turn sc2 into super mario party.

WTF IS WRONG WITH SUPER MARIO PARTY????????
Stephano//HerO//TaeJa//Squirtle//Bomber
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-05-13 10:27:51
May 13 2012 10:25 GMT
#218
On May 13 2012 18:49 Superouman wrote:
So if i understand it correctly, they don't fix the "most played maps are always at the top of the list and we can't find people to play other maps" issue?


They have not fixed that, no. The front for finding custom game types is better, you get multiple lists not just popularity, you still have most played, but then there's highest rated and up and coming takes up a lot of the screen space (high rated, but added recently) and that's on top of a featured section.

That said, melee maps have also been separated from the custom game type style maps, so there is a bit less saturation in that regard, you won't be as drowned out by marine arena and the like, but at the same time melee maps do not seem to benefit from some of the newer arcade-game features (like a nice front-page with multiple screen shots, reviews, ratings, patch notes).

They still plan to go ahead with the open lobbies according to the blog they released a few weeks ago, but it's not in this release.
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
May 13 2012 10:31 GMT
#219
why the hell is 1v1 the last? doesn't make sense...
xd
Highways
Profile Joined July 2005
Australia6120 Posts
May 13 2012 10:59 GMT
#220
Everyone here realises that this is patch 1.5 and not HotS right?
#1 Terran hater
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