• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:55
CEST 16:55
KST 23:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 238ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
What is your PC setup in 2026 for SCBW/SC2 ? Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool ASL22 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22 Full Overview & Conclusion
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3777 users

Call to Action: Balance Testing (live custom map) - Page 64

Forum Index > SC2 General
2110 CommentsPost a Reply
Prev 1 62 63 64 65 66 106 Next
Shiori
Profile Blog Joined July 2011
3815 Posts
May 03 2012 23:27 GMT
#1261
On May 04 2012 08:26 Ballistixz wrote:
Show nested quote +
On May 04 2012 08:10 Arkani wrote:
really like the changes, but the queen energy thing is pretty stupid i think. all i see is blizz overshooting to get terran react to it in creating ravens, they tried hard to get players to build it, that somehow looks like a passive try to me
but maybe im overthinking that point a bit

really like and hope that the ovie speed stays



the +2 range to pheonixes was even more stupid, yet it still went through. +25 energy on a queen is no where near as good as that phoenix buff.

Yeah, because the Phoenix buff totally comes into play in every game...

Hell, it doesn't even come into play in every PvZ. Not even a third of them, even.
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-05-03 23:32:32
May 03 2012 23:30 GMT
#1262
On May 04 2012 08:27 Shiori wrote:
Show nested quote +
On May 04 2012 08:26 Ballistixz wrote:
On May 04 2012 08:10 Arkani wrote:
really like the changes, but the queen energy thing is pretty stupid i think. all i see is blizz overshooting to get terran react to it in creating ravens, they tried hard to get players to build it, that somehow looks like a passive try to me
but maybe im overthinking that point a bit

really like and hope that the ovie speed stays



the +2 range to pheonixes was even more stupid, yet it still went through. +25 energy on a queen is no where near as good as that phoenix buff.

Yeah, because the Phoenix buff totally comes into play in every game...

Hell, it doesn't even come into play in every PvZ. Not even a third of them, even.



whats ur point?

my point was that nixes were already insanely good vs mutas with that stupid move and shoot buff they got. the +2 range just put them over the top when it comes to fending off mutas and it was not needed.

+25 energy on a queen wont change anything major... and considering toss players got the observer buff, clearing creep shouldnt even be a issue. i seriously dont understand the pure whine about creep. any good zerg will spread creep everywhere regardless.
murphs
Profile Joined April 2011
Ireland418 Posts
May 03 2012 23:32 GMT
#1263
On May 04 2012 08:26 Ballistixz wrote:
Show nested quote +
On May 04 2012 08:10 Arkani wrote:
really like the changes, but the queen energy thing is pretty stupid i think. all i see is blizz overshooting to get terran react to it in creating ravens, they tried hard to get players to build it, that somehow looks like a passive try to me
but maybe im overthinking that point a bit

really like and hope that the ovie speed stays



the +2 range to pheonixes was even more stupid, yet it still went through. +25 energy on a queen is no where near as good as that phoenix buff.

i think the queen change is more than reasonable.


Wtf am I reading
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 03 2012 23:32 GMT
#1264
On May 04 2012 07:14 scsnow wrote:
http://wiki.teamliquid.net/starcraft2/Premier_Tournaments
yea in 2012 terran needs a buff since they dont win enough...


This is exactly what David Kim meant by Protoss at the highest level still struggling. There have been FOUR toss players so far this year in the finals for major tournaments, and one of them was MC twice.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
mostevil
Profile Joined February 2011
United Kingdom611 Posts
May 03 2012 23:37 GMT
#1265
On May 04 2012 07:43 Leth0 wrote:
Show nested quote +
On May 04 2012 07:40 Jarree wrote:
On May 04 2012 07:38 Leth0 wrote:
If having queens spawn with enough energy to instantly transfuse sounds so 'op' then how about, when a queen spawns out of a hatch , the hatch becomes populated with larva. This would let the queen use her energy on a tumor without giving the option of instantly transfusing.

Nah dont like it. Injecting is something the player should do, not the game.

It wouldn't change inject, it's a simple way to 'fix' the 'problem' with people thinking that queens spawning with a transfuse is to 'OP".

More elegant and on-topic point than half of you other petty complainers will bother talking about. So just continue on being argumentative, it's not even about the topic for most of you, it's just about arguing and trying to 'be right'.

<snip insults>

While the early transfuse goes away it still can instead give a free inject for the second/macro/third hatch, boosting the macro mechanic thats already balanced on a knife edge, especially if protoss players lose the suprise pressure thats keeping things even due to better slo-lord scouting (which I'm in favour of - random player). The only way it goes to creep spread is if the queen drops a tumor when she spawns, or they become more like spider mines where the queen spawns carrying one to drop and maybe energy can buy another. But thats a bigger change than bliz will want to make, as its one for the coders rather than the playing with numbers, I guess it could be straigtened out with queen time/cost changes, but thats messing with everything...
我的媽和她的瘋狂的外甥都
Leth0
Profile Joined February 2012
856 Posts
May 03 2012 23:42 GMT
#1266
On May 04 2012 08:37 mostevil wrote:
Show nested quote +
On May 04 2012 07:43 Leth0 wrote:
On May 04 2012 07:40 Jarree wrote:
On May 04 2012 07:38 Leth0 wrote:
If having queens spawn with enough energy to instantly transfuse sounds so 'op' then how about, when a queen spawns out of a hatch , the hatch becomes populated with larva. This would let the queen use her energy on a tumor without giving the option of instantly transfusing.

Nah dont like it. Injecting is something the player should do, not the game.

It wouldn't change inject, it's a simple way to 'fix' the 'problem' with people thinking that queens spawning with a transfuse is to 'OP".

More elegant and on-topic point than half of you other petty complainers will bother talking about. So just continue on being argumentative, it's not even about the topic for most of you, it's just about arguing and trying to 'be right'.

<snip insults>

While the early transfuse goes away it still can instead give a free inject for the second/macro/third hatch, boosting the macro mechanic thats already balanced on a knife edge, especially if protoss players lose the suprise pressure thats keeping things even due to better slo-lord scouting (which I'm in favour of - random player). The only way it goes to creep spread is if the queen drops a tumor when she spawns, or they become more like spider mines where the queen spawns carrying one to drop and maybe energy can buy another. But thats a bigger change than bliz will want to make, as its one for the coders rather than the playing with numbers, I guess it could be straigtened out with queen time/cost changes, but thats messing with everything...


If they are using that energy on an inject then they aren't using it on a creep tumor, the whole point of the change is to open up the zergs early game by allowing the queen to actually be able to spread creep without relegating her to baby sitting hatcheries.

What would be the point of going that many injects so early btw? you cannot even spend that many larva that early on.
regulator_mk
Profile Joined June 2010
United States127 Posts
May 03 2012 23:43 GMT
#1267
On May 04 2012 08:25 ExcisionExecute wrote:
Has anyone thought of giving 1 creep tumor in the beginning of the game instead of 50 energy for queens yet? Sounds more reasonable.

That sounds more drastic than the proposed change. With the proposed change, you get a couple free tumors when your queens come out, at least 3 minutes into the game. With a tumor at the start, you can get an even bigger jump-start on creep spread.
crocodile
Profile Joined February 2011
United States615 Posts
May 03 2012 23:44 GMT
#1268
I wonder why they would pick NOW to try to address Zerg's early game issues. What happened to that like a year ago?
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
HellsArchangel
Profile Joined October 2011
Canada7 Posts
May 03 2012 23:44 GMT
#1269
Maybe this is just blizzards way of indirectly buffing hydras?
yippee ki yay
templar rage
Profile Joined September 2010
United States2509 Posts
May 03 2012 23:47 GMT
#1270
I think it's pretty funny that 90% of this thread is about creep tumors when spawning with a transfuse available is almost certainly going to be a bigger problem.
Blezza
Profile Joined June 2011
United Kingdom191 Posts
May 03 2012 23:47 GMT
#1271
On May 04 2012 08:44 HellsArchangel wrote:
Maybe this is just blizzards way of indirectly buffing hydras?


I'm pretty sure it is a buff aimed at ZvT not ZvP tho.
Winners race > Other race I don't play > My race. How Twitch chat work in tournaments...
Bidj
Profile Joined September 2010
France98 Posts
May 03 2012 23:48 GMT
#1272
On May 04 2012 08:32 KrazyTrumpet wrote:
Show nested quote +
On May 04 2012 07:14 scsnow wrote:
http://wiki.teamliquid.net/starcraft2/Premier_Tournaments
yea in 2012 terran needs a buff since they dont win enough...


This is exactly what David Kim meant by Protoss at the highest level still struggling. There have been FOUR toss players so far this year in the finals for major tournaments, and one of them was MC twice.


No, that is not statistically significant at all. You can't conclude anything from just the final, or the semi/ro4/ro8.
Anything.
Rooooaaaar
crocodile
Profile Joined February 2011
United States615 Posts
May 03 2012 23:48 GMT
#1273
On May 04 2012 08:47 templar rage wrote:
I think it's pretty funny that 90% of this thread is about creep tumors when spawning with a transfuse available is almost certainly going to be a bigger problem.

I think it's too strong of a change. It will make absolutely no form of early game pressure work against Zerg; the early 4 Queen build will be very tough to pressure in TvZ and Void Ray builds in PvZ will also be severely hurt.
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
Ballistixz
Profile Joined January 2010
United States1269 Posts
May 03 2012 23:49 GMT
#1274
On May 04 2012 08:44 HellsArchangel wrote:
Maybe this is just blizzards way of indirectly buffing hydras?



no, its a way to buff zergs early game defense which is needed. the entire point of the buff is for zerg to have a easier time defending against early pushes or air. air in particular because zerg lacks proper AA early game outside of queens and spores. so i find it funny that toss players complain about it affecting stargate builds when stargate builds shouldn't be so strong in the first place. the main thing stargate does is abuse the fact that zerg has no good AA outside of queens. this buff fixes that quite well IMO.
Bidj
Profile Joined September 2010
France98 Posts
May 03 2012 23:55 GMT
#1275
On May 04 2012 08:49 Ballistixz wrote:
Show nested quote +
On May 04 2012 08:44 HellsArchangel wrote:
Maybe this is just blizzards way of indirectly buffing hydras?



no, its a way to buff zergs early game defense which is needed. the entire point of the buff is for zerg to have a easier time defending against early pushes or air. air in particular because zerg lacks proper AA early game outside of queens and spores. so i find it funny that toss players complain about it affecting stargate builds when stargate builds shouldn't be so strong in the first place. the main thing stargate does is abuse the fact that zerg has no good AA outside of queens. this buff fixes that quite well IMO.


No, you have no real arguments here. Z have no real problem defending early pushes (excepted maybe 11/11 rax, but this change doesn't help at all) or air. And Stargate Builds so strong ? What ? In Bronze league maybe ( ) but not at pro level.
Rooooaaaar
TT1
Profile Blog Joined December 2008
Canada10045 Posts
May 03 2012 23:57 GMT
#1276
Poll: Should TT1 balance SC2?

No (35)
 
56%

Yes (28)
 
44%

63 total votes

Your vote: Should TT1 balance SC2?

(Vote): Yes
(Vote): No

ab = tl(i) + tl(pc), the grand answer to every tl.net debate
zezamer
Profile Joined March 2011
Finland5701 Posts
May 03 2012 23:58 GMT
#1277
No, Idra should.
TT1
Profile Blog Joined December 2008
Canada10045 Posts
May 03 2012 23:59 GMT
#1278
On May 04 2012 08:58 zezamer wrote:
No, Idra should.


hes not smart enought, kid is a huge newb
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Blezza
Profile Joined June 2011
United Kingdom191 Posts
May 03 2012 23:59 GMT
#1279
On May 04 2012 08:55 Bidj wrote:
Show nested quote +
On May 04 2012 08:49 Ballistixz wrote:
On May 04 2012 08:44 HellsArchangel wrote:
Maybe this is just blizzards way of indirectly buffing hydras?



no, its a way to buff zergs early game defense which is needed. the entire point of the buff is for zerg to have a easier time defending against early pushes or air. air in particular because zerg lacks proper AA early game outside of queens and spores. so i find it funny that toss players complain about it affecting stargate builds when stargate builds shouldn't be so strong in the first place. the main thing stargate does is abuse the fact that zerg has no good AA outside of queens. this buff fixes that quite well IMO.


No, you have no real arguments here. Z have no real problem defending early pushes (excepted maybe 11/11 rax, but this change doesn't help at all) or air. And Stargate Builds so strong ? What ? In Bronze league maybe ( ) but not at pro level.


I think this is for stuff like scv allins and marauder hellion pushes for tranfuses.
Winners race > Other race I don't play > My race. How Twitch chat work in tournaments...
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-05-04 00:02:21
May 03 2012 23:59 GMT
#1280
On May 04 2012 08:55 Bidj wrote:
Show nested quote +
On May 04 2012 08:49 Ballistixz wrote:
On May 04 2012 08:44 HellsArchangel wrote:
Maybe this is just blizzards way of indirectly buffing hydras?



no, its a way to buff zergs early game defense which is needed. the entire point of the buff is for zerg to have a easier time defending against early pushes or air. air in particular because zerg lacks proper AA early game outside of queens and spores. so i find it funny that toss players complain about it affecting stargate builds when stargate builds shouldn't be so strong in the first place. the main thing stargate does is abuse the fact that zerg has no good AA outside of queens. this buff fixes that quite well IMO.


No, you have no real arguments here. Z have no real problem defending early pushes (excepted maybe 11/11 rax, but this change doesn't help at all) or air. And Stargate Builds so strong ? What ? In Bronze league maybe ( ) but not at pro level.



defending the 3rd would be much easier on larger maps because u can connect the bases quickly without having to make a fast 3rd queen. same thing with air, queens will be able to travel to the 3rd for defense much more quickly when creep is already connected to the 3rd base of an unbuilt hatch. defending the 3rd of zerg is very important.
Prev 1 62 63 64 65 66 106 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 147
MindelVK 68
SHIN 62
StarCraft: Brood War
Britney 60494
Calm 4887
Shuttle 1464
Jaedong 1262
Hyuk 829
EffOrt 717
Soma 538
Mini 530
Light 359
firebathero 260
[ Show more ]
Stork 230
actioN 226
BeSt 182
Soulkey 180
ZerO 159
ggaemo 119
Last 111
Mong 96
hero 79
ToSsGirL 64
Sharp 47
soO 44
scan(afreeca) 43
Free 43
Killer 30
Aegong 27
HiyA 23
sorry 22
Rock 20
yabsab 18
Sacsri 16
Hm[arnc] 15
Sexy 14
Noble 10
zelot 10
Purpose 7
Dota 2
Gorgc9588
Dendi917
qojqva908
XaKoH 481
XcaliburYe60
Counter-Strike
fl0m848
byalli648
edward97
Other Games
gofns15933
FrodaN7254
B2W.Neo484
crisheroes323
Liquid`RaSZi274
Pyrionflax270
Hui .184
KnowMe166
ZerO(Twitch)23
Organizations
Other Games
BasetradeTV232
StarCraft: Brood War
lovetv 15
Kim Chul Min (afreeca) 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• poizon28 75
• StrangeGG 32
• HeavenSC 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3498
Upcoming Events
IPSL
1h 5m
Bonyth vs Hawk
OSC
9h 5m
GSL
20h 5m
Monday Night Weeklies
1d 1h
Replay Cast
1d 9h
WardiTV Weekly
1d 20h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
RSL Revival
5 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
5 days
RSL Revival
6 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 22: Wild Card Qualifier
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E2
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.