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On April 25 2012 00:35 ZanXala wrote: It's fucking stupid, to improve your skill in timings or whatever you need to constantly face people with as similiar skill-levels as your own. I disagree. When I trained tennis I wanted to play against better players to learn from them and push myself to constantly to get better and I find the same thing to be true in sc2. There's nothing that says playing against equally good opponents is the best way to improve your gameplay. It give the closest games but that's a seperate point. I see no harm in a slightly larger spann of opponents.
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On April 25 2012 00:12 Jampackedeon wrote: This sounds good, I like playing different levels as it lets me know how I'm progressing (kind of treading water right now honestly because of how bad my ZvP is).
My ZvP is also atrocious. I won 80% probably of ZvZ and somewhere around 50% ZvT, but god ZvP is awful. I've switched to the Stephano style which has worked somewhat, but I am still so bad at it T.T
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I hate it so far. The last week or so, I thought I was being considered for promotion to silver, right now I'm in high bronze, and today, I have lost to 6 golds in a row.
All of my friends have all stopped playing in the last month, and while waiting for D3 to come out, have jumped into LOL. Maybe it's time I join them.
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This will make it hard for players like HuK with incredibly high MMR wait even more? Im confused
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For all the people who are b*tching about MM-system...
The ladderpoints are just a bait for the people who wants to show off... "Look at me Im top 8 diamond". (Im not even start talking everything below diamond. Because to showing off below diamond its kinda pathetic)
Win/Loss ratio, its a reasonable but not prefect way to reflect yourself into ranking. But again if you smurf yourself into bronze and then start playing... so....
thats why I think blizzard uses the MMR... the reason why they dont show is... people satisfy themself with "look im top 8 bronze"!
So guys give up with complaining about MM and all those other stuff... As long you dont encounter GM players... you still suck 
Note: Im masters... but I macro/micro/apm like a plat. I do not belong in Masters. Thank you blizzard for RT(2v2/3v3) with an random idiot who thinks Im a bronze noob against AT-people from Blast, Mouz, Liquid and more...
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You complain that you're playing opponents of much lower skill than you. But shouldn't you auto-win versus them, since you're so much better? If they win - what does that say about you(because they shouldn't ever win, right?)
If you win, well you won't get much points I agree, so it feels like a waste of time. But if you lose(which theoretically shouldn't happen), then you get penalized hard. But that's the design, the punishment for losing against someone 2 leagues lower than you. Think in their shoes...they'd be happy to win against you...get a tremendous boost in points and help them get that much closer to promotion.
If you are consistency getting paired up against way higher opponents, well maybe the system thinks you're due for a promotion? And when you get stomped, the system realizes, whoops I was wrong, you shouldn't be promoted, and you're back to square one.
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I'm mid-bronze and I was getting matched against gold consistently. Was a total slaughter in their favor, but a learning experience nonetheless.
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On April 25 2012 02:37 Daubster wrote: I'm mid-bronze and I was getting matched against gold consistently. Was a total slaughter in their favor, but a learning experience nonetheless.
Personally I think it is a better way to play and kill your bad habits. I have not been on the ladder in a few weeks, but I am pumped to be pitted against people who are better than me. I won't feel bad when I lose, feel awesome when I win and learn along the way. If people just want to grind out wins, I guess the old system was better. But those looking to improve will like the new system more.
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On April 24 2012 22:14 MorroW wrote:i dont understand the OP very well could some math professor explain to me if i get games faster or slower against more even or less even players assuming im around rank 15~ GM? would be very appreciated thanks 
They have altered the matchmaking for players at the top of the ladder so that you are more likely to play against players that are closer to you in skill. Therefore, the system will take longer to find these players since the range of players the system will match you up against is smaller than before.
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Recently I've been getting matches where I am slightly favored against other top 8 diamonds (I'm a top 8 diamond). It's extremely discouraging as a win is only 7-9 points while a loss is 15-18. I need to win 3 games to one to increase my standing in my league and that's an incredibly hard ratio to maintain.
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I am perfectly fine with this change. As a player trying to improve, I obviously like playing players above me in skill since I am more likely to find the holes in my play against a superior opponent. As for playing players beneath me in skill, I either get a free win (not the worst thing in the world), or I lose and get to identify some gaping flaw in my game that players at my skill level normally don't have (which is a good thing).
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I'm glad for the change .....go blizzard go
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Cba playing games where opponent is a free win or way better than me constantly.
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On April 25 2012 03:03 KayoDot wrote: I am perfectly fine with this change. As a player trying to improve, I obviously like playing players above me in skill since I am more likely to find the holes in my play against a superior opponent. As for playing players beneath me in skill, I either get a free win (not the worst thing in the world), or I lose and get to identify some gaping flaw in my game that players at my skill level normally don't have (which is a good thing).
Came here basically to post this. I am happy with this change for the same reasons. Personally, I think the change will help me psychologically as well. It can be frustrating only getting matched with people at exactly your skill level. It's a nice confidence boost to, on occasion, totally wreck someone. And honestly, I don't mind getting destroyed myself when the other player is clearly better. All in all these changes make me excited to ladder more...once finals are over.
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Looks good to me, I don't mind at least trying it out.
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Yeah, I was getting the same issue. High master here, getting matched vs mid masters and winning 5 points, then matched vs high gm winning 23 points, pretty weird. I liked the old system more, getting matched vs high level players is fun, but at the cost of wasting time on mid masters isn't that fun.
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Lol 90% complaining here is so hilarious. Seriously I haven't even noticed any change yet and you guys just seem to think this does change SOO much. Of course it's stupi for a Top Masters player to get matched with a Low-Mid Masters player but it's still training and well ladder is nothing else then this tbh. So I really don't get the problems some guys have with this.
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Hate this new matching system.
I played 3 games today. First one was from bronze that probably just bought this game (built a robo, twilight and stargate). Second game was versus a ranked 45 silver. He got destroyed by a 4 gate. Lastly, I played a gold random. It seems that he wasn't off racing and I somehow won.
Q__Q Blizzard, I'm in bronze... how did I end up playing gold players and win? Your ranking system is messy and match making is even messier.
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I wonder how much of this thread can be attributed to the placebo effect....
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