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SC2 and the ghost-town effect - Page 17

Forum Index > SC2 General
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DamVii
Profile Joined September 2010
63 Posts
March 06 2012 22:00 GMT
#321
On March 06 2012 02:07 VTArlock wrote:
I can imagine how difficult it must be for the random newb who purchases the game, has nobody on his friend list, logs in, get BM'd on ladder and then is forced to repeat the process..'


You don' t even imagine bro.

I got the game a little after release and thought my friends would jump in a week or two later. Needless to say, they never did. I even bought a couple of game copies for them as a present, as a reason to start playing, didn' t work. They play LoL for the most part so when we are on skype and i am laddering, i feel miserable playing a game i like but forever alone.. So i play like 3 games tops and jump into the LoLtrain, which i don' t enjoy, just to have some company.

So so sad..
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
March 06 2012 23:28 GMT
#322
On March 07 2012 04:04 JiPrime wrote:
I didn't really care about Bnet 2.0 until I got Dota 2 Beta.
[image loading]
Now this, this is how you make an UI.
Learn it Blizzard, learn it!


Damn it you just made me want Dota 2 even more.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
mell0w
Profile Joined September 2010
United States102 Posts
March 06 2012 23:39 GMT
#323
I will be buying hots.
I wont be installing it until our issues are implemented.
If I still see no progress in the UI development ill be reselling and switching games.

There's no excuse Blizzard. No excuse.
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2012-03-06 23:53:34
March 06 2012 23:53 GMT
#324
Valve is really putting Blizzard to shame with the Dota 2 UI.

Cross play on the front page, just by pressing a button,
LAN,
Possibility to spectate a game at any time, even while queuing for your own game
Replays you can watch with friend, where you can jump to any time in the game
Chat window at the frontpage, you can acces it even during shutdown maintenance.
A lot of option to help new players
Everything is in the same page, no need to go throught multiple window

If we had half of that for sc2 everyone would cry in tears of joy. -_-
" I'm not gonna fight you. I'm gonna kick your ass ! "
EienShinwa
Profile Joined May 2010
United States655 Posts
March 06 2012 23:59 GMT
#325
Could we get some inside voices in here that have any sort of connection to Blizzard to comment on what they think about all these outcries from the SCII community? Or do they not care what we say anymore, after being converted by Activision into a money hungry company?
I have a simple philosophy: Fill what's empty. Empty what's full. Scratch where it itches. Alice Roosevelt Longworth
AKAce
Profile Joined January 2012
United States8 Posts
March 07 2012 00:22 GMT
#326
On March 07 2012 07:00 DamVii wrote:
Show nested quote +
On March 06 2012 02:07 VTArlock wrote:
I can imagine how difficult it must be for the random newb who purchases the game, has nobody on his friend list, logs in, get BM'd on ladder and then is forced to repeat the process..'


You don' t even imagine bro.

I got the game a little after release and thought my friends would jump in a week or two later. Needless to say, they never did. I even bought a couple of game copies for them as a present, as a reason to start playing, didn' t work. They play LoL for the most part so when we are on skype and i am laddering, i feel miserable playing a game i like but forever alone.. So i play like 3 games tops and jump into the LoLtrain, which i don' t enjoy, just to have some company.

So so sad..


You have just described my situation to a "T". Recently I find myself being drawn into the LoL scene even though I feel like it's an inferior game compaired to SC2. It's frustrating to say the least. Did you guys see the stream numbers for LoL durring IEM yesterday? They had 2X more viewers despite the fact that they haven't started a game yet!!

I'm of the opinion that right now the SC2 scene stays afloat because the game is fucking awesome, but more importantly, because people in the community have stepped up and developed a strong infrastructure outside of the game. Well run sites like Team Liquid and passionate people like Day [9] (and many others) are the reason I keep coming back.

We as RTS fans are at a disadvantage because our game isn't team orrientated. On man against one man (or woman). Its a lonely life. For this reason Blizzard NEEDS a better community system to compete with the up and coming DOTA clones. Here's hoping HOTS will deliver!
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
March 07 2012 01:59 GMT
#327
On March 07 2012 09:22 AKAce wrote:
Show nested quote +
On March 07 2012 07:00 DamVii wrote:
On March 06 2012 02:07 VTArlock wrote:
I can imagine how difficult it must be for the random newb who purchases the game, has nobody on his friend list, logs in, get BM'd on ladder and then is forced to repeat the process..'


You don' t even imagine bro.

I got the game a little after release and thought my friends would jump in a week or two later. Needless to say, they never did. I even bought a couple of game copies for them as a present, as a reason to start playing, didn' t work. They play LoL for the most part so when we are on skype and i am laddering, i feel miserable playing a game i like but forever alone.. So i play like 3 games tops and jump into the LoLtrain, which i don' t enjoy, just to have some company.

So so sad..


You have just described my situation to a "T". Recently I find myself being drawn into the LoL scene even though I feel like it's an inferior game compaired to SC2. It's frustrating to say the least. Did you guys see the stream numbers for LoL durring IEM yesterday? They had 2X more viewers despite the fact that they haven't started a game yet!!

I'm of the opinion that right now the SC2 scene stays afloat because the game is fucking awesome, but more importantly, because people in the community have stepped up and developed a strong infrastructure outside of the game. Well run sites like Team Liquid and passionate people like Day [9] (and many others) are the reason I keep coming back.

We as RTS fans are at a disadvantage because our game isn't team orrientated. On man against one man (or woman). Its a lonely life. For this reason Blizzard NEEDS a better community system to compete with the up and coming DOTA clones. Here's hoping HOTS will deliver!


That's a good point. Just imagine if LoL had the solidarity of SC2 and Teamliquid, people like Day9, Husky, Tastosis all giving their all into making the game as exciting as possible and exposing it to everyone. It would be doing gangbusters in comparison.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
March 07 2012 02:45 GMT
#328
I try to maintain a balanced diet of talking in chatrooms, 1v1, funday monday, and custom games.
Unfortunately, the selections are not favorable for players looking to vary their social interactions.
ModeratorI am still alive, somehow
TL+ Member
PH
Profile Blog Joined June 2008
United States6173 Posts
March 07 2012 04:37 GMT
#329
On March 06 2012 02:03 tenklavir wrote:
I don't understand complaints of SC2 being a "ghost town".

In Brood War, I'd log in, get dropped into a USEast chat room, get spammed by bots, see a couple people arguing about something dumb, and jump out of the chat as fast as I could. In SC2, the original outcry when chat channels were left out was unreal. You'd think that when you log on now, you'd see something more than "There are 648 users in public chat rooms".

The entire quote from that article reads, "I had fun playing game X, and now I'm not having fun playing game Y because it feels like a ghost town" with no actual explanation as to why it feels so or how to fix it. This guy is seriously talking about D2? Sure it's social...log on and enjoy your wall of bot spam.

People complained that SC2 wasn't social because there were no chat rooms. Blizz adds them, and now it's generally less than 1000 people in public chats and people still complain that SC2 isn't social.

The chat channels are out of the way and unintuitive. They need to rework the entire UI to support and force more social interaction. It makes the game feel more lively. These are subtle things the article in the OP is complaining about, but they're entirely valid.
Hello
xxxxxxb
Profile Joined October 2009
155 Posts
March 07 2012 04:51 GMT
#330
On March 07 2012 04:04 JiPrime wrote:
I didn't really care about Bnet 2.0 until I got Dota 2 Beta.
+ Show Spoiler +
[image loading]

Now this, this is how you make an UI.
Learn it Blizzard, learn it!


W3 and bw have both decents UI. They are just being greedy (more than what a company should be) and leaving things undone so they can lure people into buying their expansions.
Or you can be naive and think they were lazy or got wrong what people want.
cuppatea
Profile Joined April 2010
United Kingdom1401 Posts
March 07 2012 04:57 GMT
#331
BNet 2.0 is a cold, lonely place.
johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2012-03-07 05:34:09
March 07 2012 05:25 GMT
#332
i would not lie , i wish we had RIOT and Valve be the creators of Starcraft 2 , sadly blizzard is no longer the blizzard we know. The still create good games, but the mediums they deliver it on has deteriorated a lot. It reeks of greed and doing as little as possible to have a product that can be released despite having the longest production times compared to many game developers "When its ready" comes to mind they love to say. I understand battlenet 2.0 is built from the ground up. But there should be no reason we have to wait for the expansion to see improvements to this terrible battlenet. As usual greed is keeping them from doing this because whatever improvements they do have in store for battlenet i bet will only be available when HOTS comes out which could be over a year from now.


I still dont see them adding many things battlenet 1.0 had . When war3 was made, and starcraft 1 and diablo, You can clearly see it was a game built by gamers for gamers. With sc2 you can clearly see it was a game built by businessmen for gamers.

Obviously a game business has to make a profit , there is no denying this. However i believe when a game transcends more than what its asked to deliver, These games,These are the ones that "create the blizzards", these are the games that create the "valves", these are the games that create big companies. So while they take a small lost for going beyond what was necessary to make a game. It pays out in the long run because it builds a loved /loyal gaming brand that people will flock to and by their games in numbers "no matter what".

To me personally blizzard is relying on the "no matter what" a little to much for their recent games (this goes for upcoming diablo 3 as well fucking auction house ruining the integrity of actually earning your gear for e.g). Ever since WOW started raking in the cash,success has got to there head. With a couple more mediocre games "there so called name" will not be as prominent as it was before. Heaven forbid WOW actually dies. You will see how fast they turn around there direction towards game development. Signs are WOW isnt doing that well as before and this is all good new to me. No game should ever charge a monthly fucking fee to pay, how greedy can you get my god.
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
March 07 2012 05:34 GMT
#333
I'm not so optimistic that we're gonna see significant improvements in HotS. I mean, Blizzard has had a looooooong history of promising things and then not pulling through on them and this I expect will be no different.

People don't buy or not buy a game for the chat interface, they buy or don't buy it for how shiny it looks and how much fun everyone says it is. The two or three extra copies of HotS they may sell from making the chat system completely perfect wouldn't even pay for the people designing it to show up to work each day.
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
March 07 2012 05:40 GMT
#334
I agree completely.Thats why i quited playing too.No social interactianos at all.
日本語が上手ですね
peekn
Profile Blog Joined June 2010
United States1152 Posts
March 07 2012 06:03 GMT
#335
Sort of beating a dead horse with this article, I mean most people have been saying this since b.net 2.0 was released including myself. I would love to see some improvements that make it a more sociable experience but I just don't see that happening anytime soon. Not sure what they are thinking over there at Blizzard but time and time again I feel that Activision is corrupting another once great company.

So many things need to be changed in order for people to start logging on just to chat with other people and not just play the game, and I really hope that some changes are made to keep SC2 an alive game. At the rate that it is going, I don't see that happening.
mrGRAPE
Profile Joined November 2011
Singapore293 Posts
March 07 2012 06:22 GMT
#336
That's why I didn't like Bnet 2.0 as compared to the Bnet that existed in the WC3 era. It feels SO lonely! There's is about zilch community interaction when it comes to the SC2 client. You have your friends list and a chat system that is so cumbersome it's rarely even used. No forums integration whatsoever in the client nor is there any form of community website that opens IN the game. Everything opens in an external browser that brings your attention away from the game back to the desktop. Why on earth would any developer want to take the player's attention away from the game? Geez
Starcraft 2 and eSports enthusiast. https://twitter.com/#!/mrGRAPETV | http://mrgrapetv.wordpress.com/
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
March 07 2012 06:37 GMT
#337
--- Nuked ---
mrGRAPE
Profile Joined November 2011
Singapore293 Posts
March 07 2012 06:43 GMT
#338
How in the world are you guys getting DOTA2 keys? lol jesus
Starcraft 2 and eSports enthusiast. https://twitter.com/#!/mrGRAPETV | http://mrgrapetv.wordpress.com/
Neurosis
Profile Joined October 2010
United States893 Posts
March 07 2012 06:49 GMT
#339
On March 07 2012 08:53 Noocta wrote:
Valve is really putting Blizzard to shame with the Dota 2 UI.

Cross play on the front page, just by pressing a button,
LAN,
Possibility to spectate a game at any time, even while queuing for your own game
Replays you can watch with friend, where you can jump to any time in the game
Chat window at the frontpage, you can acces it even during shutdown maintenance.
A lot of option to help new players
Everything is in the same page, no need to go throught multiple window

If we had half of that for sc2 everyone would cry in tears of joy. -_-


Yeah man I can't lie, that UI looks completely sick. I would go so far to say that's the best I've ever seen in a game.
Mallidon
Profile Blog Joined April 2011
Scotland557 Posts
March 07 2012 06:52 GMT
#340
Well since I mostly play 3's and 4's with folks on vent etc, I don't really feel this a lot.

I will admit once I've played 5-6 1v1's I'll suddenly want to do something else though. Not sure if that is due to the 'ghost town' effect or something else tbh.

Bleh.
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