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Season 7 GSL Map Poll - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 16 Next All
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
February 29 2012 04:40 GMT
#121
I would go with Daybreak and Bel'Shir.
All the other maps are bleck kind of except for Metropolis, which I've never played on and never watched a game on either, so I have no opinion about it.
Oerbaa
Profile Joined October 2011
Scotland184 Posts
Last Edited: 2012-02-29 04:43:10
February 29 2012 04:42 GMT
#122
Blizzard get it, Looking forward to Daybreak :D
I came here to kick as and drink milk, and ive finished my milk
MorroW
Profile Joined August 2008
Sweden3522 Posts
February 29 2012 04:44 GMT
#123
guys do not vote for metropolis trust me. that map might look fun at first with epic macro game but after 5 games on that map you get bored of both just turtling with no action to 40 min mark xD

daybreak and dual sight are the best and most appropriate maps right now. and for people saying they are bad for toss vs zerg, lol you simply have no clue about balance.
daybreak is a good map for toss in both pvz and pvt
Progamerpls no copy pasterino
HeavenResign
Profile Joined April 2011
United States702 Posts
February 29 2012 04:45 GMT
#124
I voted daybreak and metropolis. Glad to see those two are the ones winning! So many of those maps are outdated, I actually think entombed/antiga are better than a few of those old GSL maps.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
February 29 2012 04:47 GMT
#125
if calm before the storm or metropolis goes in i will CRY.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
HeavenResign
Profile Joined April 2011
United States702 Posts
February 29 2012 04:58 GMT
#126
On February 29 2012 13:28 prodiG wrote:
Posted my thoughts on this In this blog post

TL;DR: Blizzard likes to add 8m2g expos in place of 6m1g expos, which ruins Daybreak. Plz don't do it, blizzard <3
+ Show Spoiler [Please Don't Ruin Daybreak] +

On February 29 2012 11:42 prodiG wrote:
Show nested quote +
Preface:
Blizzard is currently conducting a vote to add 2 GSL maps to the season 7 ladder alongside ESV Ohana. No information has been given as to which maps will be getting cut or why (if any).

And you're a damn fool if you think Daybreak isn't going to smash this poll's face in (already almost double the next closest at time of posting)

So Daybreak is getting in... That's great. But I have one question:

In the TL Map Contest, Blizzard specifically indicated to the contest organizer that the bases should each have 8 mineral fields and 2 gas to avoid confusion for players at the lower levels. Some of you may remember the small controversy around the change from GSL Tal'Darim Altar which had its third at 6m1g. When it was added to ladder, it became Tal'Darim Altar LE and saw the third changed to 8m2g with the addition of destructible rocks. This was a pretty significant change, one that the map's creator LSPrime had not intended in it's original design (and one that if memory serves, he was pretty chapped about).

If Blizzard continues to follow the protocol that they have in the past, all non-standard resource bases will be changed to 8m 2g. It's pretty fair to say that Daybreak is one of the most exciting and brilliant 2p map designs we've seen yet in competitive SC2, but changing the forward expansion to 8m2g has some pretty significant effects. Now players can start taking that expansion as their 4th, positioning their armies in such a way that makes it very easy to defend everything (centered around the Xel'Naga Tower nearby).

Daybreak isn't an awesome map because of how defensive it is. It's awesome because of how much action it creates. The basetrades that occur because of the rush distance and the rocks in the middle path forcing players to cross the map in opposite directions often missing one another's army entirely. The strategic placement of armies and map control around the high ground pods & expansions at the 12 and 6. The action packed game that when doesn't end in a 2-base timing attack usually leads to an all-out war of attrition as players whittle each other down. All to that last forward base with 6 minerals and one gas.

Please Blizzard. Please don't fix what's not broken. When you add Daybreak, don't change the expansion <3

Signed,

prodiG
Mapmaker & Commentator for ESV


[image loading]



Is ESV in touch with Blizzard at all after having two maps in the current ladder pool to try and talk to them about these sorts of things? I have to hope Blizzard understands the importance of things like this. They seem to have gotten a lot better about it.
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2012-02-29 05:10:45
February 29 2012 04:58 GMT
#127
Calm before the Storm would be both awful and chuckle worthy at the same time. I hope it doesn't get in but the games on it would be hilarious/horrific.

Oh man those comments, people Legitimately want Calm before the Storm only because it's big.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
seansye
Profile Joined November 2010
United States1722 Posts
February 29 2012 04:59 GMT
#128
Daybreak is such a solid map. Should replace shattered temple or metalopolis.
I will master Speshul Taktics.!
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
February 29 2012 05:09 GMT
#129
On February 29 2012 12:16 AegiS_ wrote:
Show nested quote +
On February 29 2012 12:12 Catatonic wrote:
Daybreak is an absolutely putrid map -.- Id much raher see Duel Sight and Metropolis


I agree, it has had some great games in the GSL so people are voting for it. But, at least as a protoss player, it has a very hard to take 3rd base in PvZ compared to Calm / Metropolis. IMO if you're protoss you should vote for said maps, and not Daybreak / Bel'shir.

I think Daybreak is okay, it's kinda like Korhal Compound but yeah fuck Bel'shir.
That and Tal'darim need to go asap.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 29 2012 05:10 GMT
#130
I think Daybreak is the best, with Metropolis and Bel'Shir Winter being close behind.

Everything else is either too dated and has been in GSL for too long (Terminus, for example, has been in GSL for all of 2011, and Xel'Naga Fortress was ditched from GSL months and months ago), or is very imbalanced for one race.

With Bel'Shir Winter being a PvP 4gate map and a ZvZ baneling map, the choice to go with metropolis and daybreak is an easy one.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
Whatson
Profile Blog Joined January 2012
United States5357 Posts
February 29 2012 05:11 GMT
#131
Daybreak for sure. I'm not sure about Metropolis, the few times I've played games on it were all 45 minute turtle games. At least Dual Sight's natural is easy to attack, unlike Metropolis'.
¯\_(シ)_/¯
SpecFire
Profile Joined December 2010
United States1681 Posts
February 29 2012 05:14 GMT
#132
On February 29 2012 13:44 MorroW wrote:
guys do not vote for metropolis trust me. that map might look fun at first with epic macro game but after 5 games on that map you get bored of both just turtling with no action to 40 min mark xD

daybreak and dual sight are the best and most appropriate maps right now. and for people saying they are bad for toss vs zerg, lol you simply have no clue about balance.
daybreak is a good map for toss in both pvz and pvt


agreed. metropolis is simply too large. Daybreak for sure

belshir or dual 2nd.

i like terminus but apparently ppl dont
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
RaE21
Profile Joined September 2010
United States260 Posts
February 29 2012 05:15 GMT
#133
daybreak all the way!!!
Belha
Profile Joined December 2010
Italy2850 Posts
February 29 2012 05:15 GMT
#134
Gogo metro and Daybreak ^^
Chicken gank op
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 29 2012 05:17 GMT
#135
On February 29 2012 13:44 MorroW wrote:
guys do not vote for metropolis trust me. that map might look fun at first with epic macro game but after 5 games on that map you get bored of both just turtling with no action to 40 min mark xD

daybreak and dual sight are the best and most appropriate maps right now. and for people saying they are bad for toss vs zerg, lol you simply have no clue about balance.
daybreak is a good map for toss in both pvz and pvt


Eh I think Dual sight would still be a bad choice. I don't know I hate the design of the map so much and it looks plain ugly . I would rather have any other map rather then Dual sight :D
When I think of something else, something will go here
Nemireck
Profile Joined October 2010
Canada1875 Posts
February 29 2012 05:19 GMT
#136
Daybreak
Bel'Shir
Metropolis (so long as it replaces Metalopolis)

In that order.
Teamwork is awesome... As long as your team is doing all the work!
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
February 29 2012 05:28 GMT
#137
Daybreak because it is balanced/awesome.
Calm Before the Storm because I am a biased protoss player, also I'd enjoy seeing one map on the ladder where 3 bases are incredibly easy.
vibeo gane,
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2012-02-29 05:35:15
February 29 2012 05:32 GMT
#138
Daybreak
Metropolis
then Dual Sight
i came here to kickass and chew bubblegum and i'm all out of bubble gum
vandelayindustries
Profile Joined August 2011
United States290 Posts
February 29 2012 05:32 GMT
#139
Sorry if it's been asked already, but is there any indication which 2 of the current maps will make way?

Also I voted Daybreak & Metropolis :D
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
February 29 2012 05:34 GMT
#140
metropolis would work if the map was smaller. it always just feels extremely awkward trying to move out across the map.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
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