All the other maps are bleck kind of except for Metropolis, which I've never played on and never watched a game on either, so I have no opinion about it.
Season 7 GSL Map Poll - Page 7
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Shebuha
Canada1335 Posts
All the other maps are bleck kind of except for Metropolis, which I've never played on and never watched a game on either, so I have no opinion about it. | ||
Oerbaa
Scotland184 Posts
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MorroW
Sweden3522 Posts
daybreak and dual sight are the best and most appropriate maps right now. and for people saying they are bad for toss vs zerg, lol you simply have no clue about balance. daybreak is a good map for toss in both pvz and pvt | ||
HeavenResign
United States702 Posts
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Gamegene
United States8308 Posts
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HeavenResign
United States702 Posts
On February 29 2012 13:28 prodiG wrote: Posted my thoughts on this In this blog post TL;DR: Blizzard likes to add 8m2g expos in place of 6m1g expos, which ruins Daybreak. Plz don't do it, blizzard <3 + Show Spoiler [Please Don't Ruin Daybreak] + On February 29 2012 11:42 prodiG wrote: So Daybreak is getting in... That's great. But I have one question: In the TL Map Contest, Blizzard specifically indicated to the contest organizer that the bases should each have 8 mineral fields and 2 gas to avoid confusion for players at the lower levels. Some of you may remember the small controversy around the change from GSL Tal'Darim Altar which had its third at 6m1g. When it was added to ladder, it became Tal'Darim Altar LE and saw the third changed to 8m2g with the addition of destructible rocks. This was a pretty significant change, one that the map's creator LSPrime had not intended in it's original design (and one that if memory serves, he was pretty chapped about). If Blizzard continues to follow the protocol that they have in the past, all non-standard resource bases will be changed to 8m 2g. It's pretty fair to say that Daybreak is one of the most exciting and brilliant 2p map designs we've seen yet in competitive SC2, but changing the forward expansion to 8m2g has some pretty significant effects. Now players can start taking that expansion as their 4th, positioning their armies in such a way that makes it very easy to defend everything (centered around the Xel'Naga Tower nearby). Daybreak isn't an awesome map because of how defensive it is. It's awesome because of how much action it creates. The basetrades that occur because of the rush distance and the rocks in the middle path forcing players to cross the map in opposite directions often missing one another's army entirely. The strategic placement of armies and map control around the high ground pods & expansions at the 12 and 6. The action packed game that when doesn't end in a 2-base timing attack usually leads to an all-out war of attrition as players whittle each other down. All to that last forward base with 6 minerals and one gas. Please Blizzard. Please don't fix what's not broken. When you add Daybreak, don't change the expansion <3 Signed, prodiG Mapmaker & Commentator for ESV Is ESV in touch with Blizzard at all after having two maps in the current ladder pool to try and talk to them about these sorts of things? I have to hope Blizzard understands the importance of things like this. They seem to have gotten a lot better about it. | ||
Ben...
Canada3485 Posts
Oh man those comments, people Legitimately want Calm before the Storm only because it's big. | ||
seansye
United States1722 Posts
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Condor Hero
United States2931 Posts
On February 29 2012 12:16 AegiS_ wrote: I agree, it has had some great games in the GSL so people are voting for it. But, at least as a protoss player, it has a very hard to take 3rd base in PvZ compared to Calm / Metropolis. IMO if you're protoss you should vote for said maps, and not Daybreak / Bel'shir. I think Daybreak is okay, it's kinda like Korhal Compound but yeah fuck Bel'shir. That and Tal'darim need to go asap. | ||
Dhalphir
Australia1305 Posts
Everything else is either too dated and has been in GSL for too long (Terminus, for example, has been in GSL for all of 2011, and Xel'Naga Fortress was ditched from GSL months and months ago), or is very imbalanced for one race. With Bel'Shir Winter being a PvP 4gate map and a ZvZ baneling map, the choice to go with metropolis and daybreak is an easy one. | ||
Whatson
United States5356 Posts
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SpecFire
United States1681 Posts
On February 29 2012 13:44 MorroW wrote: guys do not vote for metropolis trust me. that map might look fun at first with epic macro game but after 5 games on that map you get bored of both just turtling with no action to 40 min mark xD daybreak and dual sight are the best and most appropriate maps right now. and for people saying they are bad for toss vs zerg, lol you simply have no clue about balance. daybreak is a good map for toss in both pvz and pvt agreed. metropolis is simply too large. Daybreak for sure belshir or dual 2nd. i like terminus but apparently ppl dont | ||
RaE21
United States260 Posts
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Belha
Italy2850 Posts
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blade55555
United States17423 Posts
On February 29 2012 13:44 MorroW wrote: guys do not vote for metropolis trust me. that map might look fun at first with epic macro game but after 5 games on that map you get bored of both just turtling with no action to 40 min mark xD daybreak and dual sight are the best and most appropriate maps right now. and for people saying they are bad for toss vs zerg, lol you simply have no clue about balance. daybreak is a good map for toss in both pvz and pvt Eh I think Dual sight would still be a bad choice. I don't know I hate the design of the map so much and it looks plain ugly . I would rather have any other map rather then Dual sight :D | ||
Nemireck
Canada1875 Posts
Bel'Shir Metropolis (so long as it replaces Metalopolis) In that order. | ||
-NegativeZero-
United States2140 Posts
Calm Before the Storm because I am a biased protoss player, also I'd enjoy seeing one map on the ladder where 3 bases are incredibly easy. | ||
starslayer
United States696 Posts
Metropolis then Dual Sight | ||
vandelayindustries
United States290 Posts
Also I voted Daybreak & Metropolis :D | ||
Gamegene
United States8308 Posts
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