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On February 29 2012 12:12 Catatonic wrote: Daybreak is an absolutely putrid map -.- Id much raher see Duel Sight and Metropolis
I agree, it has had some great games in the GSL so people are voting for it. But, at least as a protoss player, it has a very hard to take 3rd base in PvZ compared to Calm / Metropolis. IMO if you're protoss you should vote for said maps, and not Daybreak / Bel'shir.
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On February 29 2012 12:08 Waxangel wrote: Wouldn't mind them replacing Metalopolis with Metropolis for the love of god
I downvoted all the older maps. So sick of playing them. They should simply consider changing at least half the maps every season. And not keeping a map for more then 2 seasons straight.
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I voted for Daybreak but would be satisfied with Bel'shir or Dual Sight.
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On February 29 2012 12:13 Mrvoodoochild1 wrote: It's like blizzard has been trolling us all this time and now have decided to be serious about their ladder system.
I think Blizz previously thought of e-sports as being like 5% of their player base, and it now realizing that a.) It's way more than that, and b.) They can make tons of money off us long term if they keep us happy and tournaments keep going on, so now they're dumping all the casual-friendly attitude and catering to us.
It's awesome.
Voted for Daybreak and Metropolis. It seems that's the consensus on the Blizz poll, with Belshir Beach being a close third.
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On February 29 2012 11:48 Plexa wrote: Please don't add Daybreak. It is an amazing map yes, but it will be butchered on ladder. What do I mean by this? Unless Blizzard has a change of heart, the center bases will be changed to full bases as well as any other changes that Blizzard see fit. Remember Tal'Darim GSL and the changes that were made to it to make Tal'Darim LE? The same type of changes could happen to Daybreak. I don't want to see a good map destroyed.
I don't know. What I likely see happening at the most if they do alter the map is.
Rocks at the third, wouldn't be game breaking outside of ZvP where it's a minor inconvenience to the Zerg who could take a third base at the 4th rather than the third like they already do on TDA.
Full base at the 4th. Again not a huge deal.
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Aotearoa39261 Posts
On February 29 2012 11:53 Kiyo. wrote:Show nested quote +On February 29 2012 11:48 Plexa wrote: Please don't add Daybreak. It is an amazing map yes, but it will be butchered on ladder. What do I mean by this? Unless Blizzard has a change of heart, the center bases will be changed to full bases as well as any other changes that Blizzard see fit. Remember Tal'Darim GSL and the changes that were made to it to make Tal'Darim LE? The same type of changes could happen to Daybreak. I don't want to see a good map destroyed. I don't think they'd change them after posting the map without changes to vote on. If they were going to make changes, wouldn't they have posted what it looked like with changes on the same post as the vote? No, they would prefer to do as little work as possible. But they made it clear during the TLMC that bases should have 8m2g (6m2g golds) for ladder. Korhal Compound used to have a very small choke but they widened that up as well - the changes are actually rather unpredictable. I don't think its worth ruining a good map, whereas Metropolis satisfies pretty much all of the Blizzard ladder criteria and would make a good Metalopolis replacement - as noted by Wax.
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Daybreak obviously. About time Blizzard added some better designed maps to the map pool.
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blizzard actually letting the community decide?? nicee
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Its a good move by Blizzard
Among all the maps, I love Daybreak, Terminus, and Bel'shir Winter; but I voted for Daybreak and Terminus just because I like having 4 players map on ladder more than a 2 players map (with Daybreak being the only exception).
@Dual Sight: my eyes hurt everytime I watch or play on that map. Maybe its just the tileset.
@Blizzard's poll results: good to see that the results are almost identical to the poll set up here. (with only Dual Sight and Calm Before the Storm switching places).
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This is going to be really awesome you can look at really awesome pro games and then look at doign the same thing on the same map on ladder
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Would love to see Daybreak/Dual Sight/Belshir. I know Dual Sight sucks for PvZ, though.
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Bel'Shir in and Shattered out. Daybreak in and Metal out.
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Posted my thoughts on this In this blog post
TL;DR: Blizzard likes to add 8m2g expos in place of 6m1g expos, which ruins Daybreak. Plz don't do it, blizzard <3 + Show Spoiler [Please Don't Ruin Daybreak] +On February 29 2012 11:42 prodiG wrote:So Daybreak is getting in... That's great. But I have one question: In the TL Map Contest, Blizzard specifically indicated to the contest organizer that the bases should each have 8 mineral fields and 2 gas to avoid confusion for players at the lower levels. Some of you may remember the small controversy around the change from GSL Tal'Darim Altar which had its third at 6m1g. When it was added to ladder, it became Tal'Darim Altar LE and saw the third changed to 8m2g with the addition of destructible rocks. This was a pretty significant change, one that the map's creator LSPrime had not intended in it's original design (and one that if memory serves, he was pretty chapped about). If Blizzard continues to follow the protocol that they have in the past, all non-standard resource bases will be changed to 8m 2g. It's pretty fair to say that Daybreak is one of the most exciting and brilliant 2p map designs we've seen yet in competitive SC2, but changing the forward expansion to 8m2g has some pretty significant effects. Now players can start taking that expansion as their 4th, positioning their armies in such a way that makes it very easy to defend everything (centered around the Xel'Naga Tower nearby). Daybreak isn't an awesome map because of how defensive it is. It's awesome because of how much action it creates. The basetrades that occur because of the rush distance and the rocks in the middle path forcing players to cross the map in opposite directions often missing one another's army entirely. The strategic placement of armies and map control around the high ground pods & expansions at the 12 and 6. The action packed game that when doesn't end in a 2-base timing attack usually leads to an all-out war of attrition as players whittle each other down. All to that last forward base with 6 minerals and one gas. Please Blizzard. Please don't fix what's not broken. When you add Daybreak, don't change the expansion <3 Signed, prodiG Mapmaker & Commentator for ESV
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I think metropolis is a bad-ass map. I'd love to try it out.
Daybreak is also pretty nice and balanced, I think it'd fit in the ladder pool nicely.
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Please guys vote for metropolis to replace metalopolis! It must go! And daybreak to replace shakuras please!
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JESUS fuck not daybreak, every time i see progamers stream on that map its a fucking standoff lategame with those 3 choke points... really no way please allah, im already using my votes for important maps.
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what's wrong with calm before the storm? i think a map where u can command center/nexus first on every game is pretty bad ass
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If Cloud Kingdom wasn't already in the map pool, I'd be pretty disappointed if it came behind Daybreak in voting. I just don't get the hype surrounding Daybreak. Sure, there was Mvp vs Top game 1, but that could have happened on Metalopolis ("David some do"). No, I don't mean Metal's a better map to have in the ladder pool as it's been around forever, or even that it's a better map standing alone. I just feel like I'm missing something with Daybreak and all the love it gets. I'd still choose it or Metropolis over any of the other choices though.
Does anyone remember back when Tal'Darim Altar, Terminus RE, Crevasse, and, I think, Dual Sight, were the four new GSL maps? This was when GSL first stopped using only the Blizzard map pool. There was a poll for maps to include on the ladder, and Crevasse got the most votes. I think while that would have been okay, and my choice at the time was Terminus, Blizzard at least got it right picking Tal'Darim. They made a superb choice in picking up Cloud Kingdom. While the community has been right more often than Blizzard regarding maps (Remember when Xel'Naga Caverns was considered one of the best ladder maps?), I wonder if we'll just be a little more "meh" over Daybreak than we think.
Still, Daybreak is probably the best choice in this poll, and I can't think of a better candidate off the top of my head.
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I do not understand the love for metropolis.... there are so few games played on that map that it's really difficult to see how it actually plays out, totally not a good candidate for ladder map pool.
Bel'shir beach also; PvP on belshir is broken and it should not be in any map pool, main base ramps or (4gate) bust.
Dual sight + Daybreak gets my vote, despite my concern that TvP on Dual sight could be a bit broken.
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Daybreak is possibly one of the most balanced GSL map. Its also a fairly good macro map (though when I mean macro I mean turtling until three base for us nubs).
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