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Season 7 GSL Map Poll - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 Next All
Corrosive
Profile Joined August 2010
Canada3741 Posts
February 29 2012 21:41 GMT
#261
On March 01 2012 06:29 Greenei wrote:
Show nested quote +
On February 29 2012 20:10 NeonFox wrote:
On February 29 2012 19:38 Greenei wrote:
why does everyone like daybreak? it's so anti-terran...


Tournament results respectfully disagree with you.

O' rly?

TvZ: 81-101 (44.5%) [ Games ]
ZvP: 130-105 (55.3%) [ Games ]
PvT: 72-69 (51.1%) [ Games ]



So.... Its pretty balanced?
Maruprime.
darkcloud8282
Profile Joined December 2010
Canada776 Posts
February 29 2012 21:45 GMT
#262
No to belshir... another 4 gate pvp map.. good god.
Avalain
Profile Joined July 2010
Canada308 Posts
February 29 2012 21:46 GMT
#263
On March 01 2012 06:37 NGrNecris wrote:
So i voted for daybreak and belshir but why is everyone in the comments on bnet voting for calm?


I'm guessing because it looks cool? I'm fairly certain there are a bunch of people who haven't seen any competitive games played at all, and are voting for the map they think looks like it would be fun to play on.
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
SpiZe
Profile Joined December 2010
Canada3640 Posts
February 29 2012 22:41 GMT
#264
On March 01 2012 06:46 Avalain wrote:
Show nested quote +
On March 01 2012 06:37 NGrNecris wrote:
So i voted for daybreak and belshir but why is everyone in the comments on bnet voting for calm?


I'm guessing because it looks cool? I'm fairly certain there are a bunch of people who haven't seen any competitive games played at all, and are voting for the map they think looks like it would be fun to play on.


As a protoss, I voted for Calm because it gives me free wins. On a more serious note, doesn't really matter what they say in the comments on bnet, the leading maps are Daybreak and Metropolis, I just hope for the love of god that Belshir isn't gonna get added, I don't want another Taldarim Altar pvp like map T.T
Morphs
Profile Joined July 2010
Netherlands645 Posts
February 29 2012 23:56 GMT
#265
Daybreak. And Crevasse because it's so awesome.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
March 01 2012 00:00 GMT
#266
i really want terminus but its not gonna happen
133 221 333 123 111
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2012-03-01 00:05:17
March 01 2012 00:02 GMT
#267
On March 01 2012 06:41 Corrosive wrote:
Show nested quote +
On March 01 2012 06:29 Greenei wrote:
On February 29 2012 20:10 NeonFox wrote:
On February 29 2012 19:38 Greenei wrote:
why does everyone like daybreak? it's so anti-terran...


Tournament results respectfully disagree with you.

O' rly?

TvZ: 81-101 (44.5%) [ Games ]
ZvP: 130-105 (55.3%) [ Games ]
PvT: 72-69 (51.1%) [ Games ]



So.... Its pretty balanced?


If you are a korean terran its balanced yes ^^. But daybreak isn't to bad for terran, mid into lategame it gets a bit rough, but if you survive you can return the favor. Mostly it means the opinion on this map will change as soon as people start to play it and will get alot of downvotes after a week. But the other maps will be even worse balance wise on ladder xD. (especially after the ghost nerf tvz will change here)
Greenei
Profile Joined November 2011
Germany1754 Posts
March 01 2012 00:10 GMT
#268
On March 01 2012 06:41 Corrosive wrote:
Show nested quote +
On March 01 2012 06:29 Greenei wrote:
On February 29 2012 20:10 NeonFox wrote:
On February 29 2012 19:38 Greenei wrote:
why does everyone like daybreak? it's so anti-terran...


Tournament results respectfully disagree with you.

O' rly?

TvZ: 81-101 (44.5%) [ Games ]
ZvP: 130-105 (55.3%) [ Games ]
PvT: 72-69 (51.1%) [ Games ]



So.... Its pretty balanced?


44.5 seems pretty bad to me.
IMBA IMBA IMBA IMBA IMBA IMBA
Tanatos
Profile Joined April 2010
United States381 Posts
March 01 2012 00:13 GMT
#269
On March 01 2012 09:02 FeyFey wrote:
Show nested quote +
On March 01 2012 06:41 Corrosive wrote:
On March 01 2012 06:29 Greenei wrote:
On February 29 2012 20:10 NeonFox wrote:
On February 29 2012 19:38 Greenei wrote:
why does everyone like daybreak? it's so anti-terran...


Tournament results respectfully disagree with you.

O' rly?

TvZ: 81-101 (44.5%) [ Games ]
ZvP: 130-105 (55.3%) [ Games ]
PvT: 72-69 (51.1%) [ Games ]



So.... Its pretty balanced?


If you are a korean terran its balanced yes ^^. But daybreak isn't to bad for terran, mid into lategame it gets a bit rough, but if you survive you can return the favor. Mostly it means the opinion on this map will change as soon as people start to play it and will get alot of downvotes after a week. But the other maps will be even worse balance wise on ladder xD. (especially after the ghost nerf tvz will change here)

In GSL and GSTL alone,

TvZ 26v30
ZvP 13v20
PvT 26v16

It is not exactly balanced map for korean also.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
March 01 2012 00:15 GMT
#270
On March 01 2012 06:29 Greenei wrote:
Show nested quote +
On February 29 2012 20:10 NeonFox wrote:
On February 29 2012 19:38 Greenei wrote:
why does everyone like daybreak? it's so anti-terran...


Tournament results respectfully disagree with you.

O' rly?

TvZ: 81-101 (44.5%) [ Games ]
ZvP: 130-105 (55.3%) [ Games ]
PvT: 72-69 (51.1%) [ Games ]


Where did you get those international?

TvZ: 77-81 (48.7%)
ZvP: 58-66 (46.8%)
PvT: 73-62 (54.1%)

Seems pretty balanced to me 1.3% in tvz isn't bad at all, zvp it seems to favor toss a little bit, and pvt seems to favor toss. I wouldn't say its sooo anti terran though.
When I think of something else, something will go here
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
March 01 2012 00:27 GMT
#271
Daybreak and metropolis...my exact picks. Who the fuck is voting for Bel'shi-oh zergs.

I like Calm but I have enough troubles with TvP without giving protoss a go-directly-to-late-game-do-not-pass-go-do-not-collect-200-minerals card.
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
March 01 2012 00:42 GMT
#272
Please not bel'shir, I can't handle having two 4gate vs 4gate pvp maps on the ladder :{
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
Kenshi235
Profile Joined March 2011
United States34 Posts
March 01 2012 00:46 GMT
#273
Though I like metropolis and some others, having these extremely large macro maps are gonna hurt the regular terrans on ladder even more. How far away does Terran have to be from P/Z and when will it stop?

Whatever happened to the idea that you can lose at any time, making the game interesting and at the edge of your seat at all times? Dustin Browder said in one of his interviews, an extremely long map just delays the game till the game gets good. I bet this is why we saw maps like cloud kingdom/korhal introduced b4 mega macro maps.

Yes I saw the stats for most maps, but you know Terran has high skillcap and its much easier to be 3/4 a Pro-Protoss, than 3/4 a Pro-Terran.

Doesn't matter what i say, Terran is still poster-child for imba and its 2:1 against me anyways. I'm eagerly awaiting raven HSM nerf once Terrans figure that out to stop broodlords.
TheyCallMePops
Profile Joined August 2011
United States81 Posts
March 01 2012 00:47 GMT
#274
Bel'shir should be auto-no because of 4gate shenanigans in PvP.
Calm should be auto-no because it's a terrible map. In my opinion there is nothing that great about maps that are just perfect composition deathballs smacking into each other or cheese to avoid said situation.

I voted for Daybreak and Metropolis because they seem like fun maps to play on.

For reference I am platinum zerg.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
March 01 2012 00:48 GMT
#275
Really glad Blizzard is doing this. It will encourage mapmakers to produce more good maps.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Cereb
Profile Joined November 2011
Denmark3388 Posts
Last Edited: 2012-03-01 01:24:41
March 01 2012 01:05 GMT
#276
I can't believe I might get to play Daybreak on the ladder ! I love that map ! My games on it have been really fun and exciting! <3


If Daybreak and Metropolis gets added, the map pool of season 7 is gonna be amazing ! It's already quite cool to have two new well made 2 player maps in a decent size with no apparant balance issues and with these two on top of that it's look great!

Edit: For those who haven't noticed. This is a link to the us server. You can go onto the EU battlenet and vote as well. You can tell that less people from TL have voted on that cause there are some bad maps doing somewhat okay in the poll.
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
HeavenResign
Profile Joined April 2011
United States702 Posts
March 01 2012 01:17 GMT
#277
It seems the poll results only show the snapshot of when you voted? Can anyone who votes more recently update the current percentages? The numbers copy/paste even though it's a bar graph.
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
March 01 2012 01:23 GMT
#278
There are some really funny posts on the battle.net news post.

Why has blizzard waited THIS LONG before asking us what maps we WANT to play on? Also, why is every map have 1 ramp? Terrans have planatary, zergs have fast lings toss has cannons, we can hold our own on an open map.

This guy both understands the future of map building, and has a solid grasp on early game build orders for all races. Listen up SUPEROUMAN.

honestly these maps are no fun, they are too clausterphobic. i likes the original season 1 maps when we had some different maps that started in positions other than exact opposite from each other every time.

I think this is either BitByBitPrime.WE or the guy at Blizzard who designed Scrap Station and Jungle Basin.

LOL It's funny how I like Daybreak less because it's voted more, while I WAS THINKING "WHOA! ALL THESE MAPS ARE NEAT!"

I picked Crevasse because of the color and design of hills and stuff remind me of my gay happiness in video games(the best happiness I had) with games like Super Mario 64 (just a lot of things about its gameplay) and Tanarus (a free to play/subscribe desire Tank-battling game... but the best there was... almost like a FPS Starcraft with different types of siege tanks, ammo, gadgets, etc.

And I picked Dualsight... because it's just a trippy sight!

Those two, even though they come from trying to make an easy choice out of so many good looking maps! JEEEE I WISH THIS COMPUTER RAN MORE SMOOTHLY! Starcraft II is forming into a beautiful game... AND I GET 1 FPS EVEN IF I AM ON 3V3!

Aww man, you guys... before I go look over those cool maps again... Including Calm Before the Storm, I was just thinking before I looked at the maps "what if SCII was SO EXTREMELY HOT that you didn't have people look at the map's overlay, but more of a First person view of snapshots at it with beautiful art, even though I know it's harder to tell how the whole place is designed... OR you can make a beautifully detail of it FROM AN ANGLE like 50-100 ft up BUT LOOKING from a side(and other angles) but just closer, and not looking directly down like those photos above. I just think... Starcraft II is the best C&C game ever and it would suck if it went out of style too soon.

It's just the ideas in SC: TErran, proton, and zargon... it fits so well together, as long as you have their differences and cool ideas and gameplay ideas.

OH yeah btw, I picked mine OUT OF FUN PURELY! As far as hills and all that goes, either player has a chance, even though a King of the Hill routine can sometimes make losing worse and winning easier... I guess... but if I played against a pro and took the high ground, the pro would just still win, you know what I mean?

I REALLY NEED BETTER CPU FRAMERATE SPEED... CUZ BY NOW... I COULD HAVE SEEN THE COOLEST PROTOSS ACTION WITH MULTIPLE MOTHERSHIPS ON ONE TEAM... AND ON LIKE 4V4!

YOU GUYS ALSO HAVE AWESOME MAPS ALREADY LIKE IN 2v2... that SANDY map with 3 elevations?.. WAit.. not that one, but the other one with 4 possible sides your enemy could be on with 3 mineral fields on each side... THAT ONE IS A GREAT EXAMPLE OF A 2v2v2v2 MAP! WHY DON'T Y'ALL HAVE THAT CHOICE? 2V2V2V2? IT'S SO HARD BUT GOOD TO HAVE LIKE FFA... OR 3V3V3V3 IN PAINTBALL! CUZ... NOT MANY PEOPLE USE TO COME... DON'T YOU SEEEE? THERE'S STILL MORE FOR SCII TO HAVE AND I GOT SOME IDEAS FOR GAMEPLAY... NOT JUST BALANCE, EVEN THOUGH IT SEEMS YOU GUYS MEASURE THAT A LOT AS WELL.

I don't even know...

Based on the fact that the polls are actually looking pretty good I'm going to assume that the vast majority of voters do watch competitive starcraft to some degree and just decided not to post.
Goldfish
Profile Blog Joined August 2010
2230 Posts
March 01 2012 02:39 GMT
#279
I voted for Daybreak only (no second vote). Personally I like the look of Daybreak better than Metropolis >.>.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
March 01 2012 02:57 GMT
#280
If they add Dual Sight to the next map pool, i will lose faith in humanity.
I've got moves like Jagger
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