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Please DISCUSS the changes and the impact they will have on gameplay.
Straight up whining and bitching will get you a ban, no exceptions. |
On February 11 2012 15:27 Whitewing wrote:Show nested quote +On February 11 2012 15:01 MelodyBW wrote:On February 11 2012 15:00 Belha wrote: Jesus, ENOUGH WITH THE GOLDS!!
Golds are still unbalanced in ZvP. How? Protoss can't FE on a map with a gold vs. zerg, zerg just takes the gold base for free then gets a huge lead. Protoss is pretty much the only race right now that can't benefit from a gold base. In the patch, it'll be protoss AND terran that can't benefit.
Yea I agree they need to remove gold bases. On metalopolis or Antiga, I always take the gold as my natural if I see Toss went FFE. They can't do anything about it, and the increased income is just soooo huge that I have no problem making 2 extra spines to deal with it being open. I don't think I've ever lost vs FFE on Metalopolis for that reason...
If anything, have rich geysers.
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On February 11 2012 15:41 ChaosTerran wrote:Show nested quote +On February 11 2012 15:29 ChriseC wrote: there are alot more ways to win a game then turtle up and get 20ghosts to pew pew the whole army if blizzard sees that zerg turtle is too strong then they nerf their deathball, i dont know why all the QQ is going on weve been dominating the scene for nearly 2 years now i dont care when terran gets abit weaker for 1-2 patches, zergs had to deal with it the first half of sc2 You don't even play Terran. So don't say "us terran", you aren't even one of us and pretending to be a Terran won't make your post any less bullshit. I can check you recent posts, in fact anyone can, so there's no point in denying it, it's there to see for everyone. Don't claim to be a Terran, we don't want you, we don't need you. Stick with zerg.
i play random and play terran in my custompractice, dunno what u are talking about this is no "i defend my race so it stays the strongest thread". make useful posts or stop provocating around. i remember when zerg got nerfed its NP and ppl were saying zerg cant beat zvp anymore but the matchup developed alot and its much better than it was back then(even when zvp is still very weird). dont know why u are bitching around, whoever doesnt make a living with the game should keep it keep and enjoy the game but u look just like a mad mad boy thinking with better balance he would play 5 leagues higher.
edit: i hope u know u cant own a race so whats wrong?
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There's a reason Thorzain is the only good foreign Terran.
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Once again there is a change for the very top level of play and all the lower terrans will have to suffer. That's just great. TvP and TvZ were already harder for terran in lategame and it keeps getting worse and worse.
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On February 11 2012 15:49 Instigata wrote: There's a reason Thorzain is the only good foreign Terran.
Not demuslim, major, jinro (at some point at least)?
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On February 11 2012 15:48 ChriseC wrote:Show nested quote +On February 11 2012 15:41 ChaosTerran wrote:On February 11 2012 15:29 ChriseC wrote: there are alot more ways to win a game then turtle up and get 20ghosts to pew pew the whole army if blizzard sees that zerg turtle is too strong then they nerf their deathball, i dont know why all the QQ is going on weve been dominating the scene for nearly 2 years now i dont care when terran gets abit weaker for 1-2 patches, zergs had to deal with it the first half of sc2 You don't even play Terran. So don't say "us terran", you aren't even one of us and pretending to be a Terran won't make your post any less bullshit. I can check you recent posts, in fact anyone can, so there's no point in denying it, it's there to see for everyone. Don't claim to be a Terran, we don't want you, we don't need you. Stick with zerg. i play random and play terran in my custompractice, dunno what u are talking about this is no "i defend my race so it stays the strongest thread". make useful posts or stop provocating around. i remember when zerg got nerfed its NP and ppl were saying zerg cant beat zvp anymore but the matchup developed alot and its much better than it was back then(even when zvp is still very weird). dont know why u are bitching around, whoever doesnt make a living with the game should keep it keep and enjoy the game but u look just like a mad mad boy thinking with better balance he would play 5 leagues higher.
All your posts are in "Zerg help me threads" or other Zerg threads. Who are you even trying to bullshit here? Everyone can check your post history, there isn't even an ounce of a molecule of a Terran player in you. Literally ever single one of your posts is anti-terran. And pretending to be a terran player, doesn't help you at all. Lie all you want, but realize that it's pathetic and childish and ridiculous.
Diamond ZERG player, eh? Random my ass. Get out.
edit: And inb4 random in teamgames, I play random in teamgames aswell and I'm 100% die-hard terran.
User was temp banned for this post.
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On February 11 2012 15:47 R!! wrote:Show nested quote +On February 11 2012 15:41 Sylfyre wrote: Alot of people aren't liking the snipe thing by the looks of it. I don't mind the snipe change because it's still decent against ultras and brood lords, and even just weakening those units is beneficial. On top of that, snipe does more damage to infestors (which is what I personally have the most trouble dealing with in TvZ)
Even better imo, is the extra damage against high templars in TvP, which is good, since storm dodging is usually what screws me up in TvP. In terms of people who don't like terran not having the greatest caster units, ravens are pretty good, especially if your against a deathball that's zealot/sentry/HT heavy. 19 snipes = decent?19 snipes = 475 energy(and tendonitis), you need to use at least 7 new ghosts with mobious reactor to kill an ultra, god damn these dramatic terrans, snipe is totally fine!
Marauders do an excellent job of killing ultras. Hell, in chokes marines and tanks rape ultras pretty hard too. The point is that ghosts should be for emping and taking out casters. Ghosts were never supposed to be a counter-every-zerg-tier3 unit. That was a mistake that Blizz made that they are now trying to rectify.
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United States13143 Posts
On February 11 2012 15:49 Instigata wrote: There's a reason Thorzain is the only good foreign Terran. nope, Kas is better
Thorzain is number 2 though
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On February 11 2012 15:50 Belial88 wrote:Show nested quote +On February 11 2012 15:49 Instigata wrote: There's a reason Thorzain is the only good foreign Terran. Not demuslim, major, jinro (at some point at least)? Fun fact: the last time a foreign terran won a large tournament was TSL3. Demuslim, Major and Jinro do not have any high placings or wins. Thorzain and Kas are basically the only two foreign terrans that do well consistently.
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people should use there brain and think about what they want to post here MMA won vs DRG on Shakuras without a ghost hmm terran win ratio was never under 50 % and maybe you watched some gsl it was called gom tvt ok now we have 3 terran 4 toss and 1 zerg in round of 8 we will see in some weeks what will happen and how terran is response to the nerf!
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On February 11 2012 15:51 ChaosTerran wrote:Show nested quote +On February 11 2012 15:48 ChriseC wrote:On February 11 2012 15:41 ChaosTerran wrote:On February 11 2012 15:29 ChriseC wrote: there are alot more ways to win a game then turtle up and get 20ghosts to pew pew the whole army if blizzard sees that zerg turtle is too strong then they nerf their deathball, i dont know why all the QQ is going on weve been dominating the scene for nearly 2 years now i dont care when terran gets abit weaker for 1-2 patches, zergs had to deal with it the first half of sc2 You don't even play Terran. So don't say "us terran", you aren't even one of us and pretending to be a Terran won't make your post any less bullshit. I can check you recent posts, in fact anyone can, so there's no point in denying it, it's there to see for everyone. Don't claim to be a Terran, we don't want you, we don't need you. Stick with zerg. i play random and play terran in my custompractice, dunno what u are talking about this is no "i defend my race so it stays the strongest thread". make useful posts or stop provocating around. i remember when zerg got nerfed its NP and ppl were saying zerg cant beat zvp anymore but the matchup developed alot and its much better than it was back then(even when zvp is still very weird). dont know why u are bitching around, whoever doesnt make a living with the game should keep it keep and enjoy the game but u look just like a mad mad boy thinking with better balance he would play 5 leagues higher. All your posts are in "Zerg help me threads" or other Zerg threads. Who are you even trying to bullshit here? Everyone can check your post history, there isn't even an ounce of a molecule of a Terran player in you. Literally ever single one of your posts is anti-terran. And pretending to be a terran player, doesn't help you at all. Lie all you want, but realize that it's pathetic and childish and ridiculous.
come on the EU server and add me by time i show u my terran play
stop messing around now and pm me when uve got a problem sherlock, ur posts dont belong in this thread
topic: allways getting infestors in 2 hits is a great thing now, cuz thats how the game should work more likely. dunno if a rangebuff would help then cuz the range is pretty good alrdy,but they should be used abit more precisely then just PEWPEWPEW all over the place.
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On February 11 2012 15:51 ChaosTerran wrote:Show nested quote +On February 11 2012 15:48 ChriseC wrote:On February 11 2012 15:41 ChaosTerran wrote:On February 11 2012 15:29 ChriseC wrote: there are alot more ways to win a game then turtle up and get 20ghosts to pew pew the whole army if blizzard sees that zerg turtle is too strong then they nerf their deathball, i dont know why all the QQ is going on weve been dominating the scene for nearly 2 years now i dont care when terran gets abit weaker for 1-2 patches, zergs had to deal with it the first half of sc2 You don't even play Terran. So don't say "us terran", you aren't even one of us and pretending to be a Terran won't make your post any less bullshit. I can check you recent posts, in fact anyone can, so there's no point in denying it, it's there to see for everyone. Don't claim to be a Terran, we don't want you, we don't need you. Stick with zerg. i play random and play terran in my custompractice, dunno what u are talking about this is no "i defend my race so it stays the strongest thread". make useful posts or stop provocating around. i remember when zerg got nerfed its NP and ppl were saying zerg cant beat zvp anymore but the matchup developed alot and its much better than it was back then(even when zvp is still very weird). dont know why u are bitching around, whoever doesnt make a living with the game should keep it keep and enjoy the game but u look just like a mad mad boy thinking with better balance he would play 5 leagues higher. All your posts are in "Zerg help me threads" or other Zerg threads. Who are you even trying to bullshit here? Everyone can check your post history, there isn't even an ounce of a molecule of a Terran player in you. Literally ever single one of your posts is anti-terran. And pretending to be a terran player, doesn't help you at all. Lie all you want, but realize that it's pathetic and childish and ridiculous. Diamond ZERG player, eh? Random my ass. Get out. edit: And inb4 random in teamgames, I play random in teamgames aswell and I'm 100% die-hard terran.
He's obviously trolling, don't egg him on now.
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I strongly believe they should've changed the build time of a barracks by a random number between -5 and 5 seconds!
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On February 11 2012 15:51 ChaosTerran wrote:Show nested quote +On February 11 2012 15:48 ChriseC wrote:On February 11 2012 15:41 ChaosTerran wrote:On February 11 2012 15:29 ChriseC wrote: there are alot more ways to win a game then turtle up and get 20ghosts to pew pew the whole army if blizzard sees that zerg turtle is too strong then they nerf their deathball, i dont know why all the QQ is going on weve been dominating the scene for nearly 2 years now i dont care when terran gets abit weaker for 1-2 patches, zergs had to deal with it the first half of sc2 You don't even play Terran. So don't say "us terran", you aren't even one of us and pretending to be a Terran won't make your post any less bullshit. I can check you recent posts, in fact anyone can, so there's no point in denying it, it's there to see for everyone. Don't claim to be a Terran, we don't want you, we don't need you. Stick with zerg. i play random and play terran in my custompractice, dunno what u are talking about this is no "i defend my race so it stays the strongest thread". make useful posts or stop provocating around. i remember when zerg got nerfed its NP and ppl were saying zerg cant beat zvp anymore but the matchup developed alot and its much better than it was back then(even when zvp is still very weird). dont know why u are bitching around, whoever doesnt make a living with the game should keep it keep and enjoy the game but u look just like a mad mad boy thinking with better balance he would play 5 leagues higher. All your posts are in "Zerg help me threads" or other Zerg threads. Who are you even trying to bullshit here? Everyone can check your post history, there isn't even an ounce of a molecule of a Terran player in you. Literally ever single one of your posts is anti-terran. And pretending to be a terran player, doesn't help you at all. Lie all you want, but realize that it's pathetic and childish and ridiculous. Diamond ZERG player, eh? Random my ass. Get out. edit: And inb4 random in teamgames, I play random in teamgames aswell and I'm 100% die-hard terran. Honestly players who make shit posts and do not have the skill to back up their claims should be barred from strat forums... 20 ghosts pew pew pew? Is it really that easy to just mass up ghosts?
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On February 11 2012 15:53 tomatriedes wrote:Show nested quote +On February 11 2012 15:47 R!! wrote:On February 11 2012 15:41 Sylfyre wrote: Alot of people aren't liking the snipe thing by the looks of it. I don't mind the snipe change because it's still decent against ultras and brood lords, and even just weakening those units is beneficial. On top of that, snipe does more damage to infestors (which is what I personally have the most trouble dealing with in TvZ)
Even better imo, is the extra damage against high templars in TvP, which is good, since storm dodging is usually what screws me up in TvP. In terms of people who don't like terran not having the greatest caster units, ravens are pretty good, especially if your against a deathball that's zealot/sentry/HT heavy. 19 snipes = decent?19 snipes = 475 energy(and tendonitis), you need to use at least 7 new ghosts with mobious reactor to kill an ultra, god damn these dramatic terrans, snipe is totally fine! Marauders do an excellent job of killing ultras. Hell, in chokes marines and tanks rape ultras pretty hard too. The point is that ghosts should be for emping and taking out casters. Ghosts were never supposed to be a counter-every-zerg-tier3 unit. That was a mistake that Blizz made that they are now trying to rectify.
mainproblem is not the ultralisk itself its more about the techswitches between BL/infestor and Ultra/infestor and that terran cant switch fast enough before knowing whats happening. with ghosts u were/are always on the safe side cuz they are quite good against both of them.
marauders obviously dont help against broodlords, vikings not vs ultras
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On February 11 2012 16:03 ChriseC wrote:Show nested quote +On February 11 2012 15:53 tomatriedes wrote:On February 11 2012 15:47 R!! wrote:On February 11 2012 15:41 Sylfyre wrote: Alot of people aren't liking the snipe thing by the looks of it. I don't mind the snipe change because it's still decent against ultras and brood lords, and even just weakening those units is beneficial. On top of that, snipe does more damage to infestors (which is what I personally have the most trouble dealing with in TvZ)
Even better imo, is the extra damage against high templars in TvP, which is good, since storm dodging is usually what screws me up in TvP. In terms of people who don't like terran not having the greatest caster units, ravens are pretty good, especially if your against a deathball that's zealot/sentry/HT heavy. 19 snipes = decent?19 snipes = 475 energy(and tendonitis), you need to use at least 7 new ghosts with mobious reactor to kill an ultra, god damn these dramatic terrans, snipe is totally fine! Marauders do an excellent job of killing ultras. Hell, in chokes marines and tanks rape ultras pretty hard too. The point is that ghosts should be for emping and taking out casters. Ghosts were never supposed to be a counter-every-zerg-tier3 unit. That was a mistake that Blizz made that they are now trying to rectify. mainproblem is not the ultralisk itself its more about the techswitches between BL/infestor and Ultra/infestor and that terran cant switch fast enough before knowing whats happening. with ghosts u were/are always on the safe side cuz they are quite good against both of them. marauders obviously dont help against broodlords, vikings not vs ultras
My point is that tech switching is the sign of a good rts. And that both races reacting to each other is a good thing. We want to encourage it not discourage it. Having a single unit that can counter all of another races tier 3 units is the sign of a bad RTS. It's much more interesting to watch players reacting and counter-reacting to each other's compositions.
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On February 11 2012 16:08 tomatriedes wrote:Show nested quote +On February 11 2012 16:03 ChriseC wrote:On February 11 2012 15:53 tomatriedes wrote:On February 11 2012 15:47 R!! wrote:On February 11 2012 15:41 Sylfyre wrote: Alot of people aren't liking the snipe thing by the looks of it. I don't mind the snipe change because it's still decent against ultras and brood lords, and even just weakening those units is beneficial. On top of that, snipe does more damage to infestors (which is what I personally have the most trouble dealing with in TvZ)
Even better imo, is the extra damage against high templars in TvP, which is good, since storm dodging is usually what screws me up in TvP. In terms of people who don't like terran not having the greatest caster units, ravens are pretty good, especially if your against a deathball that's zealot/sentry/HT heavy. 19 snipes = decent?19 snipes = 475 energy(and tendonitis), you need to use at least 7 new ghosts with mobious reactor to kill an ultra, god damn these dramatic terrans, snipe is totally fine! Marauders do an excellent job of killing ultras. Hell, in chokes marines and tanks rape ultras pretty hard too. The point is that ghosts should be for emping and taking out casters. Ghosts were never supposed to be a counter-every-zerg-tier3 unit. That was a mistake that Blizz made that they are now trying to rectify. mainproblem is not the ultralisk itself its more about the techswitches between BL/infestor and Ultra/infestor and that terran cant switch fast enough before knowing whats happening. with ghosts u were/are always on the safe side cuz they are quite good against both of them. marauders obviously dont help against broodlords, vikings not vs ultras My point is that tech switching is the sign of a good rts. And that both races reacting to each other is a good thing. We want to encourage it not discourage it. Having a single unit that can counter all of another races tier 3 units is the sign of a bad RTS. It's much more interesting to watch players reacting and counter-reacting to each other's compositions.
sure but zergs techswitches are alot faster and more rapid. also theres nothing that tells you whats coming next. i really like the idea of using ghosts more against the infestor than against broodlords/ultras itself.
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At this rate the only way to get a terran opponent will be to log into KR server... this is a bullshit patch, the worst yet. I guess terran should get a mothership to stop T3 BL/infestor balls in this same patch
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On February 11 2012 16:08 tomatriedes wrote:Show nested quote +On February 11 2012 16:03 ChriseC wrote:On February 11 2012 15:53 tomatriedes wrote:On February 11 2012 15:47 R!! wrote:On February 11 2012 15:41 Sylfyre wrote: Alot of people aren't liking the snipe thing by the looks of it. I don't mind the snipe change because it's still decent against ultras and brood lords, and even just weakening those units is beneficial. On top of that, snipe does more damage to infestors (which is what I personally have the most trouble dealing with in TvZ)
Even better imo, is the extra damage against high templars in TvP, which is good, since storm dodging is usually what screws me up in TvP. In terms of people who don't like terran not having the greatest caster units, ravens are pretty good, especially if your against a deathball that's zealot/sentry/HT heavy. 19 snipes = decent?19 snipes = 475 energy(and tendonitis), you need to use at least 7 new ghosts with mobious reactor to kill an ultra, god damn these dramatic terrans, snipe is totally fine! Marauders do an excellent job of killing ultras. Hell, in chokes marines and tanks rape ultras pretty hard too. The point is that ghosts should be for emping and taking out casters. Ghosts were never supposed to be a counter-every-zerg-tier3 unit. That was a mistake that Blizz made that they are now trying to rectify. mainproblem is not the ultralisk itself its more about the techswitches between BL/infestor and Ultra/infestor and that terran cant switch fast enough before knowing whats happening. with ghosts u were/are always on the safe side cuz they are quite good against both of them. marauders obviously dont help against broodlords, vikings not vs ultras My point is that tech switching is the sign of a good rts. And that both races reacting to each other is a good thing. We want to encourage it not discourage it. Having a single unit that can counter all of another races tier 3 units is the sign of a bad RTS. It's much more interesting to watch players reacting and counter-reacting to each other's compositions. Except terran is the only race doing the reacting, terran doesn't have the potential to win because they've hidden their tech in the late game, now wonder what happens if a zerg manages to hide a tech switch to blords while the terran was expecting ultras because he scanned the cavern, I guess that's an autoloss( because marauders apparently can't shoot air!), the same goes for assuming blords, good luck using vikings vs ultras.So unless we can constantly throw scans everywhere, we need ghosts to counter every T3 unit, whilst building the 'proper' conter, any other answer simply doesn't cut it and it's not like ghosts are anywhere near exceptional at what they do.
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