• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:14
CEST 12:14
KST 19:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down4ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League51Weekly Cups (October 5-11): Farewell to 5.0.164
StarCraft 2
General
Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
SCHNAIL now supports Remastered Do we even care about balance? BW General Discussion Rollback Netcode in Brood War SOOP Announces New Women's Monthly Tournament
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group Stage [ASL22] Grand Finals [Women's StarCraft] Tier 8 CK 2026-10-20
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
The Chess Thread Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8590 users

StarCraft Mass Recall: SC1 campaigns on SC2 thread - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 86 Next
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
May 17 2012 19:27 GMT
#201
On May 17 2012 20:38 Berceno wrote:
WTF, how can I install this ....... It doesnt work at all, and in the official page doesnt give a fuck about how to play

If you actually learned to read, you could figure all these out by yourself. Don't even need to google. All the information is there already.
=Þ
BakedNTired
Profile Joined May 2011
4 Posts
May 21 2012 23:01 GMT
#202
is there a way to make these available on the custom games server rather than a mod download?
Ext3rmin4tor
Profile Joined May 2012
Italy2 Posts
May 22 2012 20:55 GMT
#203
Hi, I've played this mod and it is great, especially the UED campaign. I wanted to ask if I can apply to remake the Zerg BW campaign. I've already started to work on the first level. Are you interested or not?
Jones313
Profile Joined April 2011
Finland176 Posts
May 22 2012 23:20 GMT
#204
On May 22 2012 08:01 BakedNTired wrote:
is there a way to make these available on the custom games server rather than a mod download?


short answer: nope

On May 23 2012 05:55 Ext3rmin4tor wrote:
Hi, I've played this mod and it is great, especially the UED campaign. I wanted to ask if I can apply to remake the Zerg BW campaign. I've already started to work on the first level. Are you interested or not?


Well. First of all, (long and detailed discussions aside) everyone's worked mostly independently on their campaigns, so they're all sort of independent. Second of all, after one update for the UED campaign I'm taking the summer off Starcraft. So if by "interested" you mean interested in working with you, I can only speak for myself - but not at this time. If you mean interested in sort of adopting your campaign as part of the series - maybe, if it's, you know, good enough. Again, I can only speak for myself, and I can't promise anything. I believe Telenil has a map or two done, so...

Anyhow, if you want to remake the campaign, obviously no one's stopping you. Of course you realize that creating a good campaign/remake will take you a lot of time (I've probably spent 200+ hours on The Iron Fist). But don't let me discourage you or anything, if you put together a good Queen of Blades I'll definitely be interested. Good luck.
Ext3rmin4tor
Profile Joined May 2012
Italy2 Posts
May 23 2012 15:13 GMT
#205
I meant I will develop the campaign on my own. Since it's my first SC2 work (I have experience in game editing however and I know how the editor works) are you available for testing my first map of the campaign when it's done and tell me what I should improve?
monk
Profile Blog Joined May 2009
United States8477 Posts
May 26 2012 07:20 GMT
#206
I found a bug in mission 7 of the Iron fist. In the room before the goliath bay, right after the transmission, one of my marines was mysteriously teleported to the high ground and couldn't escape. It moved back to low ground once I killed Stukov.
Moderator
Cereb
Profile Joined November 2011
Denmark3388 Posts
Last Edited: 2012-05-26 08:51:16
May 26 2012 08:51 GMT
#207
Wow this is amazing! I suppose it's more or less exactly the same as the sc1 campaigns? Cause when I replayed that somewhat recently I realised that I had been spoiled by SC2's great campaign (gameplay wise)

Cause in sc1 the best strat would mostly always just be to sit on your ass and make the perfect army to win with little challenges inbetween and I wonder if this has been made a little more hectic or something with the computer attacking you just abit more or something?

Regardless, I still wanna play it though! And great fucking job!
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Telenil
Profile Joined September 2010
France484 Posts
May 26 2012 20:43 GMT
#208
On May 26 2012 17:51 Cereb wrote:
Cause in sc1 the best strat would mostly always just be to sit on your ass and make the perfect army to win with little challenges inbetween and I wonder if this has been made a little more hectic or something with the computer attacking you just abit more or something?
Don't worry about that, at the highest difficulty, some of the levels are harder than most of the WoL maps in Brutal.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Jones313
Profile Joined April 2011
Finland176 Posts
Last Edited: 2012-05-28 01:58:40
May 28 2012 01:50 GMT
#209
The Iron Fist v1.01 uploaded, will probably be available within a day (after being approved by the Mapster people). Oh, and also uploaded: French and Russian versions.

On May 24 2012 00:13 Ext3rmin4tor wrote:
I meant I will develop the campaign on my own. Since it's my first SC2 work (I have experience in game editing however and I know how the editor works) are you available for testing my first map of the campaign when it's done and tell me what I should improve?


You know, I'm gonna try my best to not be available for a couple of months. But sure, I can take a peek at your map.

On May 26 2012 16:20 NrGmonk wrote:
I found a bug in mission 7 of the Iron fist. In the room before the goliath bay, right after the transmission, one of my marines was mysteriously teleported to the high ground and couldn't escape. It moved back to low ground once I killed Stukov.


Just in time for 1.01! I gotta say, you got really lucky with that bug. Anyway, should be fixed now, tyvm.

On May 26 2012 17:51 Cereb wrote:
...I wonder if this has been made a little more hectic or something with the computer attacking you just abit more or something?


Hmm, why yes. You could say that I guess.

But yeah, we wanted the AI to sometimes be an actual threat, instead of just a bunch of targets around the map that you need to slowly pick off. Other than that, everything is pretty much the same, save for a few details. So good luck, hope you enjoy.
theolysis
Profile Joined May 2012
United States107 Posts
May 29 2012 00:58 GMT
#210
Is this real life? I can't even begin to count the hours I wasted in my childhood playing the BW campaign over and over again. I can't wait to do the same... With SC2 mechanics and graphics!
"You will be the penis."
Haldadrin
Profile Joined May 2012
France4 Posts
May 30 2012 16:39 GMT
#211
Great job !
I just tried the first mission of the protoss campaign (with Fenix) and i don't have a beautiful picture for fenix like you have on your presentation... Why ? =/
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
Last Edited: 2012-05-30 23:43:29
May 30 2012 23:39 GMT
#212
I find the missions in the later stages of Iron Fist v1.01 a bit overtuned, even on the "DuGalle (easier)" setting. I played through all of the missions except the final one which I gave up on for now. For the parallel missions depending on whether you destroy the tech labs or the nuke silos, I must say that "Ground Zero" (the nuke map) is harder than the battlecruiser map, as you get nuked and attacked so often spread over such a wide area. Also, in the nuke map opening (which by the way is much more devastating than the BC map equivalent), a few neutral wraiths seem to get stuck in the bottom left corner (I flew my rax and factory there to save them from youknowwhat).

In the follow-up map, "Emperor's Flight", it was also really hard to get established as you get attacked often and from all directions. In the end I successfully tried the old trick from the original BW with just flying the first four tanks in the provided two dropships along the right side of the map up to the top and destroy the command center.

Other than that it was well done, really liked the extra musical scores ("Ride of the Valkyries" for instance) and voice effects.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Lunchador
Profile Joined April 2010
United States776 Posts
Last Edited: 2012-05-31 00:42:43
May 31 2012 00:42 GMT
#213
On May 31 2012 08:39 Proseat wrote:
I find the missions in the later stages of Iron Fist v1.01 a bit overtuned, even on the "DuGalle (easier)" setting. I played through all of the missions except the final one which I gave up on for now. For the parallel missions depending on whether you destroy the tech labs or the nuke silos, I must say that "Ground Zero" (the nuke map) is harder than the battlecruiser map, as you get nuked and attacked so often spread over such a wide area. Also, in the nuke map opening (which by the way is much more devastating than the BC map equivalent), a few neutral wraiths seem to get stuck in the bottom left corner (I flew my rax and factory there to save them from youknowwhat).

In the follow-up map, "Emperor's Flight", it was also really hard to get established as you get attacked often and from all directions. In the end I successfully tried the old trick from the original BW with just flying the first four tanks in the provided two dropships along the right side of the map up to the top and destroy the command center.

Other than that it was well done, really liked the extra musical scores ("Ride of the Valkyries" for instance) and voice effects.


"Ground Zero" was always harder than "Birds of War" in the original game too. That's why I always killed the nukes beforehand. =P
Defender of truth, justice, and noontime meals!
muffley
Profile Blog Joined May 2010
United States280 Posts
June 01 2012 06:29 GMT
#214
Any chance of making creep increase healing speed of zerg units, like in SC1?
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4456 Posts
June 01 2012 13:45 GMT
#215
i hope they jacked up the difficulty , those campaigns were pretty basic
i imagine they are even easier now with unlimited unit selection and mass building hotkeys making production easier also
https://www.youtube.com/watch?v=e7PvoI6gvQs
PandaGuns
Profile Joined November 2011
United Kingdom12 Posts
June 02 2012 14:42 GMT
#216
I can't seem to find the map files for the Protoss campaign. The only links I can find on the page for it here: http://www.sc2mapster.com/maps/fall-protoss-legacy-sc1-campaign/ are just downloads for the mod file.

I have a feeling I'm being a bit dense though.
Telenil
Profile Joined September 2010
France484 Posts
June 02 2012 15:32 GMT
#217
That's "Zipped Maps Latest: Maps V. C.3.3, at the bottom of the description =)
Any chance of making creep increase healing speed of zerg units, like in SC1?
Creep never did that. You may be thinking of the blight in Warcraft 3.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
PandaGuns
Profile Joined November 2011
United Kingdom12 Posts
Last Edited: 2012-06-02 16:42:53
June 02 2012 15:41 GMT
#218
On June 03 2012 00:32 Telenil wrote:
That's "Zipped Maps Latest: Maps V. C.3.3, at the bottom of the description =).


Blargh, thanks buddy. Hayfever's got my brain in a tizzy.

Quick note: Played through the first two or three levels in Rebel Yell and got a couple bugs:
1. One of the enemies does appears to have a model attached to it. I'm seeing lings, hydras, and little white circles. They're not the funny looking creep tumours; I can see them fine.
2. This was a bit of a poop. At the end of the second level (NOT including the boot camp thing. I'm talking about the one that ends with Jimmy blowing up the infested CC) there's a cutscene with some old man whining at Jimmy. Well, Jimmy died to magically-appearing Hydras in this cutscene and I failed

I'm guessing there's fixes for these?

Dammit, my favourite level is now a third person shooter?
Telenil
Profile Joined September 2010
France484 Posts
June 02 2012 20:13 GMT
#219
These are known bugs, yes. They will be fixed in a future update (Soon™).

We also have a regular version for the Jacobs Installation, so far it is only present in the Russian version (simply because a Russian-speaking guy made it), but we will add it in the future too.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
muffley
Profile Blog Joined May 2010
United States280 Posts
June 02 2012 21:09 GMT
#220
On June 03 2012 00:32 Telenil wrote:
That's "Zipped Maps Latest: Maps V. C.3.3, at the bottom of the description =)
Show nested quote +
Any chance of making creep increase healing speed of zerg units, like in SC1?
Creep never did that. You may be thinking of the blight in Warcraft 3.

My mind must be going, you're right.
Prev 1 9 10 11 12 13 86 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
19:00
Episode 114
CranKy Ducklings22
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 1107
Jaedong 568
Soma 301
Barracks 251
Leta 239
Horang2 201
Larva 163
Hyuk 126
Sexy 98
Rush 68
[ Show more ]
EffOrt 67
Mind 61
Soulkey 49
Pusan 47
NotJumperer 42
Aegong 41
ToSsGirL 36
Hm[arnc] 35
ZerO 32
sorry 31
Free 28
BeSt 25
Last 22
Bale 19
hero 16
Light 16
sSak 15
Terrorterran 14
Sacsri 13
Shine 9
Dota 2
Fuzer 108
XcaliburYe97
canceldota32
Counter-Strike
olofmeister1073
pashabiceps830
dupreeh268
allub258
kRYSTAL_149
gobbtv136
Other Games
singsing837
Pyrionflax205
crisheroes203
byalli198
ZerO(Twitch)3
Organizations
Other Games
gamesdonequick426
[ Show 15 non-featured ]
StarCraft 2
• LUISG 43
• maralekos18
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2228
League of Legends
• Jankos757
Other Games
• WagamamaTV178
Upcoming Events
Kung Fu Cup
46m
IntoTheTV X SOOP
1d
Reynor vs Zoun
Neeb vs Rogue
FEL
2 days
Patches Events
3 days
AI Arena Tournament
3 days
FEL
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
WardiTV Weekly
5 days
IntoTheTV X SOOP
6 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.