• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:17
CET 07:17
KST 15:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book13Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)1Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)10Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
YouTube Thread US Politics Mega-thread Sex and weight loss Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2353 users

GomTV 2012 GSL Tour Changes - Page 9

Forum Index > SC2 General
268 CommentsPost a Reply
Prev 1 7 8 9 10 11 14 Next All
bpgbcg
Profile Joined February 2011
United States74 Posts
December 10 2011 15:55 GMT
#161
You should probably change BO8 to RO8 in the OP.
I don't have the creativity to think of a signature.
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
December 10 2011 15:59 GMT
#162
On December 11 2011 00:42 Seriox wrote:
Show nested quote +
On December 11 2011 00:29 Kieofire wrote:
On December 10 2011 22:55 Seriox wrote:
Why is there such a big decrease of the prizemoney? Is GOM in danger to go out of business? Really curious...


Where does it say that there is a decrease? It says Code S prize money stays the same and Code A prize money is increased. You might want to reread what the OP says.

Well, I think you got my point wrong. I mean the overall prizemoney in one year. Like, you said, the Code S prize money stays the same, but with less Code S seasons, it's a reduction of the prizemoney which is paid to the players. (in one year)
And without the ST and the WC they save even more money.

Thats why I'm so curious if GOM is in danger to go out of business..


Highly doubt GOM is losing money with their SC2 division. If anything, it has made their company even more popular since they are basically monopolizing the SC2 viewership in Korea.

Cobbbler
Profile Joined July 2010
United States60 Posts
December 10 2011 16:03 GMT
#163
I like the longer season, but it does suck that they aren't boosting the Code S prize money even a little. Even something like a 20% increase would make it, at very minimum, seem much less harsh.

Will miss the World Championship. I thought it was one of best tournament concepts to date, and it didn't disappoint.

GSTL...I'm torn. In truth, I've never followed a Pro League season, although I did follow GSTL.
What I didn't like about GSTL: Near the end there were match ups that just didn't matter because the teams that were going to be in the next round were basically already determined. At least now, the matches will have more value.
What I did like though, is that since not all matches were of the utmost importance for making it to the next round, players who were less well know had a chance to be in the spotlight.
The Final Boss
Profile Joined February 2011
United States1839 Posts
December 10 2011 16:10 GMT
#164
Like everybody else here, I want GSTL to be more like PL. PL's format is so much fun to watch and it lends itself to being more team-oriented (you can't just have one player completely carry for the team).
Mauldo
Profile Blog Joined January 2011
United States750 Posts
December 10 2011 16:17 GMT
#165
Wait, so I'm confused on the prize money thing. Does it just mean that a Code S player who falls to Code A will get more money? Excuse the probably dumb question, I'm still mega hungover from my "Last day before Finals" party last night.

I really like the increase in Code A money. We all know from the constant reminders from Artosis and others that GSL is really the only major source of income for the Korean progamers who can't be sent to international tournaments. More money for the kids down in Code A can only be a good thing.

Other that that, GSTL changes just plain sound complicated. I probably wouldn't have understood them completely sober. But everything else that's changed I can get behind/accept. Good stuff!
poorcloud
Profile Joined April 2011
Singapore2748 Posts
December 10 2011 16:21 GMT
#166
Why can't gstl just follow pro league format? Theres a reason it worked so well in BW and is so popular.

Turn all the extra prize money and put it into GSTL. Make GSTL the biggest tournament. There will be more focus on teams + star players. Hype it up and sponsors will come running in since a team tournament is much more exciting and can pull more audience in.
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
December 10 2011 16:23 GMT
#167
On December 11 2011 01:21 poorcloud wrote:
Why can't gstl just follow pro league format? Theres a reason it worked so well in BW and is so popular.

Turn all the extra prize money and put it into GSTL. Make GSTL the biggest tournament. There will be more focus on teams + star players. Hype it up and sponsors will come running in since a team tournament is much more exciting and can pull more audience in.


It would be smart for them to wait and see what KeSPA does with SC2 (along with current BW teams) before committing to a full league format
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
December 10 2011 16:28 GMT
#168
On December 11 2011 01:17 Mauldo wrote:
Wait, so I'm confused on the prize money thing. Does it just mean that a Code S player who falls to Code A will get more money? Excuse the probably dumb question, I'm still mega hungover from my "Last day before Finals" party last night.

I really like the increase in Code A money. We all know from the constant reminders from Artosis and others that GSL is really the only major source of income for the Korean progamers who can't be sent to international tournaments. More money for the kids down in Code A can only be a good thing.

Other that that, GSTL changes just plain sound complicated. I probably wouldn't have understood them completely sober. But everything else that's changed I can get behind/accept. Good stuff!


If you start out in Code S and falls to Code A Round, then you still get the Code S pay. This site is in Korean, but you can still figure out how everyone is going to get paid. Also, notice the DRASTIC prize pool increase in GSTL.

http://img.gomtv.com/upload/1323/4981/9290/756833.jpg
MadNeSs
Profile Joined March 2007
Denmark1507 Posts
December 10 2011 16:35 GMT
#169
isnt 8 weeks abit too long for a tournament?
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
Last Edited: 2011-12-10 16:48:15
December 10 2011 16:45 GMT
#170
cool changes- but i really like the world championship
=[
isnt 8 weeks abit too long for a tournament?

lol no its not, i never followed BW but osl was about 4 months-
longer seasons are better because players have more time to prepare for matches and produce better games.
Plus then it will mean ALOT more if you win a GSL trophy next year ( not that it wasn't a big deal this year, but still)
Long live the Boss Toss!
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50625 Posts
December 10 2011 16:56 GMT
#171
On December 11 2011 01:35 MadNeSs wrote:
isnt 8 weeks abit too long for a tournament?


LOOOOOOOOOOOOOOOOOOOOL

watch an OSL/MSL....hell watch how long it took TSL3 to finish.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2011-12-10 17:21:47
December 10 2011 16:59 GMT
#172
Thanks for that image. If you factor in just how much the Code A and GSTL prize pool increases are over the course of the year then it appears GomTV and the GSL isn't "saving" or "downsizing" quite as much as people thought.

Nevertheless, while fewer, but lengthier GSLs create more prestige, it also means it will be harder for Korean teams to get by if they are poorly sponsored. Those relying on GSL winnings to get by will essentially have their paychecks (of the same for Code S, slightly more for Code A) coming in only about half as often with only 5 GSLs a year.

Edit Actually, I did some bad math. It is still quite a big downsizing.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Sina92
Profile Joined January 2011
Sweden1303 Posts
December 10 2011 17:04 GMT
#173
this is all good news to me
My penis is 15 inches long, I'm a Harvard professor and look better than Brad Pitt and Jake Gyllenhaal combined.
darkest44
Profile Joined December 2010
United States1009 Posts
December 10 2011 17:05 GMT
#174
On December 11 2011 01:45 mrRoflpwn wrote:
cool changes- but i really like the world championship
=[
Show nested quote +
isnt 8 weeks abit too long for a tournament?

lol no its not, i never followed BW but osl was about 4 months-
longer seasons are better because players have more time to prepare for matches and produce better games.
Plus then it will mean ALOT more if you win a GSL trophy next year ( not that it wasn't a big deal this year, but still)


That's very subjective. It's really not always the case that longer time to prepare produces better games, a lot of the time it's the exact opposite. Given a week or two to train for one opponent players will often come up with some very ultra specific cheese/strategy that meta games whatever their opponent tends to do and can result in very lopsided stomp fests. MLG type tournaments often have better games. Of course, both formats can produce good games but I wouldn't say longer is always better.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
December 10 2011 17:09 GMT
#175
Yeah, go GSL!
Team Slayers, Axiom-Acer and Vile forever
ReachTheSky
Profile Joined April 2010
United States3294 Posts
December 10 2011 17:12 GMT
#176
Seems like sc2 in korea isn't doing so well if they are cutting the amount of GSL's/GSTLs down. Way less prize money in korea now ;(. I expect to see more korean teams partner with more foreign teams now, as well as more koreans joining foreign teams.
TL+ Member
Lord_J
Profile Joined April 2011
Kenya1085 Posts
December 10 2011 17:13 GMT
#177
I like the individual league changes. Not sure about the GSTL changes, but as long as they keep winner's league format I can live with any other changes.
No relation to Monsieur J.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 10 2011 17:16 GMT
#178
On December 11 2011 00:59 jellyjello wrote:
Show nested quote +
On December 11 2011 00:42 Seriox wrote:
On December 11 2011 00:29 Kieofire wrote:
On December 10 2011 22:55 Seriox wrote:
Why is there such a big decrease of the prizemoney? Is GOM in danger to go out of business? Really curious...


Where does it say that there is a decrease? It says Code S prize money stays the same and Code A prize money is increased. You might want to reread what the OP says.

Well, I think you got my point wrong. I mean the overall prizemoney in one year. Like, you said, the Code S prize money stays the same, but with less Code S seasons, it's a reduction of the prizemoney which is paid to the players. (in one year)
And without the ST and the WC they save even more money.

Thats why I'm so curious if GOM is in danger to go out of business..


Highly doubt GOM is losing money with their SC2 division. If anything, it has made their company even more popular since they are basically monopolizing the SC2 viewership in Korea.



You dont make those kinds of cuts unless you are losing money ...
twitter.com/xerislight -- follow me~~
Bengui
Profile Joined June 2011
Canada775 Posts
December 10 2011 17:16 GMT
#179
On December 11 2011 00:29 Kieofire wrote:
Show nested quote +
On December 10 2011 22:55 Seriox wrote:
Why is there such a big decrease of the prizemoney? Is GOM in danger to go out of business? Really curious...


Where does it say that there is a decrease? It says Code S prize money stays the same and Code A prize money is increased. You might want to reread what the OP says.


And you might want to read between the lines. The prize we pay to watch a GSL season has increased, and having longer seasons means that GomTV makes more money with advertisements and sponsorship per season. Increasing the code A prize pool in very nice, but with all the revenue the new system will bring them, I think they could also have boosted the Code S prize too.
nufcrulz
Profile Joined February 2010
Singapore934 Posts
Last Edited: 2011-12-10 17:22:14
December 10 2011 17:19 GMT
#180
On December 11 2011 01:59 juicyjames wrote:
Show nested quote +
On December 11 2011 01:28 jellyjello wrote:
On December 11 2011 01:17 Mauldo wrote:
Wait, so I'm confused on the prize money thing. Does it just mean that a Code S player who falls to Code A will get more money? Excuse the probably dumb question, I'm still mega hungover from my "Last day before Finals" party last night.

I really like the increase in Code A money. We all know from the constant reminders from Artosis and others that GSL is really the only major source of income for the Korean progamers who can't be sent to international tournaments. More money for the kids down in Code A can only be a good thing.

Other that that, GSTL changes just plain sound complicated. I probably wouldn't have understood them completely sober. But everything else that's changed I can get behind/accept. Good stuff!


If you start out in Code S and falls to Code A Round, then you still get the Code S pay. This site is in Korean, but you can still figure out how everyone is going to get paid. Also, notice the DRASTIC prize pool increase in GSTL.

http://img.gomtv.com/upload/1323/4981/9290/756833.jpg

Thanks for that image. If you factor in just how much the Code A and GSTL prize pool increases are over the course of the year then it appears GomTV and the GSL isn't "saving" or "downsizing" quite as much as people thought.

Nevertheless, while fewer, but lengthier GSLs create more prestige, it also means it will be harder for Korean teams to get by if they are poorly sponsored. Those relying on GSL winnings to get by will essentially have their paychecks (of the same for Code S, slightly more for Code A) coming in only about half as often with only 5 GSLs a year.


GSTL prize pool is still almost exactly the same as season 1 of this year.

Total Code A prize pool will be about 32 million won per tournament next year compared to 13 million won this year
But there'll only be 5 Code A seasons next year compared to 7 this year, which comes up to a total prize pool increase of 69 million won (+)

Total Code S prize pool will decrease because there'll be two seasons less which comes up to a prize pool decrease of
264 million won (-)

We also have to consider that there won't be the world championships or the super tournament, which comes up to a prize pool decrease of
312 million won (-)

So we have a total decrease of at least 500 million won.. So essentially GOM is cutting close to USD500,000 in expenses (about 40% of their total prize pool) for the next year. How is this not significant downsizing?
Prev 1 7 8 9 10 11 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 160
ProTech137
FoxeR 57
StarCraft: Brood War
Shuttle 314
actioN 209
Leta 167
PianO 147
Sacsri 25
Noble 21
soO 17
ajuk12(nOOB) 13
Icarus 13
Dota 2
XaKoH 1
Counter-Strike
m0e_tv418
Super Smash Bros
hungrybox458
Mew2King88
Other Games
summit1g7863
WinterStarcraft490
C9.Mang0274
Tasteless214
Organizations
Other Games
gamesdonequick902
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• practicex 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1577
• Lourlo1214
• Stunt587
• HappyZerGling90
Upcoming Events
Replay Cast
2h 43m
LiuLi Cup
4h 43m
Clem vs Rogue
SHIN vs Cyan
Replay Cast
17h 43m
The PondCast
1d 3h
KCM Race Survival
1d 3h
LiuLi Cup
1d 4h
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
1d 17h
Online Event
2 days
LiuLi Cup
2 days
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
2 days
Serral vs TBD
[ Show More ]
RSL Revival
2 days
RSL Revival
3 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
3 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
LiuLi Cup
4 days
Replay Cast
4 days
Replay Cast
5 days
LiuLi Cup
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-09
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.