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GomTV 2012 GSL Tour Changes - Page 11

Forum Index > SC2 General
268 CommentsPost a Reply
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Stress
Profile Joined February 2011
United States980 Posts
December 10 2011 20:07 GMT
#201
I love that they are making it bo3 instead of bo1 on the round of 32. I just wish they would shorten the seasons slightly. Currently, I think they take forever to finish and now it is going to be even longer.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
BilltownRunner
Profile Joined July 2010
United States229 Posts
December 10 2011 20:09 GMT
#202
Aren't they increasing the amount foreign viewers have to pay (70 for 5 seasons which 14 per season compared to the 10 i think for this years season) and the prize pool is being cut SO SO much. Holy shit, gom appears to be in trouble.
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 10 2011 20:21 GMT
#203
On December 11 2011 05:09 BilltownRunner wrote:
Aren't they increasing the amount foreign viewers have to pay (70 for 5 seasons which 14 per season compared to the 10 i think for this years season) and the prize pool is being cut SO SO much. Holy shit, gom appears to be in trouble.


Your math skills lack a bit. Let me help you:

GSL November cost: 10$
GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length)

GSL 2012 cost: 14$
GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games)

You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool.

Stop saying gom is in trouble financially, they are probably making the same bottom line next year as this year, depending on the chances to GSTL and the special tournaments.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
December 10 2011 20:24 GMT
#204
No Super or World championships kinda sucks, wont see that BO9 between foreigners and koreans
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
chatuka
Profile Joined July 2011
1351 Posts
Last Edited: 2011-12-10 20:40:11
December 10 2011 20:39 GMT
#205
On December 11 2011 03:43 StarStruck wrote:
Show nested quote +
On December 10 2011 19:53 thezanursic wrote:
On December 10 2011 15:13 illsick wrote:
only 5 GSL's in 2012 and no WC or super tournament :/

And the prize pool is the same..n When I saw the mlg prov numbers and their promise of a larger prize pool I was like GSL has to step it up or the.best koreans will just go to the large prize pool foreigner events, I guess not tho.


Not necessarily a bad thing if the other majors step up the prize pool because you will get more Koreans showing up to those events and qualifiers. They are cutting their costs back a little. Doesn't mean the future outlook is bad.

Show nested quote +
On December 11 2011 01:10 The Final Boss wrote:
Like everybody else here, I want GSTL to be more like PL. PL's format is so much fun to watch and it lends itself to being more team-oriented (you can't just have one player completely carry for the team).


They need more sponsors for that. GSTL isn't anywhere near PL yet.

Show nested quote +
On December 11 2011 01:56 BLinD-RawR wrote:
On December 11 2011 01:35 MadNeSs wrote:
isnt 8 weeks abit too long for a tournament?


LOOOOOOOOOOOOOOOOOOOOL

watch an OSL/MSL....hell watch how long it took TSL3 to finish.




i would say that the cut in prizes are pretty significant. I ,at least as a viewer, like to watch players fight, risk their health, their sanity, and physical well beingness just to get a shot at 100 thousand dollars. Though 50 KRW for the winner is very good. I am worried about the lower players that will get maybe 1400 dollars for the round of 32. over 5 months, if that players stays in code S.. he could scratch out 10 to 15K in that year hopefully.

I honestly don't know how these Korean players are going to survive on an annual basis fighting to get a chance to win 46K dollars. Odds are so low, unless you're MVP, MMA, or Nestea.

Let's see the losses

2 Less GSL's = 132*2= 264M KRW
1 Super Tournament= 148 M KW
1 Blizzard Cup =68 M KW

480,000 KRW.. which Blizzard will not spend for Starcraft 2 expenses.


total expenses for prize money=2012
5 GSL Code S= 132,000*5=690 KW
5 Code A qualifiers = 25,800 KRW*5= 103,200 KRW=

793,000 KRW right? on prizes.

regarding cost for team expenses, GomTV's house... and others i don't know

hypothetical Prize money for 2012 without the subtracted seasons and tournaments

954,000 for Code S
148,000 KRW for Super tournament
68,000 KRW for Blizzard Cup
50,100 KRW for Code A

1,220,000 KRW......


BlizzCon is a stable constant.. it can be discounted.

So the prize money is reduced about 35%... which is pretty signficant from one year to the next.

jacen
Profile Blog Joined April 2004
Austria3644 Posts
Last Edited: 2011-12-10 20:44:45
December 10 2011 20:44 GMT
#206
On December 11 2011 05:39 chatuka wrote:
So the prize money is reduced about 35%... which is pretty signficant from one year to the next.

Since no one of you is doing an actual calculation, I will happily repost my rebuttal here:

On December 11 2011 05:21 jacen wrote:
GSL November cost: 10$
GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length)

GSL 2012 cost: 14$
GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games)

You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool.

Stop saying gom is in trouble financially, they are probably making the same bottom line next year as this year, depending on the chances to GSTL and the special tournaments.

(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
chatuka
Profile Joined July 2011
1351 Posts
Last Edited: 2011-12-10 21:21:20
December 10 2011 20:49 GMT
#207
On December 11 2011 05:21 jacen wrote:
Show nested quote +
On December 11 2011 05:09 BilltownRunner wrote:
Aren't they increasing the amount foreign viewers have to pay (70 for 5 seasons which 14 per season compared to the 10 i think for this years season) and the prize pool is being cut SO SO much. Holy shit, gom appears to be in trouble.


Your math skills lack a bit. Let me help you:

GSL November cost: 10$
GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length)

GSL 2012 cost: 14$
GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games)

You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool.

Stop saying gom is in trouble financially, they are probably making the same bottom line next year as this year, depending on the chances to GSTL and the special tournaments.



No one is saying that GOm is in trouble. What we are wondering is, whether the players will be able to survive. This kind of reduction in prize money will lead to significant consequences. If you okay with those consequences, that is absolutely fine man.

GSL has increased subscription rates. I don't know if that will lower the revenue of GomTV or not.. that is all based on Supply and demand.. Sometimes lowering or increasing the selling price of a product will have a tremendous benefit to your revenue, because of increase, or little fluctuation of demand..

Type Price Purchase
Season Ticket $24.99 Purchase
2012 Yearly Ticket Blizzard Cup_Plus 20% $124.95 $99.99 Purchase

PremiumTicket Special Offer! Purchase a Premium+ yearly ticket and receive a free Blizzard Cup ticket (No-Ads)!


[GSL Premium Plus No-Ads]
Type Price Purchase
Season Ticket $34.99 Purchase
2012 Yearly Ticket Blizzard Cup_Plus 20% $174.95 $139.99

We still don't even know how much Blizzard truly made last year in 2011 in subscriptions. I heard they made 1,5 million dollars in subscriptions. We are also not taking into account how much the players are worth to Blizzard. Since, the players generate interest, sell copies of SC2. and lead o sponsers like LG and pepsi to spend serious money for exclusive advertising rights. what I am saying is that accounting is alot mor complex, And i bet the accountant for GOMTV. will openly admit that.



I have to correct myself... GomTV is increasing subsciption rates... compared to 2011.
chatuka
Profile Joined July 2011
1351 Posts
Last Edited: 2011-12-10 21:45:50
December 10 2011 20:56 GMT
#208
On December 11 2011 05:44 jacen wrote:
Show nested quote +
On December 11 2011 05:39 chatuka wrote:
So the prize money is reduced about 35%... which is pretty signficant from one year to the next.

Since no one of you is doing an actual calculation, I will happily repost my rebuttal here:

Show nested quote +
On December 11 2011 05:21 jacen wrote:
GSL November cost: 10$
GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length)

GSL 2012 cost: 14$
GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games)

You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool.

Stop saying gom is in trouble financially, they are probably making the same bottom line next year as this year, depending on the chances to GSTL and the special tournaments.



Your math makes no real world sense imo.. It's also quite insulting to hear you say how everybody doesn't know how to do any simple arithmetic.

The point is that higher subsciption rates=/ lowered revenues. It could be Gom is optimizng revenue by increasing the fees.. since viewer will not pay a certain price threshold. You are also discounting other factors as implied value of Players.
who generate interest, sell copies of SC2, sell T-Shirts, creating future fanbases that will be the foundation for growth in the future.

I also did a simple calculation on how much Blizzard will not be spending this year.. Let me ask you, how do you call that in an inactual calculation of the Prize pool expenditure from GOM TV for 2012?


GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length)

okay i'm following you.


GSL 2012 cost: 14$
GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games)


okay,

You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool.

IC what you are saying..since there are less tournaments, per year, the mount of prize money also has to decrease...
If that is the case then, why doesn't Gom.TV just stick with the 7 tournament schedule instead of 5. That way, they can keep their revenue stream up to par from 2011.

There is something else going on..
GomTV can keep the GSL tournament longer running. While the viewer still has to pay a higher price per season i guess. right? So, Gom TV spends 35% less on prize money. And generates the same revenue stream as of last season..

Since if the viewer pays 70 Dollars this season for 2011.. the Viewer will also pay 70 dollars for this season...
Meanwhile the prize money is reduced... So yes, the players have to play more games, receive less prize money.
While GomTV is banking an increase in price will buffer the revenue hit caused by less tournaments...



At this point, I don't know if Blizzard is being greedy by reducing the prize pool for 2012 while increasing subscription fees. If I was a player, I would certainly wonder how they could reduce the prize pool, when the players are the ones that are putting it on the line and sacrificing everything, so that Blizzard can make millions of dollars selling SC2. I honestly think the players are worth more than that, based on their ability to sell games, generate interest in StarCraft 2, sell merchandise, attract sponsors.. If I was a player, i would either leave for a foreign team or quit.. exceptions include MMA and MVP... they will probably win most of the 2012 GSL titles i think
Xalorian
Profile Joined September 2011
Canada433 Posts
Last Edited: 2011-12-10 21:13:21
December 10 2011 21:12 GMT
#209
8 weeks seasons = best move ever.

There was so many finals that It was actually less epic.

And players will have more time to train, so they should perform better.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
December 10 2011 21:13 GMT
#210
I like how the prizemoney becomes less top-down heavy.
I'm hoping for the same "money handed out / time" ratio, but less heavy towards the top.
StarStruck
Profile Blog Joined April 2010
25339 Posts
December 10 2011 21:21 GMT
#211
Players do not live off of prize money alone. -_-
Sableyeah
Profile Blog Joined December 2010
Netherlands2119 Posts
December 10 2011 21:22 GMT
#212
Meh less tournaments but I'm very very happy with the BO3 :D
BoA | Sunny | HyunA | ChoA | Hyemi // Preoccupied with a single leaf, you won't see the tree. Preoccupied with a single tree and you will miss the entire f0rest - Takuan Soho
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
December 10 2011 21:29 GMT
#213
On December 11 2011 06:21 StarStruck wrote:
Players do not live off of prize money alone. -_-


yes, but lowering the relative prize money handed out to players (either in proportion to subscription fee or in proportion to time) is incredibly bad pr I would say.
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2011-12-10 21:35:01
December 10 2011 21:34 GMT
#214
I would not jump to such conclusions when we don't have all the facts.
motumbo
Profile Joined February 2011
United States130 Posts
December 10 2011 21:38 GMT
#215
On December 10 2011 18:09 Greentellon wrote:
Show nested quote +
On December 10 2011 16:06 motumbo wrote:
Wait what? If a player falls from Code S to Code A and then wins they win the same amount as if they were to win Code S? So isn't there a chance that people purposefully drop out of Code S in the later rounds if they don't think they can win Code S so that they have a chance at more money in Code A then they would receive if they would get like RO4 or RO8? I don't know if this is probable but if it is possible then it is kind of worrying.

EDIT: left something out


Have you seen the people that have been in Code A matches lately? Falling down intentionally would be too risky. Players want a [b]stable[/b income and Code A is a "buffer" in case sh*t happens.


Well say you are in the RO16 and you see that if you win and say Nestea wins, you will be playing eachother in the RO8. Do you think that going through Nestea and then 2 more Code S players to win Code S would be harder than going through 3 Code A players to win Code S money? I could see people thinking the latter path would be easier and if they were to win they would go into Code S. If they did purposefully drop down into Code A they would still have a good chance of getting Code S status back. I just think that it is a problem that purposefully losing games could be possible.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
December 10 2011 21:42 GMT
#216
On December 11 2011 06:38 motumbo wrote:
Show nested quote +
On December 10 2011 18:09 Greentellon wrote:
On December 10 2011 16:06 motumbo wrote:
Wait what? If a player falls from Code S to Code A and then wins they win the same amount as if they were to win Code S? So isn't there a chance that people purposefully drop out of Code S in the later rounds if they don't think they can win Code S so that they have a chance at more money in Code A then they would receive if they would get like RO4 or RO8? I don't know if this is probable but if it is possible then it is kind of worrying.

EDIT: left something out


Have you seen the people that have been in Code A matches lately? Falling down intentionally would be too risky. Players want a [b]stable[/b income and Code A is a "buffer" in case sh*t happens.


Well say you are in the RO16 and you see that if you win and say Nestea wins, you will be playing eachother in the RO8. Do you think that going through Nestea and then 2 more Code S players to win Code S would be harder than going through 3 Code A players to win Code S money? I could see people thinking the latter path would be easier and if they were to win they would go into Code S. If they did purposefully drop down into Code A they would still have a good chance of getting Code S status back. I just think that it is a problem that purposefully losing games could be possible.



I heavily doubt that if somebody falls down to code A and wins all the way till the... ro24 that he/she will get as much as the code S final winner. Anyways, let's wait for something official first.
Selith
Profile Joined September 2010
United States238 Posts
Last Edited: 2011-12-10 21:54:34
December 10 2011 21:51 GMT
#217
I clarified the Code S/A prize matter a bit. Basically, a Code S player that falls down to Code A will not receive any additional cash from Code A prize pool.

In addition, GSTL prize money went up significantly.
sondrizzle
Profile Joined October 2011
Norway15 Posts
Last Edited: 2011-12-10 22:03:03
December 10 2011 22:02 GMT
#218
I think it's funny that people are complaining about prize money, and seemingly only think about the winner. The overall scheme of GSL 2012 seems more suited for letting everybody have a piece of the cake. At least that's how I read it. Right now Code A is really low on payout compared to Code S, and since only one players win each season I think it's a overall better idea to increase the prize pool for everybody, and not just buff the payouts for the winners by a certain amount.

I haven't read all the math done here though, so I might be off, but in general I see this as a change for the good. Letting more players have a bigger share of the prize pool = more money to everybody, making it easier for everyone to live, not just the winner. You can see the difference in payouts from SC2 Earnings, Mvp, NesTea and MC is far ahead of everybody else. So yeah, I think overall this is more healthy and instead of just boosting the winners payouts they are boosting everybody. wp

edit: and with the big increase in the prize pool for GSTL = easier for teams to survive.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
December 10 2011 22:20 GMT
#219
I think GSL are wanting to put more of an emphasis on the TeamLeague, which I reckon can only be a good thing. Teams like IM don't seem to give a shit about TeamLeague - or at least MVP and Nestea don't.

ProLeague and Winner's League are both really entertaining and popular in BW, and GomTV probably want to encourage that in SC2 as well.
chatuka
Profile Joined July 2011
1351 Posts
Last Edited: 2011-12-10 22:27:26
December 10 2011 22:21 GMT
#220
Umm the GSTL prize pool is a drop in the bucket and really marginal increase compared to the drop in overall prize money from fiscal 2011 to 2012.

i actually think the 1st place winner should get the majority of the prize money.. that is not a novel concept.
the round of 32 player still makes 1,400 dollars, if he even makes in code S.. If the player is lucky, he'll get a shot to earn at least 1,400 KRW per tournament, which are only 5. that total is 7000 KRW.. Players can not survive on that... I have no idea how players will continue their commitment with their teams with that kind of pay schedule.
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