GomTV 2012 GSL Tour Changes - Page 11
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Stress
United States980 Posts
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BilltownRunner
United States229 Posts
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jacen
Austria3644 Posts
On December 11 2011 05:09 BilltownRunner wrote: Aren't they increasing the amount foreign viewers have to pay (70 for 5 seasons which 14 per season compared to the 10 i think for this years season) and the prize pool is being cut SO SO much. Holy shit, gom appears to be in trouble. Your math skills lack a bit. Let me help you: GSL November cost: 10$ GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length) GSL 2012 cost: 14$ GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games) You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool. Stop saying gom is in trouble financially, they are probably making the same bottom line next year as this year, depending on the chances to GSTL and the special tournaments. | ||
MooMooMugi
United States10531 Posts
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chatuka
1351 Posts
On December 11 2011 03:43 StarStruck wrote: Not necessarily a bad thing if the other majors step up the prize pool because you will get more Koreans showing up to those events and qualifiers. They are cutting their costs back a little. Doesn't mean the future outlook is bad. They need more sponsors for that. GSTL isn't anywhere near PL yet. ![]() i would say that the cut in prizes are pretty significant. I ,at least as a viewer, like to watch players fight, risk their health, their sanity, and physical well beingness just to get a shot at 100 thousand dollars. Though 50 KRW for the winner is very good. I am worried about the lower players that will get maybe 1400 dollars for the round of 32. over 5 months, if that players stays in code S.. he could scratch out 10 to 15K in that year hopefully. I honestly don't know how these Korean players are going to survive on an annual basis fighting to get a chance to win 46K dollars. Odds are so low, unless you're MVP, MMA, or Nestea. Let's see the losses 2 Less GSL's = 132*2= 264M KRW 1 Super Tournament= 148 M KW 1 Blizzard Cup =68 M KW 480,000 KRW.. which Blizzard will not spend for Starcraft 2 expenses. total expenses for prize money=2012 5 GSL Code S= 132,000*5=690 KW 5 Code A qualifiers = 25,800 KRW*5= 103,200 KRW= 793,000 KRW right? on prizes. regarding cost for team expenses, GomTV's house... and others i don't know hypothetical Prize money for 2012 without the subtracted seasons and tournaments 954,000 for Code S 148,000 KRW for Super tournament 68,000 KRW for Blizzard Cup 50,100 KRW for Code A 1,220,000 KRW...... BlizzCon is a stable constant.. it can be discounted. So the prize money is reduced about 35%... which is pretty signficant from one year to the next. | ||
jacen
Austria3644 Posts
On December 11 2011 05:39 chatuka wrote: So the prize money is reduced about 35%... which is pretty signficant from one year to the next. Since no one of you is doing an actual calculation, I will happily repost my rebuttal here: On December 11 2011 05:21 jacen wrote: GSL November cost: 10$ GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length) GSL 2012 cost: 14$ GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games) You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool. Stop saying gom is in trouble financially, they are probably making the same bottom line next year as this year, depending on the chances to GSTL and the special tournaments. | ||
chatuka
1351 Posts
On December 11 2011 05:21 jacen wrote: Your math skills lack a bit. Let me help you: GSL November cost: 10$ GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length) GSL 2012 cost: 14$ GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games) You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool. Stop saying gom is in trouble financially, they are probably making the same bottom line next year as this year, depending on the chances to GSTL and the special tournaments. No one is saying that GOm is in trouble. What we are wondering is, whether the players will be able to survive. This kind of reduction in prize money will lead to significant consequences. If you okay with those consequences, that is absolutely fine man. GSL has increased subscription rates. I don't know if that will lower the revenue of GomTV or not.. that is all based on Supply and demand.. Sometimes lowering or increasing the selling price of a product will have a tremendous benefit to your revenue, because of increase, or little fluctuation of demand.. Type Price Purchase Season Ticket $24.99 Purchase 2012 Yearly Ticket Blizzard Cup_Plus 20% $124.95 $99.99 Purchase PremiumTicket Special Offer! Purchase a Premium+ yearly ticket and receive a free Blizzard Cup ticket (No-Ads)! [GSL Premium Plus No-Ads] Type Price Purchase Season Ticket $34.99 Purchase 2012 Yearly Ticket Blizzard Cup_Plus 20% $174.95 $139.99 We still don't even know how much Blizzard truly made last year in 2011 in subscriptions. I heard they made 1,5 million dollars in subscriptions. We are also not taking into account how much the players are worth to Blizzard. Since, the players generate interest, sell copies of SC2. and lead o sponsers like LG and pepsi to spend serious money for exclusive advertising rights. what I am saying is that accounting is alot mor complex, And i bet the accountant for GOMTV. will openly admit that. I have to correct myself... GomTV is increasing subsciption rates... compared to 2011. | ||
chatuka
1351 Posts
On December 11 2011 05:44 jacen wrote: Since no one of you is doing an actual calculation, I will happily repost my rebuttal here: Your math makes no real world sense imo.. It's also quite insulting to hear you say how everybody doesn't know how to do any simple arithmetic. The point is that higher subsciption rates=/ lowered revenues. It could be Gom is optimizng revenue by increasing the fees.. since viewer will not pay a certain price threshold. You are also discounting other factors as implied value of Players. who generate interest, sell copies of SC2, sell T-Shirts, creating future fanbases that will be the foundation for growth in the future. I also did a simple calculation on how much Blizzard will not be spending this year.. Let me ask you, how do you call that in an inactual calculation of the Prize pool expenditure from GOM TV for 2012? GSL November amount of games: 90 (60 group games + ~30 tournament games when you take average game length) okay i'm following you. GSL 2012 cost: 14$ GSL 2012 amount of games: ~180 (~150 group games [12*12,5] + ~30 tournament games) okay, You pay 40% for 100% more games. Think people. They are making less money with subscriptions because you pay 70 instead of 100$ for the year but get the same amount of games. No wonder they have to cut the price pool. IC what you are saying..since there are less tournaments, per year, the mount of prize money also has to decrease... If that is the case then, why doesn't Gom.TV just stick with the 7 tournament schedule instead of 5. That way, they can keep their revenue stream up to par from 2011. There is something else going on.. GomTV can keep the GSL tournament longer running. While the viewer still has to pay a higher price per season i guess. right? So, Gom TV spends 35% less on prize money. And generates the same revenue stream as of last season.. Since if the viewer pays 70 Dollars this season for 2011.. the Viewer will also pay 70 dollars for this season... Meanwhile the prize money is reduced... So yes, the players have to play more games, receive less prize money. While GomTV is banking an increase in price will buffer the revenue hit caused by less tournaments... At this point, I don't know if Blizzard is being greedy by reducing the prize pool for 2012 while increasing subscription fees. If I was a player, I would certainly wonder how they could reduce the prize pool, when the players are the ones that are putting it on the line and sacrificing everything, so that Blizzard can make millions of dollars selling SC2. I honestly think the players are worth more than that, based on their ability to sell games, generate interest in StarCraft 2, sell merchandise, attract sponsors.. If I was a player, i would either leave for a foreign team or quit.. exceptions include MMA and MVP... they will probably win most of the 2012 GSL titles i think | ||
Xalorian
Canada433 Posts
There was so many finals that It was actually less epic. And players will have more time to train, so they should perform better. | ||
JustPassingBy
10776 Posts
I'm hoping for the same "money handed out / time" ratio, but less heavy towards the top. | ||
StarStruck
25339 Posts
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Sableyeah
Netherlands2119 Posts
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JustPassingBy
10776 Posts
On December 11 2011 06:21 StarStruck wrote: Players do not live off of prize money alone. -_- yes, but lowering the relative prize money handed out to players (either in proportion to subscription fee or in proportion to time) is incredibly bad pr I would say. | ||
StarStruck
25339 Posts
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motumbo
United States130 Posts
On December 10 2011 18:09 Greentellon wrote: Have you seen the people that have been in Code A matches lately? Falling down intentionally would be too risky. Players want a [b]stable[/b income and Code A is a "buffer" in case sh*t happens. Well say you are in the RO16 and you see that if you win and say Nestea wins, you will be playing eachother in the RO8. Do you think that going through Nestea and then 2 more Code S players to win Code S would be harder than going through 3 Code A players to win Code S money? I could see people thinking the latter path would be easier and if they were to win they would go into Code S. If they did purposefully drop down into Code A they would still have a good chance of getting Code S status back. I just think that it is a problem that purposefully losing games could be possible. | ||
JustPassingBy
10776 Posts
On December 11 2011 06:38 motumbo wrote: Well say you are in the RO16 and you see that if you win and say Nestea wins, you will be playing eachother in the RO8. Do you think that going through Nestea and then 2 more Code S players to win Code S would be harder than going through 3 Code A players to win Code S money? I could see people thinking the latter path would be easier and if they were to win they would go into Code S. If they did purposefully drop down into Code A they would still have a good chance of getting Code S status back. I just think that it is a problem that purposefully losing games could be possible. I heavily doubt that if somebody falls down to code A and wins all the way till the... ro24 that he/she will get as much as the code S final winner. Anyways, let's wait for something official first. | ||
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Selith
United States238 Posts
In addition, GSTL prize money went up significantly. | ||
sondrizzle
Norway15 Posts
I haven't read all the math done here though, so I might be off, but in general I see this as a change for the good. Letting more players have a bigger share of the prize pool = more money to everybody, making it easier for everyone to live, not just the winner. You can see the difference in payouts from SC2 Earnings, Mvp, NesTea and MC is far ahead of everybody else. So yeah, I think overall this is more healthy and instead of just boosting the winners payouts they are boosting everybody. wp edit: and with the big increase in the prize pool for GSTL = easier for teams to survive. | ||
SeaSwift
Scotland4486 Posts
ProLeague and Winner's League are both really entertaining and popular in BW, and GomTV probably want to encourage that in SC2 as well. | ||
chatuka
1351 Posts
i actually think the 1st place winner should get the majority of the prize money.. that is not a novel concept. the round of 32 player still makes 1,400 dollars, if he even makes in code S.. If the player is lucky, he'll get a shot to earn at least 1,400 KRW per tournament, which are only 5. that total is 7000 KRW.. Players can not survive on that... I have no idea how players will continue their commitment with their teams with that kind of pay schedule. | ||
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