• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:58
CEST 22:58
KST 05:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12Code S RO12 Preview: Cure, sOs, Reynor, Solar15[ASL19] Ro8 Preview: Unyielding3Official Ladder Map Pool Update (April 28, 2025)17[ASL19] Ro8 Preview: Rejuvenation8
Community News
Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]"5Code S Season 1 - Maru & Rogue advance to RO80Code S Season 1 - Cure & Reynor advance to RO84$1,250 WardiTV May [May 6th-May 18th]5Clem wins PiG Sty Festival #67
StarCraft 2
General
Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]" Code S Season 1 - Maru & Rogue advance to RO8 Clem wins PiG Sty Festival #6 How does the number of casters affect your enjoyment of esports? Code S Season 1 - Cure & Reynor advance to RO8
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament [GSL 2025] Code S:Season 1 - RO12 - Group B [GSL 2025] Code S:Season 1 - RO12 - Group A $1,250 WardiTV May [May 6th-May 18th] SOOPer7s Showmatches 2025
Strategy
[G] PvT Cheese: 13 Gate Proxy Robo Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
Battlenet Game Lobby Simulator Twitch StarCraft Holiday Bash (UMS) Artosis vs Ogre Zerg [The Legend Continues] BGH auto balance -> http://bghmmr.eu/ Why is nobody talking about game 1 of SK vs Rush?
Tourneys
[ASL19] Ro8 Day 4 [USBL Spring 2025] Groups cast [BSL20] RO32 Group F - Saturday 20:00 CET [BSL20] RO32 Group E - Sunday 20:00 CET
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Nintendo Switch Thread Grand Theft Auto VI Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Elon Musk's lies, propaganda, etc.
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey Surprisingly good films/Hidden Gems
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
Test Entry for subject
xumakis
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11005 users

GomTV 2012 GSL Tour Changes - Page 13

Forum Index > SC2 General
268 CommentsPost a Reply
Prev 1 11 12 13 14 Next All
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51456 Posts
December 11 2011 18:19 GMT
#241
YES!!!!!!!!!!!

I love you GOM <3

Finally BO3s in Code S all rounds!! Finally, the best tournament in the world, has just reached Optimum level ♥
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Azzur
Profile Blog Joined July 2010
Australia6255 Posts
Last Edited: 2011-12-11 18:23:50
December 11 2011 18:23 GMT
#242
Also, another subtle but very good change that may not have been mentioned by many people is that the group nominations is only done in the ro16. This will hopefully lead to very epic finals for we shouldn't get favourites knocking each other out. Unless of course, you have players like MC who picks MVP in the group stages lol
MrHstarcraft
Profile Joined September 2011
United States4 Posts
December 11 2011 19:11 GMT
#243
BO3 change is awesome. Will make for some more games in some great matchups. ^^
Zerg and Protoss unite! This imbalance is Terran us apart.
BlacKcuD
Profile Joined October 2010
Germany107 Posts
Last Edited: 2011-12-11 19:57:23
December 11 2011 19:51 GMT
#244
I guess most people reading this article have a rough idea of how much this money is in US Dollars and Euros. To get a more detailled image here is a small list.
(I used wolframalpha.com for values on Dec. 11th 2011. Prize moneys in Euros and US Dollars rounded to fives.)
Code A:
Ro48: 400,000W = 260€ = 350$
Ro32: 600,000W = 390€ = 525$
Ro24: 800,000W = 520€ = 700$
Ro12: 1,000,000W = 650€ = 870$
GSTL:
Winner: 30,000,000W = 19570€ = 26150$
Runner-Up: 15,000,000W = 9780€ = 13070$
Semi-finalists: 4,000,000W = 2610€ = 3485$
Ro8: 2,000,000W = 1305€ = 1740$
Ro10: 1,000,000W = 650€ = 870$
Avid map maker and e-sport enthusiast.
Rhodon
Profile Joined July 2011
United States51 Posts
December 11 2011 20:24 GMT
#245
I like to see this growth. Heres hope that GSL prize money continues to rise and rise. The appeal of watching a Code S final where two players are fighting over $100,000 is ridiculous.
All a man needs is to love and to be loved
ShineOnYou
Profile Joined November 2011
93 Posts
December 11 2011 23:43 GMT
#246
On December 12 2011 05:24 Rhodon wrote:
I like to see this growth. Heres hope that GSL prize money continues to rise and rise. The appeal of watching a Code S final where two players are fighting over $100,000 is ridiculous.

you realise they are decreasing prize pool...?
¯\_(ツ)_/¯
Krogan
Profile Joined January 2011
Sweden375 Posts
December 12 2011 00:38 GMT
#247
1 less series of best of 1s is always a good thing in my book, just wish they'd get rid of all of them.
RifleCow
Profile Joined February 2008
Canada637 Posts
December 12 2011 00:53 GMT
#248
Prize money has always never mattered too much for these players. GSL has always been about prestige and popularity of the teams/players. When players wanna make a quick buck that's when they go to foreign tournaments. For other things, like the costs of living, the teamhouse pays for all of that.
hohoho
Bengui
Profile Joined June 2011
Canada775 Posts
December 12 2011 02:12 GMT
#249
On December 12 2011 05:24 Rhodon wrote:
I like to see this growth. Heres hope that GSL prize money continues to rise and rise. The appeal of watching a Code S final where two players are fighting over $100,000 is ridiculous.

It would have to start rising in the first place :/
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
December 12 2011 02:59 GMT
#250
On December 11 2011 02:16 Xeris wrote:
Show nested quote +
On December 11 2011 00:59 jellyjello wrote:
On December 11 2011 00:42 Seriox wrote:
On December 11 2011 00:29 Kieofire wrote:
On December 10 2011 22:55 Seriox wrote:
Why is there such a big decrease of the prizemoney? Is GOM in danger to go out of business? Really curious...


Where does it say that there is a decrease? It says Code S prize money stays the same and Code A prize money is increased. You might want to reread what the OP says.

Well, I think you got my point wrong. I mean the overall prizemoney in one year. Like, you said, the Code S prize money stays the same, but with less Code S seasons, it's a reduction of the prizemoney which is paid to the players. (in one year)
And without the ST and the WC they save even more money.

Thats why I'm so curious if GOM is in danger to go out of business..


Highly doubt GOM is losing money with their SC2 division. If anything, it has made their company even more popular since they are basically monopolizing the SC2 viewership in Korea.



You dont make those kinds of cuts unless you are losing money ...


It's too early to say GOM is losing money. They probably went into this business fully aware that they had to invest heavily in order to ensure their long term viability. You have to give them time to see the return on their investment before making any judgements.

The prize pool this year is actually on par with most of other tournaments are paying. If anything, the prize pool last year was too riduculous especially early in the year. But, I'm betting that it was all part of their business plan; they had to up the prize pool and the number of GSL tournaments in order to attract the attention and secure enough "star" players from BW era, as well as helping SC2 pro teams establish their footing. All in all, the first year was really their biggest challenge and I think they've managed it well considering the number of subscriptions from overseas - they probably didn't expect that.

Aurorajp
Profile Joined November 2011
Canada43 Posts
December 12 2011 05:19 GMT
#251
yeah, more foreigners would be awesome
sup son
Shousan
Profile Joined March 2011
Mexico92 Posts
December 12 2011 07:21 GMT
#252
Who is RNG and why is he able to select who plays against who?

I like this new format a little bit more, well done GOM, as always.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
December 12 2011 07:35 GMT
#253
I wouldn´t start worrying too much about Gom reducing the prize money.

If they really wanted to scale back the 1st thing to decrease would be the amount of content. Operating costs are the 1st thing to be downsclaed when a company is in trouble. We will have to wait and see, for all we know they have some sick special events planned around the saved money, or they are upping the production value.

"Its easy, just trust your CPU".-Boxer on being good at games
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 12 2011 07:54 GMT
#254
On December 11 2011 22:58 Azzur wrote:
I'm confused by your analysis since it seems to show that the amount of prize money paid out for games is going to be reduced?


There will be more games played per season with the same pricemoney. This means average money earned per game is decreasing. One should not forget that a Winners league Bo3 might be 2.5 times more games than single elimination, but the time effort of the player remains almos the same, as they can't do something else on these days anyway.

On December 12 2011 01:00 nufcrulz wrote:
umm your numbers dont show otherwise.. it actually supports the argument.


Revenue per game decreases 21%
Pricemoney decreases 39%

Since we don't know the volume revenue we can only speculate, but it looks like standard business optimization to increase turnover AND maybe increase revenue. It depends on customer reaction to the new pass system and other things.

It does not show GOM in trouble. The increasing production value over the past year actually indicates that they are doing well and have disposable funds to dedicate to a good finals show, a team flat and other luxuries.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
Azzur
Profile Blog Joined July 2010
Australia6255 Posts
Last Edited: 2011-12-12 08:28:32
December 12 2011 08:26 GMT
#255
On December 12 2011 16:54 jacen wrote:
Show nested quote +
On December 11 2011 22:58 Azzur wrote:
I'm confused by your analysis since it seems to show that the amount of prize money paid out for games is going to be reduced?


There will be more games played per season with the same pricemoney. This means average money earned per game is decreasing. One should not forget that a Winners league Bo3 might be 2.5 times more games than single elimination, but the time effort of the player remains almos the same, as they can't do something else on these days anyway.

Show nested quote +
On December 12 2011 01:00 nufcrulz wrote:
umm your numbers dont show otherwise.. it actually supports the argument.


Revenue per game decreases 21%
Pricemoney decreases 39%

Since we don't know the volume revenue we can only speculate, but it looks like standard business optimization to increase turnover AND maybe increase revenue. It depends on customer reaction to the new pass system and other things.

It does not show GOM in trouble. The increasing production value over the past year actually indicates that they are doing well and have disposable funds to dedicate to a good finals show, a team flat and other luxuries.

Well, I don't dispute you when you claim that GOM is not in trouble - in my opinion, they have at least 2012 all planned and budgeted for. What happens in 2013 will depend greatly on their performance in 2012 and ability to attract sponsors and viewers.

However, I feel you are drawing the wrong conclusions with your analysis (i.e. comparing 2012 with 2011). In my view, it clearly shows that GOM is reducing their costs (e.g. prizemoney) and the revenue (from subscription sales). This, in my mind, is them moving to a more sustainable model (contrast to the extravagance of 2011). My evidence that this is extravagance because I compare prizemoney of BW tournaments (which is less and the tournaments is less numerous) and compare with other foreign tournaments as well. NOTE: Even though it's extravagance, it was probably necessary to attract hype and players.

You can point out points to support your theory that GOM is not in trouble (i.e. 2012 must've been planned and budgeted for already), the availability of sponsors, luxuries (e.g. foreign team house), etc, but your numbers analysis doesn't support your argument.
Goldfish
Profile Blog Joined August 2010
2230 Posts
December 12 2011 08:53 GMT
#256
Don't forget to factor in super tournament + world championship. Super tournament might as well be just a regular GSL season.

While those were never confirmed to be a yearly thing, it did still contribute to 2011 tournaments.

So it went from 9 (or 8 if you don't count WC but count ST) to 5 (no WC or ST in 2012).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 12 2011 09:27 GMT
#257
On December 12 2011 17:26 Azzur wrote:
but your numbers analysis doesn't support your argument.

Then the numbers don't support the argument that gom is in trouble either, which is what I tried to show initially. Either way, fine by me. Gom does not seem to be in trouble in any sense and we can all focus on beating a sensible GSTL format into their heads.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
nihlon
Profile Joined April 2010
Sweden5581 Posts
December 12 2011 09:39 GMT
#258
On December 12 2011 16:54 jacen wrote:
Show nested quote +
On December 11 2011 22:58 Azzur wrote:
I'm confused by your analysis since it seems to show that the amount of prize money paid out for games is going to be reduced?


There will be more games played per season with the same pricemoney. This means average money earned per game is decreasing. One should not forget that a Winners league Bo3 might be 2.5 times more games than single elimination, but the time effort of the player remains almos the same, as they can't do something else on these days anyway.

Show nested quote +
On December 12 2011 01:00 nufcrulz wrote:
umm your numbers dont show otherwise.. it actually supports the argument.


Revenue per game decreases 21%
Pricemoney decreases 39%

Since we don't know the volume revenue we can only speculate, but it looks like standard business optimization to increase turnover AND maybe increase revenue. It depends on customer reaction to the new pass system and other things.

It does not show GOM in trouble. The increasing production value over the past year actually indicates that they are doing well and have disposable funds to dedicate to a good finals show, a team flat and other luxuries.


I don't think the average money per game comparison is that relevant for sc2. If you have more bo3's than previously bo1's that would lead to a reduced number without any real reason why they should get more money for it. Maybe the lenght of the tournament would be more relevant-
Banelings are too cute to blow up
Sphen5117
Profile Joined September 2011
United States413 Posts
December 12 2011 14:55 GMT
#259
On December 10 2011 15:13 illsick wrote:
only 5 GSL's in 2012 and no WC or super tournament :/



Well, throwing out just more awards to be won doesn't mean there will be more competiton and good play. Think of this way that now each award is worth twice as much, since the players have to play more games at the top of their skill to win them. The finals will be even more suspensful now, and it is now less likely that a person will have issues with getting of a plane 24 hours before their match and still having not actually rested where he was beforehand (HuK v jjakji)
ronpaul012
Profile Joined March 2011
United States769 Posts
December 12 2011 16:02 GMT
#260
On December 12 2011 09:53 RifleCow wrote:
Prize money has always never mattered too much for these players. GSL has always been about prestige and popularity of the teams/players. When players wanna make a quick buck that's when they go to foreign tournaments. For other things, like the costs of living, the teamhouse pays for all of that.


I'd strongly disagree with that. Before players knew they could make a fairly decent living by just being in code S. But now with the amount of tournaments going down with the prize pool staying about the same players income will drastically increase. Sponsors are really going to need to step up or many pretty good players will only make around 5kish a year. The top will still make money, but the middle of the pack will suffer. And with Brood War pro's coming in, 2012 will have many more potential players, with less prize pool.
I'm a gooner.
Prev 1 11 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
BSL Nation Wars 2
19:00
Grand Finals
TerrOr vs Cross
TerrOr vs DragOn
UltrA vs Cross
ZZZero.O210
Liquipedia
Circuito Brasileiro de…
19:00
A Decisão - Playoffs D2
CosmosSc2 199
davetesta51
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ForJumy 253
CosmosSc2 199
StarCraft: Brood War
Calm 4290
ZZZero.O 210
Dewaltoss 186
Sexy 18
Dota 2
Dendi2197
NeuroSwarm50
Counter-Strike
Stewie2K1202
byalli559
flusha527
NBK_190
Super Smash Bros
Mew2King134
Heroes of the Storm
Grubby4614
Khaldor271
Other Games
tarik_tv27149
FrodaN3571
summit1g1510
B2W.Neo1402
mouzStarbuck675
JimRising 442
Hui .99
Tefel12
Organizations
Other Games
EGCTV2256
gamesdonequick2060
StarCraft 2
ESL.tv160
Other Games
BasetradeTV47
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 70
• LUISG 32
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler130
League of Legends
• Doublelift4566
Other Games
• Scarra1460
• WagamamaTV1
Upcoming Events
Afreeca Starleague
13h 2m
BeSt vs Light
Wardi Open
14h 2m
Replay Cast
1d 3h
Replay Cast
1d 13h
Afreeca Starleague
1d 13h
Snow vs Soulkey
WardiTV Invitational
1d 14h
PiGosaur Monday
2 days
GSL Code S
2 days
ByuN vs Rogue
herO vs Cure
Replay Cast
3 days
GSL Code S
3 days
Classic vs Reynor
GuMiho vs Maru
[ Show More ]
The PondCast
3 days
RSL Revival
4 days
GSL Code S
4 days
Korean StarCraft League
5 days
RSL Revival
5 days
SOOP
5 days
Online Event
6 days
Clem vs ShoWTimE
herO vs MaxPax
Sparkling Tuna Cup
6 days
WardiTV Invitational
6 days
RSL Revival
6 days
Liquipedia Results

Completed

StarCastTV Star League 4
PiG Sty Festival 6.0
Calamity Stars S2

Ongoing

BSL Nation Wars Season 2
JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
CSLPRO Spring 2025
2025 GSL S1
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

NPSL S3
CSLPRO Last Chance 2025
CSLAN 2025
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.