• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:15
CEST 20:15
KST 03:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon405.0.16 Hotfix (June 30) - Balance + Bug Fixes39Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)102
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
HomeStory Cup 29 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Snow On New ASL S22 Map, Zerg Nerf First season(s) of tastosis gomtv gsl vods? ASL22 General Discussion ASL 22 Proposed Map Pool
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8108 users

GomTV 2012 GSL Tour Changes - Page 13

Forum Index > SC2 General
268 CommentsPost a Reply
Prev 1 11 12 13 14 Next All
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
December 11 2011 18:19 GMT
#241
YES!!!!!!!!!!!

I love you GOM <3

Finally BO3s in Code S all rounds!! Finally, the best tournament in the world, has just reached Optimum level ♥
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
Last Edited: 2011-12-11 18:23:50
December 11 2011 18:23 GMT
#242
Also, another subtle but very good change that may not have been mentioned by many people is that the group nominations is only done in the ro16. This will hopefully lead to very epic finals for we shouldn't get favourites knocking each other out. Unless of course, you have players like MC who picks MVP in the group stages lol
MrHstarcraft
Profile Joined September 2011
United States4 Posts
December 11 2011 19:11 GMT
#243
BO3 change is awesome. Will make for some more games in some great matchups. ^^
Zerg and Protoss unite! This imbalance is Terran us apart.
BlacKcuD
Profile Joined October 2010
Germany107 Posts
Last Edited: 2011-12-11 19:57:23
December 11 2011 19:51 GMT
#244
I guess most people reading this article have a rough idea of how much this money is in US Dollars and Euros. To get a more detailled image here is a small list.
(I used wolframalpha.com for values on Dec. 11th 2011. Prize moneys in Euros and US Dollars rounded to fives.)
Code A:
Ro48: 400,000W = 260€ = 350$
Ro32: 600,000W = 390€ = 525$
Ro24: 800,000W = 520€ = 700$
Ro12: 1,000,000W = 650€ = 870$
GSTL:
Winner: 30,000,000W = 19570€ = 26150$
Runner-Up: 15,000,000W = 9780€ = 13070$
Semi-finalists: 4,000,000W = 2610€ = 3485$
Ro8: 2,000,000W = 1305€ = 1740$
Ro10: 1,000,000W = 650€ = 870$
Avid map maker and e-sport enthusiast.
Rhodon
Profile Joined July 2011
United States51 Posts
December 11 2011 20:24 GMT
#245
I like to see this growth. Heres hope that GSL prize money continues to rise and rise. The appeal of watching a Code S final where two players are fighting over $100,000 is ridiculous.
All a man needs is to love and to be loved
ShineOnYou
Profile Joined November 2011
93 Posts
December 11 2011 23:43 GMT
#246
On December 12 2011 05:24 Rhodon wrote:
I like to see this growth. Heres hope that GSL prize money continues to rise and rise. The appeal of watching a Code S final where two players are fighting over $100,000 is ridiculous.

you realise they are decreasing prize pool...?
¯\_(ツ)_/¯
Krogan
Profile Joined January 2011
Sweden375 Posts
December 12 2011 00:38 GMT
#247
1 less series of best of 1s is always a good thing in my book, just wish they'd get rid of all of them.
RifleCow
Profile Joined February 2008
Canada637 Posts
December 12 2011 00:53 GMT
#248
Prize money has always never mattered too much for these players. GSL has always been about prestige and popularity of the teams/players. When players wanna make a quick buck that's when they go to foreign tournaments. For other things, like the costs of living, the teamhouse pays for all of that.
hohoho
Bengui
Profile Joined June 2011
Canada775 Posts
December 12 2011 02:12 GMT
#249
On December 12 2011 05:24 Rhodon wrote:
I like to see this growth. Heres hope that GSL prize money continues to rise and rise. The appeal of watching a Code S final where two players are fighting over $100,000 is ridiculous.

It would have to start rising in the first place :/
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
December 12 2011 02:59 GMT
#250
On December 11 2011 02:16 Xeris wrote:
Show nested quote +
On December 11 2011 00:59 jellyjello wrote:
On December 11 2011 00:42 Seriox wrote:
On December 11 2011 00:29 Kieofire wrote:
On December 10 2011 22:55 Seriox wrote:
Why is there such a big decrease of the prizemoney? Is GOM in danger to go out of business? Really curious...


Where does it say that there is a decrease? It says Code S prize money stays the same and Code A prize money is increased. You might want to reread what the OP says.

Well, I think you got my point wrong. I mean the overall prizemoney in one year. Like, you said, the Code S prize money stays the same, but with less Code S seasons, it's a reduction of the prizemoney which is paid to the players. (in one year)
And without the ST and the WC they save even more money.

Thats why I'm so curious if GOM is in danger to go out of business..


Highly doubt GOM is losing money with their SC2 division. If anything, it has made their company even more popular since they are basically monopolizing the SC2 viewership in Korea.



You dont make those kinds of cuts unless you are losing money ...


It's too early to say GOM is losing money. They probably went into this business fully aware that they had to invest heavily in order to ensure their long term viability. You have to give them time to see the return on their investment before making any judgements.

The prize pool this year is actually on par with most of other tournaments are paying. If anything, the prize pool last year was too riduculous especially early in the year. But, I'm betting that it was all part of their business plan; they had to up the prize pool and the number of GSL tournaments in order to attract the attention and secure enough "star" players from BW era, as well as helping SC2 pro teams establish their footing. All in all, the first year was really their biggest challenge and I think they've managed it well considering the number of subscriptions from overseas - they probably didn't expect that.

Aurorajp
Profile Joined November 2011
Canada43 Posts
December 12 2011 05:19 GMT
#251
yeah, more foreigners would be awesome
sup son
Shousan
Profile Joined March 2011
Mexico92 Posts
December 12 2011 07:21 GMT
#252
Who is RNG and why is he able to select who plays against who?

I like this new format a little bit more, well done GOM, as always.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
December 12 2011 07:35 GMT
#253
I wouldn´t start worrying too much about Gom reducing the prize money.

If they really wanted to scale back the 1st thing to decrease would be the amount of content. Operating costs are the 1st thing to be downsclaed when a company is in trouble. We will have to wait and see, for all we know they have some sick special events planned around the saved money, or they are upping the production value.

"Its easy, just trust your CPU".-Boxer on being good at games
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 12 2011 07:54 GMT
#254
On December 11 2011 22:58 Azzur wrote:
I'm confused by your analysis since it seems to show that the amount of prize money paid out for games is going to be reduced?


There will be more games played per season with the same pricemoney. This means average money earned per game is decreasing. One should not forget that a Winners league Bo3 might be 2.5 times more games than single elimination, but the time effort of the player remains almos the same, as they can't do something else on these days anyway.

On December 12 2011 01:00 nufcrulz wrote:
umm your numbers dont show otherwise.. it actually supports the argument.


Revenue per game decreases 21%
Pricemoney decreases 39%

Since we don't know the volume revenue we can only speculate, but it looks like standard business optimization to increase turnover AND maybe increase revenue. It depends on customer reaction to the new pass system and other things.

It does not show GOM in trouble. The increasing production value over the past year actually indicates that they are doing well and have disposable funds to dedicate to a good finals show, a team flat and other luxuries.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
Last Edited: 2011-12-12 08:28:32
December 12 2011 08:26 GMT
#255
On December 12 2011 16:54 jacen wrote:
Show nested quote +
On December 11 2011 22:58 Azzur wrote:
I'm confused by your analysis since it seems to show that the amount of prize money paid out for games is going to be reduced?


There will be more games played per season with the same pricemoney. This means average money earned per game is decreasing. One should not forget that a Winners league Bo3 might be 2.5 times more games than single elimination, but the time effort of the player remains almos the same, as they can't do something else on these days anyway.

Show nested quote +
On December 12 2011 01:00 nufcrulz wrote:
umm your numbers dont show otherwise.. it actually supports the argument.


Revenue per game decreases 21%
Pricemoney decreases 39%

Since we don't know the volume revenue we can only speculate, but it looks like standard business optimization to increase turnover AND maybe increase revenue. It depends on customer reaction to the new pass system and other things.

It does not show GOM in trouble. The increasing production value over the past year actually indicates that they are doing well and have disposable funds to dedicate to a good finals show, a team flat and other luxuries.

Well, I don't dispute you when you claim that GOM is not in trouble - in my opinion, they have at least 2012 all planned and budgeted for. What happens in 2013 will depend greatly on their performance in 2012 and ability to attract sponsors and viewers.

However, I feel you are drawing the wrong conclusions with your analysis (i.e. comparing 2012 with 2011). In my view, it clearly shows that GOM is reducing their costs (e.g. prizemoney) and the revenue (from subscription sales). This, in my mind, is them moving to a more sustainable model (contrast to the extravagance of 2011). My evidence that this is extravagance because I compare prizemoney of BW tournaments (which is less and the tournaments is less numerous) and compare with other foreign tournaments as well. NOTE: Even though it's extravagance, it was probably necessary to attract hype and players.

You can point out points to support your theory that GOM is not in trouble (i.e. 2012 must've been planned and budgeted for already), the availability of sponsors, luxuries (e.g. foreign team house), etc, but your numbers analysis doesn't support your argument.
Goldfish
Profile Blog Joined August 2010
2230 Posts
December 12 2011 08:53 GMT
#256
Don't forget to factor in super tournament + world championship. Super tournament might as well be just a regular GSL season.

While those were never confirmed to be a yearly thing, it did still contribute to 2011 tournaments.

So it went from 9 (or 8 if you don't count WC but count ST) to 5 (no WC or ST in 2012).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 12 2011 09:27 GMT
#257
On December 12 2011 17:26 Azzur wrote:
but your numbers analysis doesn't support your argument.

Then the numbers don't support the argument that gom is in trouble either, which is what I tried to show initially. Either way, fine by me. Gom does not seem to be in trouble in any sense and we can all focus on beating a sensible GSTL format into their heads.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
nihlon
Profile Joined April 2010
Sweden5581 Posts
December 12 2011 09:39 GMT
#258
On December 12 2011 16:54 jacen wrote:
Show nested quote +
On December 11 2011 22:58 Azzur wrote:
I'm confused by your analysis since it seems to show that the amount of prize money paid out for games is going to be reduced?


There will be more games played per season with the same pricemoney. This means average money earned per game is decreasing. One should not forget that a Winners league Bo3 might be 2.5 times more games than single elimination, but the time effort of the player remains almos the same, as they can't do something else on these days anyway.

Show nested quote +
On December 12 2011 01:00 nufcrulz wrote:
umm your numbers dont show otherwise.. it actually supports the argument.


Revenue per game decreases 21%
Pricemoney decreases 39%

Since we don't know the volume revenue we can only speculate, but it looks like standard business optimization to increase turnover AND maybe increase revenue. It depends on customer reaction to the new pass system and other things.

It does not show GOM in trouble. The increasing production value over the past year actually indicates that they are doing well and have disposable funds to dedicate to a good finals show, a team flat and other luxuries.


I don't think the average money per game comparison is that relevant for sc2. If you have more bo3's than previously bo1's that would lead to a reduced number without any real reason why they should get more money for it. Maybe the lenght of the tournament would be more relevant-
Banelings are too cute to blow up
Sphen5117
Profile Joined September 2011
United States413 Posts
December 12 2011 14:55 GMT
#259
On December 10 2011 15:13 illsick wrote:
only 5 GSL's in 2012 and no WC or super tournament :/



Well, throwing out just more awards to be won doesn't mean there will be more competiton and good play. Think of this way that now each award is worth twice as much, since the players have to play more games at the top of their skill to win them. The finals will be even more suspensful now, and it is now less likely that a person will have issues with getting of a plane 24 hours before their match and still having not actually rested where he was beforehand (HuK v jjakji)
ronpaul012
Profile Joined March 2011
United States769 Posts
December 12 2011 16:02 GMT
#260
On December 12 2011 09:53 RifleCow wrote:
Prize money has always never mattered too much for these players. GSL has always been about prestige and popularity of the teams/players. When players wanna make a quick buck that's when they go to foreign tournaments. For other things, like the costs of living, the teamhouse pays for all of that.


I'd strongly disagree with that. Before players knew they could make a fairly decent living by just being in code S. But now with the amount of tournaments going down with the prize pool staying about the same players income will drastically increase. Sponsors are really going to need to step up or many pretty good players will only make around 5kish a year. The top will still make money, but the middle of the pack will suffer. And with Brood War pro's coming in, 2012 will have many more potential players, with less prize pool.
I'm a gooner.
Prev 1 11 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 147
RushiSC 133
BRAT_OK 93
MindelVK 59
UpATreeSC 22
StarCraft: Brood War
Shuttle 887
Jaedong 540
Mini 342
Soulkey 251
Rush 160
ggaemo 158
firebathero 137
Dewaltoss 135
soO 44
scan(afreeca) 32
[ Show more ]
Free 31
910 30
Pusan 28
Bale 17
yabsab 15
Dota 2
Gorgc7535
qojqva1337
Counter-Strike
fl0m1568
Super Smash Bros
Mew2King109
Other Games
singsing2573
Grubby2313
FrodaN1573
byalli270
RotterdaM223
Hui .139
C9.Mang087
Organizations
Other Games
gamesdonequick33087
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile138
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4267
• TFBlade945
Other Games
• imaqtpie731
Upcoming Events
PiGosaur Cup
5h 45m
The PondCast
15h 45m
Replay Cast
1d 14h
CrankTV Team League
1d 16h
OSC
1d 22h
Replay Cast
2 days
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Snow vs Jaedong
YSC vs hero
RSL Revival
4 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
4 days
GSL
5 days
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.