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BW Teams playing Starcraft 2 - Page 54

Forum Index > SC2 General
3464 CommentsPost a Reply
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NET
Profile Blog Joined February 2009
United States703 Posts
October 28 2011 19:57 GMT
#1061
SC2 is about to get a whole lot more interesting. As sad as it is to see BW die, I am pretty excited to see what these S-Class players will bring to SC2!

I am sincerely excited! :D
"Dark Templar are the saviors of the Protoss Race." -Artosis
BroodWarHD
Profile Blog Joined October 2011
136 Posts
Last Edited: 2011-10-28 19:57:50
October 28 2011 19:57 GMT
#1062
On October 29 2011 04:50 Tsuki.eu wrote:
stop comparing a 10year bw to a 1year old sc2, thats just retarded. just be glad the starcraft legacy will live on. support sc2 and make it as good as bw.

Browder himself admitted recently that they wont work on the unit clumping and pathing issue so.. the overall combat vibe will forever be completely different from BW.
tyCe
Profile Joined March 2010
Australia2542 Posts
October 28 2011 19:57 GMT
#1063
On October 29 2011 04:53 THM wrote:
Show nested quote +
On October 29 2011 03:56 Alpina wrote:
do you think pros like jaedong, flash really going to dominate current pros? Because everyone was talking the same when boxer, july, nada switched but they are pretty much on the same level as everyone else now.


Show nested quote +
On October 29 2011 03:58 Chill wrote:
What about July? Golden mouse holder and he's not smashing SC2! I don't think it's as easy as flick a switch and BW pros now dominate SC2.


Jeadong and Flash are the current best bw pros. Boxer and nada were the best at bw 5+ years ago.

The difference is huge.

Pretty sure Chill knows his BW considering he was the BW strategy moderator for ages ^_^

Still, you can't compared July with Jaedong. I dunno if he's trolling or drunk.
Betrayed by EG.BuK
DaCheF
Profile Joined October 2010
United States305 Posts
October 28 2011 19:58 GMT
#1064
If the team coaches are smart they told all their players to pick Terran in sc2 except for Dae Jong
Tyree
Profile Joined November 2010
1508 Posts
October 28 2011 19:59 GMT
#1065
On October 29 2011 04:53 THM wrote:
Show nested quote +
On October 29 2011 03:56 Alpina wrote:
do you think pros like jaedong, flash really going to dominate current pros? Because everyone was talking the same when boxer, july, nada switched but they are pretty much on the same level as everyone else now.


Show nested quote +
On October 29 2011 03:58 Chill wrote:
What about July? Golden mouse holder and he's not smashing SC2! I don't think it's as easy as flick a switch and BW pros now dominate SC2.


Jeadong and Flash are the current best bw pros. Boxer and nada were the best at bw 5+ years ago.

The difference is huge.




Chill is right (and no, not because he is a mod, because he is actually right). Flash and Jaedong are fantastic players but the overblown hype is just that, hype. In SC2 they would be very much behind for a very long time, a guy like MVP, Bomber, Nestea in their current state would mop the floor with these BW guys in SC2. They need significant practice time under their belt to compete at the top.

Fighting game fans made the same kind of mistake when they overhyped the shit out of Daigo a few years back, "Unbeatable", they were making such outlandish comments that if Daigo was to play any other game he would dominate it, BW, Counter Strike, Tekken, you name it.
It all came crashing down when new games came out and newer and younger players simply could compete and beat him on a regular basis. He is a beast but the false hype and aura is gone. Same will happen to Flash and Jaedong.

Remember that things on the internet are either:
A: Shittiest shit that ever shit, a pile of feces. The worst _____ of all time
B: The greatest thing you have ever seen, like meeting god, orgasmic, best thing ever, flawless

There is no inbetween and that also applies to esport.
★ Top Gun ★
mrtomjones
Profile Joined April 2011
Canada4020 Posts
Last Edited: 2011-10-28 20:00:21
October 28 2011 19:59 GMT
#1066
On October 29 2011 04:37 setzer wrote:
Show nested quote +
On October 29 2011 04:20 RHMVNovus wrote:
On October 29 2011 04:06 GGTeMpLaR wrote:
On October 29 2011 03:55 ComplexConf wrote:
"BW is a more difficult and more balanced game..."

I hate when an individual says something that is actually not really fact...

Personally I don't agree!


It is a fact whether you agree with it or not.

What, the 'balanced' part?

[image loading]
Credit to Milkis's blog at http://whitecosmos.tumblr.com/

Basically, it's just a graph to all you people under the false impression BW is actually balanced.

-Milkis

More difficult? Can't really dispute the truth of that. Relevance, possibly, but that is really the only plank one could go after. Even that'd be pretty tenuous.

Balanced? Not quite so much.

There are many things wrong with SC2. The Colossus is a "ruining esports" unit. The units are, on the whole, un-inspired and very 1a2a3a (or 1a (or a if you're Terran)), with the possible exception of the Hellion, Raven, and Queen. These last few are not points I intend to contend, just stating that there are things wrong with SC2 that are wholly not-sensationalist.


51-49 across all matchups on a variety of strategically different maps is as balanced as you are going to get. Combine that with ZERO balance patches in the last decade, many, many metagame shifts (the introduction of macro for instance) and you get the most balanced RTS game to date. That is BW.

SC2 on the other hand is 60-40 ZvP and TvP at the highest level and about 55-45 TvZ after hundreds of balance changes.

you do realize sc2 has been out for one year right? One year. Also with three parts instead of two it will be a longer balancing process.

Just some stats for people that say broodwar is perfectly balanced. You can find holes in any balance. And the sad zealot/zerg club exists there too.

OSL winners
z:10
p: 9
t:14
MSL Winners
z: 9
P:4
T:12
WSG Winners
z:4
P: 2
T:5
Total
z:23
p15
T:31
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
October 28 2011 19:59 GMT
#1067
On October 29 2011 04:56 Steveling wrote:
Show nested quote +
On October 29 2011 04:33 L_Master wrote:
On October 29 2011 03:47 Dante08 wrote:
On October 29 2011 02:22 L_Master wrote:
This is Bisu in full swing:



For those discussing the APM vs meaningful APM such a measure was devised for broodwar called EAPM that factored out the spam. Most of the BW players that were considered fast and great multitaskers generally had between 300-400 APM, and about 200-250 EAPM depending on the game.

Needless to say, Bisu is no Vibe, and as you can see from the video Bisu is not doing very much spamming at all, it really is 80-90% meaningful clicks.


Wow thats fucking amazing. I don't think any current SC2 player can multitask that well even with the easier mechanics, less maybe MVP.




This is no rip on the SC2 guys, its just that Bisu was known for being head and shoulders above almost everyone in BW at multitasking, including many strong BW players known for being quick and solid mechanically. I haven't heard any SC2 pros being noted for having truly insane multi-task so far either.



MMA can multitask even better. In sc2 rating I've seen his apm reaching 700(680 to be precise).
His last game vs boxer at anaheim was the perfect example. He was dropping at 2 or 3 places while keeping his main bio army split in two dancing with the huge amount of boxers tanks,trying to outposition him, which he did. He was also macroing meanwhile.
Such a monster.

Tldr:not starting a xx vs yy war, I'm just a MMA fanboy.


I'm pretty sure that 680 APM (real APM, not Blizzard APM/inflated APM with spamming) is physically impossible. If MMA's multitasking was really that good his macro would be head and shoulders above others, which it just plain isn't. He pools money in the lategame too, and can't macro like Bomber/TOP.

Oh, and that will start a xx vs yy war, like it or not.
trifecta
Profile Joined April 2010
United States6795 Posts
October 28 2011 20:00 GMT
#1068
On October 29 2011 04:56 Steveling wrote:
Show nested quote +
On October 29 2011 04:33 L_Master wrote:
On October 29 2011 03:47 Dante08 wrote:
On October 29 2011 02:22 L_Master wrote:
This is Bisu in full swing:

http://www.youtube.com/watch?v=WWawFX-Qsls&feature=related#t=09m01s

For those discussing the APM vs meaningful APM such a measure was devised for broodwar called EAPM that factored out the spam. Most of the BW players that were considered fast and great multitaskers generally had between 300-400 APM, and about 200-250 EAPM depending on the game.

Needless to say, Bisu is no Vibe, and as you can see from the video Bisu is not doing very much spamming at all, it really is 80-90% meaningful clicks.


Wow thats fucking amazing. I don't think any current SC2 player can multitask that well even with the easier mechanics, less maybe MVP.




This is no rip on the SC2 guys, its just that Bisu was known for being head and shoulders above almost everyone in BW at multitasking, including many strong BW players known for being quick and solid mechanically. I haven't heard any SC2 pros being noted for having truly insane multi-task so far either.



MMA can multitask even better. In sc2 rating I've seen his apm reaching 700(680 to be precise).
His last game vs boxer at anaheim was the perfect example. He was dropping at 2 or 3 places while keeping his main bio army split in two dancing with the huge amount of boxers tanks,trying to outposition him, which he did. He was also macroing meanwhile.
Such a monster.

Tldr:not starting a xx vs yy war, I'm just a MMA fanboy.


You should watch some marine medic drops in BW TvZ where players drop all over the map, dance with lurker fire and macro (without MBS) at the same time. See also: Fantasy's constant vulture raid/drop tactics.
vojnik
Profile Joined October 2010
Macedonia923 Posts
October 28 2011 20:00 GMT
#1069
On October 29 2011 04:57 BroodWarHD wrote:
Show nested quote +
On October 29 2011 04:50 Tsuki.eu wrote:
stop comparing a 10year bw to a 1year old sc2, thats just retarded. just be glad the starcraft legacy will live on. support sc2 and make it as good as bw.

Browder himself admitted recently that they wont work on the unit clumping and pathing issue so.. the overall combat vibe will forever be completely different from BW.


i rather want to see them discover a new smart approach than dumbing unit's AI to achieve BW micro, it works for BW because everyone knows its an older game but it will feel rather stupid on a game that was released 2010.
For the swarm!
cpomz
Profile Joined February 2011
United States76 Posts
October 28 2011 20:02 GMT
#1070
Sadly I always knew that the bteamers and some of the ateamers would start switching to sc2 but all i remember is intrigue's article elelphant in the room. I wonder how the influx of high level bw players will shift metagame plus whether sc2 competitive gaming has been a farce when the bw players start playing
Necro)Phagist(
Profile Blog Joined October 2010
Canada6644 Posts
October 28 2011 20:02 GMT
#1071
On October 29 2011 04:56 Steveling wrote:
Show nested quote +
On October 29 2011 04:33 L_Master wrote:
On October 29 2011 03:47 Dante08 wrote:
On October 29 2011 02:22 L_Master wrote:
This is Bisu in full swing:

http://www.youtube.com/watch?v=WWawFX-Qsls&feature=related#t=09m01s

For those discussing the APM vs meaningful APM such a measure was devised for broodwar called EAPM that factored out the spam. Most of the BW players that were considered fast and great multitaskers generally had between 300-400 APM, and about 200-250 EAPM depending on the game.

Needless to say, Bisu is no Vibe, and as you can see from the video Bisu is not doing very much spamming at all, it really is 80-90% meaningful clicks.


Wow thats fucking amazing. I don't think any current SC2 player can multitask that well even with the easier mechanics, less maybe MVP.




This is no rip on the SC2 guys, its just that Bisu was known for being head and shoulders above almost everyone in BW at multitasking, including many strong BW players known for being quick and solid mechanically. I haven't heard any SC2 pros being noted for having truly insane multi-task so far either.



MMA can multitask even better. In sc2 rating I've seen his apm reaching 700(680 to be precise).
His last game vs boxer at anaheim was the perfect example. He was dropping at 2 or 3 places while keeping his main bio army split in two dancing with the huge amount of boxers tanks,trying to outposition him, which he did. He was also macroing meanwhile.
Such a monster.

Tldr:not starting a xx vs yy war, I'm just a MMA fanboy.


MMA is by far the closest to Bisu level of Multi task, but still not there yet.

Bisu Macros, while planting down cannons while microing corsairs while microing dragoons while microing shuttle/reaver combination. and does it consistently, while looking cuter then MKP

but in all seriousness, no one has mentioned the true crazyness of this.... Reach could possibly switching to Sc2 The manliest man to ever walk this earth, the man who's zealots can fight guardians and mutas. The fucking Mantoss!!!!!!!!
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
BroodWarHD
Profile Blog Joined October 2011
136 Posts
October 28 2011 20:02 GMT
#1072
On October 29 2011 05:00 vojnik wrote:
Show nested quote +
On October 29 2011 04:57 BroodWarHD wrote:
On October 29 2011 04:50 Tsuki.eu wrote:
stop comparing a 10year bw to a 1year old sc2, thats just retarded. just be glad the starcraft legacy will live on. support sc2 and make it as good as bw.

Browder himself admitted recently that they wont work on the unit clumping and pathing issue so.. the overall combat vibe will forever be completely different from BW.


i rather want to see them discover a new smart approach than dumbing unit's AI to achieve BW micro, it works for BW because everyone knows its an older game but it will feel rather stupid on a game that was released 2010.

It feels stupid that you would have to manage your units yourself instead of semi-automated computer control? Cmon, thats what micro is about: the PLAYER controlling the units, not the optimized computer algorithms babysitting it.
trifecta
Profile Joined April 2010
United States6795 Posts
Last Edited: 2011-10-28 20:03:44
October 28 2011 20:03 GMT
#1073
On October 29 2011 05:00 vojnik wrote:
Show nested quote +
On October 29 2011 04:57 BroodWarHD wrote:
On October 29 2011 04:50 Tsuki.eu wrote:
stop comparing a 10year bw to a 1year old sc2, thats just retarded. just be glad the starcraft legacy will live on. support sc2 and make it as good as bw.

Browder himself admitted recently that they wont work on the unit clumping and pathing issue so.. the overall combat vibe will forever be completely different from BW.


i rather want to see them discover a new smart approach than dumbing unit's AI to achieve BW micro, it works for BW because everyone knows its an older game but it will feel rather stupid on a game that was released 2010.


One way to force less clumping is to (for one example) make tank splash/damage STRONGER (and perhaps remove smart fire). People complain that EMP is "OP" but this is mostly b/c players clump their units too closely as well. etc etc
BroodWarHD
Profile Blog Joined October 2011
136 Posts
October 28 2011 20:04 GMT
#1074
On October 29 2011 05:03 trifecta wrote:
Show nested quote +
On October 29 2011 05:00 vojnik wrote:
On October 29 2011 04:57 BroodWarHD wrote:
On October 29 2011 04:50 Tsuki.eu wrote:
stop comparing a 10year bw to a 1year old sc2, thats just retarded. just be glad the starcraft legacy will live on. support sc2 and make it as good as bw.

Browder himself admitted recently that they wont work on the unit clumping and pathing issue so.. the overall combat vibe will forever be completely different from BW.


i rather want to see them discover a new smart approach than dumbing unit's AI to achieve BW micro, it works for BW because everyone knows its an older game but it will feel rather stupid on a game that was released 2010.


One way to force less clumping is to (for one example) make tank splash/damage STRONGER (and perhaps remove smart fire). People complain that EMP is "OP" but this is mostly b/c players clump their units too closely as well. etc etc

Uh.. but you cant create the congo-line of troops by pathing them, the attack arc that is so awesome and typical in BW. That is the problem of spreading the micro out into epic huge scale battles
Gotmog
Profile Joined October 2010
Serbia899 Posts
October 28 2011 20:05 GMT
#1075
On October 29 2011 04:30 Toadvine wrote:
If you really think SC2 is somehow more balanced than BW, I dare you to look at both games' TLPD, and ask yourself which looks better.

Show nested quote +
On October 29 2011 04:18 Gegenschein wrote:
Think about it this way, SC2 haters:

At least, now, Blizzard will have real progamers to work with and balance out the game


Why the fuck would that matter when they clearly care more about balance in Diamond and below on the ladder, than in actual tournaments?

Am....sc2 ?
"When you play the game of drones, you win or you die. There is no middle ground"
L_Master
Profile Blog Joined April 2009
United States8017 Posts
October 28 2011 20:06 GMT
#1076
On October 29 2011 05:03 trifecta wrote:
Show nested quote +
On October 29 2011 05:00 vojnik wrote:
On October 29 2011 04:57 BroodWarHD wrote:
On October 29 2011 04:50 Tsuki.eu wrote:
stop comparing a 10year bw to a 1year old sc2, thats just retarded. just be glad the starcraft legacy will live on. support sc2 and make it as good as bw.

Browder himself admitted recently that they wont work on the unit clumping and pathing issue so.. the overall combat vibe will forever be completely different from BW.


i rather want to see them discover a new smart approach than dumbing unit's AI to achieve BW micro, it works for BW because everyone knows its an older game but it will feel rather stupid on a game that was released 2010.


One way to force less clumping is to (for one example) make tank splash/damage STRONGER (and perhaps remove smart fire). People complain that EMP is "OP" but this is mostly b/c players clump their units too closely as well. etc etc


Things like this are why I am truly shocked you don't see the top players using 4-5+ control groups for their army. It seems almost everyone uses two or three hotkeys at best. I see countless people doing things like 1 zealots/sentry, 2 goons, 3 colossus. Especially with the pathing being as good as it is this is obviously going to make your army ball up big time.
EffOrt and Soulkey Hwaiting!
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
October 28 2011 20:06 GMT
#1077
So sad. So so sad.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
vojnik
Profile Joined October 2010
Macedonia923 Posts
October 28 2011 20:07 GMT
#1078
On October 29 2011 05:02 BroodWarHD wrote:
Show nested quote +
On October 29 2011 05:00 vojnik wrote:
On October 29 2011 04:57 BroodWarHD wrote:
On October 29 2011 04:50 Tsuki.eu wrote:
stop comparing a 10year bw to a 1year old sc2, thats just retarded. just be glad the starcraft legacy will live on. support sc2 and make it as good as bw.

Browder himself admitted recently that they wont work on the unit clumping and pathing issue so.. the overall combat vibe will forever be completely different from BW.


i rather want to see them discover a new smart approach than dumbing unit's AI to achieve BW micro, it works for BW because everyone knows its an older game but it will feel rather stupid on a game that was released 2010.

It feels stupid that you would have to manage your units yourself instead of semi-automated computer control? Cmon, thats what micro is about: the PLAYER controlling the units, not the optimized computer algorithms babysitting it.


no, i mean when you send a stalker to go forward to actually go forward instead of back left right forward back forward like the BW dragoon, nothing AUTO there, its path finding AI that wasn't smart in BW, it did introduce interesting micro in BW but it feels kinda stupid for a game released last year, i bet Diablo pathfinding was OMFG when it was first released but you cannot have that on diablo 3 for example, keep in mind that sc2 is not designed only for esports and most hardcore players.
For the swarm!
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
October 28 2011 20:07 GMT
#1079
Wow, this is huge news. An exciting time for sc2 indeed, but a sad one for BW.
Livin' this life like it was written.
Ideas
Profile Blog Joined April 2008
United States8084 Posts
Last Edited: 2011-10-28 20:08:35
October 28 2011 20:07 GMT
#1080
hopefully this is not going to turn into anything. if bw in korea dies, i am done with esports.
Free Palestine
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