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1.4.2 Patch notes PTR - Page 74

Forum Index > SC2 General
2455 CommentsPost a Reply
Prev 1 72 73 74 75 76 123 Next
kusto
Profile Joined November 2010
Russian Federation823 Posts
October 26 2011 08:50 GMT
#1461
I'm sorry but why does anyone think that PvZ is unaffected? Can't the protoss deathball move out faster now, after FFE?
the game is the game
kinsky
Profile Joined November 2010
Germany368 Posts
October 26 2011 08:53 GMT
#1462
LOL!!! Keep going Blizzard! Toss upgrade buffs are a joke except the shields...gonna play bf3 from now on...
Veriol
Profile Joined October 2010
Czech Republic502 Posts
October 26 2011 08:54 GMT
#1463
I think snipe should be banned on massive units or do reduced damage to massive units (lets say 22).

I mean ghost is ultimate tvz solution it is basically reponse to anything lategame zerg can have. Inf/ultra/bl so zerg basically have to go lair tech and try to end it swiftly.
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Daralii
Profile Joined March 2010
United States16991 Posts
October 26 2011 08:56 GMT
#1464
On October 26 2011 17:53 kinsky wrote:
LOL!!! Keep going Blizzard! Toss upgrade buffs are a joke except the shields...gonna play bf3 from now on...

That extra stalker/sentry is really going to break things, I know.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Inex
Profile Joined October 2010
Bulgaria443 Posts
Last Edited: 2011-10-26 08:57:22
October 26 2011 08:56 GMT
#1465
On October 26 2011 17:50 kusto wrote:
I'm sorry but why does anyone think that PvZ is unaffected? Can't the protoss deathball move out faster now, after FFE?


Only the cost of lvl 2 and lvl 3 upgrades is decreased, I don't see how that will affect a timing push.

Anyway, Blizz are doing a good job and I think Toss will fare significantly better vs mass ghosts in late PvT.

Thanks Blizzard, you know I love you.
Artline
Profile Joined September 2011
177 Posts
October 26 2011 08:57 GMT
#1466
On October 26 2011 17:45 HappyZergling wrote:
WHY?????????
The race that can get +3 faster than any other race fgets cheaper upgrades????????????

LOL

User was warned for this post


Protoss armor/shield is split though.
Ciraxis
Profile Joined June 2010
Australia400 Posts
October 26 2011 08:57 GMT
#1467
Map pool... and now patch...

Wow Blizzard, thank you!
adiga
Profile Joined July 2011
495 Posts
October 26 2011 09:00 GMT
#1468
If they want to reduce the cost of the upgrades why don't they sperate the upgrades too than?
1 upgrade effects all ground units with low cost and chrono boost, I mean why not.
And why reduce the radius of EMP? Now its offical that ghost don't counter infestors cos it will hit only one of them now cos they are so fat
The best time to plant a tree was 20 years ago. The second best time is now.
Daralii
Profile Joined March 2010
United States16991 Posts
October 26 2011 09:00 GMT
#1469
On October 26 2011 17:56 Inex wrote:
Show nested quote +
On October 26 2011 17:50 kusto wrote:
I'm sorry but why does anyone think that PvZ is unaffected? Can't the protoss deathball move out faster now, after FFE?


Only the cost of lvl 2 and lvl 3 upgrades is decreased, I don't see how that will affect a timing push.

There were a couple nexus cancel all ins with +2 weapons, but I haven't seen them used in a long, long time.

Stargate FFE/archon builds I can see popping up, but I really don't expect PvZ to change too much.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
kusto
Profile Joined November 2010
Russian Federation823 Posts
Last Edited: 2011-10-26 09:01:23
October 26 2011 09:01 GMT
#1470
On October 26 2011 17:56 Inex wrote:
Show nested quote +
On October 26 2011 17:50 kusto wrote:
I'm sorry but why does anyone think that PvZ is unaffected? Can't the protoss deathball move out faster now, after FFE?


Only the cost of lvl 2 and lvl 3 upgrades is decreased, I don't see how that will affect a timing push.



Oh, i misread, sorry. I thought Lvl 1 ground/weapons was also affected.
the game is the game
ToD
Profile Joined December 2008
France222 Posts
October 26 2011 09:03 GMT
#1471
zerg untouched ?T_T
Commentator
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
October 26 2011 09:04 GMT
#1472
Protoss upgrade buff AND emp nerf (although not the right one; should have been cast range decrease imo). I'm happy. i'm (almost) very happy.
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
Wyk
Profile Joined March 2011
314 Posts
October 26 2011 09:06 GMT
#1473
Seems odd that the upgrade cost reduction is directed towards protoss. Every protoss strategy revolves around their ground army(with or without robo) and the whole army benefits from those upgrades.

Now if you take Terran or Zerg, you will see that their game does not depend on 2-3 upgrades.
paddyz
Profile Joined May 2011
Ireland628 Posts
October 26 2011 09:09 GMT
#1474
Best patch so far, thank you for listening blizz
Merlimoo
Profile Joined January 2011
France192 Posts
October 26 2011 09:10 GMT
#1475
On October 26 2011 18:06 Wyk wrote:
Seems odd that the upgrade cost reduction is directed towards protoss. Every protoss strategy revolves around their ground army(with or without robo) and the whole army benefits from those upgrades.

Now if you take Terran or Zerg, you will see that their game does not depend on 2-3 upgrades.


Lol! That is precisely why they did it
Day[9] made me do it.
Yaki
Profile Joined April 2011
France4234 Posts
October 26 2011 09:11 GMT
#1476
Pretty cool patch.
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
askTeivospy
Profile Blog Joined March 2011
1525 Posts
October 26 2011 09:14 GMT
#1477
dont see the big deal with complaints over protoss buff, 25/25 is really really insignificant at the level that a lot of us play at (ie not pro)
hihihi
glad
Profile Blog Joined December 2010
Ukraine101 Posts
October 26 2011 09:14 GMT
#1478
Sad zeaot, are u here ?
rEalGuapo
Profile Joined January 2011
Germany832 Posts
October 26 2011 09:15 GMT
#1479
On October 26 2011 18:14 askTeivospy wrote:
dont see the big deal with complaints over protoss buff, 25/25 is really really insignificant at the level that a lot of us play at (ie not pro)


even at pro level, half a Probe at minute 12ish will not make that much of a difference
Paladia
Profile Joined August 2003
802 Posts
Last Edited: 2011-10-26 09:21:49
October 26 2011 09:17 GMT
#1480
EMP has the same radius as Psi storm now but is still much stronger.

Lower tier unit, doesn't require an upgrade, the unit is fast, the unit does lots of damage, the unit can cloak, emp does more damage, you can start with 75 energy, emp cannot be dodge, emp does all damage instantly, emp cannot damage own units, emp has greater range and on top of that it also wipes out energy for casters.

So EMP is still extremely powerful, no need to spell doom just yet. The question should rather be if this is enough.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
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