1v1 Season 4 map pool did change ! - Page 37
Forum Index > SC2 General |
Lixo
202 Posts
| ||
lorestarcraft
United States1049 Posts
| ||
probob
Germany227 Posts
You can add destrucible rocks if it feels better ![]() | ||
EricCartman
Canada306 Posts
Vetoed: Nerazim Abyssal shattered | ||
ScaSully
United States488 Posts
| ||
ravenKRaz
United States580 Posts
| ||
WR4TH
United States72 Posts
| ||
RoMGraViTy
United States314 Posts
| ||
KunA
United States46 Posts
| ||
densha
United States797 Posts
I would also like to throw my support behind adding Daybreak as well. | ||
Hexxed
United States202 Posts
| ||
mango_destroyer
Canada3914 Posts
| ||
![]()
Whole
United States6046 Posts
On October 26 2011 06:11 Drazzyo wrote: NO CLOSE SPAWNS BLIZZARD YOU ARE GOD well...it is their fault that close spawns were in the game in the first place... | ||
greggy
United Kingdom1483 Posts
| ||
Galaxy613
United States148 Posts
On October 26 2011 06:20 Whole wrote: well...it is their fault that close spawns were in the game in the first place... Yep, and it's a change made too late for Blizzcon ._. Blizzard should REALLY use the community to test their maps before they release them. | ||
keyStorm
Canada316 Posts
*thumbs up* | ||
KhAmun
United States1005 Posts
If they planned this why in the he'll wouldn't they use this pool for their tournament Mind boggling. | ||
ThatGuy89
United Kingdom1968 Posts
now just remove tal darim and you got a decent looking pool | ||
Dalguno
United States2446 Posts
| ||
MonkSEA
Australia1227 Posts
| ||
| ||