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1v1 Season 4 map pool did change ! - Page 13

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 11 12 13 14 15 50 Next All
Petninja
Profile Joined June 2011
United States159 Posts
October 25 2011 14:35 GMT
#241
Awwww, I was just getting to like Typhon as well.
NExt
Profile Blog Joined September 2010
Australia1651 Posts
October 25 2011 14:36 GMT
#242
On October 25 2011 23:35 AmericanUmlaut wrote:
Show nested quote +
On October 25 2011 23:32 KenZo- wrote:
Strange... NA ladder pool changed, while SEA stayed the same.. O_O, anyone confirm this is so for this season ?

The maps aren't actually bound to the ladder seasons - we've seen maps removed and added midseason before (Shakuras when it was found to be buggy, for example). They probably just haven't updated the list on SEA yet, there's no reason to think they'd leave a different map list on one server.


I'm thinkking that NA is a test subject. considering the positive reaction, should expect it for all servers.
Waiting for Protoss Jesus
TheSwamp
Profile Joined November 2010
United States1497 Posts
October 25 2011 14:36 GMT
#243
On October 25 2011 23:27 AimlessAmoeba wrote:
Show nested quote +
On October 25 2011 23:22 ReaperX wrote:
On October 25 2011 23:19 AimlessAmoeba wrote:
I don't necessarily understand the decision to bring back Metalopolis.. They took it out because it was one of the original beta maps and it had run its course for the time being. It was gone for ONE season, and now it's back, taking the place of three maps that weren't especially terrible.

Example of a terrible map? Slag pits. Steppes of War. There was nothing wrong with the three they took out... I think Metal needed a longer rest than just one season.



1) Those maps are terrible. There's a reason why Metalopolis was a map still used in tournaments. When have you ever seen the 3 removed maps in tournaments except for Blizzcon Qualifiers and NASL (Backwater Gulch)?

2) Their reason for removing Metalopolis was also because of close spawns, so it seems right that they remove shit maps and replace them with old and better maps. A lot of the BW maps have been used for years because they're just good.


That doesn't change the fact that its dated and boring - You don't evolve the map pool by going back to the old standard, just because it works. You evolve it by constantly tossing in something new and risky every now and then.

The "those maps are terrible" argument is personal opinion and nothing more.


Blizzard actually does something right for once, and you still bash them? I really hope you are joking or that you are misreading something. If not I feel sorry for you. It must be terrible going through life a curmudgeon.
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
Shade_FR
Profile Joined June 2010
France378 Posts
October 25 2011 14:38 GMT
#244
On October 25 2011 23:07 gogatorsfoster wrote:
Show nested quote +
On October 25 2011 22:15 T.O.P. wrote:
Already thumbed down
Backwater Gulch
Searing Crater

I don't really hate Typhoon Peaks as zerg because it's not impossible. You can win if you outplay your opponent.

2 close spawn maps now


Ive never noticed anything wrong with typhon but people always complain about it. Anybody care to elaborate on why they dont like it.


2 forcefields are enough to cut any army in half everywhere on this map (except in the middle witch is boring...). It's also hard to pressure the third base. Vertical Close position is also hard in ZvT.


The season 4 map pool looks awesome. I hope season 5 will receive some new maps from the Teamliquid Map Contest
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Thylacine
Profile Joined August 2011
Sweden882 Posts
October 25 2011 14:38 GMT
#245
YES I LOVE METALO <333333333 OLDEST MAP EVER!
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
BeeNu
Profile Joined June 2011
615 Posts
October 25 2011 14:38 GMT
#246
What I'd really like to see is like, one Ladder Map spot that is specifically reserved for Community made maps, have it rotate out rather consistently, if the community falls in love with the map they could consider adding it to the standard map pool, if not then you know it gets rotated out with a new one every month or so. This would be a great way to give community made maps some real exposure and appreciation since I really do think there are a lot of very cool maps out there that we will never really get to experience.
KenZo-
Profile Joined December 2010
Faroe Islands190 Posts
October 25 2011 14:39 GMT
#247
On October 25 2011 23:35 AmericanUmlaut wrote:
Show nested quote +
On October 25 2011 23:32 KenZo- wrote:
Strange... NA ladder pool changed, while SEA stayed the same.. O_O, anyone confirm this is so for this season ?

The maps aren't actually bound to the ladder seasons - we've seen maps removed and added midseason before (Shakuras when it was found to be buggy, for example). They probably just haven't updated the list on SEA yet, there's no reason to think they'd leave a different map list on one server.


Yeah I know, but since SEA was first to get season 4, It's strange that they did a map pool change on NA, and not SEA.., but like another guy said, might have been last second decisions. Probably will get updated. I was just looking at lis on NA first, and then went to SEA, and saw it was different. Thats why I asked.. d
kinglemon
Profile Joined September 2011
Germany199 Posts
October 25 2011 14:41 GMT
#248
typhoon peaks was a great map.
and i'd much rather like to see dual sigh instead of meta.
meta is really boring to see.
Xelnas
Profile Joined May 2011
Canada65 Posts
October 25 2011 14:43 GMT
#249
On October 25 2011 22:48 Bullet wrote:
would be a great ladder pool if no close spawns! :D

But some maps have fair close positions specificly my taldarim and antiga shipyard, infact i would prefer if the seigable 3rds from a main positions were taking out, lol
Random versus x, best strat in bronze
Pharcyd3
Profile Joined April 2009
United States90 Posts
October 25 2011 14:43 GMT
#250
So which maps on the map cool can you not spawn close spawn. I know Shak but any others?
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 25 2011 14:43 GMT
#251
I understand that Typhon Peaks had a third which was easy to take as Zerg, and drop harrass was difficult to stop considering Terrans could drop your main or third in immediate succession, but I'm a little sad to see it go.
Xenomorph
Profile Joined May 2010
United States137 Posts
October 25 2011 14:44 GMT
#252
Lol I like how more people are pleased with this than HOTS.

Huge announcement: Threads explode with feedback
Ninja Addition to map pool: People explode with pleasure
Intrepid Traveler
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 25 2011 14:46 GMT
#253
guys someone answer this for me: abysmal caverns close positions yes or no?
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Yaki
Profile Joined April 2011
France4234 Posts
October 25 2011 14:46 GMT
#254
Amazing, thanks blizzard.
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
KAmaKAsa
Profile Joined July 2011
Finland210 Posts
October 25 2011 14:49 GMT
#255
YES THANK YOU GOD! OR BLIZZARD!
Mikelius
Profile Joined September 2010
Germany517 Posts
October 25 2011 14:49 GMT
#256
On October 25 2011 23:41 kinglemon wrote:
typhoon peaks was a great map.
and i'd much rather like to see dual sigh instead of meta.
meta is really boring to see.


Dual sights is a fucking nightmare for Protoss. It's obscenely hard to secure and defend 3 bases PvZ.
Less QQ, more PewPew
labbe
Profile Joined October 2010
Sweden1456 Posts
October 25 2011 14:49 GMT
#257
Sooo when is this going live on EU?
Moochlol
Profile Joined August 2010
United States456 Posts
October 25 2011 14:50 GMT
#258
No.....Close.....Position.............Rejoice!!!!!!!!!!!!
blaaaaaarghhhhh
dill-
Profile Joined September 2011
France18 Posts
October 25 2011 14:50 GMT
#259
They are removing the exact 3 maps I had veto on. So happy!
aRRoSC2
Profile Joined March 2011
Denmark241 Posts
October 25 2011 14:51 GMT
#260
Holy fuck, this is GREAT! Love metal, hate those they removed (2 of them vetoed and I only use 2 vetos >.<)
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