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1v1 Season 4 map pool did change ! - Page 14

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 12 13 14 15 16 50 Next All
Pocketsocks
Profile Blog Joined March 2011
United States192 Posts
October 25 2011 14:51 GMT
#261
Now the main question is..did they fix close positions on Metalopolis and Shattered?
When you want to succeed as bad as you want to breathe, you will be successful.
Charger
Profile Blog Joined September 2010
United States2405 Posts
October 25 2011 14:53 GMT
#262
On October 25 2011 23:51 Pocketsocks wrote:
Now the main question is..did they fix close positions on Metalopolis and Shattered?


Yes, here is the post with pics for Shattered, can't find the post with pics for Metal but they are both fixed.
It's easy to be a Monday morning quarterback.
Shade_FR
Profile Joined June 2010
France378 Posts
October 25 2011 14:53 GMT
#263
On October 25 2011 23:51 Pocketsocks wrote:
Now the main question is..did they fix close positions on Metalopolis and Shattered?
You didn't read the whole thread. YES THEY DID
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
ikarus777
Profile Joined February 2011
United States17 Posts
October 25 2011 14:54 GMT
#264
On October 25 2011 23:51 Pocketsocks wrote:
Now the main question is..did they fix close positions on Metalopolis and Shattered?


Yep
sereniity
Profile Blog Joined March 2011
Sweden1159 Posts
October 25 2011 14:54 GMT
#265
Why would they remove Typhon ...
"I am Day9, Holy shit!"
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
October 25 2011 14:54 GMT
#266
Yes! Very good, I won't need to use 2 of my 3 vetos now, very nice Thanks, Blizzard
750/750 emotions fully stacked
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
Last Edited: 2011-10-25 14:56:43
October 25 2011 14:54 GMT
#267
abysmal caverns close positions yes or no?

i need to know if a veto is required.

e: vetoed!
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
SzaszaG
Profile Joined April 2010
Hungary120 Posts
Last Edited: 2011-10-25 14:57:08
October 25 2011 14:55 GMT
#268
"Pocketsocks: Now the main question is..did they fix close positions on Metalopolis and Shattered?"

The final answer is: Yes they did. Everyone talks about it for a lot of pages, you can even check that in Map editor for yourself =)
ikarus777
Profile Joined February 2011
United States17 Posts
October 25 2011 14:55 GMT
#269
Abyssal still has close positions. It hasn't been updated and remains at version 1.0
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
October 25 2011 14:56 GMT
#270
On October 25 2011 23:54 Gamegene wrote:
abysmal caverns close positions or no?

i need to know if a veto is required.


Apparently yes, it's still possible to get close pos, not a big deal since we got plenty of vetoes back though.
Romanes eunt domus
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
October 25 2011 14:57 GMT
#271
lol why didn't they do fix close spawns for their tournament?
it would've been such an easy fix and saved them so much shit.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
October 25 2011 14:58 GMT
#272
Woah blizz really thinking about players <3
Progamertwitter.com/welmu1 | twitch.com/Welmu1
DreamChaser
Profile Blog Joined February 2011
1649 Posts
October 25 2011 14:59 GMT
#273
On October 25 2011 23:36 TheSwamp wrote:
Show nested quote +
On October 25 2011 23:27 AimlessAmoeba wrote:
On October 25 2011 23:22 ReaperX wrote:
On October 25 2011 23:19 AimlessAmoeba wrote:
I don't necessarily understand the decision to bring back Metalopolis.. They took it out because it was one of the original beta maps and it had run its course for the time being. It was gone for ONE season, and now it's back, taking the place of three maps that weren't especially terrible.

Example of a terrible map? Slag pits. Steppes of War. There was nothing wrong with the three they took out... I think Metal needed a longer rest than just one season.



1) Those maps are terrible. There's a reason why Metalopolis was a map still used in tournaments. When have you ever seen the 3 removed maps in tournaments except for Blizzcon Qualifiers and NASL (Backwater Gulch)?

2) Their reason for removing Metalopolis was also because of close spawns, so it seems right that they remove shit maps and replace them with old and better maps. A lot of the BW maps have been used for years because they're just good.


That doesn't change the fact that its dated and boring - You don't evolve the map pool by going back to the old standard, just because it works. You evolve it by constantly tossing in something new and risky every now and then.

The "those maps are terrible" argument is personal opinion and nothing more.


People will always complain as long as theres room for an opinion.

But anyway i guess this mean S4 started right? Can't wait till i get time to play these maps w/o close positions and never have to fear getting 6 pooled YAY

Blizzard actually does something right for once, and you still bash them? I really hope you are joking or that you are misreading something. If not I feel sorry for you. It must be terrible going through life a curmudgeon.

Plays against every MU with nexus first.
Uhh Negative
Profile Joined May 2010
United States1090 Posts
October 25 2011 15:00 GMT
#274
Wow... I don't want to veto any of them... it's a miracle!
Kira__
Profile Joined April 2011
Sweden2672 Posts
October 25 2011 15:01 GMT
#275
Big step forward for the ladder! Thanks blizz!
The truth is, Yagami-kun, I suspect that you may in fact be Kira.
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
October 25 2011 15:01 GMT
#276
I never thought I'd say this, but blizzard is seeming more and more competent by the day. With every change I just find myself nodding in agreement.

Now let's just hope they don't take 2 months to patch the obviously broken aspects of HOTS.
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
Chinchillin
Profile Joined February 2011
United States259 Posts
October 25 2011 15:01 GMT
#277
Daybreak PLEASE :D
Leenocktopus! InNoVation!
DeadBull
Profile Joined August 2011
421 Posts
October 25 2011 15:02 GMT
#278
niccceeee
kinglemon
Profile Joined September 2011
Germany199 Posts
October 25 2011 15:03 GMT
#279
On October 25 2011 23:49 Mikelius wrote:
Show nested quote +
On October 25 2011 23:41 kinglemon wrote:
typhoon peaks was a great map.
and i'd much rather like to see dual sigh instead of meta.
meta is really boring to see.


Dual sights is a fucking nightmare for Protoss. It's obscenely hard to secure and defend 3 bases PvZ.


well they also removed meta because it was z favored and now they bring it back.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
October 25 2011 15:03 GMT
#280
Dream come fucking true, THANK YOU BLIZZ
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
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