Strong point.
New HotS Units/Abilities in Blizzcon - Page 84
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Vega62a
946 Posts
Strong point. | ||
Arcanne
United States1519 Posts
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Teoita
Italy12246 Posts
On October 22 2011 02:54 Caesarion wrote: "Third spell is recall just like the Mothership." http://twitter.com/#!/djtyrant That's so gonna get nerfed. Heavily. | ||
Avan
Brazil121 Posts
On October 22 2011 02:33 Hexxed wrote: These new protoss units are awful. They seem too gimmicky. We need a harass unit. Not something that can't even kill. Bubbles... Seriously... You came up with bubbles... I've laughed pretty loud xDDD And I've only laughed because it's true >.> | ||
Daralii
United States16991 Posts
On October 22 2011 02:55 zeehar wrote: the replicant needs to get into melee range to clone. it's been mentioned in the OP. We don't know what their health is like, though. If they can eat hellion shots or are micro'd well with a prism, we just got BFH drops as toss. | ||
SniXSniPe
United States1938 Posts
On October 22 2011 02:55 Sqq wrote: If Protoss got Recall on their nexus that is fucking idiotic. Auto defend any nexus on the map. LoL I imagine it will cost a lot of energy (around 100?), and will require fleet beacon perhaps. But still... mass recall on every Nexus you have? Late game that sounds quite rough. | ||
MuK_x
743 Posts
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Zergneedsfood
United States10671 Posts
Seriously? I don't like the units. Terran units don't seem to boost anything (I'll have to see). Protoss units seem too spell oriented, which is all too easy for autocasting anyway.... And nothing will replace the defiler. Period. | ||
0neder
United States3733 Posts
Half the excitement of spider mines was using them against the terran. Retarded balance for bronze league. | ||
TT1
Canada9987 Posts
On October 22 2011 02:54 Caesarion wrote: "Third spell is recall just like the Mothership." http://twitter.com/#!/djtyrant lol blizz just broke the game, waaay too strong of a spell even if it were to cost 100 energy | ||
Roe
Canada6002 Posts
has the z/t/p music been changed? any game sounds changed? | ||
Cyro
United Kingdom20275 Posts
On October 22 2011 02:52 Mr Showtime wrote: Hellions transforms to become MORE durable? Did I read that correctly? Thats what i said, it is already stupidly hard to kill hellions, if you face 10 hellions you need 90 stalker shots to kill 1k minerals... if they gain hp and stay light, toss will have nothing to oppose them but mass blink stalkers | ||
KaBoom300
United States225 Posts
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nalgene
Canada2153 Posts
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Indrium
United States2236 Posts
On October 22 2011 02:55 Sqq wrote: If Protoss got Recall on their nexus that is fucking idiotic. Auto defend any nexus on the map. LoL Scroll of town portal! | ||
caradoc
Canada3022 Posts
16 damage and .87 speed? holy crap. That's like 3 marines. | ||
Caesarion
Australia8332 Posts
On October 22 2011 02:56 TT1 wrote: lol blizz just broke the game, waaay too strong of a spell even if it were to cost 100 energy Why? Are you complaining? | ||
neobowman
Canada3324 Posts
OKay, WHY THE F*CK DO YOU REPLACE CARRIER? NO. Battle hellion was quite brilliantly predicted. But the other mech unit seems kind of silly. | ||
TWIX_Heaven
Denmark169 Posts
![]() overall super excited for this! :D | ||
blade55555
United States17423 Posts
![]() Not sure how I like the new units yet xD. Only detection is from the viper and spore crawler now? Not sure I like that at all... | ||
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