The question stands: will zerg be forced to tech to fast hive now if the vipers are a tier3 unit?
New HotS Units/Abilities in Blizzcon - Page 79
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EonuS
Slovenia186 Posts
The question stands: will zerg be forced to tech to fast hive now if the vipers are a tier3 unit? | ||
FragKrag
United States11540 Posts
hahahahahahahah | ||
Sega92
United States467 Posts
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SniXSniPe
United States1938 Posts
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Daralii
United States16991 Posts
On October 22 2011 02:48 Ksi wrote: The saddest thing is that Roaches, Marauders, and Colossus remain unchanged. Uncounterable attack-move units do not create interesting gameplay! I didn't know that all those units attacked air and weren't outranged by anything. | ||
MisterTea
United Kingdom1047 Posts
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Chibithor
Brazil514 Posts
On October 22 2011 02:46 sGs.Kal_rA wrote: So is there really any point in investing time to get good at the game at a low level? (mid masters or below that is)... things are gonna change ALLLLL over again for LOV.. -_- Oh well.. cool to see a lurker type unit back!! Macro is still going to be the thing to learn at a low level, so it doesn't really matter. Making workers and not getting supply blocked will hopefully stay the same. | ||
ALPINA
3791 Posts
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Sqq
Norway2023 Posts
And Protoss... I feel terrible for you guys looking at this. The replica unit, I can see people finding cute ways to replicate ghosts, maybe siege tanks, but really ? This unit seems to be total garbage. No idea what role its suppose to fill besides a quasi-spellcaster kind of ? THe problem with the carrier wasn't the unit itself, it was the tech route & time to get it out. Now they are replacing one of the most iconic Protoss units instead of trying to find a solution for it ? Man, it won't help with mid-game mutalisk at all, the tech path is just to heavy. It just doesnt fix anything now does it ? And the Oracle, its just a Overseer with better abilities, wtf is that ? It might find some cute use if its fast or durable, but my god did Protoss get shafted here. | ||
TT1
Canada9987 Posts
On October 22 2011 02:48 Daralii wrote: Apparently mass recall. I'm grinning like a fucking idiot right now. lol that would be so ridiculously op | ||
Ludwigvan
Germany2364 Posts
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Daralii
United States16991 Posts
On October 22 2011 02:49 Alpina wrote: So any new on how does Viper's abilites works? I am talking mainly about dark swarm ability?? It's disruption web. | ||
AxiR
Germany944 Posts
On October 22 2011 02:48 Daralii wrote: Apparently mass recall. I'm grinning like a fucking idiot right now. That would actually be a good change, with the mothership gone. | ||
foxmeep
Australia2320 Posts
On October 22 2011 02:45 Roe wrote: oh i finally get it now lol. you just spam the stop or hold hotkey until units are in a good position to be killed from aoe(maximize damage). or what plexa said ^^ apparently i'm wrong about the execution, lol. but yeah, the premise is the same ![]() | ||
Cain0
United Kingdom608 Posts
On October 22 2011 02:43 Plexa wrote: Has anything happened to Colossi? Hopefully it has been painfully disembled and the thing inside executed. I hate that unit so much. | ||
MagickMan
Australia498 Posts
On October 22 2011 02:48 Zinnwaldite wrote: Carriers gone? Aawww,, shouldve removed the mothership instead.. Can't call it Starcraft without fucking Carriers,, .. =/ They did that too... | ||
RogerChillingworth
2781 Posts
On October 22 2011 02:46 Yaki wrote: omg mothership gone ? tempest 300/300 ? arent broods 300/300? -_-- | ||
TUski
United States1258 Posts
On October 22 2011 02:48 Clamev wrote: from reddit My friend is at BlizzCon and he's played HoTS. Here are the latest changes. No more Overseer. Hydra speed increased. Viper will permanently grant detection for energy. Lair tech. Grant detection is the cheapest spell. Burrowed banelings can MOVE. Possibly an upgrade. Swarm lord spits out broodling-looking things that have 16 attack damage and .87 attack speed. HYDRA SPEED INCREASED??? Fucking FINALLY | ||
Deleted User 124618
1142 Posts
On October 22 2011 02:49 SniXSniPe wrote: People forget with Replicants you can become a cloaked ghost with EMP since you get the upgraded abilities I believe... But they seem to require melee range to clone something. | ||
acker
United States2958 Posts
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