• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:21
CET 09:21
KST 17:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! When will we find out if there are more tournament Weekly Cups (Jan 12-18): herO, MaxPax, Solar win I am looking for StarCraft 2 Beta Patch files Stellar Fest "01" Jersey Charity Auction
Tourneys
$70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates Gypsy to Korea Video Footage from 2005: The Birth of G2 in Spain BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft Current Meta
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread NASA and the Private Sector Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1200 users

[Bcon] Questions For Dustin Browder - Page 20

Forum Index > SC2 General
Post a Reply
Prev 1 18 19 20 21 22 44 Next All
sekritzzz
Profile Joined December 2010
1515 Posts
October 20 2011 18:40 GMT
#381
Do you think that protoss, rather than being too weak is simply flawed in terms of design? Protoss simply seems too fragile and too dependent on key "hero" units and if they lose them there is little to nothing he can do. Prime example is the Sentry/collusus/HT.
ishboh
Profile Joined October 2010
United States954 Posts
October 20 2011 18:41 GMT
#382
why is it that zerg has not been given something to remove energy from spellcasters? terran has ghosts, protoss has high templar...why not give zerg something to counter spellcasters with?
HyperLink
Profile Joined September 2010
Canada172 Posts
October 20 2011 18:41 GMT
#383
I was reading but the thread keeps growing so I'll just hope most of these haven't been asked;

1) The reasoning behind the recent nerf of the Infestor because of the increased use and the seeming counter to every composition. The Ghost counters every unit from the other races as well but did not receive similar treatment. Why was the Ghost not given similar treatment and are there plans to modify either the Ghost (through nerfs like EMP energy cost increase) or through buffs to other races (like Guardian Shield preventing shield drain or causing a fraction of the damage to shields)?

2) What does Blizzard plan to do to make Carriers, Ultralisks and Battlecruisers viable while not feeling like simply making the units is throwing away your advantage or putting yourself further behind? Is there anything to be done at this point but a complete redesign of the units themselves or would that also require reworking every unit to accommodate the change?

3) The lack of AA for Zerg early game is only compounded by the lack of early scouting (IE, you don't scout it to prepare more Queens, you can die or suffer severe damage or you simply have to blindly make more Queens). Given the fact Zerg (being the reactive race) has a hard time scouting until lair and Queens are produced via Hatcheries (cutting queen production further), what are some ideas being explored by Blizzard to give Zerg a reliable way to scout and react to the opponent? Will the solution be something more simple like Hydralisk being moved to T1?

4) Maps. The general feeling about the map pool is they are poorly designed (for higher level games were imbalances are noticed more). Will Blizzard involve the community to help design maps? Will Blizzard work with other organizations (GSL, MLG, etc) to design maps? Will Blizzard simply keep the status quo?

5) The Marine has been a focal point of balance discussion for a while. The cost-effectiveness of the unit (even versus the supposed counters like Banelings) when controlled at high level can still be efficient. How does Blizzard approach the Marine, an obvious staple of the Terran army, from a design perspective relative to every other unit in the game? What (if any) changes are Blizzard think of making to the Marine relative to the other T1 units and their effectiveness?

6) Will Blizzard implement a BO3 ladder?
A woman is a lot like a refrigerator. 6 feet tall, 300 pounds... it makes ice.
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
October 20 2011 18:42 GMT
#384
when is the hots beta?
ma70
Profile Joined October 2010
253 Posts
Last Edited: 2011-10-20 18:43:12
October 20 2011 18:42 GMT
#385
#1. Does Blizzard care about how Ghosts, Marines, and MULEs pretty much make Terran a beastly race?
#2. Have they considered just letting custom map makers make new maps so it takes off some responsibility of Blizzard and they can focus on doing more things?
#3. Is it possible for them to fix the Stalker attack animation so that good micro is rewarded and Stalkers can actually kite things?
koppik
Profile Joined April 2010
United States676 Posts
October 20 2011 18:42 GMT
#386
PvZ is even worse for Protoss than PvT, at least GSL-wise. Oh, that's a question:

"What do you think is the reason for the recent low win-rate of Protoss in the GSL compared to Zerg and Terran?"
Moobutt
Profile Joined May 2011
United States1996 Posts
October 20 2011 18:42 GMT
#387
It's quite clear the ghost as a unit has developed into a powerhouse caster. Against Protoss, EMP carpet bombs can wipe out all caster energy as well as completely drain all Protoss shields. Against Zerg it can snipe in rapid succession and cause insane amounts of targeted damage. How do you plan to go about balancing the ghost's powerful spell arsenal? More specifically, do you think the long range of ghost abilities should be the main balancing factor?
3/22/16 The Day EG Died
Cambam
Profile Blog Joined September 2010
United States360 Posts
October 20 2011 18:43 GMT
#388
Are you ever going to address the early scouting problem in ZvT? It's a guessing game until T shows an expansion.
tainted muffin
Profile Joined August 2010
United States158 Posts
October 20 2011 18:43 GMT
#389
1. Why are SC2 siege tanks so bad and BW siege tanks so good!

2. Why do you insist on killing ESPORTS!
FoeHamr
Profile Joined December 2010
United States489 Posts
October 20 2011 18:44 GMT
#390
Ask him why Season 4 wont feature new 1v1 ladder maps.
I got 99 problems and a Terran ain't one
0neder
Profile Joined July 2009
United States3733 Posts
October 20 2011 18:45 GMT
#391
On October 21 2011 03:43 tainted muffin wrote:
1. Why are SC2 siege tanks so bad and BW siege tanks so good!

2. Why do you insist on killing ESPORTS!

These questions are related. See sig. =)
TheToast
Profile Blog Joined August 2010
United States4808 Posts
Last Edited: 2011-10-20 18:59:30
October 20 2011 18:46 GMT
#392
On October 20 2011 23:35 Kennigit wrote:
Side Note: Anything to do with Lan, Battlenet 0.2, Chat Channels almost always leads to a "you need to talk to Chris about that" responses. Try stick to balance/design quesitons/


Make sure to refer to it like this when talking to DB. hee hee

Anyway, this is rapidly turning into the "Whine about balance in the form of a question" thread. It's like friggin' jeopardy in here.

On October 21 2011 03:27 akaname wrote:
most of the questions in this thread seem to be whining, which makes it really unpleasant to read (akaname said, without a trace of irony). why do people who hate the game so much spend time on this website!


Holy crap, right? lol

On October 21 2011 03:30 LordOfDabu wrote:
Will ffa ever get a ranked ladder?


Okay, this one is good.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
DeltaX
Profile Joined August 2011
United States287 Posts
October 20 2011 18:46 GMT
#393
Any plan on including automated tournaments on Bnet like Wc3 had?
kazie
Profile Blog Joined September 2010
258 Posts
October 20 2011 18:48 GMT
#394
On October 21 2011 02:57 minimalistic wrote:
Show nested quote +
On October 20 2011 23:38 Sanchonator wrote:
why are ghosts still in this game?


Well to remove them you just have to remove the storyline of the Starcraft lore. Does the name Kerrigan rings a bell for you my friend? (and this is Dustins's answer)


we all know mp doesnt have anything to do with lore.. there are a lot of units in single player (and the lore) that are missing from mp
Cybren
Profile Joined February 2010
United States206 Posts
October 20 2011 18:49 GMT
#395
What is your favorite unit for each race? Least favorite? What unit do you miss most from SC1/Brood War?

Which RTS, that you haven't had a had in designing (besides Broodwar/SC1), do you admire most?
The open steppe, fleet horse, falcons at your wrist, and the wind in your hair.
pt
Profile Joined November 2010
United States813 Posts
October 20 2011 18:49 GMT
#396
Will we ever see hidden MMR for GM or Master?
Will there be any changes to the ladder system?
Are we going to see forcefields in HoTS?
EG-TL!
WhiteraCares
Profile Joined April 2011
Sweden339 Posts
October 20 2011 18:49 GMT
#397
Dustin: Motherships...Collossus...Marauders...Corruptors... Why man? WHY!?
sevia
Profile Joined May 2010
United States954 Posts
October 20 2011 18:51 GMT
#398
Thread definitely reminds me of the BNet forums.

Question:

Has Blizzard ever considered using the welcome page of SC2 for 'featured streams' (e.g. MLG, IEM), similar to how Riot uses theirs in League of Legends?
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Roxy
Profile Joined November 2010
Canada753 Posts
October 20 2011 18:51 GMT
#399
On October 21 2011 03:45 0neder wrote:
Show nested quote +
On October 21 2011 03:43 tainted muffin wrote:
1. Why are SC2 siege tanks so bad and BW siege tanks so good!

2. Why do you insist on killing ESPORTS!

These questions are related. See sig. =)


Speaking only from the view as a protoss:

Perhaps I am not playing properly, but I find tanks to be incredibly hard to attack into (even when sending a sacraficial immortal / zealot in for the first hit).

Yes they do less damage than in SC1, but the infantry support they have does a lot more damage.

Also, protoss T1 is a lot weaker by comparison to SC1.

I only see tanks on certain maps (such as mid-map in shakuras), so perhaps that may be the issue? Tank mobility doesnt seem to have gotten any worse when compare to BW though.

Also, units ball up and take more splash from the tanks.

Re your sig, i'm totally with you on marauders. Hate them so much. I hate how consussion shells shut down any possibiity of early game scouting or poking with a stalker.


http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-10-20 18:59:51
October 20 2011 18:58 GMT
#400
Given the strength of terran bio, have you considered nerfing bio tech lab upgrades to actually be a significant investment of resources(EG concussive shells is 50/50 now)? Have you considered eliminating the Marauder to replace it with a more exciting unit that permits easier scouting early game for Protoss and Zerg? For the same reasons, have you considered range upgrades (to achieve current range) to Marines rather than hp upgrades?
Prev 1 18 19 20 21 22 44 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft438
SortOf 155
StarCraft: Brood War
Stork 2025
GuemChi 857
Aegong 409
ggaemo 276
Hm[arnc] 250
Larva 227
firebathero 211
Noble 102
soO 96
Sharp 78
[ Show more ]
ajuk12(nOOB) 69
ZergMaN 53
Shuttle 51
ToSsGirL 51
GoRush 16
Nal_rA 16
Sacsri 12
Bale 11
NaDa 9
Dota 2
NeuroSwarm148
febbydoto80
League of Legends
JimRising 639
C9.Mang0488
Counter-Strike
shoxiejesuss322
allub125
Other Games
summit1g6593
XaKoH 164
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1621
• Stunt461
Upcoming Events
OSC
2h 39m
Shameless vs MaNa
Nicoract vs Percival
Krystianer vs TBD
Cure vs SHIN
PiGosaur Monday
16h 39m
The PondCast
1d 1h
OSC
1d 2h
Big Brain Bouts
3 days
Serral vs TBD
BSL 21
4 days
BSL 21
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

IPSL Winter 2025-26
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.