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On October 22 2011 09:28 Cyro wrote:Show nested quote +On October 22 2011 08:16 JLew wrote: I'm actually curious, of all the people that work on balance and/or adding new units or maps..Who has the highest ladder rank on Bnet.
I'm not saying that this would be indicative of anything, I'm just curious because I can't see any player over Platinum being in favor of close positions on a map like shattered or thinking that the new Zerg units Death Grip ability is balanced. Dustin was quoted as saying he was low diamond while he gave his speech about game balance and the new units I doesn't feel right to have the game designer be only low diamond... Perhaps thats why the new units look so stupid.
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Did you interview him yet?
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On October 24 2011 13:25 kofman wrote:Show nested quote +On October 22 2011 09:28 Cyro wrote:On October 22 2011 08:16 JLew wrote: I'm actually curious, of all the people that work on balance and/or adding new units or maps..Who has the highest ladder rank on Bnet.
I'm not saying that this would be indicative of anything, I'm just curious because I can't see any player over Platinum being in favor of close positions on a map like shattered or thinking that the new Zerg units Death Grip ability is balanced. Dustin was quoted as saying he was low diamond while he gave his speech about game balance and the new units I doesn't feel right to have the game designer be only low diamond... Perhaps thats why the new units look so stupid.
The new units look epic, assuming Marauders and Infestors are removed the game seems like it's going to be so reminiscent of BW which despite what a lot of people might think, is a very good thing as BW was Epic. Mech TvP Dark swarm plus Zerg siege tactics Protoss in general still looks like it's gunna be a dumbed down EZ mode race for low levels that won't be very competitive at pro level but we can only wait and see.
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On October 24 2011 13:31 Raiznhell wrote:Show nested quote +On October 24 2011 13:25 kofman wrote:On October 22 2011 09:28 Cyro wrote:On October 22 2011 08:16 JLew wrote: I'm actually curious, of all the people that work on balance and/or adding new units or maps..Who has the highest ladder rank on Bnet.
I'm not saying that this would be indicative of anything, I'm just curious because I can't see any player over Platinum being in favor of close positions on a map like shattered or thinking that the new Zerg units Death Grip ability is balanced. Dustin was quoted as saying he was low diamond while he gave his speech about game balance and the new units I doesn't feel right to have the game designer be only low diamond... Perhaps thats why the new units look so stupid. The new units look epic, assuming Marauders and Infestors are removed the game seems like it's going to be so reminiscent of BW which despite what a lot of people might think, is a very good thing as BW was Epic. Mech TvP Dark swarm plus Zerg siege tactics Protoss in general still looks like it's gunna be a dumbed down EZ mode race for low levels that won't be very competitive at pro level but we can only wait and see. Nah, the new units are too gimmicky and cutesy. I mean, an oracle whose only purpose is to forcefield mineral patches and slow down production for a little while? That's really stupid.
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On October 20 2011 23:37 Karellen wrote: Are you going to include "higher skill cap" units in future expansions? If not, whyyy?????
Until you can micro like the Automaton 2000 I don't think you need to worry about how high the skill cap is....
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On October 24 2011 14:27 Tektos wrote:Show nested quote +On October 20 2011 23:37 Karellen wrote: Are you going to include "higher skill cap" units in future expansions? If not, whyyy????? Until you can micro like the Automaton 2000 I don't think you need to worry about how high the skill cap is.... Um... no, there needs to be more units in the game that can be microed like the automatan 2000, atm its only marines.
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Question:
Why was the new harass caster for protoss placed at the stargate? Protoss have a problem with harass in early midgame in WoL but the new harass unit is being placed at the only part of the protoss tech tree that already has many harass options.
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so dustin browder in past interviews said that terran is the most complete and diverse race, yet in HoTS terran gets 2 more additional units and none of the existing ones where removed while the other 2 races had gotten units removed. What is the deal with this blatant terran love shenanigan? PLEASE ASK HIM THIS.
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On October 24 2011 15:16 kofman wrote:Show nested quote +On October 24 2011 14:27 Tektos wrote:On October 20 2011 23:37 Karellen wrote: Are you going to include "higher skill cap" units in future expansions? If not, whyyy????? Until you can micro like the Automaton 2000 I don't think you need to worry about how high the skill cap is.... Um... no, there needs to be more units in the game that can be microed like the automatan 2000, atm its only marines.
and lings, and blink stalkers, and any kind of fancy medivac drop micro
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Any plans to break up AT vs RT (arranged/group teams vs random teamed players) in ladder?
As a high RT player in 2v2 & 4v4 RT. I 100% match the highest team searching 90% of my games. I just can't take it anymore. In 4v4 its a set team of strategys/cheesers vs 4 randoms.
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Here is a simple question:
When will you stop making units "cool", rather than actually making them useful?
(Examples here: - Zerg: Infestor good, but most of the other Zerg units suck in one way or another(cost, supply, w/e) - Protoss: Bringing Replicator unit in HotS to compensate lack of useful units by being able to "steal" those from another race (Viper, Infestor, Ghost) - The list goes on)
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On October 24 2011 16:15 puffel wrote: Here is a simple question:
When will you stop making units "cool", rather than actually making them useful?
(Examples here: - Zerg: Infestor good, but most of the other Zerg units suck in one way or another(cost, supply, w/e) - Protoss: Bringing Replicator unit in HotS to compensate lack of useful units by being able to "steal" those from another race (Viper, Infestor, Ghost) - The list goes on) I don't understand you at all. Most zerg units suck? Protoss also lacks useful units, and so it must copy other races' units...? So every race sucks? What?
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Well, I guess you should just ignore the second part of my post, since I'm too lazy to explain anything about my game impressions and anyone sees it his own way
This thread is about posting questions and my question is about the way they design units and it makes me go full rage if they are explaining something about new or existing units where the main goal is to make single units "cool" (so they said earlier), rather than making different units synergize with each other better and stop balancing around single units (most likely caster or "hero" units). I hope David "will do some" about it.. but I guess its all good for them, since most matches are "even".
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All I'm seeing is
Terran's OP. Close positions are unfair. /cry
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On October 24 2011 16:01 Nizzy wrote: Any plans to break up AT vs RT (arranged/group teams vs random teamed players) in ladder?
As a high RT player in 2v2 & 4v4 RT. I 100% match the highest team searching 90% of my games. I just can't take it anymore. In 4v4 its a set team of strategys/cheesers vs 4 randoms.
I'm sorry to say this but team games aren't balanced .... and they really shouldn't be taken serious
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